GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void FINALIZE_HEAD_BLEND ( Ped ped ) //0x4668D80430D6C299
- 0
- 84
- 323
-
void SET_HEAD_BLEND_PALETTE_COLOR ( Ped ped, int r, int g, int b, int id ) //0xCC9682B8951C5229
- 0
- 95
- 323
-
void DISABLE_HEAD_BLEND_PALETTE_COLOR ( Ped ped ) //0xA21C118553BBDF02
- 0
- 67
- 323
-
int GET_PED_HEAD_BLEND_FIRST_INDEX ( int type ) //0x68D353AB88B97E0C
- 0
- 57
- 323
-
int GET_PED_HEAD_BLEND_NUM_HEADS ( int type ) //0x5EF37013A6539C9D
- 0
- 62
- 323
-
Any SET_PED_PRELOAD_VARIATION_DATA ( Ped ped, int slot, int drawableId, int textureId ) //0x39D55A620FCB6A3A
- 0
- 91
- 323
-
BOOL HAS_PED_PRELOAD_VARIATION_DATA_FINISHED ( Ped ped ) //0x66680A92700F43DF
- 0
- 84
- 323
-
void RELEASE_PED_PRELOAD_VARIATION_DATA ( Ped ped ) //0x5AAB586FFEC0FD96
- 0
- 60
- 323
-
BOOL SET_PED_PRELOAD_PROP_DATA ( Ped ped, int componentId, int drawableId, int TextureId ) //0x2B16A3BFF1FBCE49
- 0
- 77
- 323
-
BOOL HAS_PED_PRELOAD_PROP_DATA_FINISHED ( Ped ped ) //0x784002A632822099
- 0
- 71
- 323
-
void RELEASE_PED_PRELOAD_PROP_DATA ( Ped ped ) //0xF79F9DEF0AADE61A
- 0
- 69
- 323
-
int GET_PED_PROP_INDEX ( Ped ped, int componentId ) //0x898CC20EA75BACD8
- 0
- 117
- 323
-
void SET_PED_PROP_INDEX ( Ped ped, int componentId, int drawableId, int TextureId, BOOL attach ) //0x93376B65A266EB5F
- 0
- 139
- 323
-
void KNOCK_OFF_PED_PROP ( Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4 ) //0x6FD7816A36615F48
- 0
- 65
- 323
-
void CLEAR_PED_PROP ( Ped ped, int propId ) //0x0943E5B8E078E76E
- 0
- 84
- 323
-
void CLEAR_ALL_PED_PROPS ( Ped ped ) //0xCD8A7537A9B52F06
- 0
- 91
- 323
-
void DROP_AMBIENT_PROP ( Ped ped ) //0xAFF4710E2A0A6C12
- 0
- 70
- 323
-
int GET_PED_PROP_TEXTURE_INDEX ( Ped ped, int componentId ) //0xE131A28626F81AB2
- 0
- 88
- 323
-
void CLEAR_PED_PARACHUTE_PACK_VARIATION ( Ped ped ) //0x1280804F7CFD2D6C
- 0
- 69
- 323
-
void SET_PED_SCUBA_GEAR_VARIATION ( Ped ped ) //0x36C6984C3ED0C911
- 0
- 63
- 323
-
void CLEAR_PED_SCUBA_GEAR_VARIATION ( Ped ped ) //0xB50EB4CCB29704AC
- 0
- 68
- 323
-
BOOL IS_USING_PED_SCUBA_GEAR_VARIATION ( Any p0 ) //0xFEC9A3B1820F3331
- 0
- 59
- 323
-
void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS ( Ped ped, BOOL toggle ) //0x9F8AA94D6D97DBF4
- 0
- 88
- 323
-
void SET_PED_BOUNDS_ORIENTATION ( Ped ped, float p1, float p2, float p3, float p4, float p5 ) //0x4F5F651ACCC9C4CF
- 0
- 76
- 323
-
void REGISTER_TARGET ( Ped ped, Ped target ) //0x2F25D9AEFA34FBA2
- 0
- 81
- 323
-
void REGISTER_HATED_TARGETS_AROUND_PED ( Ped ped, float radius ) //0x9222F300BF8354FE
- 0
- 93
- 323
-
Ped GET_RANDOM_PED_AT_COORD ( float x, float y, float z, float xRadius, float yRadius, float zRadius, int pedType ) //0x876046A8E3A4B71C
