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LCPDFR 1.0, 100,000 Members, GTA V and more

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Now that we've officially announced LCPDFR 1.0 and unveiled a big preview of the brilliant new features and additions it has, I feel like it is a good time to elaborate on the timeline leading up to this and indeed, our timeline going forward.  Back in February, we set up a new SVN for LCPDFR and carried over LMS' code that he was working on at the time.  Eventually we made the decision that we'd abandon what we'd done with RC3 and instead focus on this new batch of code, which was built from scratch solely by LMS.  Over time, more features were added and most of the old functionality from RC2 was converted over to the point where it actually started to resemble LCPDFR again, at which point we decided to go ahead with it and call it 1.0.  With 1.0, we've all come a long way since the beginning of the mod 4 years ago.  Back then, it was coded in a really horrible fashion by someone that was completely new to programming (me, sadly).  When LMS joined the team, he started to add his own code which was of course far more advanced than anything I could ever do and as such, he started to make more and more of the backend of the mod with me focusing more on the polish and realism.  Indeed, this continued to the point where he started coding his stuff in an entirely different language, C# and merged it all together in with my old VB.Net code.  Eventually I started learning C# and we began to develop only in that, although much of the old code still remained and was still used for the traffic stops, hardcode mode, frisking and many other things.  This was the set-up that we used up until 0.95 which is where we began converting most of the features over to C#.  As well was this, LMS also started adding in more backend for the mod, giving us things like Callout Managers, Backup Managers and Pursuit Managers.  Ultimately this is what LCPDFR 0.95 RC2 was built on - a much better system but at the same time it was technically the same foundation as even as far back as 0.80.  Clearly this was not the best approach as far as the continued development of the modifcation was concerned, so when LMS offered to rewrite the mod from the ground up, I gladly took him up on the offer and now a year and a bit on, this is where we are.

 

Regarding our next steps, LCPDFR 1.0 entered its initial closed testing phase a few months back.  In these few months, we've added so much more functionality and polish to the point where there is a very noticeable difference between the mod today and the mod back then.  In fact, most of the features that we showed in the preview were added recently, including Hardcore mode, advanced helicopter logic, character selection, the police station interior update and the new arresting, detaining and frisking options.  We're slowly but steadily getting happier with the amount of content in LCPDFR now and at this point in time, the focus is on developing example callouts for the Callout API that you'll be able to edit and use as a base for any custom callouts you want to make.  Aside from this, we're also hard at work at fixing bugs and polishing things up to make them more realistic, fluid and presentable.  Now, this could take another month or two, although the great news is that we are making very good progress as the weeks go by.  LCPDFR 1.0 now contains a lot of stuff that we're all very proud of and it will be released in some form or another later on this year.

 

Of course, LCPDFR 1.0 isn't the only thing that's noteworthy at the moment, however, with the console release of GTA V right around the corner and with our community just recently surpassing the amazing 100,000 member mark.  In relation to GTA V and the community, we're in the final stages of our forum restructure and re-organisation and this may actually be rolled out as early as tomorrow.  When this does happen, we'll probably need to take the site offline for an hour or so while we perform the changes and move things around, although we'll let everybody know as early as we can beforehand.

 

Finally reaching the 100,000 members mark was definitely one of the many highlights of these past 4 years and I don't really think there's any other way to put it other than to me, and I'm sure many others here on the team, it was simply the best feeling in the world.  Looking back at some of the struggles and battles that we've had over the years, there were honestly points where it felt like we were in real trouble as a community - especially during the summer of 2012 and early 2013 as we were relentlessly hit with just about every kind of denial of service attack known to man.  Of course, there were the events of 2011 where GPM and myself parted ways and just out of sheer desire to surpass them, we started relentlessly pushing the community forward as hard as we could.  Even just to think that back then, we only had something like 10,000 members really shows just how much this place has grown and expanded over the past few years.  To consider all of this, all of the things we've been through and all of the work that we've done, it really was just the best moment for me when we smashed our online users count yesterday and also when we went over 100,000 registered members the day before.

