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ELS V7 - Setup guide

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So it seems that some people struggle with getting ELS V7 to work, some are experiencing crashing, some can't change the values they want and so on. Here's a quick little guide that may answer your question.

 

My game crashes on start-up:

Be sure to check if you have two ASI loaders installed

Suggested by cp702

 

ELS doesn't work on any of my modded cars:

Previously you have been able to "plug and play" ELS, that means that you could install ELS V6 and use the default settings without changing anything, that is no longer possible in ELS V7, see the next answers:

 

So what do I do if I want ELS on a car?:

Step one: For the purpose of this guide I'll state that we want to enable ELS lights on police2 (the Declasse Merit/Chevy Impala clone)

 

In order to do this you have to open "ELS.ini", the main configuration file located in your GTA IV/EFLC main directory, scroll down to the vehicle list and find police2:

 

[ POLICE2 ]
Status = off
File = default_config

 

Change the status to "on" and leave the file open.

 

Step two is to open the vehicle configuration folder, go to your GTA IV/EFLC main directory and open the folder named "ELS", there's a file called "default_config" by default.

 

 

Step Three is to copy default_config and rename the new copy to police2 (you can call it what you want, but it's a good idea to keep it simple), open the notepad window that has "els.ini" opened and change the  file for "POLICE2" from "default_config" to "police2"

 

Step Four is to set up the vehicle configuration file.

 

I'll recommend that you ignore some of the configuration options until you understand the basics of how you configure ELS.

All you need to look at right now is:

 

[ PRML ]
Type = leds
ForceDfltPat = off
DfltPatId = 0
ExpressModeRandPat = off
ForcePatForSrnTones = off
PatId_Yelp = 0
PatId_Alt1 = 0
PatId_Alt2 = 0

[ SECL ]
Type = leds
DisableAtLstg3 = off
ForcePatForLstg = off
PatId_Lstg1 = 0
PatId_Lstg2 = 2
PatId_Lstg3 = 3

[ ENV_LIGHT_COLORS ]
Extra_1 = red
Extra_2 = red
Extra_3 = red
Extra_4 = red
Extra_5 = white
Extra_6 = white
Extra_7 = amber
Extra_8 = amber
Extra_9 = amber

 

I'll break it down in three sections.

 

Primary light section

 

Type = leds

Defines what lighng type is used on the model.

You can chose between LED lights by setting the type to "leds", Strobe by setting the type to "strb" and halogen reflector lights by setting the type to "rota"

 

Check the vehicle model you are configuring and see what type of lightbar your car model has and change it accordingly.

 

"rota" replaces ELS-H, all cars that were previously ELS-h should now be set as "rota"

ForceDfltPat = off

 

Defines whether or not the vehicle will have a pattern forced on by default.

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

DfltPatId = 0

 

Defines the pattern ID for the default pattern if the option is enabled

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

ExpressModeRandPat = off

 

Not relevant right now

 

ForcePatForSrnTones = off

Defines whether or not ELS forces a different pattern depending on what siren tone you are using.

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

PatId_Yelp = 0

 

Defines the pattern for the yelp siren

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

PatId_Alt1 = 0

 

Defines the pattern for the police priority siren

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

PatId_Alt2 = 0

 

Defines the pattern for ambulance priority siren

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

 

Secondary light options:

 

Type = leds

 

Defines the type of secondary lights, you can chose between LED lights by changing it to "leds" directional lights by changing it to "drct", rotating halogen lights by changing it to "rota"

 

DisableAtLstg3 = off

 

Allows you to disable secondary lights by default when in "code 3" mode (third light stage)

ForcePatForLstg = off

 

This toggles whether or not a pattern is forced onto the secondary lights depending on what light stage it is at

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

PatId_Lstg1 = 0

 

This defines what pattern is forced on the secondary lights on light stage 1

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

PatId_Lstg2 = 2

 

This defines what pattern is forced on the secondary lights on light stage 2

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

PatId_Lstg3 = 3

 

This defines what pattern is forced on the secondary lights on light stage 1

 

