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Sam

Community Founder
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Reputation Activity

  1. Like
    Sam got a reaction from Michael21107 in About this forum section   
    LSPD First Response: Discussion and Suggestions Forum
     
    This forum is only for General Discussion and Suggestions related to the LSPD First Response modification.
     
    You may:
     Discuss features of the modification.  Offer your input for future versions of LSPDFR. You may not:
     Ask for support - use the dedicated support forum instead: https://www.lcpdfr.com/forums/forum/920-lspdfr-04-support/  Post informative topics or guides about LSPDFR - post these in the support and information forum instead.  
  2. Like
    Sam got a reaction from Anthony96 in LSPDFR 0.4 - Activity Feed & Companion App   
    Just a week ago, we released LSPDFR 0.4.  Since then, there's been at any given time an average of 620 people playing LSPDFR, peaking at just over 1,200 earlier today.  We think these are pretty incredible numbers for a game mod, and we've really enjoyed watching as people get to grips with 0.4 and all of the new possibilities it offers.
     
    With that being said, we've been monitoring the support forums and have recognized that there are, of course, a couple of issues with 0.4.  We're working to get as many of these sorted as we can and hope to release a small patch to address the most important ones shortly.
     
    Today, though, we're introducing two new features as part of LSPDFR Sync - the Activity Feed and the Companion App. 
     
    Activity Feed
    The Activity Feed, in a bit of a throwback to the days of LCPDFR's Crime Statistics, is a live activity wall of everything that's going on in LSPDFR 0.4.  You can track what your fellow officers are up to with live updates on callouts, traffic stops, arrests, etc.  Plus, we've integrated it with the website so everything is linked together nicely as far as Characters and forum accounts go.
     
    https://www.lcpdfr.com/lspdfr/04/activity/  
    Companion App
    The Companion App is something a little different that we're working on.  Open it up while in-game and you'll see an overview of your current session with your Character's location marked on a Google Maps style rendition of San Andreas.  As well as some basic info about your Character, we've added a couple of actions that can be performed from the app such as calling backup and going on and off duty. 
     
    https://www.lcpdfr.com/lspdfrsync/companion/  
    It's early days, but we definitely have some cool plans going forward for the Companion App.
  3. Like
    Sam got a reaction from Lozano71 in Our Community - What we stand for & How to get involved   
    With all the talk about LSPDFR 0.4, it's been a little while since we've provided a general update on our community.  Of course, LSPDFR 0.4 is our main priority at the moment and we'll have more to say about it shortly, but we thought it important to also address and announce a couple of things regarding our community.
     
    What our Community stands for
     
    Before anything else, I'd like to take a moment to reflect on who we are, as people that run this website, and as a community.
     
    LCPDFR was founded, back in 2009, simply because I thought it'd be a fun thing to do.  To play as the police in GTA IV.  It was an idea, ambitious for its time, and nothing more.  I worked on LCPDFR because it was fun, I published it because I thought others might also enjoy it.  LCPDFR has come a long way since then, it has evolved from one person's topic on a forum, to its own website, to its own forum, to its own community.  We've spanned two games, our reach has grown massively, our community is approaching 300,000 registered members.  The amount of work that goes into developing LSPDFR alone is staggering - the time that we've spent on it is measured not in days, weeks or months, but years.  Likewise, the effort required to keep our website online is vastly underestimated - in the past month we've served around 30 terabytes of download traffic alone, and have done all of this despite persistent, targeted denial of service and hacking attacks against us.  To put this in context, if you were to serve 30 terabytes of data through Amazon Web Services, it'd cost you $3,000 a month - and that's just one month of download traffic. 
     
    Why do we do this?  Because it's fun.  We love developing our community, we love developing our mod, and we love that other people - complete strangers, from all over the world, from countries you've probably never heard of, from all walks of life... we love that they love LSPDFR.  Our community has achieved incredible things: we've created an entire gaming phenomenon and we've developed things that nobody ever thought would be possible.  Our members have done more than simply play games or make mods: we've fought hand-in-hand against corporate giants (and won), we've transformed peoples' entire lives by sparking new careers and we've been covered everywhere from massive YouTube channels to mainstream media publications.  Heck, we've even triggered out of touch government ministers in Australia.
     
