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Code 3 Callouts 1.2.1

(73 reviews)

3 Screenshots

Code 3 Callouts
"Attention all units, officer needs assistance. Shots fired. All available units, respond Code 3."

This is a plugin that I have been planning for ever since I started writing scripts for LSPDFR. Now that the LSPDFR API has come out, this idea has now become a reality!

The focus of this plugin is to create a realistic experience where the player needs to do some actual police work. Police work is not always about flicking on the lights and sirens and flying down the road at 100 MPH. Nor is it always about pulling out an AR-15 and emptying a clip on a suspect.

In fact, most of the time, police work is all about dealing with people. Hearing both sides of the story. Figure out who is lying, and who isn't. Sometimes you have a helping hand when you have an eyewitness, and sometimes not. Or sometimes you will get eyewitnesses who contradict one another. Bob says the bank robber's car was blue. Jane says the car was red. Turns out, Jane was on her cell phone, and wasn't paying attention. Oh, and Bob was in the bathroom, so he didn't actually see anything. You later find out that the car was actually green.

The first version has four different callout scenarios. Each will have their own degree of variation, so you will not have exactly the same situation every single time!

Code 3 Callouts is designed to work alongside other callout plugins, to create the most exciting and realistic experience possible.

It is YOUR job to determine what actually happened based on the evidence. Its time for your shift, Officer. Gear up, and move out.

Requirements

  • You MUST have the latest version of Rage Plugin Hook installed, as well as a legal copy of GTA V.
  • YOU MUST HAVE VERSION 0.39 (OR NEWER) OF THE RAGE PLUGIN HOOK!
  • This plugin has been tested on v757.4 of Grand Theft Auto V, but will work with newer versions.
  • You must have at least v0.3.1 of LSPDFR

Features

  • TEN different callout situations, each with their own varying scenarios.
  • Fully integrated dispatch audio, to create a realistic experience.
  • Requires the player to investigate each call, and do some actual police work to determine what ACTUALLY happened. Remember, just because someone called 911 to report something, does not mean that's precisely what happened.
  • Altered suspect behaviour based on the response of the officer
  • NEW - AMBIENT EVENTS!
  • NEW - INTEGRATION WITH LSPDFR COMPUTER+!

Credits

A very special thank you to...

  • @LukeD - Lots of helpful advice, and helping me get comfortable with the API! Plus working together to ensure our callouts can work alongside each other!
  • @FinKone - Same as above, plus testing and showcasing the plugin for me!
  • Erwi - For helping me out with some code issues!
  • @DCP1293, @LtFlash, and @Straysify - Testing earlier versions of Code 3 Callouts for me! Thanks a lot!
  • @Albo1125 - For graciously sharing some of his code with me, helping me out with the CAD popup windows, giving me the idea for the new suspect vehicle search logic, and for helping me testing this version!
  • @JFavignano and @Bayareabuggs - For being my guinea pigs... I MEAN testers, and giving me lots of useful feedback! Both of you have contributed a lot towards the success of this plugin, whether it be testing things for me, or just showcasing the callouts! Your guys' videos gave me lots of ideas for things to fix and improve!! :thumbsup:
  • @Zachary Houseknecht and @Polecat324 - Thanks a lot for showcasing the callouts, and for testing beta versions for me!! I really enjoy watching your videos!
  • @goigle - For giving me the idea of the Assault observation window...which in turn led me to think of the CAD popup idea! Thanks a lot!
  • @MulleDK19, along with all the other dev's on the RPH IRC channel - For being patient, and helping me out with code issues that I had difficulty with, plus testing things out for me!!
     
  • My sincerest apologies if I missed anyone!

Callouts

Most of these callouts are "Code 2" calls, meaning, they do NOT require a "Code 3", or "lights and sirens" response. Part of police work is to actually drive at normal speeds, and obeying traffic laws and red lights while driving to a call!

If you're stuck in a traffic jam, you can use your lights to get yourself through an intersection, and then resume driving normally. But be careful about using the siren...you don't want the suspect to know that you're coming, do you?

See the PDF documentation for more information on all of the callouts included.
 

Future Development

Follow this thread on the forum for future development plans!

http://www.lcpdfr.com/forums/topic/52452-rel-code-3-callouts-add-a-new-layer-of-realism-to-lspdfr-screenshotsvideo-added/ 

What's New in Version 1.2.1

Released

VERSION 1.2.1

  • Fixed a bug that would cause a crash when exiting a house during the Burglary callout
    • Callout can now only respawn one of the default/stock police vehicles; GTA V seems to block spawning of standalone vehicles for some reason
    • Thanks to @Ranger61 for reporting this bug
  • Fixed crash bugs in ambient events...wrapped all ambient events with error checking to ensure it does not happen again
  • Fixed a bug with the configuration logic that would cause the EnableDispatchStatusCheck value to be ignored
    • Thanks to @Thehurk and @Polecat324 for reporting this bug
    • Made the status check interval customizable, in case anyone wants to keep it enabled, but make it happen less often
    • Added an extra prompt when Dispatch calls for the player's status, reminding the player how to open the menu

VERSION 1.2.0

  • Updated Computer+ API reference for Computer+ v1.3.2
    • Computer+ v1.3.2 is now required for police computer integration
  • Fixed a bug where responses to Dispatch (via the shortcut keys) were not being recognized
  • Added more error checking to the 'Carjacking' and 'Stolen Vehicle' ambient events, to prevent crashes
  • If the player's vehicle gets deleted by GTA V during the Burglary call, a replacement vehicle will be spawned in the same spot

VERSION 1.1.0.1

  • Optional update
    • Small bug fix for potential crashing at the start of callouts.
    • Thanks to @ConstableSly for finding it!

VERSION 1.1.0

  • Plugin now requires RPH 0.39 in order to run
     
  • New, simplified automatic install process
     
  • Completely re-done INI configuration file (NOTE: Older INI files are not compatible!!)
    • Allows individual callouts to be disabled
    • Allows nearly all keybinds to be modified
    • Allows certain features to be disabled
       
  • Integration with Traffic Policer (Optional; requires v6.9.5.0+ of Traffic Policer)
     
  • Integration with LSPDFR Computer+ (Optional; requires v1.3.0+ of LSPDFR Computer+)
    • This is a very exciting addition to the LSPDFR world!
    • Callouts dispatched to the player will now be visible in the Computer+ interface!!
      • Even calls the player does not accept!
    • The player can view/read all of the details of the callout before responding, and all information is updated in real time, just like a real police computer!
    • The previous "CAD popup" (opened by CTRL+D) has been removed in favour of Computer+
       
  • Interaction menu
    • You can now observe/question subjects in more callouts (previously was only the Burglary call)
    • The menu now allows you to trigger any of my callouts on demand
    • The menu can now be opened at any time, with limited options available
       
  • [NEW!] Dispatch Status Check!
    • Periodically, Dispatch will call you to ask what your current status is. You can respond via the menu, or the INI file allows you to set up shortcut keys to answer dispatch with. (Two possible answers: "I'm OK", or "Help me!")
    • If you don't answer, Dispatch will assume that you are in trouble, and need immediate assistance!
    • This feature can be disabled via the INI if desired, but it is enabled by default
    • It is recommended that this feature be left on for realism
       
  • [NEW!] New Ambient Events!
    • I have added two new ambient events:
      • Person stealing a vehicle
      • Carjacking
    • NEW FEATURE - Dispatch will now receive a 911 call when an ambient event occurs, and you will hear the call being dispatched over the radio
      • There will not be any notification popups, like a normal callout. You will simply see a red transparent blip appear on your map for a few seconds, telling you the general area where the incident occurred. Its up to you to find the perpetrator, or maybe you got lucky and caught him in the act!
      • This feature is enabled by default, but can be turned off in the INI file (again, its recommended that it be left on)
  • Fixed a bug with the Observe Subject window that would crash LSPDFR
  • Added an 'objective' notification at the start of each callout
     
  • Person With a Firearm callout
    • This callout has been ripped apart, and much of the code has been re-written
    • You will now receive a description of the suspect, and its up to you to find them in a certain area
    • The search area will be updated periodically, just like the "Hit and Run" and "Police Impersonator" callouts
    • The "suspect" may also not be a suspect! (Play this call to find out what this means!)
      • Basically, don't open fire on them right away! You don't know who they might be!
    • This callout was re-done especially for you, @Polecat324! Thanks for the feedback in your video a few weeks ago! I'm sure you'll like this callout much more now!
  • Lastly, I want to apologize...I wanted to make some changes to the Burglary callout, and add some more variation to it. But I didn't get time to do it for this release. Next update, I promise!

