Reputation Activity
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c13 got a reaction from HANSOLOW in LCPD skin for newer ImpalaGo ahead and make something better.
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c13 got a reaction from Casper Hoffman in Your best LSPDFR 0.4 screenshots?Nothing new with this pic, just thought it was cool
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c13 got a reaction from Deputy Brand in Your best LSPDFR 0.4 screenshots?Nothing new with this pic, just thought it was cool
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c13 got a reaction from Cyan in Your best LSPDFR 0.4 screenshots?Nothing new with this pic, just thought it was cool
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c13 got a reaction from Sulaco76 in Can Police Add-On Cars Be Used By AI?Go to GTA 5/LSPDFR/, open up the file "Backup.xml". Find the type of backup and the area you are looking for. Add vehicles based on that.
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c13 reacted to JAM in Feeling depressed and just tired and out of itHey there TR71777, sorry to hear you're having troubles.
The good news is, you're talking about it. I recommend you reach out to some programs that will help with your current issue. I've known a few people in your shoes that have dealt with their issues, sadly there isn't a simple one answer for everyone. One thing however is there is something to help with everyone. Some may feel the need to talk about their issues, some need further assistance. Hopefully things like family and hobbies can help you in your difficult times. There are many programs and places that can help you out, and I highly recommend you take a look at a few of them.
Here is a video by a Joe Rogan podcast speaking with Medal of Honor Vet Dakota Meyer on dealing with PTSD:
Now truthfully, what helps Mr. Meyer may help him, but may not work for everyone. The reason why I link a video like this is that it illustrates that you're not alone and that there are avenues to help with your issues.
What I'd like to re-iterate is that you've taken the first step in establishing a problem and wanting some guidance. I'll be honest I didn't expect to see a post such as this on lcpdfr.com, none the less it's still important to us all here.
-JAM.
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c13 got a reaction from byemoonmen in Do US police have panic buttons?Yes. Also, some newer technology alerts dispatch when the quick release for racked shotguns and rifles is pressed.
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c13 reacted to Sentinel55 in Sentinel's ShowroomI made a slide-out for the truck today. This thing is actually necessary, the interior is really cramped.
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c13 got a reaction from J T in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
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c13 reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]More update. Got more work done one both doors. after a little house keeping, like patching a missing poly or two and adding lock knobs I'm going to move to working on the seats... which means more stuff to make Yah.
But my goal with this is to provide the most close to real life (with in my ability and the limitations of GTA) Because I think we have needed this car for the longest time.
Also if anyone cares the poly count so far, it's about 20,000 for around for everything the mirrors (so stuff like the doors/body/light/ect)
Thanks
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c13 got a reaction from thegreathah in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
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c13 got a reaction from OfficerFive0 in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
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c13 got a reaction from GeneralCool in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from Chris780 in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from Not AJ in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from KarmaSZN in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from Dark Light in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from Slendis in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from L1MITED in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
One point I'd like to add to this that I think seriously needs addressing as well is the quality of criticism and feedback itself.
It's far too often that I see reviews on files that are like 3/5 stars with the only reason given being something along the lines of "it's not the lightbar I like so I could only give 3/5 stars."
Or the total opposite of that, where a file is riddled with bugs or is sloppily thrown together and it's getting 5/5 because "OMG I LOVE THIS AGENCY/LIGHTBAR/etc."
Note that neither of these examples have any actual feedback at all, which is the entire point and definition of a review.
Does the file live up to its description? Is it a quality product? Are things scaled properly? Are they accurate to the prototype or were creative liberties taken? Does everything work as it should? These are things that should be addressed via the review system. Objective reasoning, not a wishlist.
Please, in the future, rate and review files based on what they are, not what you want them to be.
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c13 reacted to Pacific Pig in A Recurring Problem: Outright Hostility Towards Constructive CriticismLike @Xander6478 said I totally agree with this, people always seem to take criticism as an attack. I myself made a model once just to try it asked for help and got it, I made something that was ehh and not the greatest so I didn't release it because I knew it need work and didn't wanna just throw it out there. Honestly I hope people don't freak out about this topic and we can get some actual good discussion out of it.
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c13 got a reaction from Sebo in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
Totally agree with this, I hope people take this as a guide and not an attack to new people trying to model or make scripts. Began modelling myself 4-5 months ago and I still haven't released a thing since I want to take time on my cars. I don't want to release something that's complete trash and I'm not happy with. It'd be nice to see more people taking this stance in taking pride in what they make. Thanks for starting this topic.
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c13 got a reaction from OfficerUnderwood in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
-
c13 got a reaction from Prod in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.