    That's not the whole story, though.  Sometimes we are the story.  Sometimes we make mistakes.  We've had catastrophes, like the time where we had a hyped countdown on the website only to reveal a private testing version of LCPDFR that nobody could access.   Our first ever livestream had to be rescued by Steve and Jeff after it started with Prophet driving a train around Los Santos and infamously stating "this is not the preview for LSPDFR 0.3" while our community manager could do nothing but watch helplessly after being accidentally disconnected.  We've messed up releases, we've announced things too quickly, and sometimes we've not announced things at all.   
     
    Yet, despite all of this.  Nine years later, we're still here.  We're still making mods, we're still developing this community, and we've stuck true to our principles the entire time:
    Our community is open to all. We treat members equally regardless of their status. Everything is completely free of charge, with no catches.  
    Why?  It's not about fame, it's not about money, it's not about status.  It's about love.  We love LCPDFR, we love LSPDFR, and we love our community.  We don't think that modding should be hidden in private Discord servers.  We don't think that modding should be something people pay for.  We don't think that modding should be an ego boost.
     
    We just think that modding should be fun.  It should be open, and it should be free.  That's what we stand for, and that's what we do.
     
    How you can get involved
     
    Last year, we opened up applications to join our Community Team for the first time.  This resulted in a couple of new faces joining our moderation team and upon reflection, we think it's a good change in approach from previously handpicking staff members ourselves.  We've decided to open these applications again, and would invite anyone who is interested in volunteering some of their free time to moderating our community to apply by following the link below.  Our volunteer Community Moderators are a vital part of everything that we do, and it wouldn't be possible to maintain the community without them.
     
    To find out more and to submit an application, please visit: http://lcpd.fr/staffapp
  4. Like
    Sam got a reaction from Sergeant Wade Gray in LSPDFR 0.4 - Official Discussion Topic   
    This topic is for general discussion of LSPDFR 0.4 only.  If you are having problems, please go here instead: https://www.lcpdfr.com/forums/forum/920-lspdfr-04-support/  
    Please use this topic for any discussion that's not support related about LSPDFR 0.4.  Feel free to give us your feedback, ask questions about how features work, etc.
     
    Other LSPDFR 0.4 topics:
    Common issues/FAQ: https://www.lcpdfr.com/forums/topic/89691-common-issues-fixes-and-bugs/ Release topic: https://www.lcpdfr.com/forums/topic/89621-lspdfr-04-now-available/  What other mods work with 0.4: https://www.lcpdfr.com/forums/topic/89674-a-list-of-what-works-and-what-doesnt-with-lspdfr-04-feel-free-to-add/ (thanks to @Will Zoftrak for this list)  
    Other LSPDFR 0.4 reading:
    The LSPDFR 0.4 hub: https://www.lcpdfr.com/lspdfr/index/ The LSPDFR 0.4 wiki: https://www.lcpdfr.com/wiki/lspdfr/04/
  5. Like
    Sam got a reaction from unitedOrange66 in Pursuit police AI has not improved   
    Looks like some people fail to remember that GTA V is a game and not a simulation of real life.  One of them is even getting angry at how a Highway Patrol unit that was in traffic joins in his pursuit without being called in, despite the fact that to have a Highway Patrol SUV in traffic you have to actually mod your game to put it there.  If you don't want cops in traffic joining in, don't mod your game to have cops in traffic!
    The pursuit AI for chasing suspects in vehicles uses the same underlying GTA V AI that it has since the first version of LSPDFR - this isn't likely to ever change.  I have experimented with many, many different ways of doing it and what we have is honestly the best approach I've found so far.  The only problem with the current system is that other officers don't recognise the player as being part of their pursuits.  There's currently nothing that we can do to change this.  The key thing is that our current system delivers competitive police AI that can actually keep up with suspects.  Go ahead and compare to GTA IV...
    The pursuit AI in 0.3 can't be "any worse", as it hasn't changed at its core.  The main changes have been additional features that we've added, and these have only made it better.  It's fine to nitpick all the things that happen that you don't like, but at the same time people really need to remember that this is a heavily locked down game, with zero documentation as to how things work.  We have to figure that out all by ourselves, and that has taken thousands of hours to do.  
    It sometimes amazes me the lack of respect that people can have for what we do, and the massive improvements that we've made since the first release of LSPDFR.
  6. Like
    Sam got a reaction from SupRedline in Your best LSPDFR 0.4 screenshots?   
    Now that LSPDFR 0.4 is here, we want to see your best screenshots from the new version.  I'll kick things with off with a couple of mine.
    If you post more than one, please chose one to display normally and then put the rest in a spoiler tag!
     