User Feedback

Recommended Comments

DLM3

Members

3 hours ago, Stealth22 said:

The Computer+ issue is under investigation. None of the Computer+ developers have been able to reproduce the problem, however, so the cause is unknown at this time. 

Thanks for the heads-up!

So now when I play LSPD First Response, and when I get one of your callouts, it starts spamming other callouts from Code 3 Callouts. (My Callout Multiplier is currently set to 276).

For Example: Vicious Dog call is dispatched. Then milliseconds later it dispatches Backup Required (Domestics), Road Rage In Progress, Impaired Driver, etc.

Stealth22

Friends of LSPDFR Author

(edited)

1 hour ago, Explorer76 said:

So now when I play LSPD First Response, and when I get one of your callouts, it starts spamming other callouts from Code 3 Callouts. (My Callout Multiplier is currently set to 276).

For Example: Vicious Dog call is dispatched. Then milliseconds later it dispatches Backup Required (Domestics), Road Rage In Progress, Impaired Driver, etc.

Vicious dog isn't my callout. Make sure you're not holding the X key, as that forces a callout. And what exactly is a callout multiplier? 

Edited by Stealth22

Vampyre

Members

@Stealth22 Another crash log for you! Looks like another ambient event crash.

Spoiler

[7/10/2016 7:07:26 PM.437] Started new log on 7/10/2016 7:07:26 PM.437
[7/10/2016 7:07:26 PM.438] ====================================================================================================
[7/10/2016 7:07:26 PM.432] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/10/2016 7:07:26 PM.439] Log verbosity: Verbose
[7/10/2016 7:07:26 PM.440] Initializing input system
[7/10/2016 7:07:26 PM.443] Initializing game console
[7/10/2016 7:07:26 PM.448] Console key has been set to F4 (key code: 115)
[7/10/2016 7:07:26 PM.494] Initializing console variable "ConsoleScrollAmount".
[7/10/2016 7:07:26 PM.495] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/10/2016 7:07:26 PM.498] Read value: <null>
[7/10/2016 7:07:26 PM.498] Initializing console variable "SkipGameIntro".
[7/10/2016 7:07:26 PM.499] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[7/10/2016 7:07:26 PM.500] Read value: <null>
[7/10/2016 7:07:26 PM.500] Initializing console variable "DisableRenderVersionText".
[7/10/2016 7:07:26 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/10/2016 7:07:26 PM.503] Read value: True
[7/10/2016 7:07:26 PM.503] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/10/2016 7:07:26 PM.504] Initializing console variable "ConsoleKey".
[7/10/2016 7:07:26 PM.504] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/10/2016 7:07:26 PM.505] Read value: F4
[7/10/2016 7:07:26 PM.505] Setting value of console variable "ConsoleKey" to stored value.
[7/10/2016 7:07:26 PM.505] Console key has been set to F4 (key code: 115)
[7/10/2016 7:07:26 PM.505] Initializing console variable "PluginTimeoutThreshold".
[7/10/2016 7:07:26 PM.505] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/10/2016 7:07:26 PM.506] Read value: 10000
[7/10/2016 7:07:26 PM.506] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/10/2016 7:07:26 PM.506] Initializing console variable "AlwaysShowConsoleOutput".
[7/10/2016 7:07:26 PM.506] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/10/2016 7:07:26 PM.507] Read value: <null>
[7/10/2016 7:07:26 PM.507] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/10/2016 7:07:26 PM.507] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/10/2016 7:07:26 PM.508] Read value: False
[7/10/2016 7:07:26 PM.508] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/10/2016 7:07:26 PM.509] Initializing console variable "ShowOnScreenWarnings".
[7/10/2016 7:07:26 PM.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/10/2016 7:07:26 PM.510] Read value: <null>
[7/10/2016 7:07:26 PM.510] Console initialized
[7/10/2016 7:07:26 PM.510] Initializing forms manager
[7/10/2016 7:07:26 PM.512] Version: RAGE Plugin Hook v0.41.965.8352 PUBLIC ALPHA for Grand Theft Auto V
[7/10/2016 7:07:26 PM.517] ================ RAGE Plugin Hook ================
[7/10/2016 7:07:26 PM.520] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/10/2016 7:07:26 PM.522] Checking game support
[7/10/2016 7:07:26 PM.682] Product name: Grand Theft Auto V
[7/10/2016 7:07:26 PM.682] Product version: 1.0.757.4
[7/10/2016 7:07:26 PM.683] Is steam version: True
[7/10/2016 7:07:26 PM.684] Initializing DirectX
[7/10/2016 7:07:26 PM.685] Initializing Direct3D
[7/10/2016 7:07:26 PM.686] Loading C:\Windows\system32\d3d11.dll
[7/10/2016 7:07:26 PM.686] Loaded at 0x7FFEAB960000
[7/10/2016 7:07:26 PM.687] D3D11CreateDeviceAndSwapChain at 0x7FFEAB97A190
[7/10/2016 7:07:26 PM.687] Creating Direct3D 11 device and swap chain
[7/10/2016 7:07:26 PM.711] Attempting feature level 10_1
[7/10/2016 7:07:26 PM.733] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/10/2016 7:07:26 PM.748] Swap Chain created: 0x18D5D029860
[7/10/2016 7:07:26 PM.748] Swap Chain VTable: 0x18D5D029860
[7/10/2016 7:07:26 PM.749] Swap Chain VTable_2: 0x7FFEAB8A2D58
[7/10/2016 7:07:26 PM.749] 0x5756550350FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/10/2016 7:07:26 PM.749] D3D11Present: 0x7FFEAB8411A0
[7/10/2016 7:07:26 PM.749] D3D11ResizeBuffers: 0x7FFEAB859910
[7/10/2016 7:07:26 PM.750] D3D11ResizeTarget: 0x7FFEAB891F50
[7/10/2016 7:07:26 PM.750] D3D11SetFullscreenState: 0x7FFEAB859580
[7/10/2016 7:07:26 PM.759] Direct3D initialized
[7/10/2016 7:07:26 PM.759] Initialized DirectX
[7/10/2016 7:07:26 PM.759] Direct3D watcher thread spawned
[7/10/2016 7:07:26 PM.761] Detected Windows 10 Enterprise (64-bit) (10.0.10586.0)!
[7/10/2016 7:07:26 PM.803] Getting device
[7/10/2016 7:07:26 PM.803] Retrieved device
[7/10/2016 7:07:26 PM.804] Creating wrapper
[7/10/2016 7:07:26 PM.853] Wrapper created
[7/10/2016 7:07:26 PM.857] Effect created
[7/10/2016 7:07:26 PM.857] Creating buffer
[7/10/2016 7:07:26 PM.858] Created buffer
[7/10/2016 7:07:26 PM.858] Creating blend state
[7/10/2016 7:07:26 PM.858] Created blend state
[7/10/2016 7:07:26 PM.858] Done with creation
[7/10/2016 7:07:26 PM.887] Initializing texture system.
[7/10/2016 7:07:26 PM.888] Initializing texture system; phase 1
[7/10/2016 7:07:26 PM.888] Initializing texture system; phase 2
[7/10/2016 7:07:26 PM.894] Initializing texture system; phase 3
[7/10/2016 7:07:26 PM.894] Initializing texture system; phase 4
[7/10/2016 7:07:26 PM.902] Initializing texture system; phase 5
[7/10/2016 7:07:26 PM.904] Initializing texture system; phase 6
[7/10/2016 7:07:26 PM.905] Initializing texture system; phase 7
[7/10/2016 7:07:26 PM.907] Initializing texture system; phase 8
[7/10/2016 7:07:26 PM.909] Initializing texture system; phase 9
[7/10/2016 7:07:26 PM.910] Initializing texture system; phase 10
[7/10/2016 7:07:26 PM.913] Initializing texture system; phase 11
[7/10/2016 7:07:26 PM.913] Initializing texture system; phase 12
[7/10/2016 7:07:26 PM.915] Initializing texture system; phase 13
[7/10/2016 7:07:26 PM.915] Initializing texture system; phase 14
[7/10/2016 7:07:31 PM.760] Direct3D watcher thread ended
[7/10/2016 7:07:47 PM.579] LoadingScreenMsg: Initializing game support
[7/10/2016 7:07:47 PM.831] Initializing game support
[7/10/2016 7:07:48 PM.380] LoadingScreenMsg: Velocity limit removed
[7/10/2016 7:07:48 PM.632] Compatibility level: 0
[7/10/2016 7:07:48 PM.633] Supported version detected
[7/10/2016 7:07:48 PM.634] ==================================================
[7/10/2016 7:07:48 PM.634] LoadingScreenMsg: Patching code
[7/10/2016 7:07:48 PM.885] LoadingScreenMsg: Waiting for game initialization
[7/10/2016 7:07:49 PM.135] Waiting for game initialization
[7/10/2016 7:07:49 PM.237] LoadingScreenMsg: Initializing core
[7/10/2016 7:07:49 PM.488] Initializing hook
[7/10/2016 7:07:49 PM.488] LoadingScreenMsg: Completing interoperability
[7/10/2016 7:07:49 PM.740] Completing interoperability
[7/10/2016 7:07:49 PM.740] Initialization code 1.
[7/10/2016 7:07:49 PM.741] Initialization code 2.
[7/10/2016 7:07:49 PM.742] Initialization code 3.
[7/10/2016 7:07:49 PM.750] 1 Address: 0x00007FF79E566B9C
[7/10/2016 7:07:49 PM.750] Calling func 1
[7/10/2016 7:07:49 PM.765] 2 Address: 0x00007FF79F024316
[7/10/2016 7:07:49 PM.766] 3 Address: 0x00007FF79DB95D3E
[7/10/2016 7:07:49 PM.793] Address: 0x00007FF79F0242B4
[7/10/2016 7:07:49 PM.794] Unknown var: 0x00007FF79FF13B10
[7/10/2016 7:07:49 PM.794] Initialization code 4.
[7/10/2016 7:07:49 PM.795] Completing interoperability, phase 1
[7/10/2016 7:07:49 PM.795] Completing interoperability, phase 2
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 3
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 4
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 5
[7/10/2016 7:07:49 PM.797] Completing interoperability, phase 6
[7/10/2016 7:07:49 PM.797] Completing interoperability, phase 7
[7/10/2016 7:07:49 PM.797] LoadingScreenMsg: 
[7/10/2016 7:07:50 PM.048] LoadingScreenMsg: Loading Story Mode
[7/10/2016 7:08:04 PM.053] LoadingScreenMsg: Loading and Populating Game World
[7/10/2016 7:08:04 PM.303] LoadingScreenMsg: 
[7/10/2016 7:08:08 PM.653] Initializing console variable "IsDeveloperModeEnabled".
[7/10/2016 7:08:08 PM.654] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/10/2016 7:08:08 PM.655] Read value: False
[7/10/2016 7:08:08 PM.655] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/10/2016 7:08:08 PM.657] Initializing console variable "TimeScale".
[7/10/2016 7:08:08 PM.657] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/10/2016 7:08:08 PM.659] Read value: <null>
