Reputation Activity
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kairu reacted to Sam in Introducing our new Downloads PortalAs the modifications for Grand Theft Auto V keep rolling in, we've been hard at work developing a brand new downloads section to better host, categorize and display the masses of new content on offer.
Featuring two entirely homepages, the new Downloads Portal creates the perfect distinction between GTA IV and GTA V content - this makes finding all of the latest files for your chosen game that much easier.
Among the other changes are the reintroduction our advanced filtering system, allowing for downloads throughout all categories to be filtered by attributes specific to that category, and a much friendlier interface which emphasises content over clutter.
We're excited to be continuing the development of the new Downloads Portal and will be making further updates to it throughout the week.
http://www.lcpdfr.com/downloads/
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kairu reacted to BlueOrange in [WIP] LSPD Highway Patrol JesterThanks. I have a semi video preview. The lights are bugged out and I am trying to fix it.
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kairu reacted to TheRealNoodle in first modded car for gta v (I think)heres a video of the car for the ones interested
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I'd like to thank both the Community Team and Management Team for giving me the opportunity to work alongside you as a Moderator, When i first joined in 2012 i was rarely active and never planned on using this site much, now this site is part of my daily life, i log on every day to help out in the Forums. I wasn't expecting to join the Community Team, so it was a shock when i was asked to join.
Although being part of the team doesn't change what i'm here to do, I'm here to help out in the community in anyways possible, being part of the team just makes that even more possible. I've been here when 0.91 was a thing and i was around for FCRP when it opened (and when it sadly closed), I also plan on sticking around for a lot longer (especially now i'm not just a member but part of Staff).
I'd also like to thank the rest of the community, because with your support topics and other discussions are the reason why i'm here. i've spent hours on end going through topics and having a laugh at some of them. this site is a great site to be on! =)
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kairu reacted to cp702 in LSPD First Response 0.2a UpdateThis is what NOOSE air support is great for. Or you could do what I've done and patrol in a tank.
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kairu reacted to Sam in LSPD First Response 0.2a UpdateYou don't need to get all 'passive aggressive' with me. I never mentioned anything about a retail version. My concern was the lack of communication, which might I add, is still ongoing.
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kairu reacted to username100 in LSPD First Response 0.2a UpdateThat feature is within the code of GTA V itself, it's random and a little rare, but LSPDFR and CalloutsV did not modify it to do that.
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kairu reacted to Sam in LSPD First Response 0.2 BetaYou might even pull me over, although that will end badly for you.
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kairu reacted to NoCountdown in LSPD First Response 0.2 BetaLooks like I'm one of the first to find an easter egg. Get out of my car you idiot!
http://steamcommunity.com/sharedfiles/filedetails/?id=481904366
EDIT: Welp, he got out atleast.
http://steamcommunity.com/sharedfiles/filedetails/?id=481904869
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kairu reacted to iamnick20 in LSPD First Response 0.2 BetaThank you Sir!
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kairu got a reaction from Stealth22 in LSPDFR 0.2 Delay Update - 13 JulyYou scared the shit out of me.
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kairu got a reaction from KK3 in LSPDFR 0.2 Delay Update - 13 JulyYou scared the shit out of me.
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kairu reacted to Sam in LSPDFR 0.2 Delay Update - 13 JulyI hate you now.
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kairu reacted to TheReus in LSPDFR 0.2 Delay Update - 13 JulyOMG! I just noticed it now! HYPE! But Rockstar announced that they will give a performance fix in a few hours... Nah just kidding
EDIT: Guys this isn't meant to be rude! I am sorry if many of you misunderstood it like that!
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kairu reacted to Proist in LSPDFR 0.2 Delay Update - 13 JulyI'm positive it'll be released in exactly 7 hours from now.
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kairu got a reaction from Proist in LSPDFR 0.2 Delay Update - 13 JulyAgreed, sounds about right compared to the first release. I'm guessing between 7 and 8 though, just to be picky.
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kairu reacted to cp702 in LSPDFR 0.2 Delay Update - 13 JulyClearly, it should use ISO date format (YYYY-MM-DD), which is unambiguous.
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kairu reacted to salemviper in LSPDFR 0.2 Delay Update - 13 JulyHow about channeling that expressive energy away from demanding and toward donating instead...
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kairu reacted to FtDLulz in LSPDFR 0.2 Delay Update - 13 JulyAnd then there's a ton of plugins already out there if your experience gets a bit lack-luster. How some of these people waited for the GTA V PC release I have no idea.
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kairu got a reaction from thegreathah in LSPDFR 0.2 Delay Update - 13 JulyThe Summer Sale was terrible for GTA V sadly, the price was almost identical as far as I remember. Shark card included, but I still thought it was a stupid method to 'discount' the game.
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kairu reacted to Vonmere in LSPDFR 0.2 Delay Update - 13 JulySharing a cold beer with the devs
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kairu reacted to Sam in LSPDFR 0.2 Delay Update - 13 JulyIt should actually show up in your local format, based on your computer's date/time settings.
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kairu reacted to ShadowPro in LSPDFR 0.2 Delay Update - 13 JulyYou mean like this? xD Ever wonder where your backup is lol found their hiding spot LOL!
So when is the likely date we will be able to use 0.2? and can we get the release notes early so it gives us something to do in the mean time?
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kairu reacted to TheReus in LSPDFR 0.2 Delay Update - 13 JulyI can just imagine 0.2 gets released a few hours or maybe days before Rockstar comes out with a performance fix... And then we all have to wait... again...
Btw. Thanks for the information-update Sam! Please do it every day untill the golden day, (u know what I mean)
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kairu reacted to Sam in LSPDFR 0.2 Delay Update - 13 JulyTo follow on from the previous update I posted yesterday, we're still hard at work preparing LSPDFR 0.2 for release. At this time, it would appear that all issues caused by the latest update to GTA V have been resolved. Indeed, I spoke of the problem and its solution in more detail in the previous update regarding 0.2.
Unfortunately we're still experiencing issues with LSPDFR 0.2 which appear to be unrelated to the recent update and more of a problem with the modification itself. These are in the form of script crashes that some, but not all, have encountered during pursuit testing and this is something we've been looking in to. Unfortunately this seems to be quite a tricky problem to find as different users are experiencing different results. Nonetheless, I'm hopeful that we'll find the problem and resolve it relatively soon.
While LMS has been hard at work debugging most of our issues (both the ones caused by Rockstar's protections and ones of our own making), I've taken advantage of the extra time to add more polish to LSPDFR 0.2, and even introduce a new feature which I know will be very popular. To complement the police computer in a vehicle, here's a sneak peek of the equivalent system on foot:
Bear with us as we work this out. I guarantee you that LSPDFR 0.2 won't disappoint.