 

With GTA V just around the corner, the dynamics of the community will once again begin to shift.  While of course there'll be no LCPDFR or modding of any sort yet, we're going to support GTA V as best we can and just like we did with GTA IV in 2011, we'll provide a new home for an active and hopefully ever-growing GTA V community too.  Ultimately, by the end of the year our goal is to have released LCPDFR 1.0 and provide everyone with the best community and gameplay experience as we possibly can.  There's one other thing as well though, and that's our next big milestone.  If GTA V does make its way to PC (and let's hope and pray that it does), we're going to do absolutely anything and everything in our power to get code running on it.  If we do, I can assure everybody that it'll only be a matter of time before LSPDFR makes it way onto your system.  I, for one, just can't wait to go wild on GTA V as a cop.

 

Finally, I'd just like to say a big thank you to everyone for having the patience to stick with us.  I understand that the website is about a whole lot more than just LCPDFR now, but I also get that there are so many hungry people that are dying to get their hands on the next version.  I honestly wasn't expecting such a positive response yesterday when we unveiled the feature preview so when I saw the messages of support and excitement flow in, it actually caught me a little bit off guard and it was just really an amazing thing to see.  In a way it sort of reminded me of the LCPDFR fever which used to grip the website prior to a release of a new version - everything just seems so exciting and so right.  It'd been a long time since we'd all felt that and it was definitely a very welcome change.

 

On behalf of the entire team here, thanks again for your support and for being part of this unique community,

Sam.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

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  • An unforgettable, diligent and smart team we have here running this community. Thank you, Sam! For making it possible!     Without LCPDFR I wouldn't be where I am today. A semi-successful YouTube c

  • Sounds like bull. How could they start coding for it if it's not even out yet, lol.

  • Put your dancing shoes on, we're about to tango baby!

An unforgettable, diligent and smart team we have here running this community. Thank you, Sam! For making it possible!

 

 

Without LCPDFR I wouldn't be where I am today. A semi-successful YouTube commentator, a community founder, involved in criminal justice, involved in numerous school safety assemblies, and a future Law Enforcement Officer. Without LCPDFR I wouldn't have said nearly half of that. 

 

What I tell the guys & girls I work with in my community: This is a unique place because everyone has the same interests. Either public safety, or helping people. We've all had a lot of rough times, from posts getting out of hand, to the DDOS attacks. We're still here... Just goes to show that we can stick this out, and as Sam said, we've got a long, challenging, and exciting road ahead of us. 

 

 

Edited by STARTairsoft780

Everything needs more lights.

LCPDFR was the First mod i ever played. when i watched the first video in 2010 i knew it was for me....when i got my laptop this was the first thing i played and use..Thanx guys for the HOURS of fun and exiting  gameplay..and thanx for helping me start my own modding studios...

 

Will never forget these last 2 years..

 

regards 

 

Jamie 

its going to be a big 1.0 and gta v. WOW to many things!!! lol!

Deputy U.S. Marshal Raylan Givens | U.S. Marshals Office Lexington, KY

 

30 Seconds... 20 Seconds... 10 Seconds...  BANG BANG!! Chief - You do know were not able to shoot people on site anymore? R. Givens - He pulled first! *Season 1 Opener*

I want to give a big thanks to the development team for making this mod the way it is and Sam, for starting it all. LCPDFR was the reason i bought GTA IV on PC. Good work guys  :thumbsup: .

So I assume its just coincidence that 1.0 is releasing within the same week as GTA V?

 

"Now, this could take another month or two, although the great news is that we are making very good progress as the weeks go by.  LCPDFR 1.0 now contains a lot of stuff that we're all very proud of and it will be released in some form or another later on this year.

 

It's not going to be the same week as GTA V, later this year. 1.0 wouldn't get as much attention if it came out the same week as GTA V. Some people here would be playing GTA V. 

 

 

http://i.imgur.com/4KzXo.jpg

Thanks for your "Essays" Sam! Very informative, very professional. Please, take your time on the release. I wouldn't want to personally inconvenience you to release code that's not ready to be released. 

