GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void CANCEL_STUNT_JUMP () //0xE6B7B0ACD4E4B75E
- 0
- 79
- 323
-
void SET_GAME_PAUSED ( BOOL toggle ) //0x577D1284D6873711
- 0
- 74
- 323
-
void SET_THIS_SCRIPT_CAN_BE_PAUSED ( BOOL toggle ) //0xAA391C728106F7AF
- 0
- 113
- 323
-
void SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT ( BOOL toggle ) //0xB98236CAAECEF897
- 0
- 125
- 323
-
BOOL HAS_CHEAT_WITH_HASH_BEEN_ACTIVATED ( Hash hash, int amount ) //0x071E2A839DE82D90
- 0
- 116
- 323
-
BOOL HAS_PC_CHEAT_WITH_HASH_BEEN_ACTIVATED ( Hash hash ) //0x557E43C447E700A8
- 0
- 95
- 323
-
void SET_INSTANCE_PRIORITY_MODE ( int p0 ) //0x9BAE5AD2508DF078
- 0
- 113
- 323
-
void SET_INSTANCE_PRIORITY_HINT ( int flag ) //0xC5F0A8EBD3F361CE
- 0
- 98
- 323
-
BOOL IS_FRONTEND_FADING () //0x7EA2B6AF97ECA6ED
- 0
- 83
- 323
-
void POPULATE_NOW () //0x7472BB270D7B4F3E
- 0
- 88
- 323
-
int GET_INDEX_OF_CURRENT_LEVEL () //0xCBAD6729F7B1F4FC
- 0
- 81
- 323
-
void SET_GRAVITY_LEVEL ( int level ) //0x740E14FAD5842351
- 0
- 122
- 323
-
void START_SAVE_DATA ( Any* p0, Any p1, BOOL p2 ) //0xA9575F812C6A7997
- 0
- 91
- 323
-
void STOP_SAVE_DATA () //0x74E20C9145FB66FD
- 0
- 89
- 323
-
int GET_SIZE_OF_SAVE_DATA ( BOOL p0 ) //0xA09F896CE912481F
- 0
- 75
- 323
-
void REGISTER_INT_TO_SAVE ( Any* p0, const char* name ) //0x34C9EE5986258415
- 0
- 87
- 323
-
void REGISTER_INT64_TO_SAVE ( Any* p0, const char* name ) //0xA735353C77334EA0
- 0
- 96
- 323
-
void REGISTER_ENUM_TO_SAVE ( Any* p0, const char* name ) //0x10C2FA78D0E128A1
- 0
- 90
- 323
-
void REGISTER_FLOAT_TO_SAVE ( Any* p0, const char* name ) //0x7CAEC29ECB5DFEBB
- 0
- 75
- 323
-
void REGISTER_BOOL_TO_SAVE ( Any* p0, const char* name ) //0xC8F4131414C835A1
- 0
- 92
- 323
-
void REGISTER_TEXT_LABEL_TO_SAVE ( Any* p0, const char* name ) //0xEDB1232C5BEAE62F
- 0
- 73
- 323
-
void REGISTER_TEXT_LABEL_15_TO_SAVE ( Any* p0, const char* name ) //0x6F7794F28C6B2535
- 0
- 76
- 323
-
void REGISTER_TEXT_LABEL_23_TO_SAVE ( Any* p0, const char* name ) //0x48F069265A0E4BEC
- 0
- 65
- 323
-
void REGISTER_TEXT_LABEL_31_TO_SAVE ( Any* p0, const char* name ) //0x8269816F6CFD40F8
- 0
- 92
- 323
-
void REGISTER_TEXT_LABEL_63_TO_SAVE ( Any* p0, const char* name ) //0xFAA457EF263E8763
- 0
- 77
- 323
-
void START_SAVE_STRUCT_WITH_SIZE ( Any* p0, int size, const char* structName ) //0xBF737600CDDBEADD
- 0
- 66
- 323
-
void STOP_SAVE_STRUCT () //0xEB1774DF12BB9F12
- 0
- 78
- 323
-
void START_SAVE_ARRAY_WITH_SIZE ( Any* p0, int size, const char* arrayName ) //0x60FE567DF1B1AF9D
