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LCPDFR 1.0 - Latest Update

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  • Management Team

I apologize if this is the wrong topic for this, but I would like to suggest a possible modification, since this topic contains many requests for fixes.

 

While playing LCPDFR, I have experienced a few issues mentioned here, such as the siren lighting problem, but one aspect of this mod which I am sometimes having a hard time dealing with is the detaining procedure.

A recent experience in 1.0 I had was with a drunk pedestrian I pulled over. Upon detaining him, he was wobbling and falling down so much that I was unable to keep the arrest menu on my screen for a sufficient amount of time.

If possible, could a change be made that removes a player's drunk state, freezes the player, or something of the like once the arrest menu is up?

This would be really helpful, especially when the taser isn't working either. :P

 

I think it's more of a feature to make drunks hard to deal with...lol

"Work and ideas get stolen, then you keep moving on doing your thing."

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  • You know, these have been a tough couple of days for us, especially myself and LMS.  It is just incredible how something that works so well for yourself, and for all the testers, can work so horribly

  • I hear ya, it's frustrating for sure.  Even if that were the case for me, which it was until I tweak some things to get it to work properly, I wouldn't come onto this site to bitch about how I'm givin

  • You need to read the page that appears after clicking "Start new topic". This is done to cut down on the same issue having 20 threads created for it. It's called "we don't have every computer config

I think it's more of a feature to make drunks hard to deal with...lol

 

LOL, I thought the reason probably could be that. Still, it would be nice.  :wink:

I think it's more of a feature to make drunks hard to deal with...lol

 

I'd like to see it so that they'd have a chance of just ignoring anything you tell them to do, or do completely different things. Tell them you're going to frisk and they hand you their ID or start to walk away and things like that.

 

I am very pleased with 1.0. its way better than 0.95 by far!

 

just played for 2 hours and the only thing that crashed was policehelper. and pretty sure that's because i tried using it to call for an ambulance [when i should of used lcpdfr 1.0 menu to call it] my bad lol. the taser is buggy for me, lags every time i fire it, plus i hate the message that pops up about the memory when i exit the game, so i removed it, no problem my less lethal shotgun will do. Everything is running smooth! even the lights when i hit /, i had no problems at all with it.

 

i mean come on, abilities to detain peds,  when you search name in cruiser if its occupied x2 it give the names of both occupants [which if you later check the passengers id, its the same], abilities to choose a side of the car i want to go to, ability to move a detainee around where ever i want.I Love the little cut scenes when i drop of a perp at the station! i mean the list goes on of things that have changed from 0.95. 

 

I am VERY Happy with all the hard work you guys put into this mod, its just outstanding! I really appreciate it!

 

Thank you G17 Crew, you guys are awsome!

 

 

Since I removed the AdvancedHookInit.asi and installed the taser manually, the game works great (more or less).

But IF it crashes, I get a "Visual C++ runtime error" (R6025 I guess, didn't remember). This is really annoying when I'm in a chase or shoot-out. Is there a way to get rid of this ones?

Logging in...

Launching game...

Error launching game: Cannot load while loading. Please log out and retry.

Logging out...

Error logging out. You are not logged in. You need to be logged in to log out. Please log in to log out.

My game works fine though no crashes...at all I use the police and police2 that wouldn't make it crash..n I only use the original mod of the cop and traffic cop, the rest peds are modded ...just use something like that and your game will last atleast one or two hours before crashin or being bugged*

My game works fine though no crashes...at all I use the police and police2 that wouldn't make it crash..n I only use the original mod of the cop and traffic cop, the rest peds are modded ...just use something like that and your game will last atleast one or two hours before crashin or being bugged*

taser, alt + T still working ??

 

I install lcpdfr 1.0 and succes but there is no taser when i press alt + T,, or i still install the taser manually ??

taser, alt + T still working ??

 

I install lcpdfr 1.0 and succes but there is no taser when i press alt + T,, or i still install the taser manually ??

The modify key is now obsolete. Only press T, if it doesn't spawn there is a instructional guide on how to install the taser manually even though I can find it. lol

The mod is awesome.The only thing to tell is that crashes often even though i dont have install any other mod and when you press F7 it says you are busy and won't receive call outs when you re not.All in all great game and very fun!