Wait with this option until you have finished setting up the car and confirmed that it works in-game

 

 

Environment light colours:

 

This section defines what colours is reflected on the ground, this option was found in ELS.ini in old versions of ELS

 

Extra_1 = red
Extra_2 = red
Extra_3 = red
Extra_4 = red
Extra_5 = white
Extra_6 = white
Extra_7 = amber
Extra_8 = amber
Extra_9 = amber

 

 

You can chose between: RED, BLUE, WHITE, AMBER, GREEN, MAGENTA

 

A typical red/blue lightbar would be configured like this:

 

 

Extra_1 = red
Extra_2 = red
Extra_3 = blue
Extra_4 = blue
Extra_5 = white
Extra_6 = white
Extra_7 = amber
Extra_8 = amber
Extra_9 = amber

 

 

 

Once you have done this you can save the car configuration file and test it in-game, it should now work.

 

You can edit the file name for other car slots in ELS.ini to use the configuration file we just created or you can create a new configuration file if you want to use a different setup.

 

 

 

That is it for now, this will hopefully help you in understand the basics of setting up ELS V7, I'll explain the more advanced options later on when I have a working desktop PC again.

 

 

Do not PM me for support regarding ELS V7, I do not provide any additional support for ELS apart from this guide, this guide is not a support thread for ELS v7, do not use it as a support thread.

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  • O_O   I'll stick to V6 for now and attempt to tackle V7 at the weekend.

  • Crashes on startup for me as well. I'm only running one ASI loader, xliveless. Any ideas? The only evidence of something going wrong I could find is this: [INFO] [AdvScriptThread] Thread started [WA

  • Wow! I'm surprised someone has got the same error as me! I've reinstalled my game and I will put ony ELS 7 in the directory and see it that works. I have no idea what the problem is.

Very nice guide. Although I realize this isn't a support thread, I'd just like to ask if ELS v7 supports Windows XP. I ran ELS v6 just fine but I can't seem to run v7. Other users have reported this as well.

"Dura lex, sed lex"

So it seems that some people struggle with getting ELS V7 to work, some are experiencing crashing, some can't change the values they want and so on. Here's a quick little guide that may answer your question.

 

My game crashes on start-up:

Be sure to check if you have two ASI loaders installed

Suggested by cp702

what do you mean by two asi loaders? the scripthookdotnet and elsasi?

sig.jpg

what do you mean by two asi loaders? the scripthookdotnet and elsasi?

 

xliveless.dll and dsound.dll

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

I got it to work with all my police slots enabled but just find it weird I have to use xliveless....without it I can only have police1 and 2 enabled otherwise if I turn noose or fbi or even nstockade on it crashes

sig.jpg

Just crashes! Still crashes! Any ideas? You can't have dsound and xliveless at the same time, so what's wrong with it? I really need help because I have been waiting for it for a while now.

SCNG FTW!!

 

If you would like to see my mods, please click here

 

 

AND NEVAR EVAR EVAR PM ME FOR SUPPORT (KTHNXBYE <3)

 

I understand everything, but I'm still a little confused on how to add [ ENV_LIGHT_COLORS ] for another car slot; do I just type [ POLICE2 ] under and then put what colors I'd like?

 

[img]http://i.imgur.com/PvKEkIM.gif[/img]

What settings make it roughly the same as it was in ELS 6? I've gone through the user guide several times and still can't wrap my head around everything. Might be because I'm tired, I'll try tackling it again tomorrow I guess.

Edited by TrueCoppa

  • Management Team

I understand everything, but I'm still a little confused on how to add [ ENV_LIGHT_COLORS ] for another car slot; do I just type [ POLICE2 ] under and then put what colors I'd like?

 

You make another file with all of the configuration settings. Every car can have its own config, but cars can also share configs. If you want to set different colors then you follow the steps again for a different car and name the file something else.

"Work and ideas get stolen, then you keep moving on doing your thing."

Great job explaining it NicolaiB! Thanks for all that you have done for our community with the mod previews etc. Your efforts are appreciated =)

Great job explaining it NicolaiB! Thanks for all that you have done for our community with the mod previews etc. Your efforts are appreciated =)

Told you I looked at the guide ;)! I was the one who tweeted you about that ELS 7 issue. 

