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2 Screenshots

More Callout

More Callout is a plugin for LSPDFR that adds a growing collection of immersive and dynamic callouts to enhance your patrol experience. Each scenario is designed to provide realistic police interactions, varied situations, and high replayability. More Callouts and features will be added through future updates.


Features:

  • Support for other languages.

  • Advanced AI behavior with realistic suspect reactions.

  • Custom dialogue system for more immersive interactions.

  • Optimized for performance and stability.

  • Regular updates with new callouts and improvements.


Current Callouts:

Public Order & Common Reports

  • Abandoned Vehicle: A car left parked in the same spot for days, potentially stolen, missing license plates, or creating a hazard.

  • Civilian Fight: Two or more citizens involved in a physical altercation or a heated verbal shouting match in a public area.

  • Intoxicated Person: An individual who is visibly drunk or high, acting disorderly, and disturbing passersby.

  • Noise Complaint: A report regarding extremely loud music, shouting, or late-night disturbances coming from a residence or local venue.

  • Suspicious Person: An individual loitering furtively around residential homes or businesses, looking through windows or scouting properties.

  • Trespassing: Someone who has entered or refuses to leave private property, a construction site, or a restricted area.

  • Welfare Check: A request to check on a citizen who hasn't been heard from in days or who is acting highly unusual, ensuring their safety.

  • Public Disturbance: Shouting, fighting, or rowdy behavior that disrupts the peace and quiet of a neighborhood.

  • Out-of-control party: A private party that has escalated with too many guests, excessive alcohol consumption, loud music, and potential fights.

  • Bar fight: A violent brawl inside or just outside a bar/pub, often fueled by alcohol, with risks of flying bottles or broken furniture.

  • Violent fans: Aggressive groups of sports fans causing chaos, riots, or vandalism near a stadium or in city streets.

  • Protest turned violent: A peaceful demonstration that degenerates into clashes with law enforcement, property damage, and rioting.

  • Harassing homeless person: A transient individual aggressively panhandling, yelling at pedestrians, or blocking the entrance to a business.

Traffic & Road Safety

  • Minor Traffic Accident: A fender bender between vehicles with property damage only and no severe injuries; drivers might be arguing.

  • Vehicle Obstruction: A car double-parked, blocking a driveway, or stopped dead in the middle of a lane, heavily disrupting traffic.

  • DUI / Drunk driving: A motorist driving erratically, swerving between lanes, or committing severe traffic violations under the suspected influence of alcohol or drugs.

  • Stolen vehicle pursuit: A flagged stolen vehicle is spotted by police, and the driver refuses to pull over, initiating a high-speed pursuit.

  • Illegal street racing: Modified cars racing at high speeds on public roads, endangering pedestrians and oncoming traffic.

  • Taxi with aggressive passenger: A cab driver requesting immediate assistance because a passenger is being violent, threatening, or refusing to pay.

  • Suspicious vehicle stopped roadside: A vehicle parked in a dark, isolated area with its headlights off, with occupants seemingly hiding or doing something illicit.

  • Person wandering on the highway: A pedestrian walking dangerously along the shoulder or attempting to cross a high-speed freeway.

  • Animal on the road: A large animal (like a deer or a stray dog) wandering onto the roadway, creating a severe crash hazard.

Property Crimes (Theft & Burglary)

  • Simple Robbery: A theft committed using force, intimidation, or direct threats against a victim (like a purse snatching), but without firearms.

  • Car theft in progress: A suspect caught in the act of breaking into a vehicle, smashing windows, or hotwiring it to drive away.

  • Residential Burglary: A break-in occurring (or just occurred) at a private house, apartment, or residential estate.

  • Commercial Burglary: A forced entry or "smash-and-grab" at a store, office, or shopping mall, typically during closing hours.

  • Garage Burglary: A break-in targeting a garage, carport, or storage shed to steal tools, bicycles, or motorcycles.

Severe & Violent Crimes

  • Armed Person: Reports of an individual openly carrying or brandishing a firearm, knife, or other dangerous weapon in a public space, causing panic.

  • Wanted Person Spotted: An officer or a citizen recognizes a suspect on the street who has an active arrest warrant.

  • Stabbing: A violent assault where a victim has been injured or actively threatened with a knife or sharp object.

  • Assault: A physical attack on an innocent person, with injuries being inflicted in real-time or just before police arrival.

  • Domestic violence: A violent family dispute inside a residence involving active physical altercations or severe threats between partners or relatives.

  • Armed wanted suspect: Locating a dangerous, wanted fugitive who is confirmed to be armed and likely to shoot to avoid capture.

Narcotics & Drugs

  • Drug dealing: Active, ongoing sale of illegal substances in a specific area, such as a local park, alleyway, or street corner.

  • Suspicious drug exchange: Two individuals caught performing a quick hand-to-hand exchange of cash for small packages before quickly walking away.

Medical & Psychiatric Emergencies

  • Missing person: A search operation for an individual (often a minor or an elderly person with medical conditions) who has disappeared and is at risk.

