GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING ( int value ) //0xEC52C631A1831C03
- 0
- 73
- 323
-
void REQUEST_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent ) //0x9304881D6F6537EA
- 0
- 93
- 323
-
BOOL HAS_SCALEFORM_SCRIPT_HUD_MOVIE_LOADED ( int hudComponent ) //0xDF6E5987D2B4D140
- 0
- 89
- 323
-
void REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE ( int hudComponent ) //0xF44A5456AC3F4F97
- 0
- 84
- 323
-
BOOL PASS_KEYBOARD_INPUT_TO_SCALEFORM ( int scaleformHandle ) //0xD1C7CB175E012964
- 0
- 89
- 323
-
void SET_TV_CHANNEL ( int channel ) //0xBAABBB23EB6E484E
- 0
- 86
- 323
-
int GET_TV_CHANNEL () //0xFC1E275A90D39995
- 0
- 87
- 323
-
void SET_TV_VOLUME ( float volume ) //0x2982BF73F66E9DDC
- 0
- 108
- 323
-
float GET_TV_VOLUME () //0x2170813D3DD8661B
- 0
- 83
- 323
-
void DRAW_TV_CHANNEL ( float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha ) //0xFDDC2B4ED3C69DF0
- 0
- 111
- 323
-
void SET_TV_CHANNEL_PLAYLIST ( int tvChannel, const char* playlistName, BOOL restart ) //0xF7B38B8305F1FE8B
- 0
- 96
- 323
-
void SET_TV_CHANNEL_PLAYLIST_AT_HOUR ( int tvChannel, const char* playlistName, int hour ) //0x2201C576FACAEBE8
- 0
- 100
- 323
-
void CLEAR_TV_CHANNEL_PLAYLIST ( int tvChannel ) //0xBEB3D46BB7F043C0
- 0
- 72
- 323
-
BOOL IS_PLAYLIST_ON_CHANNEL ( int tvChannel, Any p1 ) //0x1F710BFF7DAE6261
- 0
- 90
- 1604
-
BOOL IS_TVSHOW_CURRENTLY_PLAYING ( Hash videoCliphash ) //0x0AD973CA1E077B60
- 0
- 59
- 323
-
void ENABLE_MOVIE_KEYFRAME_WAIT ( BOOL toggle ) //0x74C180030FDE4B69
- 0
- 82
- 323
-
void SET_TV_PLAYER_WATCHING_THIS_FRAME ( Any p0 ) //0xD1C55B110E4DF534
- 0
- 67
- 323
-
Hash GET_CURRENT_TV_CLIP_NAMEHASH () //0x30432A0118736E00
- 0
- 71
- 1493
-
void ENABLE_MOVIE_SUBTITLES ( BOOL toggle ) //0x873FA65C778AD970
- 0
- 74
- 323
-
BOOL UI3DSCENE_IS_AVAILABLE () //0xD3A10FC7FD8D98CD
- 0
- 79
- 323
-
BOOL UI3DSCENE_PUSH_PRESET ( const char* presetName ) //0xF1CEA8A4198D8E9A
- 0
- 90
- 323
-
BOOL UI3DSCENE_ASSIGN_PED_TO_SLOT ( const char* presetName, Ped ped, int p2, float posX, float posY, float posZ ) //0x98C4FE6EC34154CA
- 0
- 83
- 323
-
void UI3DSCENE_CLEAR_PATCHED_DATA () //0x7A42B2E236E71415
- 0
- 74
- 323
-
void UI3DSCENE_MAKE_PUSHED_PRESET_PERSISTENT ( BOOL toggle ) //0x108BE26959A9D9BB
- 0
- 78
- 323
-
void TERRAINGRID_ACTIVATE ( BOOL toggle ) //0xA356990E161C9E65
- 0
- 83
- 323
-
void TERRAINGRID_SET_PARAMS ( float x, float y, float glowIntensity, float normalHeight, float heightDiff, float z, float forwardX, float forwardY, float forwardZ, float sizeX ) //0x1C4FC5752BCD8E48
- 0
- 91
- 323
-
void TERRAINGRID_SET_COLOURS ( int lowR, int lowG, int highB, int highAlpha, int lowB, int lowAlpha, int r, int g, int b, int alpha ) //0x5CE62918F8D703C7
- 0
- 101
- 323
-
void ANIMPOSTFX_PLAY ( const char* effectName, int duration, BOOL looped ) //0x2206BF9A37B7F724
- 0
- 168
- 323
-
void ANIMPOSTFX_STOP ( const char* effectName ) //0x068E835A1D0DC0E3
- 0
- 95
- 323
-
float ANIMPOSTFX_GET_CURRENT_TIME ( const char* effectName ) //0xE35B38A27E8E7179
- 0
- 61
- 877
-
BOOL ANIMPOSTFX_IS_RUNNING ( const char* effectName ) //0x36AD3E690DA5ACEB
- 0
- 87
- 323
-
void ANIMPOSTFX_STOP_ALL () //0xB4EDDC19532BFB85
- 0
- 118
- 323
-
void ANIMPOSTFX_STOP_AND_FLUSH_REQUESTS ( const char* effectName ) //0xD2209BE128B5418C
- 0
- 75
- 323
-
void SET_ON_ISLAND_X_FOR_TAKEN_PHOTO ( Any p0 ) //0xADD6627C4D325458
- 0
- 59
- 2189
-
void DRAW_SPRITE_ARX_WITH_UV ( const char* textureDict, const char* textureName, float heading, int red, int green, int blue, int alpha, Any p15, float x, float y ) //0x95812F9B26074726
- 0
- 102
- 1868
-
void SET_BINK_MOVIE_AUDIO_FRONTEND ( int binkMovie, BOOL p1 ) //0xF816F2933752322D
- 0
- 91
- 1868
-
void SET_ARTIFICIAL_VEHICLE_LIGHTS_STATE ( BOOL toggle ) //0xE2B187C0939B3D32
- 0
- 80
- 2060
-
BOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY_BONE ( const char* effectName, Entity entity, BOOL axisX, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY ) //0x02B1F2A72E0F5325
- 0
- 82
- 2189
-
void SET_PARTICLE_FX_NON_LOOPED_EMITTER_SIZE ( float p0, float p1, float scale ) //0x1E2E01C00837D26E
- 0
- 65
- 2699
-
void DISABLE_IN_WATER_PTFX ( BOOL toggle ) //0xCFD16F0DB5A3535C
- 0
- 86
- 2060
-
void SET_PTFX_FORCE_VEHICLE_INTERIOR_FLAG ( Any p0 ) //0xC6730E0D14E50703
- 0
- 59
- 2545
-
int ADD_OIL_DECAL ( float x, float y, float z, float groundLvl, float width, float transparency ) //0x126D7F89FE859A5E
- 0
- 87
- 2699