 

Best of Luck

-Q

-Mr.Quiggles

Will there be any new callouts in the new verision? And before anyone has to be smart and quote where he said about the Callout API. I already saw that!!!

We've all said it once, and we'll continue to say it again.

 

Thank you so much LCPDFR Staff & Team it's truly been awesome. I cannot express how much you guys have done for me without even knowing it! I've formed friendships with people from all around the world -none of them I have ever met. 

 

Thanks again, and for the sake of saying it.. take your with with the 1.0 release, we can wait :)

[color=#0000ff]Tester for Braveheart's Polciing Script & Abraxas: [/color][color=#0000ff] [/color]Abraxas's Mods Policing Script [u][color=#ee82ee]GTACore[/color][/u]: http://www.gtacore.com/index.php?app=referrals&reff=35 [img]http://i50.tinypic.com/xogwsz.gif[/img] [spoiler] [sharedmedia=downloads:files:2876] [sharedmedia=downloads:files:2430] [sharedmedia=downloads:files:2267] [/spoiler]

Very informative speech Sam, as always LCPDFR will continue to grow and it will be the best place for grand theft auto/Eflc modifications. Gpm gave it their best to try and DDoS LCPDFR and me partially because of the negative encounters that I had with gpm and ovves but they lost in the long run. Dispite all of the things that have happened, LCPDFR was still able to progress to be the best mod for Gta4/Eflc and was able to accomplish being the best community modding site that there ever is because of its sophisticated and intelligent staff, & developers, and because of the deticted memers that put their time and hard work into their modifications just to please and satisfy everyone else. I look forward to being apart if the LCPDFR community for many years to come And I can't wait to see what the mod looks like 1 year from now with whatever updates or improvements that have been made to it.

-JACK

I make scripted mods, sound mods, and other mods for GTA4. To Check Them Out, Go Here. Want to be apart of the most complex and realistic roleplay community for GTA4 & EFLC? Checkout [u]Bay Side Virtual_[color=#ff0000]Emergency Services[/color][/u]. Checkout GTA4: EFLC LCPDFR Videos here:

 

[img]http://its.uncg.edu/iSpartan/YouTube/images/youtube_logo_small.jpg[/img]

 

I've been here for just about three full years now and I'm still really surprised just how far we've come in those years, it is really amazing.

 

I'm also going to take this time to say a big thank you to all of our members -- this would be a really lonely place without all of you and it's a joy to come online every single day and to see the things you guys have come up with.

de816a4fa5.png

I've been here for just about three full years now and I'm still really surprised just how far we've come in those years, it is really amazing.

 

I'm also going to take this time to say a big thank you to all of our members -- this would be a really lonely place without all of you and it's a joy to come online every single day and to see the things you guys have come up with.

 

I joined back in December 2011, so for me, it's rolling up on 2 years.

When I first joined, there were like 10-20 members online at once lol. Now look at us. And we pretty much gained 50,000 members in less than year. That's impressive.

It's been fun watching this site grow into something more than LCPDFR. We turned into a GTA Modding site, that also happens to be the home of LCPDFR. I'm sure we'll be at 500,000 members (half a million people) someday if we're here that long - and I'm sure we will.

 

Nick

http://i.imgur.com/4KzXo.jpg

With 100k members and a lot of them being here more than just to ask support or download files I really do not think you guys need to worry much about progression, I think of it as more of an added bonus.

 

This site is a hell of a lot more than a website. It is where people with a common interest(one which in many places people may see as why would you be a cop) join the site and immediately become immersed in an awesome group of people.

 

Any time I have a shitty day in RL, it is such an amazing opportunity to be able to come on here and turn the day around with the many many amazing friends I have met over the past year or so. 

 

Thanks guys for all the hard work!

[center][img]http://i.imgur.com/hENU8n2.gif[/img][/center]
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As someone who's been here since July 2010 (1 month after the site was created), it's been an honor to watch this site grow and to now be a part of it.

Sticks and stones may break bones, but 5.56 fragments on impact.

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