    If you're lucky, we may feature and share some of your screenshots on our platforms. Feel free to include your Twitter/Facebook/IG username so we can give you a shoutout if we feature your screenshot. Most of the time we will post here: https://www.instagram.com/lspdfrofficial
     

     
    SAHP bringing a pursuit to an end after a successful PIT maneuver (all NPCs pictured!)
     
     
     
     
  7. Like
    Sam got a reaction from karol1899 in [READ - WILL SAVE YOUR TIME] Common Issues, Fixes and Bugs   
    If you're having issues with texture loss while using LSPDFR and other mods (mainly modded vehicles), you can try the following:
     
    Set Main.PreloadAllModels to false in the lspdfr.ini file.
     
    More information on how to do this can be found here: https://www.lcpdfr.com/wiki/lspdfr/04/features/settings/
     
  8. Love
    Sam got a reaction from kikons78 in LSPDFR 0.4.9 - Now Available!   
    Lessons from the virtual world, for the real world, in LSPDFR 0.4.9  
    We're back with another update for LSPDFR 0.4 which introduces a small handful of new features, as well as a couple of changes to the way in which the core pursuit system within the mod works.  
     
    Before we get to that though, the key headline of LSPDFR 0.4.9 - and something that we're really excited about - is that we've partnered with researchers at two major North American research universities: Brigham Young University (BYU) and the University of British Columbia (UBC) to explore the real-world research potential of LSPDFR, and the role that it could play in helping to understand how people react and behave in a law enforcement environment.
     
    I know this might sound like a big change from the sort of updates that most of you who follow our work will be familiar with - and it certainly is in many aspects, but this doesn’t represent a fundamental change to LSPDFR itself, nor does it imply any significant changes to the way in which players will approach or interact with the mod.  Instead, we've created an opt-in system, similar to the statistics features already integrated into the mod with LSPDFR Sync, where with merely an enhanced level of in-game stats tracking, you'll be able to contribute towards our research with two top institutions by simply playing the mod.  
     
    To this end, we've added a new, simple call to LSPDFR that is used to support the survey data by following a more predictable pattern as compared to our traditional callouts within the mod.  Note that nothing changes in this regard if you choose not to take part in the study, and you can still play the new call as normal.
     

    The new 'Arrest Warrant' call in LSPDFR 0.4.9 has you query the Police Computer and respond to a suspect's residence.
     
    By gathering together these statistics with the player’s response to a couple of in-game scenarios, we’re hopeful that we can use this data to better understand how players, and by extension, law enforcement might react in certain situations in the real world.
     
    There's more information about our research study over at https://research.lcpdfr.com/ where you can also opt in to take part.  I should note that as a thank you for helping with this, the universities have given us a couple of $50 Amazon gift cards that anyone who participates in the study will be entered into a lottery to win.
     
     
    Changes to pursuits, a new apartment and more interaction.
     
    Back on the topic of the other stuff in LSPDFR 0.4.9, though, one of the biggest changes that you'll notice affects the NPC police response to pursuits, bringing a new sense of variety to the way in which situations can be handled by responding officers.  Instead of all pursuits within LSPDFR being treated exactly the same, we've split up the system into two modes: Investigation and Chase.
     
    A new 'confrontation' during an investigation, conducted entirely by NPC officers.
     
