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Jason_Ness

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  1. It seems to be linked as the ambient units do the same when there is a call on but not one that I am necessarily attached to. I noted some pursuits seem to go 'endlessly' even though I cannot terminate or see them, so there must be another conflict somewhere?
  2. Hi all. After the recent updates and introducing EUP UE 8.2, I have noticed that: 1. Some AI backup units spawned with Ultimate Backup sync their sirens with mine. The lights dont flash but burn steady, and even when there is no call or job they will turn their sirens on when I do, and off when I do. 2. I have some enhancement mods that dispatch units to calls I dont answer. I have noticed that since these updates some of these calls do not progress or clear and sit idle on the map. When I approach them, then the AI kicks in and the scenario plays, but it doesn't always end with AI just standing there. Not sure if this is a plugin or EUP issue? Thanks
  3. I suggest anyone having this issue checks their GTA V Launcher log. Documents\Rockstar Games\Launcher. I was finding a "Exit code 0xc0000005 indicates a fatal game exit (reason: STATUS_ACCESS_VIOLATION)" error at the bottom. As mentioned above, LML appears to conflict. I read the info and suggestion in this thread and it worked, allowing me to play. Worth a shot?
  4. I suggest anyone having this issue checks their GTA V Launcher log. Documents\Rockstar Games\Launcher. I was finding a "Exit code 0xc0000005 indicates a fatal game exit (reason: STATUS_ACCESS_VIOLATION)" error at the bottom. I read the info and suggestion in this thread and it worked, allowing me to play. Worth a shot?
  5. This!! I dont use LML but parts of the files existed (lml folder, easyhook, modmanager files, etc). I deleted those as above and the game loaded with no violation error.
  6.    ConnorFTW reacted to a comment on a file: FBI Callouts Beta
  7. Please add an ability to toggle the ambient backup option. I like to play where ambient backup will attend automatically, not having to initiate it every single call out?
  8. Can you please include version numbers on your file names and readmes so we can keep track? Would be helpful 🙂
  9.    Lennyy reacted to a review on a file: AmbientAICallouts
  10. I keep getting crashes which is a shame because this is an awesome plugin. I also cannot access the Discord... it wont allow me to use my login and auto-sends me to your page to 'claim account' no matter what I do, so I'll put the log file here. I updated uses the hot fixes and also tried downloading them individually. The crashes are continuous although the length of time between them can differ. Usually the shots fired scenario comes up all the time in the log, as is the case with the attached. RagePluginHook.log
  11.    ziipzaaapM16A4 reacted to a review on a file: AmbientAICallouts
    Absolutely a must have. Works like on the box. If you dont respond, an AI unit will and you can locate and follow them. Or, other AI units will be dispatched to random calls which you can also attend. I do find some crashes now and again so 4/5 stars at this time. Worth having though because it is cool to see random cars responding to things around the city.
  12. No worries. The update I was talking to had a very male sounding female dispatcher voice for key road names, such as Vespucci Blvd. Thanks for removing those files in next update - I have done the same manually and so far audio is ok.
  13. Hey mate, love the additions, but NOT the new sound files for street names. The voice does match every single other piece of audio this add-on uses, including the "back up needed" phrases, so it sounds totally off putting. Can you please revert back to the normal sounding female voice dispatcher that links in with the audio in game. Otherwise love the immersion it brings!
  14. Hi all, In Ultimate Backup you can now set a way-point on the map and the back up units respond to that location and standby. Fantastic. How do you make them do something? If I move right up to them then they react to me. But they do not detect threats, exit the car or engage anything unless I go right up to them, which obviously isn't great if your trying to surround a firefight and not leave your cover for example. Any ideas or this is how it is at the moment? Thanks
  15. does that not make it a different name and stop the game from finding it?
  16. After trying to fix this code, and then removed it from Ultimate Backup: I get this error:
  17. Hi all. I have updated GTA V and WOV latest installed. When I go on duty I get the following error in the log: It appears to be with ultimate backup which I edited some files to use WOV models. Can anyone work out the error? I ran the XML check in OpenIV and syntax is ok... Chees

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