[7/10/2016 7:08:09 PM.894] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:09 PM.896] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:09 PM.897] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:11 PM.066] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:11 PM.068] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:11 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:12 PM.213] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:12 PM.215] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:12 PM.217] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:13 PM.373] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:13 PM.375] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:13 PM.376] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:14 PM.508] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:14 PM.510] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:14 PM.511] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:15 PM.663] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:15 PM.665] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:15 PM.666] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:16 PM.827] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:16 PM.829] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:16 PM.830] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:17 PM.964] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:17 PM.965] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:17 PM.966] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:19 PM.123] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:19 PM.125] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:19 PM.126] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:20 PM.378] ---------------------------------------------------------------------
[7/10/2016 7:08:20 PM.378] LSPD FIRST RESPONSE
[7/10/2016 7:08:20 PM.378] Version 0.3.1
[7/10/2016 7:08:20 PM.378] A G17 Media Modification
[7/10/2016 7:08:20 PM.378] - Developed by LMS & Sam
[7/10/2016 7:08:20 PM.378] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/10/2016 7:08:20 PM.378] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:08:20 PM.378] ---------------------------------------------------------------------
[7/10/2016 7:08:20 PM.378] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/10/2016 7:08:20 PM.378] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:08:20 PM.422] 
[7/10/2016 7:08:20 PM.537] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:08:20 PM.537] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:08:20 PM.539] Callouts: 250
[7/10/2016 7:08:20 PM.707] ==================================================
[7/10/2016 7:08:20 PM.707] [MoreControlV] Loading Plugin: MoreControlV.dll
[7/10/2016 7:08:20 PM.707] [MoreControlV] Developed By: LukeD
[7/10/2016 7:08:20 PM.712] [MoreControlV] Configuration file has loaded with 0 errors.
[7/10/2016 7:08:20 PM.712] [MoreControlV] A gamepad has been detected during intialization.
[7/10/2016 7:08:20 PM.717] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:08:20 PM.717] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[7/10/2016 7:08:20 PM.718] ==================================================
[7/10/2016 7:08:21 PM.073] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[7/10/2016 7:08:21 PM.186] [TRACE] Thread CopManager #1 initialized
[7/10/2016 7:08:34 PM.961] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[7/10/2016 7:08:35 PM.520] _____________________________________________________________________
[7/10/2016 7:08:35 PM.520]                                                  [PoliceToolbox! v3.0.4]
[7/10/2016 7:08:35 PM.521]                                             PoliceToolbox! 3.0.4 is loading.
[7/10/2016 7:08:35 PM.521] PoliceToolbox! is a script written by @DemNinjas.
[7/10/2016 7:08:35 PM.521] Version 3.0.4 - (07/01/2016) - installed.
[7/10/2016 7:08:35 PM.521] ---------------------------------------------------------------------------------------------------------
[7/10/2016 7:08:35 PM.799]                                    Have fun, officer Vampyre !
[7/10/2016 7:08:35 PM.799] ---------------------------------------------------------------------------------------------------------
[7/10/2016 7:09:23 PM.814] setting up new cop: null
[7/10/2016 7:09:23 PM.822] [TRACE] New ped recognized as cop
[7/10/2016 7:09:24 PM.347] setting up new cop: null
[7/10/2016 7:09:24 PM.347] [TRACE] New ped recognized as cop
[7/10/2016 7:10:17 PM.318] s_m_y_cop_01_white_full_01
[7/10/2016 7:10:17 PM.320] INIT
[7/10/2016 7:10:17 PM.335] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/10/2016 7:10:17 PM.353] LSPD First Response: AgencyCallouts, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.355] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.356] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.358] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.360] LSPD First Response: BetterEMS, Version=1.1.6032.42554, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.362] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.364] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.365] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.370] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.371] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.373] LSPD First Response: CustomBackupLocations, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.374] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.375] LSPD First Response: LSPDFR+, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.376] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.377] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.377] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.379] LSPD First Response: PolicingMDT, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.381] LSPD First Response: Pursuit Deterrence, Version=1.0.6034.21446, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.381] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.382] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.383] LSPD First Response: SWAT Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.385] LSPD First Response: Traffic Policer, Version=6.9.9.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.387] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.388] LSPD First Response: Creating plugin: AgencyCallouts.Main
[7/10/2016 7:10:17 PM.389] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.428] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.512] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.557] LSPD First Response: Creating plugin: u
[7/10/2016 7:10:17 PM.558] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/10/2016 7:10:17 PM.580] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[7/10/2016 7:10:17 PM.661] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/10/2016 7:10:17 PM.708] LSPD First Response: Creating plugin: APIExample.Main
[7/10/2016 7:10:17 PM.708] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[7/10/2016 7:10:17 PM.709] LSPD First Response: Creating plugin: i
[7/10/2016 7:10:17 PM.709] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/10/2016 7:10:17 PM.748] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.788] LSPD First Response: Creating plugin: PassiveRadar.Main
[7/10/2016 7:10:17 PM.790] LSPD First Response: Creating plugin: PolicePartner.Main
[7/10/2016 7:10:17 PM.807] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[7/10/2016 7:10:17 PM.815] LSPD First Response: Creating plugin: PoliceRadio.Main
[7/10/2016 7:10:17 PM.855] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[7/10/2016 7:10:17 PM.856] LSPD First Response: Creating plugin: Pursuit_Deterrence.Main
[7/10/2016 7:10:17 PM.869] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[7/10/2016 7:10:17 PM.870] LSPD First Response: Creating plugin: SearchWarrant.Main
[7/10/2016 7:10:17 PM.870] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[7/10/2016 7:10:17 PM.871] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.917] LSPD First Response: Creating Traffic Policer.Main.
[7/10/2016 7:10:17 PM.918] LSPD First Response: Done with Traffic Policer.Main.
[7/10/2016 7:10:17 PM.918] LSPD First Response: Creating plugin: Main
[7/10/2016 7:10:17 PM.935] LSPD First Response: [ALPR+] Reading settings from config file...
[7/10/2016 7:10:17 PM.935] LSPD First Response: [ALPR+] ToggleKey = F8
[7/10/2016 7:10:17 PM.949] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[7/10/2016 7:10:17 PM.949] LSPD First Response: Please go on duty to start Arrest Manager.
[7/10/2016 7:10:17 PM.950] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[7/10/2016 7:10:17 PM.950] LSPD First Response: Go on duty to start Assorted Callouts.
[7/10/2016 7:10:18 PM.393] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[7/10/2016 7:10:18 PM.393] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.394] LSPD First Response: [Better EMS]: Adding station point: in front
[7/10/2016 7:10:18 PM.419] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[7/10/2016 7:10:18 PM.420] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.420] LSPD First Response: [Better EMS]: Adding station point: inside bay
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: middle bay
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: right bay
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Loading station Davis hospital
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Adding station point: alley
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Adding station point: delivery
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Adding station point: spawn
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Adding station point: inside
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Adding station point: north 1
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north 2
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: middle mini
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 1
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 2