    In the Investigation state, we no longer consider a Pursuit to be an actual chase - if that makes sense.  Instead, there's a little room for diversity in the actions of the officers and the suspects, rather than just someone running and the officers following.  So, in our initial implantation of this we've created a new response scenario where the responding officers will approach a suspect at a walking pace, usually with a hand on their holster.  They'll point at the suspect, call out for them to stop, and the system then takes over from there depending on the suspect's response, with the potential the suspect to either resist and escalate the Pursuit into the Chase state (which is what we're all currently familiar with), or for them to surrender peacefully and be arrested without any theatrics.
     
    Moving on from this change, there's a couple of new features that've snuck their way in to LSPDFR 0.4.9 as well, including a new Downtown Los Santos apartment that not only boasts an absolutely killer city view, but is also conveniently opposite the FIB and IAA buildings - perfect for those of you that like your LSPDFR with a side of paperwork and federal bureaucracy.
     
    You can also now seamlessly sit down on most chairs and benches throughout the game world with the tap of a button.
     
    LSPDFR 0.4.9:
    Download and release notes: https://www.lcpdfr.com/files/file/7792-lspd-first-response Release Highlights: https://www.lcpdfr.com/lspdfr/04/highlights/  
    Our Research Study with BYU and UBC:
    More Information: https://research.lcpdfr.com/  
    We hope that you enjoy this update for LSPDFR and that you'll also help us out with our new research project, which we think is a really worthwhile opportunity for all of us and something that will be genuinely rewarding to take part in - it's not every day that major universities partner up with a game mod and we're thrilled to be able to take part in this.
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs/
     
    There are a lot of fixes for common problems in there.
  9. Like
    Sam got a reaction from jjrice2233 in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  10. Like
    Sam got a reaction from jjrice2233 in LSPDFR 0.4.9 - Now Available!   
    Lessons from the virtual world, for the real world, in LSPDFR 0.4.9  
    We're back with another update for LSPDFR 0.4 which introduces a small handful of new features, as well as a couple of changes to the way in which the core pursuit system within the mod works.  
     
    Before we get to that though, the key headline of LSPDFR 0.4.9 - and something that we're really excited about - is that we've partnered with researchers at two major North American research universities: Brigham Young University (BYU) and the University of British Columbia (UBC) to explore the real-world research potential of LSPDFR, and the role that it could play in helping to understand how people react and behave in a law enforcement environment.
     
    I know this might sound like a big change from the sort of updates that most of you who follow our work will be familiar with - and it certainly is in many aspects, but this doesn’t represent a fundamental change to LSPDFR itself, nor does it imply any significant changes to the way in which players will approach or interact with the mod.  Instead, we've created an opt-in system, similar to the statistics features already integrated into the mod with LSPDFR Sync, where with merely an enhanced level of in-game stats tracking, you'll be able to contribute towards our research with two top institutions by simply playing the mod.  
     
    To this end, we've added a new, simple call to LSPDFR that is used to support the survey data by following a more predictable pattern as compared to our traditional callouts within the mod.  Note that nothing changes in this regard if you choose not to take part in the study, and you can still play the new call as normal.
     

    The new 'Arrest Warrant' call in LSPDFR 0.4.9 has you query the Police Computer and respond to a suspect's residence.
     
    By gathering together these statistics with the player’s response to a couple of in-game scenarios, we’re hopeful that we can use this data to better understand how players, and by extension, law enforcement might react in certain situations in the real world.
     
    There's more information about our research study over at https://research.lcpdfr.com/ where you can also opt in to take part.  I should note that as a thank you for helping with this, the universities have given us a couple of $50 Amazon gift cards that anyone who participates in the study will be entered into a lottery to win.
     
     
    Changes to pursuits, a new apartment and more interaction.
     
    Back on the topic of the other stuff in LSPDFR 0.4.9, though, one of the biggest changes that you'll notice affects the NPC police response to pursuits, bringing a new sense of variety to the way in which situations can be handled by responding officers.  Instead of all pursuits within LSPDFR being treated exactly the same, we've split up the system into two modes: Investigation and Chase.
     
