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LSPDFR 0.3 - November Update

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  • Not gonna lie I almost messaged everyone that 0.3 had been released... don't do that to me man :( The  LSPDFR 0.3 - November Update title can be very misleading!! :P I can't be alone

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    Oh, you've created GTA within LSPDFR within GTA, huh? Yo dawg I heard you liked GTA... It's nice to see the animation, though. CopHolster is a little bit "rough", to say the least. Being abl

  • We're not a large company, we have 2 developers working on this free modification. If we decide to not give a release date for our free modification, we won't. That does not make us

Dear Community,

per se is not bad this mod.

There is only one thing that excites me really.
And that is the AI.

Example:

I place myself as Officer before a car on the road. I stand in front of the car and do not do anything. I wait what happens from.
The AI in the car does not seem to recognize that there is a Officer before his car.
Realistically seen the AI takes the recognized standing and get an officer in front of the car. But the AI drives me simply. That's a No. This is done very badly.

Still to come, the AI stops at chases on the road and not drive to the side. Sometimes the side and sometimes do not drive.
The Keep Calm plugin brings also nothing.

I wish for the 0.3 version of the AI finally recognize that I am an officer.

I myself have zero experience with programming. But I think because even that one should focus on problem. It needs to be improved. The AI gets upset so violently. Power so no fun

AI recognizes still not that I am an Officer

4 minutes ago, Bray said:

Dear Community,

per se is not bad this mod.

There is only one thing that excites me really.
And that is the AI.

Example:

I place myself as Officer before a car on the road. I stand in front of the car and do not do anything. I wait what happens from.
The AI in the car does not seem to recognize that there is a Officer before his car.
Realistically seen the AI takes the recognized standing and get an officer in front of the car. But the AI drives me simply. That's a No. This is done very badly.

Still to come, the AI stops at chases on the road and not drive to the side. Sometimes the side and sometimes do not drive.
The Keep Calm plugin brings also nothing.

I wish for the 0.3 version of the AI finally recognize that I am an officer.

I myself have zero experience with programming. But I think because even that one should focus on problem. It needs to be improved. The AI gets upset so violently. Power so no fun

AI recognizes still not that I am an Officer

If I understood this correctly, you are saying that the AI runs you over when you are in front of an AI car? That is not LSPDFR's fault. It's Rockstar's fault, they have fucked some shit up with the AI.

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Just so I understand you correctly. Would you like to tell me of Rockstar Games now a certain disrespect towards officern behavior in the AI built? Was that meant from Rockstar Games. So I have to use verbal force the AI me as Officer eighth

1 minute ago, Bray said:

Just so I understand you correctly. Would you like to tell me of Rockstar Games now a certain disrespect towards officern behavior in the AI built? Was that meant from Rockstar Games. So I have to use verbal force the AI me as Officer eighth

GTA V is not a police simulator, it's a crime sandbox - Of course the police AI and other AI (really, it's not ai, it's more VI) will act a bit more aggressive than real life. This is something that is very hard to change without it looking weird, but it is part of the GTA charm to have overtones of it all. 

Invenio, Investigatio, Imperium

On 30.12.2015 at 4:25 PM, Bray said:

Just so I understand you correctly. Would you like to tell me of Rockstar Games now a certain disrespect towards officern behavior in the AI built? Was that meant from Rockstar Games. So I have to use verbal force the AI me as Officer eighth

Well, don't get me wrong. But please try to write a little more english. It's very hard to understand what you mean. And by the way. I'm german, too. So, contact me, if you've any questions. Maybe i can help you.

Two things i want from the old lcpdfr to lspdfr are to be able to frisk suspects and when you have  arrested them, Then you can follower them to the car by holding them 

28 minutes ago, galskap20 said:

Two things i want from the old lcpdfr to lspdfr are to be able to frisk suspects and when you have  arrested them, Then you can follower them to the car by holding them 

The problem with those is animations. While they are searching, as far as the devs know, those animations don't exist.

Sticks and stones may break bones, but 5.56 fragments on impact.

6 hours ago, c13 said:

The problem with those is animations. While they are searching, as far as the devs know, those animations don't exist.

Frisking anims don't exist (a placeholder like the Vehicle/Ped search mods use works well enough though), but the animations for holding/escorting the suspect (from a side mission) could potentially have a use if they're multiple animations, not just one long one like the cutscene animations.

I have spotted the police frisking cuffed suspects on multiple occasions in the cops show on the in game television.

Just thought that might be useful as those filmed in the show all appear to be real peds from the game world and thus using the actual animations.

Also by the way there were a couple of suspects cuffed from the standing up with hands on head position not kneeling or lying.

Just like the animation from LCPDFR.

Great Job and I love the mod you guys, is their any chance handcuffs or a new animation will be in .03? I have some ideas on how to do this as the animations trainer has good ones.  Even if a code made watches or bracelets appear at the time of arrest would make it look more real. 

It will be great when it comes. If it takes until December 16 I'd be happy. Plenty of mods and different scenerio exist in gta/lspdfr. I rather a good 0.3 that's been tested and held onto longer to make it great then something just thrown out. I still love 0.2b and it never gets old specially with the community sharing pictures videos and others creating for the game. It's a new game everyday! :woot:

3 hours ago, Azteco said:

It will be great when it comes. If it takes until December 16 I'd be happy. Plenty of mods and different scenerio exist in gta/lspdfr. I rather a good 0.3 that's been tested and held onto longer to make it great then something just thrown out. I still love 0.2b and it never gets old specially with the community sharing pictures videos and others creating for the game. It's a new game everyday! :woot:

Do you mean December of this year (2016)? Because that would be a very long time.

Ah'm orderin' you to STAHP!

Are there any more update previews coming? I miss seeing the screenshots and reading about new features..:sad:

2 minutes ago, Kal74 said:

Are there any more update previews coming? I miss seeing the screenshots and reading about new features..:sad:

If we have something to show, we will show something. Patience :)

Invenio, Investigatio, Imperium

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