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 3
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Better EMS Version 1.1.6032.42554
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[7/10/2016 7:10:18 PM.440] LSPD First Response: [Better EMS]: Actual: 0.41.965.8352, expected: 0.41.965.8352
[7/10/2016 7:10:18 PM.440] LSPD First Response: "ragepluginhook.exe" version matches: True
[7/10/2016 7:10:18 PM.441] LSPD First Response: [Better EMS]: Actual: 0.3.38.5436, expected: 0.3.38.5436
[7/10/2016 7:10:18 PM.441] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/10/2016 7:10:18 PM.441] LSPD First Response: [Better EMS]: Actual: 1.4.1.0, expected: 1.4.1.0
[7/10/2016 7:10:18 PM.441] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/10/2016 7:10:18 PM.442] LSPD First Response: [Better EMS]: Actual: 2.1.6024.42576, expected: 2.1.0.0
[7/10/2016 7:10:18 PM.442] LSPD First Response: "ParksTools.dll" version matches: True
[7/10/2016 7:10:18 PM.443] LSPD First Response: Version check successful: everything is up to date
[7/10/2016 7:10:18 PM.444] LSPD First Response: ==================================================================
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Reading settings from configuration file
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[7/10/2016 7:10:18 PM.446] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.446] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.447] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.447] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[7/10/2016 7:10:18 PM.447] LSPD First Response: ==================================================================
[7/10/2016 7:10:18 PM.451] LSPD First Response: Code Red Callouts Plugin Loaded!
[7/10/2016 7:10:18 PM.455] LSPD First Response: Checking dependencies for custom backup
[7/10/2016 7:10:18 PM.457] LSPD First Response: "ragepluginhook.exe" version matches: False
[7/10/2016 7:10:18 PM.458] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/10/2016 7:10:18 PM.458] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/10/2016 7:10:18 PM.459] LSPD First Response: "ParksTools.dll" version matches: False
[7/10/2016 7:10:18 PM.459] LSPD First Response: Dependency versions do not match expected values!
[7/10/2016 7:10:18 PM.464] LSPD First Response: Loading Custom Backup Options
[7/10/2016 7:10:18 PM.466] LSPD First Response: Got settings: True
True
True
ARRIVAL
None
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
True
[7/10/2016 7:10:18 PM.467] LSPD First Response: Loaded Custom Backup Locations plugin
[7/10/2016 7:10:18 PM.472] LSPD First Response: [Keep Calm] Reading settings from config file...
[7/10/2016 7:10:18 PM.480] LSPD First Response: LSPDFR+ 1.0.0.0, developed by Albo1125, has been initialised.
[7/10/2016 7:10:18 PM.481] LSPD First Response: Go on duty to start LSPDFR+.
[7/10/2016 7:10:18 PM.484] LSPD First Response: Police Radio Loaded
[7/10/2016 7:10:18 PM.485] LSPD First Response: Pursuit Deterrence by tanu1215 1.0.6034.21446 has been initialised.
[7/10/2016 7:10:18 PM.485] LSPD First Response: Pursuit Deterrence - Go on Duty to Enable
[7/10/2016 7:10:18 PM.486] SAFER CHASES v1.5 LOADED
[7/10/2016 7:10:18 PM.488] LSPD First Response: SWAT Callouts by khorio 1.4.0.3 has been initialised.
[7/10/2016 7:10:18 PM.488] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[7/10/2016 7:10:18 PM.490] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is a newer version, this may cause problems.
[7/10/2016 7:10:18 PM.490] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[7/10/2016 7:10:18 PM.491] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[7/10/2016 7:10:18 PM.491] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[7/10/2016 7:10:18 PM.492] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[7/10/2016 7:10:18 PM.763] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[7/10/2016 7:10:18 PM.784] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[7/10/2016 7:10:18 PM.867] LSPD First Response: Traffic Policer 6.9.9.0, developed by Albo1125, has been initialised.
[7/10/2016 7:10:18 PM.867] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[7/10/2016 7:10:18 PM.868] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[7/10/2016 7:10:18 PM.869] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[7/10/2016 7:10:18 PM.870] LSPD First Response: We have 1 callouts registered
[7/10/2016 7:10:18 PM.871] LSPD First Response: CalloutManager initialized
[7/10/2016 7:10:18 PM.872] [TRACE] WorldEventManager: Allowing up to 2 events
[7/10/2016 7:10:18 PM.874] LSPD First Response: In traffic policer duty event handler: True
[7/10/2016 7:10:18 PM.881] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Traffic Policer
[7/10/2016 7:10:18 PM.887] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:18 PM.891] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:18 PM.892] LSPD First Response: Dependency check for Traffic Policer successful.
[7/10/2016 7:10:18 PM.894] LSPD First Response: Traffic Policer is not in beta.
[7/10/2016 7:10:18 PM.900] LSPD First Response: Traffic Policer.Mainloop started
[7/10/2016 7:10:18 PM.900] LSPD First Response: Loading Traffic Policer settings...
[7/10/2016 7:10:18 PM.924] LSPD First Response: Traffic Policer Officer Name overridden.
[7/10/2016 7:10:18 PM.926] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.926] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.927] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.927] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.932] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[7/10/2016 7:10:18 PM.935] LSPD First Response: Agency Callouts by Darkmyre activated for LSPD
[7/10/2016 7:10:18 PM.976] [TRACE] Thread Ambient #1 initialized
[7/10/2016 7:10:18 PM.997] [TRACE] Thread ArrestManager #1 initialized
[7/10/2016 7:10:19 PM.030] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Arrest Manager updates.
[7/10/2016 7:10:19 PM.034] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[7/10/2016 7:10:19 PM.035] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Assorted Callouts updates.
[7/10/2016 7:10:19 PM.038] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[7/10/2016 7:10:19 PM.052] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Traffic Policer updates.
[7/10/2016 7:10:19 PM.057] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[7/10/2016 7:10:19 PM.057] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for LSPDFR+ updates.
[7/10/2016 7:10:19 PM.062] LSPD First Response: Not checking for LSPDFR+ updates, disabled.
[7/10/2016 7:10:19 PM.093] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.094] ______________________________________________________________________________________________
[7/10/2016 7:10:19 PM.094] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[7/10/2016 7:10:19 PM.094] [Created by : FinKone]
[7/10/2016 7:10:19 PM.094] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[7/10/2016 7:10:19 PM.094] 
[7/10/2016 7:10:19 PM.095] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[7/10/2016 7:10:19 PM.096] Audio loaded...
[7/10/2016 7:10:19 PM.120] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[7/10/2016 7:10:19 PM.137] [TRACE] Thread WorldEventManager #1 initialized
[7/10/2016 7:10:19 PM.137] [TRACE] Thread PlayerChaseManager #1 initialized
[7/10/2016 7:10:19 PM.143] [TRACE] Thread TrafficControl #1 initialized
[7/10/2016 7:10:19 PM.145] LSPD First Response: Checking Albo1125.Common for updates.
[7/10/2016 7:10:19 PM.146] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[7/10/2016 7:10:19 PM.180] LSPD First Response: Traffic Policer Speed Checker started.
[7/10/2016 7:10:19 PM.274] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[7/10/2016 7:10:19 PM.274] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun
[7/10/2016 7:10:19 PM.279] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor
[7/10/2016 7:10:19 PM.283] LSPD First Response: [ALPR+] ALPR+ v1.0.0.0 has been loaded!
[7/10/2016 7:10:19 PM.287] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Arrest Manager
[7/10/2016 7:10:19 PM.288] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:19 PM.289] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.289] LSPD First Response: Dependency check for Arrest Manager successful.
[7/10/2016 7:10:19 PM.292] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Assorted Callouts
[7/10/2016 7:10:19 PM.292] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:19 PM.294] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.294] LSPD First Response: Dependency check for Assorted Callouts successful.
[7/10/2016 7:10:19 PM.298] LSPD First Response: Assorted Callouts is not in beta.
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:FBI2
[7/10/2016 7:10:19 PM.307] LSPD First Response: Adding unmarked police vehicle model:TACTAHOE
[7/10/2016 7:10:19 PM.310] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.312] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.312] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.330] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.342] LSPD First Response: Stores initialised
[7/10/2016 7:10:19 PM.344] LSPD First Response: [Better EMS]: Loading EMS settings
[7/10/2016 7:10:19 PM.344] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[7/10/2016 7:10:19 PM.345] LSPD First Response: [Better EMS]: Loaded Better EMS
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/10/2016 7:10:19 PM.347] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[7/10/2016 7:10:19 PM.347] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[7/10/2016 7:10:19 PM.347] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/10/2016 7:10:19 PM.367] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[7/10/2016 7:10:19 PM.381] LSPD First Response:

