Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[WIP] [beta] WoutersCallouts - More callouts for LCPDFR

Featured Replies

WHOA! This is damn good! I LOOOVE the dynamics of your callouts. Fuel theft? Works like that: Hauling ass code 3 to the scene, stop for a while to talk to the clerk and hauling ass code 2,5 through the neighborhood to find the a***hole and chase him, avg speed: 70 kph xD Robbery in progress? Tried it three times; gave me a load of adrenaline when coming to doors you see some individuals and don't know if they just ended their burgers of want to make a hole in your head. I won't spoil the rest, everybody should try this!

 

As a tester I want to help improving it even more. Here's my input:

 

1) SuspiciousParkedVehicle: the spawned car doesn't have a blip so when there's alot of cars around you don't know which to check,

2) RobberyInProgress: when the script starts the pursuit you should delete the area blip you create so it doesn't cover the pursuit area blip,

3) TrafficAccidentPedestrian: seems like I can't finish it; the vic is in the ambulance, the driver arrested/driven away and the witness' standing still like he's not freed = I suppose this.Finish() isn't triggered. //EDIT: I can finish it only by pressing Y as the first action. After pushing anything else I can't trigger any other action after that.

 

In connection to LTA call: if you are out of ideas someday you could make it more various and add some calls to your script //work as a NYC Transit Police cop, maybe some sexy vehicles would appear then? :D//. It was a separate dept in NYC to mid '90s and managed all incidents connected with MTA like already implemented but also: muggings/robberies in trains, pickpocketers, devastation of MTA property etc. Here's a vid:

Edited by AdamP

  • Replies 95
  • Views 30.2k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • I made a little video of this mod, showing all the callouts: Its really epic! :D I love the dynamic callouts and everything that this mod adds to LCPD:FR.  Hoping to see more callouts soon :D

  • Ok, time for an update.   I am currently working on the next version of the plugin. I hope to have it released in a month or so, but I am currently also very busy with other things. The new version

  • Not sure about your second problem but for the pedestrian struck, before you interrogate you have to actually aim and lock onto the person you want to interrogate.

  • Author

WHOA! This is damn good! I LOOOVE the dynamics of your callouts. Fuel theft? Works like that: Hauling ass code 3 to the scene, stop for a while to talk to the clerk and hauling ass code 2,5 through the neighborhood to find the a***hole and chase him, avg speed: 70 kph xD Robbery in progress? Tried it three times; gave me a load of adrenaline when coming to doors you see some individuals and don't know if they just ended their burgers of want to make a hole in your head. I won't spoil the rest, everybody should try this!

 

As a tester I want to help improving it even more. Here's my input:

 

1) SuspiciousParkedVehicle: the spawned car doesn't have a blip so when there's alot of cars around you don't know which to check,

2) RobberyInProgress: when the script starts the pursuit you should delete the area blip you create so it doesn't cover the pursuit area blip,

3) TrafficAccidentPedestrian: seems like I can't finish it; the vic is in the ambulance, the driver arrested/driven away and the witness' standing still like he's not freed = I suppose this.Finish() isn't triggered. //EDIT: I can finish it only by pressing Y as the first action. After pushing anything else I can't trigger any other action after that.

 

(...)

 

Thanks for your feedback. I took a look at you TrafficAccidentPedestrian issue. I believe you may have accidentally arrested a witness instead of the driver. I will make it more clear in the next release who the driver is. 

Author of WoutersCalloutsV

Good work!

Is there a way to manually end the call-out, if it is not finished? Got called out to the gas pump drive off, and never found the person. I checked every where...got so frustrated that I ended up having to go off duty and go back on duty to continue.

Is there a way to manually end the call-out, if it is not finished? Got called out to the gas pump drive off, and never found the person. I checked every where...got so frustrated that I ended up having to go off duty and go back on duty to continue.

 

Press the 'End' key on your keyboard.