I have .95 installed and running perfectly, but upon installing 1.0 I am crashing post the rockstar social club login. Here is my log:

BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: WindowsVista Ultimate (6.0.2.0 Build: 6002) Service Pack:Service Pack 2
System RAM (GB): 7.9
CPU cores: 8
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: False
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-06-29 21:19:21 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-06-29 21:20:37 - Direct3D device created!
 
2013-06-29 21:20:38 - SEARCHING FOR SCRIPTS...
2013-06-29 21:20:38 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Main.Start'!
2013-06-29 21:20:38 -  ...found script 'CSharp.Engine.Core'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Debugging'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.DeletionList'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Hardcore'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.TextDraw'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCMD.Main'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Start'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Various'!
2013-06-29 21:20:38 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-06-29 21:20:38 -  ...found script 'vdH.PHelper'!
2013-06-29 21:20:38 - DONE! 22 valid scripts found!
 
2013-06-29 21:20:38 - STARTING SCRIPTS...
2013-06-29 21:20:39 - Error during GetPhoneNumber (Phone checks will be disabled):
                      System.Exception: Accessing Globals failed! Invalid Memory Address!
                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
                         at unmanaged.MemoryAccess.GetPhoneNumber()
                         at GTA.NetHook.CheckPhone()
2013-06-29 21:20:42 -  ...successfully started script 'vdH.PHelper'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.Debugging'!
2013-06-29 21:20:43 -  ...successfully started script 'CSharp.Engine.Core'!
2013-06-29 21:20:43 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-06-29 21:20:43 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:20:58 - Direct3D device lost!
2013-06-29 21:20:58 - SCRIPTS TERMINATED!
2013-06-29 21:21:03 - Resetting Direct3D device!
2013-06-29 21:21:03 - Direct3D device created!
 
2013-06-29 21:21:03 - SEARCHING FOR SCRIPTS...
2013-06-29 21:21:03 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Main.Start'!
2013-06-29 21:21:03 -  ...found script 'CSharp.Engine.Core'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Debugging'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.DeletionList'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Hardcore'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.TextDraw'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCMD.Main'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Start'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Various'!
2013-06-29 21:21:03 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-06-29 21:21:03 -  ...found script 'vdH.PHelper'!
2013-06-29 21:21:03 - DONE! 22 valid scripts found!
 
2013-06-29 21:21:03 - STARTING SCRIPTS...
2013-06-29 21:21:05 -  ...successfully started script 'vdH.PHelper'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Debugging'!
2013-06-29 21:21:05 -  ...successfully started script 'CSharp.Engine.Core'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
 
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: 1SOqCzrbgnAkSBNODpijgg==
 
I assume it is the GTA IV - ScriptHookDotNet valid: False that is causing me to crash, but my scripthook is up to date and Im unsure of what to do..
  • Author

 

I have .95 installed and running perfectly, but upon installing 1.0 I am crashing post the rockstar social club login. Here is my log:

BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: WindowsVista Ultimate (6.0.2.0 Build: 6002) Service Pack:Service Pack 2
System RAM (GB): 7.9
CPU cores: 8
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: False
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-06-29 21:19:21 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-06-29 21:20:37 - Direct3D device created!
 
2013-06-29 21:20:38 - SEARCHING FOR SCRIPTS...
2013-06-29 21:20:38 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Main.Start'!
2013-06-29 21:20:38 -  ...found script 'CSharp.Engine.Core'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Debugging'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.DeletionList'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.Hardcore'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.TextDraw'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCMD.Main'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Start'!
2013-06-29 21:20:38 -  ...found script 'FirstResponse.LCPD.Various'!
2013-06-29 21:20:38 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-06-29 21:20:38 -  ...found script 'vdH.PHelper'!
2013-06-29 21:20:38 - DONE! 22 valid scripts found!
 