 Loading Code 3 Callouts...
[7/10/2016 7:10:19 PM.393] LSPD First Response: [Code 3 Callouts] Settings loaded
[7/10/2016 7:10:19 PM.393] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[7/10/2016 7:10:19 PM.399] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[7/10/2016 7:10:19 PM.399] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[7/10/2016 7:10:19 PM.400] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[7/10/2016 7:10:19 PM.400] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[7/10/2016 7:10:19 PM.400] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[7/10/2016 7:10:19 PM.400] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[7/10/2016 7:10:19 PM.401] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[7/10/2016 7:10:19 PM.401] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[7/10/2016 7:10:19 PM.401] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[7/10/2016 7:10:19 PM.401] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[7/10/2016 7:10:19 PM.402] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[7/10/2016 7:10:19 PM.402] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[7/10/2016 7:10:19 PM.402] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[7/10/2016 7:10:19 PM.402] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[7/10/2016 7:10:19 PM.403] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[7/10/2016 7:10:19 PM.403] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[7/10/2016 7:10:19 PM.403] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[7/10/2016 7:10:19 PM.403] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[7/10/2016 7:10:19 PM.404] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[7/10/2016 7:10:19 PM.404] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[7/10/2016 7:10:19 PM.404] LSPD First Response: [Code 3 Callouts] All callouts registered
[7/10/2016 7:10:19 PM.410] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[7/10/2016 7:10:19 PM.412] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[7/10/2016 7:10:19 PM.412] LSPD First Response: Successfully loaded LSPDFR Computer+.
[7/10/2016 7:10:19 PM.418] LSPD First Response: Going on duty with custom backup menu
[7/10/2016 7:10:19 PM.434] LSPD First Response: Loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.461] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.462] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.469] LSPD First Response: Parsed tasks to TASKS
[7/10/2016 7:10:19 PM.469] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.471] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.471] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.472] LSPD First Response: Finished loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.473] LSPD First Response: Loading backup region Noose HQ
[7/10/2016 7:10:19 PM.473] LSPD First Response: Found min peds: 2
[7/10/2016 7:10:19 PM.473] LSPD First Response: Found max peds: 4
[7/10/2016 7:10:19 PM.473] LSPD First Response: Parsed tasks to TASKS
[7/10/2016 7:10:19 PM.473] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.474] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.474] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.474] LSPD First Response: Finished loading backup region Noose HQ
[7/10/2016 7:10:19 PM.474] LSPD First Response: Loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.474] LSPD First Response: Found min peds: 2
[7/10/2016 7:10:19 PM.475] LSPD First Response: Found max peds: 4
[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed tasks to TASKS
[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.476] LSPD First Response: Finished loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.476] LSPD First Response: Loading backup region Parks
[7/10/2016 7:10:19 PM.476] LSPD First Response: Found min peds: 3
[7/10/2016 7:10:19 PM.476] LSPD First Response: Found max peds: 8
[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed tasks to TASKS
[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.478] LSPD First Response: Finished loading backup region Parks
[7/10/2016 7:10:19 PM.478] LSPD First Response: Loading backup region Parks
[7/10/2016 7:10:19 PM.478] LSPD First Response: Found vehicle set chance: 70
[7/10/2016 7:10:19 PM.478] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.479] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.479] LSPD First Response: Found chance: 80
[7/10/2016 7:10:19 PM.479] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.480] LSPD First Response: Found chance: 70
[7/10/2016 7:10:19 PM.480] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.480] LSPD First Response: Parsed hair to HAIR
[7/10/2016 7:10:19 PM.480] LSPD First Response: Parsed comp 2 to 2
[7/10/2016 7:10:19 PM.480] LSPD First Response: Found vehicle set chance: 30
[7/10/2016 7:10:19 PM.481] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.481] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.481] LSPD First Response: Found chance: 80
[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 70
[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.482] LSPD First Response: Finished loading backup region Parks
[7/10/2016 7:10:19 PM.483] LSPD First Response: Loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.483] LSPD First Response: Found min peds: 4
[7/10/2016 7:10:19 PM.483] LSPD First Response: Found max peds: 8
[7/10/2016 7:10:19 PM.483] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.485] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.485] LSPD First Response: Finished loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.485] LSPD First Response: Loading backup region Airport
[7/10/2016 7:10:19 PM.485] LSPD First Response: Found vehicle set chance: 50
[7/10/2016 7:10:19 PM.486] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.486] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.486] LSPD First Response: Found chance: 50
[7/10/2016 7:10:19 PM.486] LSPD First Response: Found chance: 50
[7/10/2016 7:10:19 PM.487] LSPD First Response: Found vehicle set chance: 50
[7/10/2016 7:10:19 PM.487] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.487] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.487] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 70
[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.489] LSPD First Response: Finished loading backup region Airport
[7/10/2016 7:10:19 PM.489] LSPD First Response: Loading backup region Ports
[7/10/2016 7:10:19 PM.489] LSPD First Response: Found vehicle set chance: 50
[7/10/2016 7:10:19 PM.489] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.490] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.490] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.490] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.490] LSPD First Response: Found vehicle set chance: 50
[7/10/2016 7:10:19 PM.491] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.491] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.491] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.491] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 70
[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.493] LSPD First Response: Finished loading backup region Ports
[7/10/2016 7:10:19 PM.493] LSPD First Response: Loading backup region NOOSE HQ
[7/10/2016 7:10:19 PM.493] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.493] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.494] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.494] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.494] LSPD First Response: Finished loading backup region NOOSE HQ
[7/10/2016 7:10:19 PM.494] LSPD First Response: Loading backup region High Crime Areas
[7/10/2016 7:10:19 PM.495] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.495] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.495] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.496] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.496] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.497] LSPD First Response: Parsed accessories to ACCESSORIES
[7/10/2016 7:10:19 PM.497] LSPD First Response: Parsed comp 3 to 3
[7/10/2016 7:10:19 PM.497] LSPD First Response: Finished loading backup region High Crime Areas
[7/10/2016 7:10:19 PM.498] LSPD First Response: Loading backup region Counties
[7/10/2016 7:10:19 PM.498] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.498] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.498] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.499] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.499] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.500] LSPD First Response: Found chance: 10
[7/10/2016 7:10:19 PM.500] LSPD First Response: Found chance: 70
[7/10/2016 7:10:19 PM.501] LSPD First Response: Found chance: 30
[7/10/2016 7:10:19 PM.501] LSPD First Response: Finished loading backup region Counties
[7/10/2016 7:10:19 PM.501] LSPD First Response: Loading backup region NOOSE HQ
[7/10/2016 7:10:19 PM.502] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.502] LSPD First Response: Found max peds: 2
[7/10/2016 7:10:19 PM.502] LSPD First Response: Found chance: 50
[7/10/2016 7:10:19 PM.502] LSPD First Response: Found chance: 50
[7/10/2016 7:10:19 PM.503] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.503] LSPD First Response: Parsed tex 1 to 1
[7/10/2016 7:10:19 PM.503] LSPD First Response: Finished loading backup region NOOSE HQ