- 0
- 64
- 323
-
void STOP_SAVE_ARRAY () //0x04456F95153C6BE4
- 0
- 91
- 323
-
void COPY_SCRIPT_STRUCT ( Any* dst, Any* src, int size ) //0x213AEB2B90CBA7AC
- 0
- 121
- 877
-
void ENABLE_DISPATCH_SERVICE ( int dispatchService, BOOL toggle ) //0xDC0F817884CDD856
- 0
- 541
- 323
-
void BLOCK_DISPATCH_SERVICE_RESOURCE_CREATION ( int dispatchService, BOOL toggle ) //0x9B2BD3773123EA2F
- 0
- 111
- 323
-
int GET_NUMBER_RESOURCES_ALLOCATED_TO_WANTED_LEVEL ( int dispatchService ) //0xEB4A0C2D56441717
- 0
- 69
- 323
-
BOOL CREATE_INCIDENT ( int dispatchService, float x, float y, float z, int numUnits, float radius, int* outIncidentID, Any p7, Any p8 ) //0x3F892CAF67444AE7
- 0
- 126
- 323
-
BOOL CREATE_INCIDENT_WITH_ENTITY ( int dispatchService, Ped ped, int numUnits, float radius, int* outIncidentID, Any p5, Any p6 ) //0x05983472F0494E60
- 0
- 135
- 323
-
void DELETE_INCIDENT ( int incidentId ) //0x556C1AA270D5A207
- 0
- 75
- 323
-
BOOL IS_INCIDENT_VALID ( int incidentId ) //0xC8BC6461E629BEAA
- 0
- 60
- 323
-
void SET_INCIDENT_REQUESTED_UNITS ( int incidentId, int dispatchService, int numUnits ) //0xB08B85D860E7BA3C
- 0
- 83
- 323
-
void SET_IDEAL_SPAWN_DISTANCE_FOR_INCIDENT ( int incidentId, float p1 ) //0xD261BA3E7E998072
- 0
- 72
- 323
-
BOOL FIND_SPAWN_POINT_IN_DIRECTION ( float posX, float posY, float posZ, float fwdVecX, float fwdVecY, float fwdVecZ, float distance, Vector3* spawnPoint ) //0x6874E2190B0C1972
- 0
- 111
- 323
-
int ADD_POP_MULTIPLIER_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, float p6, float p7, BOOL p8, BOOL p9 ) //0x67F6413D3220E18D
- 0
- 73
- 323
-
BOOL DOES_POP_MULTIPLIER_AREA_EXIST ( int id ) //0x1327E2FE9746BAEE
- 0
- 75
- 323
-
void REMOVE_POP_MULTIPLIER_AREA ( int id, BOOL p1 ) //0xB129E447A2EDA4BF
- 0
- 64
- 323
-
BOOL IS_POP_MULTIPLIER_AREA_NETWORKED ( int id ) //0x1312F4B242609CE3
- 0
- 74
- 1290
-
int ADD_POP_MULTIPLIER_SPHERE ( float x, float y, float z, float radius, float pedMultiplier, float vehicleMultiplier, BOOL p6, BOOL p7 ) //0x32C7A7E8C43A1F80
- 0
- 77
- 323
-
BOOL DOES_POP_MULTIPLIER_SPHERE_EXIST ( int id ) //0x171BAFB3C60389F4
- 0
- 76
- 791
-
void REMOVE_POP_MULTIPLIER_SPHERE ( int id, BOOL p1 ) //0xE6869BECDD8F2403
- 0
- 89
- 323
-
void ENABLE_TENNIS_MODE ( Ped ped, BOOL toggle, BOOL p2 ) //0x28A04B411933F8A6
- 0
- 113
- 323
-
BOOL IS_TENNIS_MODE ( Ped ped ) //0x5D5479D115290C3F
- 0
- 96
- 323
-
void PLAY_TENNIS_SWING_ANIM ( Ped ped, const char* animDict, const char* animName, float p3, float p4, BOOL p5 ) //0xE266ED23311F24D4
- 0
- 86
- 323