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What do you want to see more of in LCPDFR?

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Well, about what I said of the truck I maybe can also apply to the vans, or boxville.

@Lanzfeld: what would be suspicious? I guess someone who seems a wanted person, from his physical appearance to the conduct.

Problem is, what do you do when you get there that is within game mechanics.

For example is reported that a fight or gunshots somewhere, so you have to go there, investigate the area and sometimes you can find a victim, so you've to call an ambulance and a FIB car, as detectives.

*EDIT*: and if can be added to the FIB the animation of the paramedics, when they try to reanimate a victim such they were examining the victim would be much better.

About the gunlight, would be cool having something like the LA Noire light.

Edited by strike

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  • As mentioned before in this post, and as I've mentioned earlier, more "boring" and peaceful police tasks, for instance: Domestic disputes Traffic accidents Shoplifters (clothing shops have al

  • How about some Officer assistant calls like Joining a pursuit in progress, and maybe some MVA's...ummm built in radar and random car speeding if possible, and lastly, how bout a traffic stop, you ask

  • stevizzle
    stevizzle

    I would like to see more realistic calls like police actually get like domestic violence calls or a reckless driver call or an assualt or rape or murder things that actually happen frequently and mayb

Prob' been said before, but I'm not trawling through 15 pages to find out. :p

The ability to order the AI to stand down.

Pretty much most of the time having a couple of AI in your favourite cars along side you in a pursuit is what makes this game.

But there are occassions you just want to say "ok enongh allready". Just finished a pursuit where I got out of my car after a long and fun pursuit to make an arrest. The whole pursuit had gone well and the AI did a fine job, right up to the point where the suspect was raising their hands and an AI comes in at 60 mph+ knocking me into the air and landing in the harbour.

Would have been great to order the AI to stand down just before exiting my car :)

Edited by Molten

Well, about what I said of the truck I maybe can also apply to the vans, or boxville.

@Lanzfeld: what would be suspicious? I guess someone who seems a wanted person, from his physical appearance to the conduct.

For example is reported that a fight or gunshots somewhere, so you have to go there, investigate the area and sometimes you can find a victim, so you've to call an ambulance and a FIB car, as detectives.

*EDIT*: and if can be added to the FIB the animation of the paramedics, when they try to reanimate a victim such they were examining the victim would be much better.

About the gunlight, would be cool having something like the LA Noire light.

That would be Awsome

more agressive suspects!, more to do, barricated suspect situations, hostage rescue situations, officers pinned down by fire(like 10 suspects with assault rifles and smgs), suspects with body armor, flashlight on m4.

Edited by raynolds

Great suggestions above.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

What I like about NEO's police pursuit mod is that you can press any button to start a pursuit.The cop chases are my favorite part in the whole mod and one of the main reasons i downloaded it. I would love it if there is a way to press a key which starts a pursuit, i love 12 cops pursuing an old woman lol

Sorry if this has been discussed previously; is there a way to "close" off a street block while dealing with a call? Sometimes during the middle of a call, you come back to your car and it has been pushed down the street by AI trying to get past. I know the AI is not the greatest in IV, but wondered if it was possible.

There are police barriers that you can spawn with the trainer.

They should be able to allow spawning of those through LCPD:FR. The only problem being cars just slam into them and if you turn your back, cars will magically get through the barrier!

But still spawning them would be better than nothing. If they could sort out the problems that would be a plus.

Serving Police Scotland PC.

Creator of Braveheart's Policing Script.

  • 2 weeks later...

If this topic is still alive.. How about a car crash call?

And another thing, when you cuff suspects, it is kind of unrealistic that the supect can open the door while he/her is cuffed.

You should be able to open the door for them.

lovkal

I don't think that would be possible would it (opening door for suspects) unless its possible to code it so that you open the door but don't get in and the suspect sees the door as not being there (like if you have crashed and ripped the door off) and ignores the door and just gets in. I'm no coder but that sounds like it would be really hard to implement.

I don't know if it is possible, but I would like to see the computer police officers pulling other vehicles over. And then also put more calls for auto vehicle wreaks and stuff like that. Maybe you can PM me if you want some more ideas.

[img]http://farm9.staticflickr.com/8205/8226656192_de524499a3_b.jpg[/img]

[color=#0000ff][u][font="'times new roman', times, serif"]PED DEVELOPER [/color][/u][/font]

Area 51 Designs takes requests!!! Contact Beck!!

Is it possible to have two pursuits going on at the same time? Say if we had street racer callouts where, once on the scene, two sports cars would spawn driving together at high speed and then naturally they'd probably just drive apart from each other (to evade the police). Once you pull one over you could just call a transport and then go back after the other one. I understand there is a problem with arresting more than one person at the same time (at least in my experience I have to wait until the first person has been taken away before I can call for another transport unit to pick up the second one) but that shouldn't be an issue as there'd be significant time after the first arrest before you joined the pursuit and arrested the second racer.

Possibly already suggested, didn't sound too profound.

Also it'd be cool to have hostage situations at the airport where a group of gunmen would spawn near an aeroplane with a group of peds and FIB or noose would be on scene. But I understand this isn't really the direction you want to go with the mod, even though people can pick FIB/NOOSE players.

I wanted to ask a question on here. I wanted to know if there is a possible way for your suspect to ramain in the vehicle while you serach there vehicle? Someone please get back to me thank you.

[img]http://farm9.staticflickr.com/8205/8226656192_de524499a3_b.jpg[/img]

[color=#0000ff][u][font="'times new roman', times, serif"]PED DEVELOPER [/color][/u][/font]

Area 51 Designs takes requests!!! Contact Beck!!

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