[7/10/2016 7:10:19 PM.504] LSPD First Response: Loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.504] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.504] LSPD First Response: Found max peds: 1
[7/10/2016 7:10:19 PM.505] LSPD First Response: Finished loading backup region Fort Zancudo
[7/10/2016 7:10:19 PM.505] LSPD First Response: Loading backup region Ports
[7/10/2016 7:10:19 PM.505] LSPD First Response: Found min peds: 4
[7/10/2016 7:10:19 PM.505] LSPD First Response: Found max peds: 8
[7/10/2016 7:10:19 PM.506] LSPD First Response: Found chance: 40
[7/10/2016 7:10:19 PM.506] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.506] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.506] LSPD First Response: Parsed tex 1 to 1
[7/10/2016 7:10:19 PM.507] LSPD First Response: Finished loading backup region Ports
[7/10/2016 7:10:19 PM.507] LSPD First Response: Loading backup region Everywhere
[7/10/2016 7:10:19 PM.507] LSPD First Response: Found min peds: 6
[7/10/2016 7:10:19 PM.507] LSPD First Response: Found max peds: 8
[7/10/2016 7:10:19 PM.508] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.508] LSPD First Response: Found minr: 800
[7/10/2016 7:10:19 PM.508] LSPD First Response: Found maxr: 1500
[7/10/2016 7:10:19 PM.509] LSPD First Response: Found chance: 60
[7/10/2016 7:10:19 PM.509] LSPD First Response: Found minr: 300
[7/10/2016 7:10:19 PM.509] LSPD First Response: Found maxr: 500
[7/10/2016 7:10:19 PM.509] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.510] LSPD First Response: Found minr: 300
[7/10/2016 7:10:19 PM.510] LSPD First Response: Found maxr: 500
[7/10/2016 7:10:19 PM.510] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.510] LSPD First Response: Parsed tex 1 to 1
[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.512] LSPD First Response: Finished loading backup region Everywhere
[7/10/2016 7:10:19 PM.512] LSPD First Response: Loading backup region Everywhere
[7/10/2016 7:10:19 PM.517] LSPD First Response: Found new backup option, adding to list: Police Bike
[7/10/2016 7:10:19 PM.518] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.518] LSPD First Response: Found max peds: 1
[7/10/2016 7:10:19 PM.518] LSPD First Response: Parsed shirt to SHIRT
[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed pants to PANTS
[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.520] LSPD First Response: Finished loading backup region Everywhere
[7/10/2016 7:10:19 PM.520] LSPD First Response: Loading backup region Everywhere
[7/10/2016 7:10:19 PM.520] LSPD First Response: Found new backup option, adding to list: Riot Truck
[7/10/2016 7:10:19 PM.521] LSPD First Response: Found min peds: 6
[7/10/2016 7:10:19 PM.521] LSPD First Response: Found max peds: 10
[7/10/2016 7:10:19 PM.521] LSPD First Response: Found minr: 500
[7/10/2016 7:10:19 PM.521] LSPD First Response: Found maxr: 1000
[7/10/2016 7:10:19 PM.522] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.522] LSPD First Response: Parsed tex 1 to 1
[7/10/2016 7:10:19 PM.522] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10
[7/10/2016 7:10:19 PM.524] LSPD First Response: Finished loading backup region Everywhere
[7/10/2016 7:10:19 PM.524] LSPD First Response: Loading backup region Everywhere
[7/10/2016 7:10:19 PM.524] LSPD First Response: Found new backup option, adding to list: Fighter Jet
[7/10/2016 7:10:19 PM.524] LSPD First Response: Found min peds: 1
[7/10/2016 7:10:19 PM.525] LSPD First Response: Found max peds: 1
[7/10/2016 7:10:19 PM.525] LSPD First Response: Found minr: 1000
[7/10/2016 7:10:19 PM.525] LSPD First Response: Found maxr: 2000
[7/10/2016 7:10:19 PM.525] LSPD First Response: Found minr: 1000
[7/10/2016 7:10:19 PM.526] LSPD First Response: Found maxr: 2000
[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed tasks to TASKS
[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed comp 1 to 1
[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.527] LSPD First Response: Parsed comp 0 to 0
[7/10/2016 7:10:19 PM.527] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.527] LSPD First Response: Finished loading backup region Everywhere
[7/10/2016 7:10:19 PM.527] LSPD First Response: Loading backup region Everywhere
[7/10/2016 7:10:19 PM.528] LSPD First Response: Found new backup option, adding to list: Coast Guard
[7/10/2016 7:10:19 PM.528] LSPD First Response: Found min peds: 4
[7/10/2016 7:10:19 PM.528] LSPD First Response: Found max peds: 6
[7/10/2016 7:10:19 PM.528] LSPD First Response: Found minr: 50
[7/10/2016 7:10:19 PM.529] LSPD First Response: Found maxr: 100
[7/10/2016 7:10:19 PM.529] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.529] LSPD First Response: Found min peds: 4
[7/10/2016 7:10:19 PM.529] LSPD First Response: Found max peds: 6
[7/10/2016 7:10:19 PM.529] LSPD First Response: Found minr: 50
[7/10/2016 7:10:19 PM.530] LSPD First Response: Found maxr: 100
[7/10/2016 7:10:19 PM.530] LSPD First Response: Parsed decals to DECALS
[7/10/2016 7:10:19 PM.530] LSPD First Response: Parsed tex 1 to 1
[7/10/2016 7:10:19 PM.530] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.530] LSPD First Response: Found min peds: 4
[7/10/2016 7:10:19 PM.531] LSPD First Response: Found max peds: 6
[7/10/2016 7:10:19 PM.531] LSPD First Response: Found minr: 50
[7/10/2016 7:10:19 PM.531] LSPD First Response: Found maxr: 100
[7/10/2016 7:10:19 PM.531] LSPD First Response: Found chance: 80
[7/10/2016 7:10:19 PM.531] LSPD First Response: Found chance: 20
[7/10/2016 7:10:19 PM.532] LSPD First Response: Found chance of weapon: 100
[7/10/2016 7:10:19 PM.532] LSPD First Response: Finished loading backup region Everywhere
[7/10/2016 7:10:19 PM.538] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!
[7/10/2016 7:10:19 PM.540] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for LSPDFR+
[7/10/2016 7:10:19 PM.541] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:19 PM.542] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.542] LSPD First Response: Dependency check for LSPDFR+ successful.
[7/10/2016 7:10:19 PM.548] LSPD First Response: LSPDFR+ is not in beta.
[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad
[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity
[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery
[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup
[7/10/2016 7:10:19 PM.553] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods
[7/10/2016 7:10:19 PM.553] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist_Attack_2
[7/10/2016 7:10:19 PM.554] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA
[7/10/2016 7:10:19 PM.623] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[7/10/2016 7:10:19 PM.624] LSPD First Response: [Better EMS]: Launched the ems thing
[7/10/2016 7:10:20 PM.687] LSPD First Response: [Keep Calm] Keep Calm is up to date.
[7/10/2016 7:10:20 PM.695] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!
[7/10/2016 7:10:20 PM.709] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...
[7/10/2016 7:10:20 PM.743] LSPD First Response: Fiskey111Common Version: 1.1.0.0
[7/10/2016 7:10:20 PM.744] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[7/10/2016 7:10:20 PM.745] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[7/10/2016 7:10:20 PM.745] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111
[7/10/2016 7:10:20 PM.763] LSPD First Response: Albo1125.Common is up to date.
[7/10/2016 7:10:21 PM.763] LSPD First Response: TransportWorldDistricts info:
[7/10/2016 7:10:21 PM.793] LSPD First Response:
[7/10/2016 7:10:21 PM.796] World District: City
[7/10/2016 7:10:21 PM.796] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[7/10/2016 7:10:21 PM.797] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[7/10/2016 7:10:21 PM.797] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[7/10/2016 7:10:21 PM.823] LSPD First Response:
[7/10/2016 7:10:21 PM.823] World District: City
[7/10/2016 7:10:21 PM.823] Drivers:S_M_Y_COP_01
[7/10/2016 7:10:21 PM.823] Passengers:S_F_Y_COP_01
[7/10/2016 7:10:21 PM.824] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[7/10/2016 7:10:21 PM.856] LSPD First Response:
[7/10/2016 7:10:21 PM.856] World District: LosSantosCountryside
[7/10/2016 7:10:21 PM.857] Drivers:S_M_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.857] Passengers:S_F_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.857] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[7/10/2016 7:10:21 PM.890] LSPD First Response:
[7/10/2016 7:10:21 PM.891] World District: BlaineCounty
[7/10/2016 7:10:21 PM.891] Drivers:S_F_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.891] Passengers:S_M_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.891] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[7/10/2016 7:10:21 PM.892] LSPD First Response: Transportregion info:
[7/10/2016 7:10:21 PM.925] LSPD First Response:
[7/10/2016 7:10:21 PM.925] Zonename: East Vinewood
[7/10/2016 7:10:21 PM.926] Drivers:S_M_Y_COP_01
[7/10/2016 7:10:21 PM.926] Passengers:S_F_Y_COP_01
[7/10/2016 7:10:21 PM.926] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[7/10/2016 7:10:21 PM.958] LSPD First Response:
[7/10/2016 7:10:21 PM.959] Zonename: West Vinewood
[7/10/2016 7:10:21 PM.959] Drivers:S_F_Y_COP_01
[7/10/2016 7:10:21 PM.960] Passengers:S_M_Y_COP_01
[7/10/2016 7:10:21 PM.961] Vehsettings: Model: POLICETLivs: 0 Extras:
[7/10/2016 7:10:21 PM.990] LSPD First Response:
[7/10/2016 7:10:21 PM.991] Zonename: Sandy Shores
