GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void PLAY_SOUND_FROM_ENTITY ( int soundId, const char* audioName, Entity entity, const char* audioRef, BOOL isNetwork, Any p5 ) //0xE65F427EB70AB1ED
- 0
- 296
- 323
-
void PLAY_SOUND_FROM_ENTITY_HASH ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x5B9853296731E88D
- 0
- 114
- 877
-
void PLAY_SOUND_FROM_COORD ( int soundId, const char* audioName, float x, float y, float z, const char* audioRef, BOOL isNetwork, int range, BOOL p8 ) //0x8D8686B622B88120
- 0
- 318
- 323
-
void UPDATE_SOUND_COORD ( Any p0, Any p1, Any p2, Any p3 ) //0x7EC3C679D0E7E46B
- 0
- 74
- 678
-
void STOP_SOUND ( int soundId ) //0xA3B0C41BA5CC0BB5
- 0
- 99
- 323
-
int GET_NETWORK_ID_FROM_SOUND_ID ( int soundId ) //0x2DE3F0A134FFBC0D
- 0
- 90
- 323
-
int GET_SOUND_ID_FROM_NETWORK_ID ( int netId ) //0x75262FD12D0A1C84
- 0
- 90
- 323
-
void SET_VARIABLE_ON_SOUND ( int soundId, Any* p1, float p2 ) //0xAD6B3148A78AE9B6
- 0
- 141
- 323
-
void SET_VARIABLE_ON_STREAM ( const char* p0, float p1 ) //0x2F9D3834AEB9EF79
- 0
- 98
- 323
-
void OVERRIDE_UNDERWATER_STREAM ( Any* p0, BOOL p1 ) //0xF2A9CDABCEA04BD6
- 0
- 88
- 323
-
void SET_VARIABLE_ON_UNDER_WATER_STREAM ( const char* variableName, float value ) //0x733ADF241531E5C2
- 0
- 94
- 323
-
BOOL HAS_SOUND_FINISHED ( int soundId ) //0xFCBDCE714A7C88E5
- 0
- 89
- 323
-
void PLAY_PED_AMBIENT_SPEECH_NATIVE ( Ped ped, const char* speechName, const char* speechParam, Any p3 ) //0x8E04FEDD28D42462
- 0
- 155
- 323
-
void PLAY_PED_AMBIENT_SPEECH_AND_CLONE_NATIVE ( Ped ped, const char* speechName, const char* speechParam, Any p3 ) //0xC6941B4A3A8FBBB9
- 0
- 103
- 323
-
void PLAY_PED_AMBIENT_SPEECH_WITH_VOICE_NATIVE ( Ped ped, const char* speechName, const char* voiceName, const char* speechParam, BOOL p4 ) //0x3523634255FC3318
- 0
- 182
- 323
-
void PLAY_AMBIENT_SPEECH_FROM_POSITION_NATIVE ( const char* speechName, const char* voiceName, float x, float y, float z, const char* speechParam ) //0xED640017ED337E45
- 0
- 107
- 323
-
void OVERRIDE_TREVOR_RAGE ( const char* voiceEffect ) //0x13AD665062541A7E
- 0
- 88
- 323
-
void RESET_TREVOR_RAGE () //0xE78503B10C4314E0
- 0
- 87
- 323
-
void SET_PLAYER_ANGRY ( Ped ped, BOOL toggle ) //0xEA241BB04110F091
- 0
- 95
- 323
-
void RELEASE_WEAPON_AUDIO () //0xCE4AC0439F607045
- 0
- 91
- 323
-
void ACTIVATE_AUDIO_SLOWMO_MODE ( const char* p0 ) //0xD01005D2BA2EB778
- 0
- 103