  • Person experiencing a psychotic episode: An individual undergoing a severe mental health crisis, exhibiting delusions, hallucinations, and unpredictable behavior.

  • Attempted suicide: A person threatening to take their own life (e.g., standing on a bridge or rooftop ledge), requiring immediate crisis negotiation.

Major Accidents & Disasters (Joint Fire/EMS Response)

  • Serious traffic accident: A high-speed crash resulting in heavily damaged vehicles, victims trapped inside wreckage, and critical medical injuries.

  • Motorcycle accident: A severe crash involving a motorcyclist who has been thrown from their bike, usually resulting in major trauma.

  • Overturned truck: A semi-truck or heavy commercial vehicle that has flipped over, blocking multiple lanes and potentially spilling cargo.

  • Train accident: A train derailment or a violent collision between a locomotive and a vehicle stuck at a railroad crossing.

  • Small plane crash: A light aircraft or private plane that has gone down in an urban area, field, or forest.

  • Car in the river: A vehicle that has veered off the road and plunged into a body of water, leaving occupants at risk of drowning.

  • Fuel leak: A massive spill of gasoline, diesel, or hazardous materials from a tanker or ruptured fuel tank, posing an extreme fire hazard.

Explosives & Arson Threats

  • Bomb threat: An anonymous tip or call claiming an explosive device has been planted inside a public building, school, or landmark.

  • Arson: A suspect caught intentionally setting fire to a trash dumpster, vehicle, or structure.

  • False fire alarm: The malicious or accidental pulling of a fire alarm lever in a public building when no actual emergency exists.

  • Suspicious package: An unattended box, backpack, or sealed container left in a crowded area (like a transit station) that could be an IED.

  • Abandoned briefcase: A stray briefcase left behind on a bench or post office counter, treated with extreme caution due to explosive risks.

  • Reported explosion: A loud blast followed by smoke reported by multiple citizens, requiring immediate dispatch to investigate casualties and damage.

Animals & Backup

  • Callout Helpers: A call for immediate backup from fellow officers who are outnumbered, facing resistance, or handling a volatile scene.

  • Aggressive dog: A large, loose dog without a leash or muzzle that is growling at, cornering, or actively attacking pedestrians.


Requirements:

Required:

  • ScriptHookV

  • RageNativeUI

Recommended:

  • Stop The Ped

  • Police Redefined


Installation:

Drag and drop MoreCallout.dll and Language into:

Grand Theft Auto V\plugins\LSPDFR

🎥 Showcase Video

💬 Need help, want to report a bug, or have a suggestion?
Join my Discord server: 👉 https://discord.gg/CUsD3GTNBq

Edited by Bobbo1717

What's New in Version 0.0.8

Released

Version 0.0.8

With this update, we’ve added 3 new callouts:

  • ResidentialBurglary

  • CommercialBurglary

  • GarageBurglary.

We also fixed several issues:

spawning too close or too late;

pedestrians walking away on their own;

civilians/victims behaving like suspects;

callouts switching to Code 4 immediately upon arrival;

"fake" callouts lacking a coherent object or scene;

callouts spawning in absurd locations;

missing objects for package/briefcase/arson/spill/explosion incidents;

generic scenes that were too repetitive.


Version 0.0.7

Guys, we realized there was an error and apologize. We kept the same version number, but we’ve fixed the issue. Now, if you reinstall the package, you’ll see both necessary files.


Version 0.0.7

We only changed the package name.


Version 0.0.6

With this new update, we have added:

Traffic:
🚓 DUI / Drunk driving
🚙 Stolen vehicle pursuit
🚘 Illegal street racing
🚕 Taxi with aggressive passenger
🚓 Suspicious vehicle stopped roadside
Crimes:
🔪 Stabbing
👊 Assault
💰 Car theft in progress
💊 Drug dealing
📦 Suspicious drug exchange
💣 Bomb threat
🔥 Arson
People:
👤 Missing person
😡 Public disturbance
🧠 Person experiencing a psychotic episode
😵 Attempted suicide
🥊 Domestic violence
👮 Armed wanted suspect
🚶 Person wandering on the highway
Accidents:
🚑 Serious traffic accident
🏍️ Motorcycle accident
🚛 Overturned truck
🚂 Train accident
✈️ Small plane crash
🚗 Car in the river
 Fuel leak
Public Order:
🎉 Out-of-control party
🥊 Bar fight
 Violent fans
🪧 Protest turned violent
🚨 False fire alarm
Random Situations:
🐕 Aggressive dog
🐎 Animal on the road
📦 Suspicious package
💼 Abandoned briefcase
💥 Reported explosion
🏕️ Harassing homeless person

And we fixed some bugs.


Version 0.0.5

With this new update, we have adjusted the call range to between 100m and 2km.


Version 0.0.4

With this new update, we have released support for the English language alongside Italian.


Version 0.0.3

With this new update, we have added new callouts and fixed some bugs.


Short Description

This package includes several types of calls

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Mod and Mod Content (Moderate)

Artificial intelligence was used to avoid making errors during programming.