    A new 'confrontation' during an investigation, conducted entirely by NPC officers.
     
    In the Investigation state, we no longer consider a Pursuit to be an actual chase - if that makes sense.  Instead, there's a little room for diversity in the actions of the officers and the suspects, rather than just someone running and the officers following.  So, in our initial implantation of this we've created a new response scenario where the responding officers will approach a suspect at a walking pace, usually with a hand on their holster.  They'll point at the suspect, call out for them to stop, and the system then takes over from there depending on the suspect's response, with the potential the suspect to either resist and escalate the Pursuit into the Chase state (which is what we're all currently familiar with), or for them to surrender peacefully and be arrested without any theatrics.
     
    Moving on from this change, there's a couple of new features that've snuck their way in to LSPDFR 0.4.9 as well, including a new Downtown Los Santos apartment that not only boasts an absolutely killer city view, but is also conveniently opposite the FIB and IAA buildings - perfect for those of you that like your LSPDFR with a side of paperwork and federal bureaucracy.
     
    You can also now seamlessly sit down on most chairs and benches throughout the game world with the tap of a button.
     
    LSPDFR 0.4.9:
    Download and release notes: https://www.lcpdfr.com/files/file/7792-lspd-first-response Release Highlights: https://www.lcpdfr.com/lspdfr/04/highlights/  
    Our Research Study with BYU and UBC:
    More Information: https://research.lcpdfr.com/  
    We hope that you enjoy this update for LSPDFR and that you'll also help us out with our new research project, which we think is a really worthwhile opportunity for all of us and something that will be genuinely rewarding to take part in - it's not every day that major universities partner up with a game mod and we're thrilled to be able to take part in this.
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs/
     
    There are a lot of fixes for common problems in there.
  11. Like
    Sam got a reaction from LawEnforcementGaming in Watch_Dogs Police Car On Demand App   
    This is for those of you that play Watch_Dogs and would like the ability to summon police cars through the Car on Demand app.  I thought it was quite poor that you could get any other car, including ambulances and fire trucks, but not the police cars.  An omission no more, however, as this mod will replace some of the heavy vehicles with all of the Chicago police vehicles available.
     

     

     

    W_D Police Car on Demand.zip
  12. Like
    Sam got a reaction from Ersteman in Read this before posting   
    We have now opened this forum section to be used for LSPDFR 0.4 support topics.  Please read the following carefully before posting.  
    Common Issues, Fixes and Bugs
    We have set up a topic with common issues, fixes and bugs.  Please check this topic before posting to check for a solution to your problem.
    https://www.lcpdfr.com/forums/topic/89691-common-issues-fixes-and-bugs  
    Bug Reports
    If you have found a bug with LSPDFR 0.4, let us know about it in a new topic.
     
    Installation problems?  Won't load?
    If LSPDFR 0.4 isn't working for you, please try the following first before asking for help:
    Install it on a legitimate and clean copy of the game (without other mods) Make sure that LSPDFR 0.3 is removed, as well as any other 0.3 plugins.  
    Please do not ask for help installing LSPDFR if you have not done the above.
     
    Wiki
    There are many wiki pages which contain a lot of information about the features of LSPDFR, you can find it here:
    https://www.lcpdfr.com/wiki/lspdfr/04/
  13. Like
    Sam got a reaction from srrafolas in LSPDFR 0.4.9 - Now Available!   
    Yep, there are a couple of new functions.
    @LMS has listed them in this API topic: https://www.lcpdfr.com/forums/topic/113995-lspdfr-049-api-update/?tab=comments#comment-687445
     
     
    He will post a note explaining them soon.
  14. Like
    Sam got a reaction from srrafolas in LSPDFR 0.4.9 - Now Available!   
    Lessons from the virtual world, for the real world, in LSPDFR 0.4.9  
    We're back with another update for LSPDFR 0.4 which introduces a small handful of new features, as well as a couple of changes to the way in which the core pursuit system within the mod works.  
     