2013-06-29 21:20:38 - STARTING SCRIPTS...
2013-06-29 21:20:39 - Error during GetPhoneNumber (Phone checks will be disabled):
                      System.Exception: Accessing Globals failed! Invalid Memory Address!
                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
                         at unmanaged.MemoryAccess.GetPhoneNumber()
                         at GTA.NetHook.CheckPhone()
2013-06-29 21:20:42 -  ...successfully started script 'vdH.PHelper'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-06-29 21:20:42 -  ...successfully started script 'FirstResponse.Debugging'!
2013-06-29 21:20:43 -  ...successfully started script 'CSharp.Engine.Core'!
2013-06-29 21:20:43 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-06-29 21:20:43 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:20:58 - Direct3D device lost!
2013-06-29 21:20:58 - SCRIPTS TERMINATED!
2013-06-29 21:21:03 - Resetting Direct3D device!
2013-06-29 21:21:03 - Direct3D device created!
 
2013-06-29 21:21:03 - SEARCHING FOR SCRIPTS...
2013-06-29 21:21:03 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Main.Start'!
2013-06-29 21:21:03 -  ...found script 'CSharp.Engine.Core'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Debugging'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.DeletionList'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.Hardcore'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.TextDraw'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCMD.Main'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Start'!
2013-06-29 21:21:03 -  ...found script 'FirstResponse.LCPD.Various'!
2013-06-29 21:21:03 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-06-29 21:21:03 -  ...found script 'vdH.PHelper'!
2013-06-29 21:21:03 - DONE! 22 valid scripts found!
 
2013-06-29 21:21:03 - STARTING SCRIPTS...
2013-06-29 21:21:05 -  ...successfully started script 'vdH.PHelper'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.TextDraw'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Hardcore'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.DeletionList'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Debugging'!
2013-06-29 21:21:05 -  ...successfully started script 'CSharp.Engine.Core'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Main.Start'!
2013-06-29 21:21:05 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
 
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: 1SOqCzrbgnAkSBNODpijgg==
 
I assume it is the GTA IV - ScriptHookDotNet valid: False that is causing me to crash, but my scripthook is up to date and Im unsure of what to do..

 

 

Take a look through the support forum and make a topic if you need to.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

After Instaling LCPD:FR 1.0 my game started to not work.  I have tried everything you guys have posted for related topics to why the game crashes and my game still does not work.  I havent been able to go in-game since the new download was downloaded.  Is there anything else I can try???  Also, when instaling LCPD:FR 1.0 I was not even alowed to log-in to my LCPD:FR.com account.

Edited by Deputy Cottington

After Instaling LCPD:FR 1.0 my game started to not work.  I have tried everything you guys have posted for related topics to why the game crashes and my game still does not work.  I havent been able to go in-game since the new download was downloaded.  Is there anything else I can try???  Also, when instaling LCPD:FR 1.0 I was not even alowed to log-in to my LCPD:FR.com account.

 

Take a clean GTA IV directory, install everything you need and then LCPDFR. That's how I've done it, works great. Not perfect but great. :biggrin:

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Anyone else experiences strange issues with 1.0 and vdH Policehelper? They don't seem to like each other. Policehelper ambulance request fails as well as spawning random events. Might be because LCPDFR 1.0 introduced the exact same features?

Anyone else experiences strange issues with 1.0 and vdH Policehelper? They don't seem to like each other. Policehelper ambulance request fails as well as spawning random events. Might be because LCPDFR 1.0 introduced the exact same features?

 

Yep, same here. Not even the roadblocks of the vdH PH won't work. When you've requested it, they just start chasing he suspect except.. blocking the road. And if the suspects are down/arrested the blips of the roadblock-vehicles will be bugged and visible all the time.

 

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Some people have fixed their issues by installing the latest DirectX runtimes, found here: http://www.microsoft.com/en-us/download/details.aspx?id=35

 

Sam, is there gonna be an update today? No rush yall are working hard but ive got some mad clan members that we cant play with 1.0 and they don't want to revert to 0.95Rc2. lol

Edited by NoBueno008

When I request a roadblock with the quick menu I get a "fatal error" after a minute. But when there's a "natural"/randomly created roadblock by LCPDFR it doesn't crash, most times.

How can this be fixed?

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