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LSPDFR 0.2 - Stun Guns & More

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Was just right now thinking of this... i respond to call outs and assist by shooting the fleeing vehicle with missiles...! Would be great to actually assist by targeting the car and somehow running plate or such... probably too much to implement i would say... but police helicopter would be neat

They could add loads when it comes to air units trust me, you can look through some sort of police helicopter camera in the passenger seat (the AI would follow the suspect if it was implemented, just like the current system) there's even an option that let's you repel on to buildings in GTA:O if you're a passenger in the maverick and have someone else flying.  

so hyped for all the new stuff which can become a possibility.

Edit: Here is a video of the native trainer doing the same thing.

Annnnd GTA online

 

 Sorry for the large size of the youtube videos, still new to this forum setup.

Edited by GamingXSportXClub

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  • It could always be before?

  • There were some tentative plans to try to release before the update, but it seemed impractical upon reflection, and we didn't want to have a situation where we release one day, and the next day the ga

  • Sniper296
    Sniper296

    You all should be patient. It will probably be released when Sam's new office clock arrives.

Great news! I hope some new callouts are going to be available soon, unless it's something that's already been put into 0.2 and you haven't told us!

I would say so.  I could only see the update unintentionally ruining something so they might be better off waiting and making sure it doesn't.conflict with the changes made I the update. 

I wouldn't get my hopes up, very very soon most likely means next weekend

Yeah, my guess for release date would be the next weekend since the Ill Gotten Gains Part 2 has been released by then (8th July) and G17 will have time to test with that new update until the weekend comes.

Speaking about the new update, I'm glad the stun gun made its appearance! I found it weird why it wasn't in 0.1e but I immediately thought it would be in future versions. I hope it works not only with criminals but with everyone but as Sam said, that probably will only work in future versions.

I also hope the despawning has been improved massively because sometimes it looks like crime scenes never happened as things despawn so quickly. Anyway, that's a minor issue I guess. I hope there will be more callouts variety and that those amazing plugins we all know of will be converted to 0.2 as soon as possible!

Overall, the 0.2 update is looking very promising indeed! Thanks guys! :D

 "GTA V comes with a massive amount of police related audio which is fantastic" not only massive... but overwhelming... :X

 

Really excited to see how arresting works (button masher here that was mess up the switch).

*slow and quiet chant still remains* api... api... api... api...

Will it include dev notes?  Sometimes the API can be a bit complex to step into and I often make stuff... thats already been implemented into it... just because I fail to find the correct naming... :|

logov1_zpsd8d8fbe3.jpeg

Help my channel grow and I can explain to my wife why this addiction to coding is a good thing!

Great work on this, yet again, guys! 

I do have one request in regards to the A.I.'s use of the taser, however.  Is it possible to be able to turn that off?  I'd rather that they not use their tasers and instead make use of their nightsticks, especially when future mods come out to add vintage vehicles and weaponry. A taser would break that immersion in a bygone time period.

Edited by FCV96

 

Yeah, my guess for release date would be the next weekend since the Ill Gotten Gains Part 2 has been released by then (8th July) and G17 will have time to test with that new update until the weekend comes

I have to agree, the GTA5 update tomorrow will probably break mods again for a day or 2.

I have to agree, the GTA5 update tomorrow will probably break mods again for a day or 2.

Yeah, that's why I hope 0.2 is released AFTER the update. Anyway, even if it is before, I probably will only download it when it's the "final" 0.2 version, like I did with 0.1. I only downloaded the 0.1d and then the 0.1e because it had the latest RAGE Plugin Hook.

Why instead of the jet? No need for that. They'll just add it.

Why do we have the Jet ?? I have never saw the police using a combat jet as a back-up in Real life... And its pretty damn Hard to make a pullover with the jet :) 

Why do we have the Jet ?? I have never saw the police using a combat jet as a back-up in Real life... And its pretty damn Hard to make a pullover with the jet :) 

A joke from a preview of a jet used as "the ultimate speed enforcement"

Also, LCPDFR routinely had easter eggs like this. In .91 noose helicopter backup could be called in, and they would fire RPGs from the back of a blackhawk, and 1.0 had a famous riot mode activated by typing in "ppm" in the police computer, making fun of the police pursuit mod and how every callout included fighting an army of enemies

Edited by c13

Sticks and stones may break bones, but 5.56 fragments on impact.

I heard that 0.1 isn't easter-egg free either :wink: I'm actually surprised no one has found one yet.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

I heard that 0.1 isn't easter-egg free either :wink: I'm actually surprised no one has found one yet.

I'd consider Trevor and Lester in a technical to be an easter egg.

Sticks and stones may break bones, but 5.56 fragments on impact.

I'd consider Trevor and Lester in a technical to be an easter egg.

Trevor and Lester? Thought it was Wade? I've forgotten already ;-;

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