  • Author

The bomb squad never comes for me. Do you have a solution

 

This happens sometimes when the mod tries to spawn the bomb squad, there is no room left in memory for GTA to spawn the vehicles and such. If this happens it will say in the logfile something like:

Could not create bomb squad vehicle

or

Could not create squad member

For the next release I have a piece of code running before attempting to spawn something, which removes unnecessary vehicles and peds if something like that happens, so it will occur less frequent. 

 

I know the issue occurs more often if you have modded vehicles (which generally cost more memory). 

If this happens you can still end the callout by blowing the vehicle up yourself.

Author of WoutersCalloutsV

So far i really enjoy your mod.

Makes LCPDFR a lot more fun :)

76561198026310847.png
Twitter: @taximan_5 - PSN: Sheriff_Taxi - Xbox Live: taximan5 - Steam: taximan5 - Social Club: Sheriff_Taxi

Great work on these. Enjoy them quite abit!

[color=#ff0000]Wish to join a Scottish police clan? Then look no further! We at Scotland's Finest, Are mature, Professional, Realistic & Friendly.[/color]

[color=#ff0000]If you would like to apply for Scotland's Finest then please head on over to [u]www.scotlandsfinestrpg.com[/u][/color]

[color=#ff0000]We will be looking forward to you're applications![/color]

  • 3 weeks later...
  • Author

Ok, time for an update.

 

I am currently working on the next version of the plugin. I hope to have it released in a month or so, but I am currently also very busy with other things.

The new version will have bugfixes and 3 new callouts: fight in a building, securicar robbery, suicide attempt.

 

I have also attached some screens to this post.

 

 

Author of WoutersCalloutsV

Ok, time for an update.

 

I am currently working on the next version of the plugin. I hope to have it released in a month or so, but I am currently also very busy with other things.

The new version will have bugfixes and 3 new callouts: fight in a building, securicar robbery, suicide attempt.

 

I have also attached some screens to this post.

 

DAMN! Looks awesome! Keep up the good work!!!!

sig.jpg

Yeah. Can't wait :)

76561198026310847.png
Twitter: @taximan_5 - PSN: Sheriff_Taxi - Xbox Live: taximan5 - Steam: taximan5 - Social Club: Sheriff_Taxi

[ERROR - 1:12:43 PM] [script.CalloutManager] Error while processing callout: TrafficAccidentPedestrian: Object reference not set to an instance of an object.   at LCPD_First_Response.LCPDFR.API.LPedBase.op_Implicit(LPedBase pedBase)
   at WoutersCallouts.Callouts.TrafficAccidentPedestrian.ProcessPlayerArrived()
   at WoutersCallouts.Callouts.TrafficAccidentPedestrian.Process()
   at freval_130.Process()

 

when I arrive to the sicene and press 0 for interrogation (TrafficAccidentPedestrian callout), and it just showed traffi caccident resolved.

These callouts are quite well done, thanks for them. :D

 

I have had only two problems, however.  The pedestrian struck callouts seem to resolve themselves whenever I attempt to interrogate someone.  Also, the LTA Officers being attacked crashes LCPDFR once I kill the attackers. 

These callouts are quite well done, thanks for them. :D

 

I have had only two problems, however.  The pedestrian struck callouts seem to resolve themselves whenever I attempt to interrogate someone.  Also, the LTA Officers being attacked crashes LCPDFR once I kill the attackers. 

 

Not sure about your second problem but for the pedestrian struck, before you interrogate you have to actually aim and lock onto the person you want to interrogate.

Not sure about your second problem but for the pedestrian struck, before you interrogate you have to actually aim and lock onto the person you want to interrogate.

 

Thanks! That clears up a lot. 

Yes, the traffic accidents always resolve themselves and when I respond to the LTA offcers requesting assistance it always says that assistance is no longer needed. May need to fix this. Great work anyway!

[img]http://s7.directupload.net/images/140224/5qotzwi2.jpg[/img]

 

[color=#000000]Check out my other mods![/color]

 

[sharedmedia=downloads:files:4477]
 
 
 

 

Not sure if you're taking suggestions for callouts, but one could be a trespasser on private property, let's say airport, or trucking yard or even a dockyard. The witness would be a security guard ped, and you'd have to go after the trespasser.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Similar Content

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.