GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
Ped CREATE_PED ( int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed ) //0xD49F9B0955C367DE
- 0
- 595
- 323
-
void DELETE_PED ( Ped* ped ) //0x9614299DCB53E54B
- 0
- 284
- 323
-
Ped CLONE_PED_ALT ( Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag, BOOL p4 ) //0x668FD40BCBA5DE48
- 0
- 187
- 463
-
void CLONE_PED_TO_TARGET ( Ped ped, Ped targetPed ) //0xE952D6431689AD9A
- 0
- 178
- 323
-
void CLONE_PED_TO_TARGET_ALT ( Ped ped, Ped targetPed, BOOL p2 ) //0x148B08C2D2ACB884
- 0
- 184
- 463
-
BOOL IS_PED_IN_VEHICLE ( Ped ped, Vehicle vehicle, BOOL atGetIn ) //0xA3EE4A07279BB9DB
- 0
- 269
- 323
-
BOOL IS_PED_IN_MODEL ( Ped ped, Hash modelHash ) //0x796D90EFB19AA332
- 0
- 187
- 323
-
BOOL IS_PED_IN_ANY_VEHICLE ( Ped ped, BOOL atGetIn ) //0x997ABD671D25CA0B
- 0
- 229
- 323
-
BOOL IS_COP_PED_IN_AREA_3D ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0x16EC4839969F9F5E
- 0
- 168
- 323
-
BOOL IS_PED_INJURED ( Ped ped ) //0x84A2DD9AC37C35C1
- 0
- 170
- 323
-
BOOL IS_PED_HURT ( Ped ped ) //0x5983BB449D7FDB12
- 0
- 171
- 323
-
BOOL IS_PED_FATALLY_INJURED ( Ped ped ) //0xD839450756ED5A80
- 0
- 169
- 323
-
BOOL IS_PED_DEAD_OR_DYING ( Ped ped, BOOL p1 ) //0x3317DEDB88C95038
- 0
- 201
- 323
-
BOOL IS_CONVERSATION_PED_DEAD ( Ped ped ) //0xE0A0AEC214B1FABA
- 0
- 159
- 323
-
BOOL IS_PED_AIMING_FROM_COVER ( Ped ped ) //0x3998B1276A3300E5
- 0
- 150
- 323
-
BOOL IS_PED_RELOADING ( Ped ped ) //0x24B100C68C645951
- 0
- 183
- 323
-
BOOL IS_PED_A_PLAYER ( Ped ped ) //0x12534C348C6CB68B
- 0
- 218
- 323
-
Ped CREATE_PED_INSIDE_VEHICLE ( Vehicle vehicle, int pedType, Hash modelHash, int seat, BOOL isNetwork, BOOL bScriptHostPed ) //0x7DD959874C1FD534
- 0
- 259
- 323
-
void SET_PED_DESIRED_HEADING ( Ped ped, float heading ) //0xAA5A7ECE2AA8FE70
- 0
- 174
- 323
-
void FORCE_ALL_HEADING_VALUES_TO_ALIGN ( Ped ped ) //0xFF287323B0E2C69A
- 0
- 188
- 323
-
BOOL IS_PED_FACING_PED ( Ped ped, Ped otherPed, float angle ) //0xD71649DB0A545AA3
- 0
- 215
- 323
-
BOOL IS_PED_IN_MELEE_COMBAT ( Ped ped ) //0x4E209B2C1EAD5159
- 0
- 179
- 323
-
BOOL IS_PED_STOPPED ( Ped ped ) //0x530944F6F4B8A214
- 0
- 176
- 323
-
BOOL IS_PED_SHOOTING_IN_AREA ( Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, BOOL p7, BOOL p8 ) //0x7E9DFE24AC1E58EF
- 0
- 183
- 323
-
BOOL IS_ANY_PED_SHOOTING_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7 ) //0xA0D3D71EA1086C55
- 0
- 151
- 323
-
BOOL IS_PED_SHOOTING ( Ped ped ) //0x34616828CD07F1A1
- 0
- 183
- 323
-
void SET_PED_ACCURACY ( Ped ped, int accuracy ) //0x7AEFB85C1D49DEB6
- 0
- 213
- 323
-
int GET_PED_ACCURACY ( Ped ped ) //0x37F4AD56ECBC0CD6
- 0
- 166
- 323
-
void SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER ( float multiplier ) //0x87DDEB611B329A9C
- 0
- 152
- 1103
-
BOOL IS_PED_MODEL ( Ped ped, Hash modelHash ) //0xC9D55B1A358A5BF7
- 0
- 206
- 323
-
void EXPLODE_PED_HEAD ( Ped ped, Hash weaponHash ) //0x2D05CED3A38D0F3A
- 0
- 183
- 323
-
void REMOVE_PED_ELEGANTLY ( Ped* ped ) //0xAC6D445B994DF95E
- 0
- 174
- 323
-
void ADD_ARMOUR_TO_PED ( Ped ped, int amount ) //0x5BA652A0CD14DF2F
- 0
- 169
- 323
-
void SET_PED_ARMOUR ( Ped ped, int amount ) //0xCEA04D83135264CC
- 0
- 194
- 323
-
void SET_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seatIndex ) //0xF75B0D629E1C063D
- 0
- 230
- 323
-
void SET_PED_ALLOW_VEHICLES_OVERRIDE ( Ped ped, BOOL toggle ) //0x3C028C636A414ED9
- 0
- 142
- 323
-
BOOL CAN_CREATE_RANDOM_PED ( BOOL unk ) //0x3E8349C08E4B82E4
- 0
- 197
- 323
-
Ped CREATE_RANDOM_PED ( float posX, float posY, float posZ ) //0xB4AC7D0CF06BFE8F
- 0
- 194
- 323
-
Ped CREATE_RANDOM_PED_AS_DRIVER ( Vehicle vehicle, BOOL returnHandle ) //0x9B62392B474F44A0
- 0
- 219
- 323
-
BOOL CAN_CREATE_RANDOM_DRIVER () //0xB8EB95E5B4E56978
- 0
- 142
- 323
-
BOOL CAN_CREATE_RANDOM_BIKE_RIDER () //0xEACEEDA81751915C
- 0
- 125
- 323
-
void SET_PED_MOVE_ANIMS_BLEND_OUT ( Ped ped ) //0x9E8C908F41584ECD
- 0
- 157
- 323
-
void SET_PED_CAN_BE_DRAGGED_OUT ( Ped ped, BOOL toggle ) //0xC1670E958EEE24E5
- 0
- 170
- 323
-
void SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS ( BOOL toggle ) //0xF2BEBCDFAFDAA19E
- 0
- 142
- 323
-
BOOL IS_PED_MALE ( Ped ped ) //0x6D9F5FAA7488BA46
- 0
- 200
- 323
-
BOOL IS_PED_HUMAN ( Ped ped ) //0xB980061DA992779D
- 0
- 198
- 323
-
Vehicle GET_VEHICLE_PED_IS_IN ( Ped ped, BOOL includeLastVehicle ) //0x9A9112A0FE9A4713
- 0
- 297
-
void RESET_PED_LAST_VEHICLE ( Ped ped ) //0xBB8DE8CF6A8DD8BB
- 0
- 152
- 323
-
void SET_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x95E3D6257B166CF2
- 0
- 166
- 323