GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
Any IS_PED_LANDING ( Any p0 ) //0x412F1364FA066CFB
- 0
- 99
- 573
-
Any IS_PED_DOING_A_BEAST_JUMP ( Any p0 ) //0x451D05012CCEC234
- 0
- 86
- 573
-
BOOL IS_PED_CLIMBING ( Ped ped ) //0x53E8CB4F48BFE623
- 0
- 130
- 323
-
BOOL IS_PED_VAULTING ( Ped ped ) //0x117C70D1F5730B5E
- 0
- 74
- 323
-
BOOL IS_PED_DIVING ( Ped ped ) //0x5527B8246FEF9B11
- 0
- 82
- 323
-
BOOL IS_PED_JUMPING_OUT_OF_VEHICLE ( Ped ped ) //0x433DDFFE2044B636
- 0
- 78
- 323
-
BOOL IS_PED_OPENING_DOOR ( Ped ped ) //0x26AF0E8E30BD2A2C
- 0
- 93
- 323
-
int GET_PED_PARACHUTE_STATE ( Ped ped ) //0x79CFD9827CC979B6
- 0
- 102
- 323
-
int GET_PED_PARACHUTE_LANDING_TYPE ( Ped ped ) //0x8B9F1FC6AE8166C0
- 0
- 82
- 323
-
void SET_PED_PARACHUTE_TINT_INDEX ( Ped ped, int tintIndex ) //0x333FC8DB079B7186
- 0
- 108
- 323
-
void GET_PED_PARACHUTE_TINT_INDEX ( Ped ped, int* outTintIndex ) //0xEAF5F7E5AE7C6C9D
- 0
- 88
- 323
-
void SET_PED_RESERVE_PARACHUTE_TINT_INDEX ( Ped ped, Any p1 ) //0xE88DA0751C22A2AD
- 0
- 87
- 323
-
Object CREATE_PARACHUTE_BAG_OBJECT ( Ped ped, BOOL p1, BOOL p2 ) //0x8C4F3BF23B6237DB
- 0
- 93
- 323
-
void SET_PED_DUCKING ( Ped ped, BOOL toggle ) //0x030983CA930B692D
- 0
- 111
- 323
-
BOOL IS_PED_DUCKING ( Ped ped ) //0xD125AE748725C6BC
- 0
- 101
- 323
-
BOOL IS_PED_IN_ANY_TAXI ( Ped ped ) //0x6E575D6A898AB852
- 0
- 129
- 323
-
void SET_PED_ID_RANGE ( Ped ped, float value ) //0xF107E836A70DCE05
- 0
- 87
- 323
-
void SET_PED_HIGHLY_PERCEPTIVE ( Ped ped, BOOL toggle ) //0x52D59AB61DDC05DD
- 0
- 92
- 323
-
void SET_COP_PERCEPTION_OVERRIDES ( float seeingRange, float seeingRangePeripheral, float hearingRange, float visualFieldMinAzimuthAngle, float visualFieldMaxAzimuthAngle, float fieldOfGazeMaxAngle, float p6 ) //0x2F074C904D85129E
- 0
- 82
- 393
-
void SET_PED_INJURED_ON_GROUND_BEHAVIOUR ( Ped ped, float unk ) //0xEC4B4B3B9908052A
- 0
- 107
- 323
-
void DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR ( Ped ped ) //0x733C87D4CE22BEA2
- 0
- 104
- 323
-
void SET_PED_SEEING_RANGE ( Ped ped, float value ) //0xF29CF591C4BF6CEE
- 0
- 125
- 323
-
void SET_PED_HEARING_RANGE ( Ped ped, float value ) //0x33A8F7F7D5F7F33C
- 0
- 122
- 323
-
void SET_PED_VISUAL_FIELD_MIN_ANGLE ( Ped ped, float value ) //0x2DB492222FB21E26
- 0
- 80
- 323
-
void SET_PED_VISUAL_FIELD_MAX_ANGLE ( Ped ped, float value ) //0x70793BDCA1E854D4