[7/10/2016 7:10:21 PM.991] Drivers:S_F_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.991] Passengers:S_M_Y_SHERIFF_01
[7/10/2016 7:10:21 PM.992] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[7/10/2016 7:10:22 PM.028] LSPD First Response:
[7/10/2016 7:10:22 PM.028] Zonename: Sandy Shores
[7/10/2016 7:10:22 PM.029] Drivers:S_M_Y_SHERIFF_01
[7/10/2016 7:10:22 PM.029] Passengers:S_F_Y_SHERIFF_01
[7/10/2016 7:10:22 PM.029] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[7/10/2016 7:10:23 PM.056] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts
[7/10/2016 7:10:23 PM.058] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/10/2016 7:10:25 PM.791] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.
[7/10/2016 7:10:25 PM.819] LSPD First Response: Emtpy items, clearing menu at index 1.
[7/10/2016 7:10:26 PM.068] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[7/10/2016 7:10:26 PM.073] Police Station Jail blips created.
[7/10/2016 7:10:37 PM.192] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer
[7/10/2016 7:10:37 PM.193] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/10/2016 7:11:01 PM.148] LSPD First Response: Creating BurnoutWhenStationary event
[7/10/2016 7:11:03 PM.478] LSPD First Response: Creating RevEngineWhenStationary event
[7/10/2016 7:11:07 PM.496] LSPD First Response: Creating Broken Down Vehicle Event
[7/10/2016 7:11:48 PM.784] [TRACE] It has been 89.9136812 seconds since the last callout
[7/10/2016 7:11:48 PM.786] LSPD First Response: Creating EMS
[7/10/2016 7:11:48 PM.788] [TRACE] Callout created:  #1
[7/10/2016 7:11:48 PM.793] LSPD First Response: CalloutCreated: Callout should be aborted
[7/10/2016 7:11:48 PM.794] LSPD First Response: EndCurrentCallout: Finishing...
[7/10/2016 7:11:48 PM.797] [TRACE] Instance cleaned ( #1)
[7/10/2016 7:11:58 PM.559] LSPD First Response: In Plate check
[7/10/2016 7:12:17 PM.984] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[7/10/2016 7:12:17 PM.985] [TRACE] Thread TrafficStop #1 initialized
[7/10/2016 7:12:18 PM.008] LSPD First Response: Adding traffic stop count - LSPDFR+
[7/10/2016 7:12:23 PM.625] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over
[7/10/2016 7:12:23 PM.630] LSPD First Response: Added ambient event fibers to cleanup
[7/10/2016 7:12:23 PM.630] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over
[7/10/2016 7:12:23 PM.642] LSPD First Response: Added ambient event fibers to cleanup
[7/10/2016 7:12:26 PM.158] LSPD First Response: Mimicking
[7/10/2016 7:12:33 PM.997] LSPD First Response: Mimicking
[7/10/2016 7:12:34 PM.299] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked
[7/10/2016 7:12:51 PM.451] LSPD First Response: Done mimicking
[7/10/2016 7:13:04 PM.054] [TRACE] Key down #1
[7/10/2016 7:13:04 PM.054] [TRACE] Key down #1.5
[7/10/2016 7:13:04 PM.054] CA: False
[7/10/2016 7:13:04 PM.054] AC: False
[7/10/2016 7:13:04 PM.054] [TRACE] Key down #2
[7/10/2016 7:13:04 PM.055] [TRACE] Ped #2
[7/10/2016 7:13:04 PM.055] [TRACE] Ped #3
[7/10/2016 7:13:15 PM.139] LSPD First Response: Playing kifflom
[7/10/2016 7:13:58 PM.346]  295441
[7/10/2016 7:14:01 PM.046] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[7/10/2016 7:14:01 PM.049] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[7/10/2016 7:14:01 PM.050] [TRACE] Instance cleaned (TrafficStop #1)
[7/10/2016 7:14:01 PM.050] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[7/10/2016 7:14:01 PM.061] [TRACE] Thread TrafficStop #1 has been shut down
[7/10/2016 7:14:01 PM.079] [TRACE] Thread PlayerArrest #1 initialized
[7/10/2016 7:14:02 PM.218] 7/10/2016 7:14:02 PM - released
[7/10/2016 7:14:03 PM.321] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[7/10/2016 7:14:03 PM.321] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[7/10/2016 7:14:03 PM.322] [TRACE] Instance cleaned (PlayerArrest #1)
[7/10/2016 7:14:03 PM.322] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[7/10/2016 7:14:03 PM.323] [TRACE] PlayerArrest #1 is aborting already
[7/10/2016 7:14:03 PM.354] [TRACE] Thread PlayerArrest #1 has been shut down
[7/10/2016 7:14:03 PM.354] [TRACE] Thread PlayerArrest #2 initialized
[7/10/2016 7:14:03 PM.949] LSPD First Response: Creating unroadworthy vehicle event
[7/10/2016 7:14:04 PM.618] LSPD First Response: Creating motorcyclist event
[7/10/2016 7:14:10 PM.014] LSPD First Response: Creating unroadworthy vehicle event
[7/10/2016 7:14:10 PM.088] Prompting Arresting
[7/10/2016 7:14:14 PM.391] LSPD First Response: Contains key after add
[7/10/2016 7:14:14 PM.391] LSPD First Response: Weapon Dropped
[7/10/2016 7:14:14 PM.392] LSPD First Response: LSPDFR+ Ped arrested
[7/10/2016 7:14:16 PM.155] LSPD First Response: Creating drunk driver event
[7/10/2016 7:14:18 PM.692] LSPD First Response: Creating No Brake Lights event
[7/10/2016 7:14:19 PM.666] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #1
[7/10/2016 7:14:19 PM.666] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[7/10/2016 7:14:19 PM.666] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[7/10/2016 7:14:19 PM.666] [TRACE] Instance cleaned (PlayerArrest #2)
[7/10/2016 7:14:19 PM.667] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[7/10/2016 7:14:19 PM.667] [TRACE] PlayerSuspectTransport #1 received control over ped
[7/10/2016 7:14:19 PM.667] [TRACE] PlayerArrest #2 is aborting already
[7/10/2016 7:14:19 PM.699] [TRACE] Thread PlayerArrest #2 has been shut down
[7/10/2016 7:14:19 PM.700] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[7/10/2016 7:14:19 PM.701] [TRACE] Thread PlayerSuspectTransport #1 initialized
[7/10/2016 7:14:21 PM.302] LSPD First Response: Creating unroadworthy vehicle event
[7/10/2016 7:14:23 PM.564] LSPD First Response: Creating drunk driver event
[7/10/2016 7:14:24 PM.167] LSPD First Response: Creating RevEngineWhenStationary event
[7/10/2016 7:14:25 PM.707] LSPD First Response: Creating RevEngineWhenStationary event
[7/10/2016 7:14:28 PM.436] LSPD First Response: Creating stolen vehicle event
[7/10/2016 7:15:09 PM.279] LSPD First Response: Creating RevEngineWhenStationary event
[7/10/2016 7:15:11 PM.145] LSPD First Response: Creating BurnoutWhenStationary event
[7/10/2016 7:15:16 PM.352] LSPD First Response: Creating No Brake Lights event
[7/10/2016 7:15:21 PM.754] LSPD First Response: Creating Street Race Event
[7/10/2016 7:15:53 PM.059] LSPD First Response: Added ambient event fibers to cleanup
[7/10/2016 7:16:03 PM.170] LSPD First Response: Creating drunk driver event
[7/10/2016 7:16:03 PM.370] LSPD First Response: Creating drunk driver event
[7/10/2016 7:16:03 PM.767] LSPD First Response: Creating BurnoutWhenStationary event
[7/10/2016 7:16:06 PM.707] LSPD First Response: Creating No Brake Lights event
[7/10/2016 7:16:11 PM.643] LSPD First Response: Creating drunk driver event
[7/10/2016 7:16:19 PM.465] LSPD First Response: 
[7/10/2016 7:16:19 PM.465] LSPD First Response: ==============================
[7/10/2016 7:16:19 PM.466] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/10/2016 7:16:19 PM.466] LSPD First Response: ------------------------------
[7/10/2016 7:16:19 PM.466] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[7/10/2016 7:16:19 PM.467] LSPD First Response: ------------------------------
[7/10/2016 7:16:19 PM.467] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/10/2016 7:16:19 PM.467] LSPD First Response: Exception message: Operation is not valid because the specified  Stealth.Plugins.Code3Callouts.Models.Peds.Suspect is invalid.
[7/10/2016 7:16:19 PM.467] LSPD First Response: ------------------------------
[7/10/2016 7:16:19 PM.468] LSPD First Response: Inner exceptions:
[7/10/2016 7:16:19 PM.468] LSPD First Response: ------------------------------
[7/10/2016 7:16:19 PM.468] LSPD First Response: Stack trace:
[7/10/2016 7:16:19 PM.468] LSPD First Response: at Rage.Entity.get_Position()
[7/10/2016 7:16:19 PM.469] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()
[7/10/2016 7:16:19 PM.469] at Rage.GameFiber.Main()
[7/10/2016 7:16:19 PM.469] LSPD First Response: ==============================
[7/10/2016 7:16:19 PM.470] LSPD First Response: 
[7/10/2016 7:16:20 PM.723] LSPD First Response: All signs removed
[7/10/2016 7:17:37 PM.016] 
[7/10/2016 7:17:37 PM.017] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/10/2016 7:17:38 PM.154] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:17:38 PM.155] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:17:38 PM.156] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:17:38 PM.195] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/10/2016 7:17:38 PM.430] ---------------------------------------------------------------------
[7/10/2016 7:17:38 PM.430] LSPD FIRST RESPONSE
[7/10/2016 7:17:38 PM.430] Version 0.3.1
[7/10/2016 7:17:38 PM.430] A G17 Media Modification
[7/10/2016 7:17:38 PM.430] - Developed by LMS & Sam
[7/10/2016 7:17:38 PM.430] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/10/2016 7:17:38 PM.430] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:17:38 PM.430] ---------------------------------------------------------------------
[7/10/2016 7:17:38 PM.430] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/10/2016 7:17:38 PM.430] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:17:38 PM.478] s_m_y_cop_01_white_full_01
[7/10/2016 7:17:38 PM.588] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:17:38 PM.588] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:17:38 PM.590] Callouts: 250
[7/10/2016 7:17:38 PM.797] [TRACE] Thread CopManager #1 initialized
 