    Before we get to that though, the key headline of LSPDFR 0.4.9 - and something that we're really excited about - is that we've partnered with researchers at two major North American research universities: Brigham Young University (BYU) and the University of British Columbia (UBC) to explore the real-world research potential of LSPDFR, and the role that it could play in helping to understand how people react and behave in a law enforcement environment.
     
    I know this might sound like a big change from the sort of updates that most of you who follow our work will be familiar with - and it certainly is in many aspects, but this doesn’t represent a fundamental change to LSPDFR itself, nor does it imply any significant changes to the way in which players will approach or interact with the mod.  Instead, we've created an opt-in system, similar to the statistics features already integrated into the mod with LSPDFR Sync, where with merely an enhanced level of in-game stats tracking, you'll be able to contribute towards our research with two top institutions by simply playing the mod.  
     
    To this end, we've added a new, simple call to LSPDFR that is used to support the survey data by following a more predictable pattern as compared to our traditional callouts within the mod.  Note that nothing changes in this regard if you choose not to take part in the study, and you can still play the new call as normal.
     

    The new 'Arrest Warrant' call in LSPDFR 0.4.9 has you query the Police Computer and respond to a suspect's residence.
     
    By gathering together these statistics with the player’s response to a couple of in-game scenarios, we’re hopeful that we can use this data to better understand how players, and by extension, law enforcement might react in certain situations in the real world.
     
    There's more information about our research study over at https://research.lcpdfr.com/ where you can also opt in to take part.  I should note that as a thank you for helping with this, the universities have given us a couple of $50 Amazon gift cards that anyone who participates in the study will be entered into a lottery to win.
     
     
    Changes to pursuits, a new apartment and more interaction.
     
    Back on the topic of the other stuff in LSPDFR 0.4.9, though, one of the biggest changes that you'll notice affects the NPC police response to pursuits, bringing a new sense of variety to the way in which situations can be handled by responding officers.  Instead of all pursuits within LSPDFR being treated exactly the same, we've split up the system into two modes: Investigation and Chase.
     
    A new 'confrontation' during an investigation, conducted entirely by NPC officers.
     
    In the Investigation state, we no longer consider a Pursuit to be an actual chase - if that makes sense.  Instead, there's a little room for diversity in the actions of the officers and the suspects, rather than just someone running and the officers following.  So, in our initial implantation of this we've created a new response scenario where the responding officers will approach a suspect at a walking pace, usually with a hand on their holster.  They'll point at the suspect, call out for them to stop, and the system then takes over from there depending on the suspect's response, with the potential the suspect to either resist and escalate the Pursuit into the Chase state (which is what we're all currently familiar with), or for them to surrender peacefully and be arrested without any theatrics.
     
    Moving on from this change, there's a couple of new features that've snuck their way in to LSPDFR 0.4.9 as well, including a new Downtown Los Santos apartment that not only boasts an absolutely killer city view, but is also conveniently opposite the FIB and IAA buildings - perfect for those of you that like your LSPDFR with a side of paperwork and federal bureaucracy.
     
    You can also now seamlessly sit down on most chairs and benches throughout the game world with the tap of a button.
     
    LSPDFR 0.4.9:
    Download and release notes: https://www.lcpdfr.com/files/file/7792-lspd-first-response Release Highlights: https://www.lcpdfr.com/lspdfr/04/highlights/  
    Our Research Study with BYU and UBC:
    More Information: https://research.lcpdfr.com/  
    We hope that you enjoy this update for LSPDFR and that you'll also help us out with our new research project, which we think is a really worthwhile opportunity for all of us and something that will be genuinely rewarding to take part in - it's not every day that major universities partner up with a game mod and we're thrilled to be able to take part in this.
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs/
     
    There are a lot of fixes for common problems in there.
  15. Like
    Sam got a reaction from SCIONTEK in Your best LSPDFR 0.4 screenshots?   
    Now that LSPDFR 0.4 is here, we want to see your best screenshots from the new version.  I'll kick things with off with a couple of mine.
    If you post more than one, please chose one to display normally and then put the rest in a spoiler tag!
     