- 0
- 98
- 323
-
void SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE ( Ped ped, float angle ) //0x7A276EB2C224D70F
- 0
- 100
- 323
-
void SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE ( Ped ped, float angle ) //0x78D0B67629D75856
- 0
- 95
- 323
-
void SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE ( Ped ped, float range ) //0x9C74B0BC831B753A
- 0
- 113
- 323
-
void SET_PED_VISUAL_FIELD_CENTER_ANGLE ( Ped ped, float angle ) //0x3B6405E8AB34A907
- 0
- 97
- 323
-
float GET_PED_VISUAL_FIELD_CENTER_ANGLE ( Ped ped ) //0xEF2C71A32CAD5FBD
- 0
- 91
- 1493
-
void SET_PED_STEALTH_MOVEMENT ( Ped ped, BOOL p1, const char* action ) //0x88CBB5CEB96B7BD2
- 0
- 107
- 323
-
BOOL GET_PED_STEALTH_MOVEMENT ( Ped ped ) //0x7C2AC9CA66575FBF
- 0
- 85
- 323
-
int CREATE_GROUP ( int unused ) //0x90370EBE0FEE1A3D
- 0
- 132
- 323
-
void SET_PED_AS_GROUP_LEADER ( Ped ped, int groupId ) //0x2A7819605465FBCE
- 0
- 76
- 323
-
void SET_PED_AS_GROUP_MEMBER ( Ped ped, int groupId ) //0x9F3480FE65DB31B5
- 0
- 133
- 323
-
void SET_PED_CAN_TELEPORT_TO_GROUP_LEADER ( Ped pedHandle, int groupHandle, BOOL toggle ) //0x2E2F4240B3F24647
- 0
- 96
- 323
-
void REMOVE_GROUP ( int groupId ) //0x8EB2F69076AF7053
- 0
- 89
- 323
-
void REMOVE_PED_FROM_GROUP ( Ped ped ) //0xED74007FFB146BC2
- 0
- 99
- 323
-
BOOL IS_PED_GROUP_MEMBER ( Ped ped, int groupId ) //0x9BB01E3834671191
- 0
- 93
- 323
-
BOOL IS_PED_HANGING_ON_TO_VEHICLE ( Ped ped ) //0x1C86D8AEF8254B78
- 0
- 79
- 323
-
void SET_GROUP_SEPARATION_RANGE ( int groupHandle, float separationRange ) //0x4102C7858CFEE4E4
- 0
- 109
- 323
-
void SET_PED_MIN_GROUND_TIME_FOR_STUNGUN ( Ped ped, int ms ) //0xFA0675AB151073FA
- 0
- 122
- 323
-
BOOL IS_PED_PRONE ( Ped ped ) //0xD6A86331A537A7B9
- 0
- 106
- 323
-
BOOL IS_PED_IN_COMBAT ( Ped ped, Ped target ) //0x4859F1FC66A6278E
- 0
- 101
- 323
-
BOOL CAN_PED_IN_COMBAT_SEE_TARGET ( Ped ped, Ped target ) //0xEAD42DE3610D0721
- 0
- 156
- 323
-
BOOL IS_PED_DOING_DRIVEBY ( Ped ped ) //0xB2C086CC1BF8F2BF
- 0
- 99
- 323
-
BOOL IS_PED_JACKING ( Ped ped ) //0x4AE4FF911DFB61DA
- 0
- 92
- 323
-
BOOL IS_PED_BEING_JACKED ( Ped ped ) //0x9A497FE2DF198913
- 0
- 96
- 323
-
BOOL IS_PED_BEING_STUNNED ( Ped ped, int p1 ) //0x4FBACCE3B4138EE8
- 0
- 117
- 323
-
Ped GET_PEDS_JACKER ( Ped ped ) //0x9B128DC36C1E04CF
- 0
- 107
- 323