- 323
-
void DEACTIVATE_AUDIO_SLOWMO_MODE ( const char* p0 ) //0xDDC635D5B3262C56
- 0
- 122
- 323
-
void SET_AMBIENT_VOICE_NAME ( Ped ped, const char* name ) //0x6C8065A3B780185B
- 0
- 124
- 323
-
void SET_AMBIENT_VOICE_NAME_HASH ( Ped ped, Hash hash ) //0x9A53DED9921DE990
- 0
- 90
- 463
-
Hash GET_AMBIENT_VOICE_NAME_HASH ( Ped ped ) //0x5E203DA2BA15D436
- 0
- 93
- 463
-
void SET_PED_VOICE_FULL ( Ped ped ) //0x40CF0D12D142A9E8
- 0
- 117
- 323
-
void SET_PED_RACE_AND_VOICE_GROUP ( Ped ped, Any p1, Any p2 ) //0x1B7ABE26CBCBF8C7
- 0
- 93
- 372
-
void SET_PED_VOICE_GROUP ( Ped ped, Hash voiceGroupHash ) //0x7CDC8C3B89F661B3
- 0
- 194
- 323
-
void SET_PED_GENDER ( Ped ped, BOOL p1 ) //0xA5342D390CDA41D6
- 0
- 108
- 323
-
void STOP_CURRENT_PLAYING_SPEECH ( Ped ped ) //0x7A73D05A607734C7
- 0
- 97
- 323
-
void STOP_CURRENT_PLAYING_AMBIENT_SPEECH ( Ped ped ) //0xB8BEC0CA6F0EDB0F
- 0
- 130
- 323
-
BOOL IS_AMBIENT_SPEECH_PLAYING ( Ped ped ) //0x9072C8B49907BFAD
- 0
- 154
- 323
-
BOOL IS_SCRIPTED_SPEECH_PLAYING ( Any p0 ) //0xCC9AA18DCC7084F4
- 0
- 96
- 323
-
BOOL IS_ANY_SPEECH_PLAYING ( Ped ped ) //0x729072355FA39EC9
- 0
- 97
- 323
-
BOOL DOES_CONTEXT_EXIST_FOR_THIS_PED ( Ped ped, const char* speechName, BOOL unk ) //0x49B99BF3FDA89A7A
- 0
- 82
- 323
-
BOOL IS_PED_IN_CURRENT_CONVERSATION ( Ped ped ) //0x049E937F18F4020C
- 0
- 74
- 323
-
void SET_PED_IS_DRUNK ( Ped ped, BOOL toggle ) //0x95D2D383D5396B8A
- 0
- 160
- 323
-
void PLAY_ANIMAL_VOCALIZATION ( Ped pedHandle, int p1, const char* speechName ) //0xEE066C7006C49C0A
- 0
- 182
- 323
-
BOOL IS_ANIMAL_VOCALIZATION_PLAYING ( Ped pedHandle ) //0xC265DF9FB44A9FBD
- 0
- 84
- 323
-
void SET_ANIMAL_MOOD ( Ped animal, int mood ) //0xCC97B29285B1DC3B
- 0
- 130
- 323
-
BOOL IS_MOBILE_PHONE_RADIO_ACTIVE () //0xB35CE999E8EF317E
- 0
- 97
- 323
-
void SET_MOBILE_PHONE_RADIO_STATE ( BOOL state ) //0xBF286C554784F3DF
- 0
- 101
- 323
-
int GET_PLAYER_RADIO_STATION_INDEX () //0xE8AF77C4C06ADC93
- 0
- 112
- 323
-
const char* GET_PLAYER_RADIO_STATION_NAME () //0xF6D733C32076AD03
- 0
- 94
- 323
-
const char* GET_RADIO_STATION_NAME ( int radioStation ) //0xB28ECA15046CA8B9
- 0
- 102
- 323
-
int GET_PLAYER_RADIO_STATION_GENRE () //0xA571991A7FE6CCEB
- 0
- 82
- 323
-
BOOL IS_RADIO_RETUNING () //0xA151A7394A214E65
- 0
- 93
- 323
-
BOOL IS_RADIO_FADED_OUT () //0x0626A247D2405330
- 0
- 95
- 323
-
void SET_RADIO_RETUNE_UP () //0xFF266D1D0EB1195D
- 0
- 87
- 323