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What do you want to see more of in LCPDFR?

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Then change the keys from the trainer in the .ini file.

Disable the Trainer Hotkeys in the .ini.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

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  • As mentioned before in this post, and as I've mentioned earlier, more "boring" and peaceful police tasks, for instance: Domestic disputes Traffic accidents Shoplifters (clothing shops have al

  • How about some Officer assistant calls like Joining a pursuit in progress, and maybe some MVA's...ummm built in radar and random car speeding if possible, and lastly, how bout a traffic stop, you ask

  • stevizzle
    stevizzle

    I would like to see more realistic calls like police actually get like domestic violence calls or a reckless driver call or an assualt or rape or murder things that actually happen frequently and mayb

Disable the Trainer Hotkeys in the .ini.

How do you disable them? Please don't tell me that i have to put 00 on all the key places lol, I've done it more than 3 times because i re-install GTA IV and forgot to save the .ini.

There is one entry about DisableHotkeys or something, just set that to 1.

Wow, you saved my life, i was about to put everything to 0 again... lol i didn't see that part...

Can some1 tell me whats up with the timer up there?

Suguestion:1. in PD you can collect your pay. like 300-500 ( or you guys decide) dollars per arrest so you don't get money instantly when you arrest some1

2. When you ask a ped out of their vehicle, frisk them, and let them go. They go back in the car and continue ( in current version and in 0.95 as i seen from NB, AI continues on foot )

3. When you press F4 near the trunk of PD vehicle, An inventory comes up with 4 pupulated slots by default ( M4, SMG, Shotgun and a spare Pistol ) when you take the M4 out of the trunk the slot where M4 is, is empty and you can store another weapon or the same one back in the trunk.

4. Make an marker on PD parking, when you enter it text comes up:" You're vehicle is repaird! Get back on duty!" And obviously you're car gets Cleaned and Repaird. The marker would be on every Parking of PD. (PS: even i can script that,no offence)

5. In original GTA IV ( without the mods ) When you point a gun at a person in the vehicle, they get scared and exit it. Make it same for this mod so when you point you're gun at them 30 - 40% of the chance they get scared and exit the vehicle. ( maybe not possible ? )

6. (This one is pointless but it adds to realizm ) When i press Num 6 or other key, you say "LCPD get out of the way people!"(when in PD cruiser ) I know there is that audio file cause i hear it all the time during chases.

Cheers, great mod!

Can some1 tell me whats up with the timer up there?

Suguestion:1. in PD you can collect your pay. like 300-500 ( or you guys decide) dollars per arrest so you don't get money instantly when you arrest some1

Not really neccesary, like money plays a role in GTA IV :rolleyes:

2. When you ask a ped out of their vehicle, frisk them, and let them go. They go back in the car and continue ( in current version and in 0.95 as i seen from NB, AI continues on foot )

:thumbsup:

3. When you press F4 near the trunk of PD vehicle, An inventory comes up with 4 pupulated slots by default ( M4, SMG, Shotgun and a spare Pistol ) when you take the M4 out of the trunk the slot where M4 is, is empty and you can store another weapon or the same one back in the trunk.

If you mean like Lil Jacob's mobile gun shop, then :thumbsup:

4. Make an marker on PD parking, when you enter it text comes up:" You're vehicle is repaird! Get back on duty!" And obviously you're car gets Cleaned and Repaird. The marker would be on every Parking of PD. (PS: even i can script that,no offence)

:thumbsup: Instead of waiting, release the script!

5. In original GTA IV ( without the mods ) When you point a gun at a person in the vehicle, they get scared and exit it. Make it same for this mod so when you point you're gun at them 30 - 40% of the chance they get scared and exit the vehicle. ( maybe not possible ? )

I don't get it, they already exit the vehicle when you point your gun at them.

6. (This one is pointless but it adds to realizm ) When i press Num 6 or other key, you say "LCPD get out of the way people!"(when in PD cruiser ) I know there is that audio file cause i hear it all the time during chases.

I already suggested that.

Cheers, great mod!

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

Well for the repair it can be easy. I've scripted for MTA SA in scripting language called "Lua". So there are basicly few things that they need:

1. To get the x,y,z coordinates of the PD car park

marker createMarker ( float x, float y, float z, [string theType], float size, int r, int g, int b, int a, visibleTo = getRootElement()] ( in short: create marker)

2. To script when player "hits" or enters as we call it, the marker he will get a car repair / clean . I didn't script for GTA IV. Because i was not so much intrested in it.

Its easy for these guys to script that! ETA: 30 - 60 minutes of scripting. + Extra 15 mins of getting coordinates for all Police stations in LC or i can do it.

Edited by Loui^GF

Well for the repair it can be easy. I've scripted for MTA SA in scripting language called "Lua". So there are basicly few things that they need:

1. To get the x,y,z coordinates of the PD car park

marker createMarker ( float x, float y, float z, [string theType], float size, int r, int g, int b, int a, visibleTo = getRootElement()] ( in short: create marker)

2. To script when player "hits" or enters as we call it, the marker he will get a car repair / clean . I didn't script for GTA IV. Because i was not so much intrested in it.