SCNG FTW!!

 

If you would like to see my mods, please click here

 

 

AND NEVAR EVAR EVAR PM ME FOR SUPPORT (KTHNXBYE <3)

 

V7 is awsome ! But i have problem ..

 

My panel doesn't open , and its similar on v6 .. On v6 my panel open sometimes , and v7 my panel was open the first time i have use the mod and now he do not open

 

I have change CTRL by ALT and don't work ... 

 

Any idea ?

 

And anyone know how to activate the PRML directly without activating the SECL as on V6?

 

Thank for your help and the work on the v7 !

 

PS : Sorry for my bad English i'm french

Edited by Officier Bryant

question about this part

 

[ ENV_LIGHT_COLORS ]
Extra_1 = red
Extra_2 = red
Extra_3 = red
Extra_4 = red
Extra_5 = white
Extra_6 = white
Extra_7 = amber
Extra_8 = amber
Extra_9 = amber

 

my question is what about if i whan police one to light up all blue and police2 to light up all red, when in game like have bout at the same time one is one color and the other one another one how do do it ????


V7 is awsome ! But i have problem ..

 

My panel doesn't open , and its similar on v6 .. On v6 my panel open sometimes , and v7 my panel was open the first time i have use the mod and now he do not open

 

I have change CTRL by ALT and don't work ... 

 

Any idea ?

 

And anyone know how to activate the PRML directly without activating the SECL as on V6?

 

Thank for your help and the work on the v7 !

 

PS : Sorry for my bad English i'm french

 

press M
 

Edited by colombia123

As Nicolai said, you need to copy the default_config file and rename it to something else. You then modify this new file the way you want, and in the ELS.ini, in the "File" option of the car you want use it for, replace "default_config" by the name of the new file you created. So you can create a new config file for every car you have, or you can use one config file for many cars.

Crashes on startup for me as well. I'm only running one ASI loader, xliveless. Any ideas? The only evidence of something going wrong I could find is this:

[INFO] [AdvScriptThread] Thread started
[WARN] [AdvScriptThread] Thread instance is being deleted while still hooked
[INFO] [AdvScriptThread] Thread killed
[WARN] [SimpleTrainer] Thread instance is being deleted while still hooked
[INFO] [SimpleTrainer] Thread killed
[WARN] [EmergencyLightingSystem] Thread instance is being deleted while still hooked
[INFO] [EmergencyLightingSystem] Thread killed
[INFO] Script Hook - Shutdown

Taken from the ScriptHook.log

 

Edit: Well, that's odd. For no logical reason at all, it worked on my 2nd try. I didn't change anything at all. Weird.

 

Edit 2: However, it crashed when I hit Ctrl + M to toggle the information panel.

 

Edit 3: And then it crashed again on startup after my info panel crash. Any hope this can be sorted out? It looks really great, would hate to be stuck on V6.

Edited by Evel

I thought I'd post this problem here to avoid clutter in the main ELS V7 thread.  I was able to get ELS V7 working on my first installation and was very impressed; the sheer amount of customization options available and how well-done everything else was is truly impressive - kudos to all that worked hard on it. 

 

With that said, however, on subsequent games of GTA IV I would encounter immediate crashes.  The game would cycle through the loading screens fine, though within a maximum of three seconds of the Broker safehouse loading the game crashed. 

 

In attempts to rectify the problem I have used the scripthook and dsound files from LCPDFR, and tried the ones included with ELS V7; still crashing.  The game runs fine without ELS installed and with ELS V6 installed.  I've read and re-read the nicely put together instruction guide and am quite sure that the installation was correct - not to mention that I've reinstalled it several times and did get it to work once. 

 

Here's a photo of my root directory for further reference.  If there is any other information I could provide to shed light on the problem, don't hesitate to ask!

 

29x82eg.jpg

Edited by FCV96

This is a support topic.
Only reply here to offer help or assistance to NicolaiB. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

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