- 0
- 107
- 323
-
BOOL GET_CLOSEST_PED ( float x, float y, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8, int pedType ) //0xC33AB876A77F8164
- 0
- 98
- 323
-
void SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND ( BOOL value ) //0x14F19A8782C8071E
- 0
- 87
- 323
-
BOOL GET_CAN_PED_BE_GRABBED_BY_SCRIPT ( Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4, BOOL p5, BOOL p6, BOOL p7, Any p8 ) //0x03EA03AF85A85CB7
- 0
- 81
- 323
-
void SET_DRIVER_RACING_MODIFIER ( Ped driver, float modifier ) //0xDED5AF5A0EA4B297
- 0
- 77
- 323
-
void SET_DRIVER_ABILITY ( Ped driver, float ability ) //0xB195FFA8042FC5C3
- 0
- 93
- 323
-
void SET_DRIVER_AGGRESSIVENESS ( Ped driver, float aggressiveness ) //0xA731F608CA104E3C
- 0
- 100
- 323
-
BOOL CAN_PED_RAGDOLL ( Ped ped ) //0x128F79EDCECE4FD5
- 0
- 84
- 323
-
BOOL SET_PED_TO_RAGDOLL ( Ped ped, int time1, int time2, int ragdollType, BOOL p4, BOOL p5, BOOL p6 ) //0xAE99FB955581844A
- 0
- 197
- 323
-
BOOL SET_PED_TO_RAGDOLL_WITH_FALL ( Ped ped, int time, float p10, float p11, float p12, float p13, int p2, int ragdollType, float x, float y ) //0xD76632D99E4966C8
- 0
- 125
- 323
-
void SET_PED_RAGDOLL_ON_COLLISION ( Ped ped, BOOL toggle ) //0xF0A4F1BBF4FA7497
- 0
- 132
- 323
-
BOOL IS_PED_RAGDOLL ( Ped ped ) //0x47E4E977581C5B55
- 0
- 107
- 323
-
BOOL IS_PED_RUNNING_RAGDOLL_TASK ( Ped ped ) //0xE3B6097CC25AA69E
- 0
- 73
- 323
-
void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped ) //0x01F6594B923B9251
- 0
- 134
- 323
-
void RESET_PED_RAGDOLL_TIMER ( Ped ped ) //0x9FA4664CF62E47E8
- 0
- 78
- 323
-
void SET_PED_CAN_RAGDOLL ( Ped ped, BOOL toggle ) //0xB128377056A54E2A
- 0
- 80
- 323
-
BOOL IS_PED_RUNNING_MELEE_TASK ( Ped ped ) //0xD1871251F3B5ACD7
- 0
- 55
- 323
-
BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK ( Ped ped ) //0x2AFE52F782F25775
- 0
- 77
- 323
-
BOOL IS_MOBILE_PHONE_TO_PED_EAR ( Ped ped ) //0xA3F3564A5B3646C0
- 0
- 71
- 323
-
void SET_RAGDOLL_BLOCKING_FLAGS ( Ped ped, int flags ) //0x26695EC767728D84
- 0
- 131
- 323
-
void CLEAR_RAGDOLL_BLOCKING_FLAGS ( Ped ped, int flags ) //0xD86D101FCFD00A4B
- 0
- 100
- 323
-
void SET_PED_ANGLED_DEFENSIVE_AREA ( Ped ped, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8, BOOL p9 ) //0xC7F76DF27A5045A1
- 0
- 73
- 323
-
void SET_PED_SPHERE_DEFENSIVE_AREA ( Ped ped, float x, float y, float z, float radius, BOOL p5, BOOL p6 ) //0x9D3151A373974804
- 0
- 90
- 323
-
void SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED ( Ped ped, Ped target, float xOffset, float yOffset, float zOffset, float radius, BOOL p6 ) //0xF9B8F91AAD3B953E
- 0
- 84
- 323