Its easy for these guys to script that! ETA: 30 - 60 minutes of scripting. + Extra 15 mins of getting coordinates for all Police stations in LC or i can do it.

Okay I'm sorry great sir :/

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

Well for the repair it can be easy. I've scripted for MTA SA in scripting language called "Lua". So there are basicly few things that they need:

1. To get the x,y,z coordinates of the PD car park

marker createMarker ( float x, float y, float z, [string theType], float size, int r, int g, int b, int a, visibleTo = getRootElement()] ( in short: create marker)

Well yes, it is easy, in C? that would be something like:

Blip blip = Blip.AddBlip(Vector3 Target);

blip.Color = BlipColor.Grey;

blip.Icon = BlipIcon.Building_Garage;

blip.Name = "Motor pool";

blip.ShowOnlyWhenNear = true;

blip.Display = BlipDisplay.ArrowAndMap;

that might be wrong, I havent used blips in a while.

2. To script when player "hits" or enters as we call it, the marker he will get a car repair / clean . I didn't script for GTA IV. Because i was not so much intrested in it.

That would be something like get player position, get blip positions, if player within x distance of y blip, repair player vehicle.

Its easy for these guys to script that! ETA: 30 - 60 minutes of scripting. + Extra 15 mins of getting coordinates for all Police stations in LC or i can do it.

That is for the devs to decide, it is a simple quick script, but the rule generally is "If Simple Native Trainer can do it it isn't a priority."

You are using the WRONG right theme!

[ WIPs | Donate | 🌌 Join Mod Multiverse!]
Flashing LED lightbar in British configuration

From my threads:

Pursuits:

-Noose should come in FIB Buffalo or Noose Cruiser

-Suspects should know what type of car their driving and use it to their advantage. A suspect in an infernus should stick to highways while a suspect in a crappy car should try to stick to the side streets.

-If in a residential area, some suspects should try to bail out, and maybe jump over fences with backup that is smart enough to do that also.

-Possibly give some people that choose to bail out a gun, and they can do one of the following: jump out and start shooting, run and eventually start shooting, or just not shoot and drop the gun along the way.

-Make some passengers bail out after the driver slows down enough in a residential area, and somehow make it so that one or two units will stay behind and arrest them.

Weapons-

-We should be able to choose what weapons backup officers can have in the INI file. Toggle whether backup cops can have shotguns or M4s. In the United States, most police departments have at least some patrol officers with AR-15's (Semi-Automatic M4), with a lot of departments having AR-15's on standard issue with 1 in each car.

-Loui^GF's post on weapons.

Other suggestions:

-Traffic light at intersections ahead of you will turn green giving you the right of way when sirens are on,ending retarded AI stopping in the middle of the street.

Edited by c13

Sticks and stones may break bones, but 5.56 fragments on impact.

About the "people, get out of the way". There's only two voices wich use it.

We got SNT for that :thumbsup:

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

About the "people, get out of the way". There's only two voices wich use it.

I think I've seen my white officer using the black officer's voice when arresting someone. The "Hips Behind your back!" voice file.

Well yes, it is easy, in C? that would be something like:

Blip blip = Blip.AddBlip(Vector3 Target);

blip.Color = BlipColor.Grey;

blip.Icon = BlipIcon.Building_Garage;

blip.Name = "Motor pool";

blip.ShowOnlyWhenNear = true;

blip.Display = BlipDisplay.ArrowAndMap;

that might be wrong, I havent used blips in a while.

That would be something like get player position, get blip positions, if player within x distance of y blip, repair player vehicle.

That is for the devs to decide, it is a simple quick script, but the rule generally is "If Simple Native Trainer can do it it isn't a priority."

Yes, but i touth this mod is focused to realism?

But i belive you didn't understood so good. A blip and a marker are 2 diferent things. A blip is a thingy on radar, a marker is thing that you step in it and i teleports you somwhere, well it doesn't have to telleport you, it can do most of the things if you script it right.

I don't like the fact sometimes subjects who I frisk, and it turns up nothing, sometimes draw weapons when I try to arrest them.

How about some Officer assistant calls like Joining a pursuit in progress, and maybe some MVA's...ummm built in radar and random car speeding if possible, and lastly, how bout a traffic stop, you ask the guy to get out...and he gets out and runs from ya

+1 Absolutely, MVA's would be awesome.

I would love to see to respond to situations when you can actually enter in the buildings or respond to a robbery like three leaf clover mission.

Edited by Andrew

My PROFILE

Not a bad idea. Might be a bit lofty for right now, but perhaps in the release after .95.

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I would love to see to respond to situations when you can actually enter in the buildings or respond to a robbery like three leaf clover mission.

Not a bad idea. Might be a bit lofty for right now, but perhaps in the release after .95.

You both forget that 0.95 is in beta stage and callouts are being added, just yesterday we got a new world event to test. :D

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

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