    If you're lucky, we may feature and share some of your screenshots on our platforms. Feel free to include your Twitter/Facebook/IG username so we can give you a shoutout if we feature your screenshot. Most of the time we will post here: https://www.instagram.com/lspdfrofficial
     

     
    SAHP bringing a pursuit to an end after a successful PIT maneuver (all NPCs pictured!)
     
     
     
     
  16. Like
    Sam got a reaction from Xplorer4x4 in Our Response to Channel 7 News   
    Channel 7 News in Australia ran a story regarding LSPDFR yesterday, misrepresenting that LSPDFR and other modifications are used as a simulation for killing police officers.  This has since been picked up by other media outlets, as well as the gaming press.  Obviously, this simply isn't the case, and you can read our statement regarding this matter below.

     
     
  17. Like
    Sam got a reaction from Tucker6977 in Read this before posting   
    We have now opened this forum section to be used for LSPDFR 0.4 support topics.  Please read the following carefully before posting.  
    Common Issues, Fixes and Bugs
    We have set up a topic with common issues, fixes and bugs.  Please check this topic before posting to check for a solution to your problem.
    https://www.lcpdfr.com/forums/topic/89691-common-issues-fixes-and-bugs  
    Bug Reports
    If you have found a bug with LSPDFR 0.4, let us know about it in a new topic.
     
    Installation problems?  Won't load?
    If LSPDFR 0.4 isn't working for you, please try the following first before asking for help:
    Install it on a legitimate and clean copy of the game (without other mods) Make sure that LSPDFR 0.3 is removed, as well as any other 0.3 plugins.  
    Please do not ask for help installing LSPDFR if you have not done the above.
     
    Wiki
    There are many wiki pages which contain a lot of information about the features of LSPDFR, you can find it here:
    https://www.lcpdfr.com/wiki/lspdfr/04/
  18. Like
    Sam got a reaction from SergeantGraycy in Read this before posting   
    We have now opened this forum section to be used for LSPDFR 0.4 support topics.  Please read the following carefully before posting.  
    Common Issues, Fixes and Bugs
    We have set up a topic with common issues, fixes and bugs.  Please check this topic before posting to check for a solution to your problem.
    https://www.lcpdfr.com/forums/topic/89691-common-issues-fixes-and-bugs  
    Bug Reports
    If you have found a bug with LSPDFR 0.4, let us know about it in a new topic.
     
    Installation problems?  Won't load?
    If LSPDFR 0.4 isn't working for you, please try the following first before asking for help:
    Install it on a legitimate and clean copy of the game (without other mods) Make sure that LSPDFR 0.3 is removed, as well as any other 0.3 plugins.  
    Please do not ask for help installing LSPDFR if you have not done the above.
     
    Wiki
    There are many wiki pages which contain a lot of information about the features of LSPDFR, you can find it here:
    https://www.lcpdfr.com/wiki/lspdfr/04/
  19. Love
    Sam got a reaction from Gyeongeun in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  20. Like
    Sam got a reaction from londonrials in About this forum section   
    LSPD First Response: Discussion and Suggestions Forum
     
    This forum is only for General Discussion and Suggestions related to the LSPD First Response modification.
     
    You may:
     Discuss features of the modification.  Offer your input for future versions of LSPDFR. You may not:
     Ask for support - use the dedicated support forum instead: https://www.lcpdfr.com/forums/forum/920-lspdfr-04-support/  Post informative topics or guides about LSPDFR - post these in the support and information forum instead.  
  21. Like
    Sam got a reaction from Mato28 in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  22. Like
    Sam got a reaction from FireWarden in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  23. Like
    Sam got a reaction from guchgoblin187 in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  24. Like
    Sam got a reaction from Officer Smiths in LSPDFR 0.4.9 - Updated for "The Contract"   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 8021) which adds compatibility for the new version of GTA V (v2545) - "The Contract".
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the new GTA V update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Special thanks to fingaweg for their assistance in updating the RAGE Plugin Hook.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  25. Like
    Sam got a reaction from Luger81 in The current game version is not supported.   
    This page here has all the information you should need
    https://www.lcpdfr.com/wiki/gta5/modding-after-title-update/
     

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