GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_OBJECT_IS_A_PRESSURE_PLATE ( Object object, BOOL toggle ) //0x734E1714D077DA9A
- 0
- 70
- 1604
-
void SET_WEAPON_IMPACTS_APPLY_GREATER_FORCE ( Object object, BOOL p1 ) //0x1A6CBB06E2D0D79D
- 0
- 75
- 1604
-
BOOL GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE ( Object object, Any p1 ) //0x43C677F1E1158005
- 0
- 62
- 1604
-
Any GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE ( Any p0, Any p1 ) //0x3BD770D281982DB5
- 0
- 81
- 1604
-
void SET_IS_OBJECT_ARTICULATED ( Object object, BOOL toggle ) //0x1C57C94A6446492A
- 0
- 84
- 1604
-
void SET_IS_OBJECT_BALL ( Object object, BOOL toggle ) //0xB5B7742424BD4445
- 0
- 70
- 1604
-
void PLAY_OBJECT_AUTO_START_ANIM ( Any p0 ) //0x006E4B040ED37EC3
- 0
- 75
- 1868
-
Any DOOR_SYSTEM_GET_AUTOMATIC_DISTANCE ( Hash doorHash ) //0xE851471AEFC3374F
- 0
- 61
- 1868
-
Pickup CREATE_NON_NETWORKED_AMBIENT_PICKUP ( Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8 ) //0x9C93764223E29C50
- 0
- 57
- 2372
-
void FORCE_PORTABLE_PICKUP_LAST_ACCESSIBLE_POSITION_SETTING ( Object object ) //0x5CE2E45A5CE2E45A
- 0
- 64
- 2545
-
void SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE ( Pickup pickup, BOOL toggle ) //0x27F248C3FEBFAAD3
- 0
- 60
- 2372
-
void ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE ( Pickup pickup, BOOL toggle ) //0x834344A414C7C85D
- 0
- 62
- 2372
-
void SET_PROP_TINT_INDEX ( Any p0, Any p1 ) //0x31574B1B41268673
- 0
- 75
- 2189