GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
int GET_BENCHMARK_ITERATIONS () //0x4750FC27570311EC
- 0
- 70
- 323
-
int GET_BENCHMARK_PASS () //0x1B2366C3F2A5C8DF
- 0
- 61
- 323
-
void RESTART_GAME () //0xE574A662ACAEFBB1
- 0
- 117
- 372
-
BOOL HAS_ASYNC_INSTALL_FINISHED () //0x14832BF2ABA53FC5
- 0
- 74
- 323
-
void CLEANUP_ASYNC_INSTALL () //0xC79AE21974B01FB2
- 0
- 68
- 323
-
BOOL PLM_IS_IN_CONSTRAINED_MODE () //0x684A41975F077262
- 0
- 92
- 323
-
int PLM_GET_CONSTRAINED_DURATION_MS () //0xABB2FA71C83A1B72
- 0
- 68
- 323
-
void SET_PLAYER_IS_IN_ANIMAL_FORM ( BOOL toggle ) //0x4EBB7E87AA0DBED4
- 0
- 78
- 323
-
BOOL GET_IS_PLAYER_IN_ANIMAL_FORM () //0x9689123E3F213AA5
- 0
- 71
- 323
-
void SET_PLAYER_IS_REPEATING_A_MISSION ( BOOL toggle ) //0x9D8D44ADBBA61EF2
- 0
- 86
- 323
-
void DISABLE_SCREEN_DIMMING_THIS_FRAME () //0x23227DF0B2115469
- 0
- 67
- 323
-
Any GET_CITY_DENSITY () //0xD10282B6E3751BA0
- 0
- 104
- 323
-
void USE_ACTIVE_CAMERA_FOR_TIMESLICING_CENTRE () //0x693478ACBD7F18E7
- 0
- 83
- 1103
-
void ACTIVITY_FEED_LARGE_IMAGE_URL ( const char* p0 ) //0x916CA67D26FD1E37
- 0
- 57
- 2060
-
void SET_OVERRIDE_WEATHEREX ( const char* weatherType, BOOL p1 ) //0x1178E104409FE58C
- 0
- 66
- 2189
-
Any GET_POINT_AREA_OVERLAP ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p2, Any p3, Any p4, Any p5 ) //0xA0AD167E4B39D9A2
- 0
- 49
- 2189
-
Any IS_AREA_OCCUPIED_SLOW ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x39455BF4F4F55186
- 0
- 56
- 1868
-
BOOL IS_STEAM_VERSION () //0x0A27B2B6282F7169
- 0
- 96
- 2545
-
BOOL IS_JAPANESE_VERSION () //0xB8C0BB75D8A77DB3
- 0
- 67
- 2545
-
BOOL IS_XBOX_PLATFORM () //0x138679CA01E21F53
- 0
- 56
- 2612
-
BOOL IS_SCARLETT_VERSION () //0xC545AB1CF97ABB34
- 0
- 55
- 2612
-
BOOL IS_SCE_PLATFORM () //0xF911E695C1EB8518
- 0
- 53
- 2612
-
BOOL IS_PROSPERO_VERSION () //0x807ABE1AB65C24D2
- 0
- 61
- 2612
-
void OVERRIDE_FREEZE_FLAGS ( BOOL p0 ) //0xFA3FFB0EEBC288A3
- 0
- 60
- 2060
-
void RESET_DISPATCH_SPAWN_LOCATION () //0x5896F2BD5683A4E1
- 0
- 66
- 1868
-
int GET_REAL_WORLD_TIME () //0x3F60413F5DF65748
- 0
- 68
- 2612
-
void SET_CONTENT_ID_INDEX ( Hash contentId, int index ) //0x4B82FA6F2D624634
- 0
- 70
- 2612
-
int GET_CONTENT_ID_INDEX ( Hash contentId ) //0xECF041186C5A94DC
- 0
- 49
- 2612