GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE ( Player player, BOOL toggle ) //0xD2B315B6689D537D
- 0
- 71
- 323
-
void SET_PLAYER_STEALTH_PERCEPTION_MODIFIER ( Player player, float value ) //0x4E9021C1FCDD507A
- 0
- 78
- 323
-
BOOL IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE ( Player player ) //0x690A61A6D13583F6
- 0
- 70
- 323
-
void INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE ( Player player ) //0x9EDD76E87D5D51BA
- 0
- 54
- 323
-
void SET_PLAYER_SIMULATE_AIMING ( Player player, BOOL toggle ) //0xC54C95DA968EC5B5
- 0
- 79
- 323
-
void SET_PLAYER_CLOTH_PIN_FRAMES ( Player player, int p1 ) //0x749FADDF97DFE930
- 0
- 73
- 323
-
void SET_PLAYER_CLOTH_PACKAGE_INDEX ( int index ) //0x9F7BBA2EA6372500
- 0
- 67
- 323
-
void SET_PLAYER_CLOTH_LOCK_COUNTER ( int value ) //0x14D913B777DFF5DA
- 0
- 69
- 323
-
void PLAYER_ATTACH_VIRTUAL_BOUND ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7 ) //0xED51733DC73AED51
- 0
- 88
- 323
-
void PLAYER_DETACH_VIRTUAL_BOUND () //0x1DD5897E2FA6E7C9
- 0
- 68
- 323
-
BOOL HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE ( Player player ) //0xD705740BB0A1CF4C
- 0
- 74
- 323
-
BOOL IS_PLAYER_BATTLE_AWARE ( Player player ) //0x38D28DA81E4E9BF9
- 0
- 58
- 323
-
BOOL GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY ( Player player, int p1, BOOL p2 ) //0xBC0753C9CA14B506
- 0
- 76
- 323
-
void EXTEND_WORLD_BOUNDARY_FOR_PLAYER ( float x, float y, float z ) //0x5006D96C995A5827
- 0
- 80
- 323
-
void RESET_WORLD_BOUNDARY_FOR_PLAYER () //0xDA1DF03D5A315F4E
- 0
- 74
- 323
-
BOOL IS_PLAYER_RIDING_TRAIN ( Player player ) //0x4EC12697209F2196
- 0
- 66
- 323
-
BOOL HAS_PLAYER_LEFT_THE_WORLD ( Player player ) //0xD55DDFB47991A294
- 0
- 83
- 323
-
void SET_PLAYER_LEAVE_PED_BEHIND ( Player player, BOOL toggle ) //0xFF300C7649724A0B
- 0
- 66
- 323
-
void SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE ( Player player, int p1, Any p2, Any p3, BOOL p4 ) //0xD9284A8C0D48352C
- 0
- 76
- 323
-
void CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE ( Player player ) //0x0F4CC924CF8C7B21
- 0
- 68
- 323
-
void SET_PLAYER_PARACHUTE_MODEL_OVERRIDE ( Player player, Hash model ) //0x977DB4641F6FC3DB
- 0
- 99
- 323
-
void CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE ( Player player ) //0x8753997EB5F6EE3F
- 0
- 68
- 323
-
void SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE ( Player player, Hash model ) //0xDC80A4C2F18A2B64
- 0
- 87
- 323
-
void CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE ( Player player ) //0x10C54E4389C12B42
- 0
- 65
- 323
-
void DISABLE_PLAYER_VEHICLE_REWARDS ( Player player ) //0xC142BE3BB9CE125F
- 0
- 79
- 323
-
void SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE ( BOOL p0 ) //0x2F7CEB6520288061
- 0
- 75
- 323
-
void SET_PLAYER_BLUETOOTH_STATE ( Player player, BOOL state ) //0x5DC40A8869C22141
- 0
- 66
- 323
-
BOOL IS_PLAYER_BLUETOOTH_ENABLE ( Player player ) //0x65FAEE425DE637B0
- 0
- 65
- 323
-
void DISABLE_CAMERA_VIEW_MODE_CYCLE ( Player player ) //0x5501B7A5CDB79D37
- 0
- 73
- 323
-
int GET_PLAYER_FAKE_WANTED_LEVEL ( Player player ) //0x56105E599CAB0EFA
- 0
- 70
- 323
-
void SET_PLAYER_CAN_DAMAGE_PLAYER ( Any p0, Any p1, Any p2 ) //0x55FCC0C390620314
- 0
- 100
- 573
-
void SET_APPLY_WAYPOINT_OF_PLAYER ( Any p0, Any p1 ) //0x2382AB11450AE7BA
- 0
- 73
- 877
-
Any IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING ( Any p0 ) //0x6E4361FF3E8CD7CA
- 0
- 77
- 1011
-
void SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING ( Any p0 ) //0x237440E46D918649
- 0
- 67
- 1290
-
void SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS ( Any p0, Any p1 ) //0xEE4EBDD2593BA844
- 0
- 84
- 1180
-
void SET_PLAYER_PREVIOUS_VARIATION_DATA ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x7BAE68775557AE0B
- 0
- 85
- 1290
-
void REMOVE_SCRIPT_FIRE_POSITION () //0x7148E0F43D11F0D9
- 0
- 66
- 1604
-
void SET_SCRIPT_FIRE_POSITION ( float coordX, float coordY, float coordZ ) //0x70A382ADEC069DD3
- 0
- 61
- 1604
-
int GET_WANTED_LEVEL_TIME_TO_ESCAPE () //0xA72200F51875FEA4
- 0
- 66
- 2372
-
void SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME ( Player player, int wantedLevel, int lossTime ) //0x49B856B1360C47C7
- 0
- 66
- 2060
-
void RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME ( Player player ) //0x823EC8E82BA45986
- 0
- 68
- 2060
-
BOOL GET_PLAYER_DEBUG_INVINCIBLE ( Player player ) //0xDCC07526B8EC45AF
- 0
- 63
- 1868
-
void SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE ( Player player, Hash model ) //0x0764486AEDE748DB
- 0
- 51
- 2372
-
Hash GET_PLAYER_PARACHUTE_MODEL_OVERRIDE ( Player player ) //0xC219887CA3E65C41
- 0
- 48
- 2372
-
Hash GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE ( Player player ) //0x37FAAA68DCA9D08D
- 0
- 70
- 2372
-
void CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE ( Player player ) //0x290D248E25815AE8
- 0
- 54
- 2372
-
void ADD_PLAYER_TARGETABLE_ENTITY ( Player player, Entity entity ) //0x9097EB6D4BB9A12A
- 0
- 56
- 1868
-
void REMOVE_PLAYER_TARGETABLE_ENTITY ( Player player, Entity entity ) //0x9F260BFB59ADBCA3
- 0
- 68
- 1868