User Feedback

Recommended Comments

Lepoisson

Members

Hello, I just wanted to point out that the assembly version of your plugin is: 1.0.0.0 instead of: 0.0.2.0

  • Community Team

Since the Callouts are in Italian, you should add that in the description.

You could make the whole description in Italian if it’s an Italian plugin. An English speaking user won’t use it anyways

Bobbo1717

Members Author

(edited)

2 hours ago, Yasd said:

Since the Callouts are in Italian, you should add that in the description.

You could make the whole description in Italian if it’s an Italian plugin. An English speaking user won’t use it anyways

We are currently working on creating an option that allows you to change the language. I think we'll publish it within an hour at most.

Edited by Bobbo1717

davidchase911

Members

can u change a distance of callout?? it's so close.

Bobbo1717

Members Author

(edited)

30 minutes ago, davidchase911 said:

can u change a distance of callout?? it's so close.

We were certainly aware of this issue and are working on it; we will soon release an update that resolves the problem and adds further information.

Edited by Bobbo1717

Bobbo1717

Members Author

19 hours ago, Lepoisson said:

Hello, I just wanted to point out that the assembly version of your plugin is: 1.0.0.0 instead of: 0.0.2.0

oh thanks <3

davidchase911

Members

(edited)

Can you create "Gang shootout" Callout in your future list?

Edited by davidchase911

Bobbo1717

Members Author

2 hours ago, davidchase911 said:

Can you create "Gang shootout" Callout in your future list?

Oh, thanks for the idea; we’ll include this callout in the next update. Along with a great many other callouts

Bobbo1717

Members Author

(edited)

1 minute ago, QdiggityGaming said:

there is only a Ini file in the folder

Yes, we noticed the error and fixed it. Please download it again.

Edited by Bobbo1717

Bobbo1717

Members Author

2 minutes ago, Mathox said:

Add burglaries calls please

okay, next update.

GoD5p33d666

Members

For me every single callout except for illegal street race threw an error in the console, "Attempted to start callout (calloutname) but nothing happened"

SSStuart

Members

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

Bobbo1717

Members Author

(edited)

1 minute ago, SSStuart said:

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

Thanks for the feedback. We will fix everything in the next update.

4 hours ago, GoD5p33d666 said:

For me every single callout except for illegal street race threw an error in the console, "Attempted to start callout (calloutname) but nothing happened"

I’ve tested it myself and haven’t run into any issues, and the same goes for the users who downloaded the package. However, I’ll try to optimize the plugin even further so that you might be able to play it.

Edited by Bobbo1717

GoD5p33d666

Members

20 minutes ago, Bobbo1717 said:

Thanks for the feedback. We will fix everything in the next update.

I’ve tested it myself and haven’t run into any issues, and the same goes for the users who downloaded the package. However, I’ll try to optimize the plugin even further so that you might be able to play it.

Yeah im not too sure, iv never run into that issiue with a callout pack, iv never seen that error, if its not happening to anyone else then im not sure, ill just keep putting it back in after each update and see if it runs.

GoD5p33d666

Members

31 minutes ago, GoD5p33d666 said:

Yeah im not too sure, iv never run into that issiue with a callout pack, iv never seen that error, if its not happening to anyone else then im not sure, ill just keep putting it back in after each update and see if it runs.

This it what it throws everytime i request one to test, such a weird error, never seen callout interface do that

image.png

Bobbo1717

Members Author

(edited)

3 hours ago, GoD5p33d666 said:

This it what it throws everytime i request one to test, such a weird error, never seen callout interface do that

image.png

I just tried it again using the exact same call you uploaded, and it works perfectly. Check your game version or see if there are any scripts or plugins that need updating and might be causing compatibility issues. If it still doesn't work, copy the logs, paste them into Gemini, and see what it says.

Edited by Bobbo1717

Drdrift1212

Members

I have an idea for a new callout. I love it with Peterucallout, but it doesn't always work. It’s called illegal immigrant in truck. So like it’s just a truck on the road and we have to look inside it and we arrest them as well as the driver. Sorry for my English, it is not my first language.

Charlie686

Members

9 hours ago, SSStuart said:

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

This is great constructive feedback. I concur.

Bobbo1717

Members Author

56 minutes ago, Drdrift1212 said:

I have an idea for a new callout. I love it with Peterucallout, but it doesn't always work. It’s called illegal immigrant in truck. So like it’s just a truck on the road and we have to look inside it and we arrest them as well as the driver. Sorry for my English, it is not my first language.

Oh, thanks for the idea. We'll try to implement a working version of this callout in the next update.

GoD5p33d666

Members

(edited)

On 7/12/2026 at 12:09 AM, Bobbo1717 said:

I just tried it again using the exact same call you uploaded, and it works perfectly. Check your game version or see if there are any scripts or plugins that need updating and might be causing compatibility issues. If it still doesn't work, copy the logs, paste them into Gemini, and see what it says.

I found it! I played process of elimination, When i removed the dll for nexus mdt it worked, put it back in it threw the error. so its not compatible with Nexus MDT. Not sure why, Do you use that mdt?

Edited by GoD5p33d666

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