 

4 hours ago, Stealth22 said:

Vicious dog isn't my callout. Make sure you're not holding the X key, as that forces a callout. And what exactly is a callout multiplier? 

@Stealth22 Oh, well I justed used Vicious Dog as an example. And I use Police Radio SelectKey as X, thanks for letting me know. And Callout Multiplier is located in your LSPDFR folder (located in Grand Theft Auto V main directory), then when you go to LSPDFR Configurator you'll see Preload Models and Callout Multiplier. Callouts multiplier is where is you'll get more callouts than usually and you can set it to a specific number, the high the number the more callouts you'll get.

Stealth22

Friends of LSPDFR Author

Well, my callouts don't start each other, so I can almost guarantee that you're spamming the X key. 

4 hours ago, Vampyre said:

@Stealth22 Another crash log for you! Looks like another ambient event crash.

  Reveal hidden contents

[7/10/2016 7:07:26 PM.437] Started new log on 7/10/2016 7:07:26 PM.437
[7/10/2016 7:07:26 PM.438] ====================================================================================================
[7/10/2016 7:07:26 PM.432] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/10/2016 7:07:26 PM.439] Log verbosity: Verbose
[7/10/2016 7:07:26 PM.440] Initializing input system
[7/10/2016 7:07:26 PM.443] Initializing game console
[7/10/2016 7:07:26 PM.448] Console key has been set to F4 (key code: 115)
[7/10/2016 7:07:26 PM.494] Initializing console variable "ConsoleScrollAmount".
[7/10/2016 7:07:26 PM.495] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/10/2016 7:07:26 PM.498] Read value: <null>
[7/10/2016 7:07:26 PM.498] Initializing console variable "SkipGameIntro".
[7/10/2016 7:07:26 PM.499] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[7/10/2016 7:07:26 PM.500] Read value: <null>
[7/10/2016 7:07:26 PM.500] Initializing console variable "DisableRenderVersionText".
[7/10/2016 7:07:26 PM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/10/2016 7:07:26 PM.503] Read value: True
[7/10/2016 7:07:26 PM.503] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/10/2016 7:07:26 PM.504] Initializing console variable "ConsoleKey".
[7/10/2016 7:07:26 PM.504] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/10/2016 7:07:26 PM.505] Read value: F4
[7/10/2016 7:07:26 PM.505] Setting value of console variable "ConsoleKey" to stored value.
[7/10/2016 7:07:26 PM.505] Console key has been set to F4 (key code: 115)
[7/10/2016 7:07:26 PM.505] Initializing console variable "PluginTimeoutThreshold".
[7/10/2016 7:07:26 PM.505] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/10/2016 7:07:26 PM.506] Read value: 10000
[7/10/2016 7:07:26 PM.506] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/10/2016 7:07:26 PM.506] Initializing console variable "AlwaysShowConsoleOutput".
[7/10/2016 7:07:26 PM.506] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/10/2016 7:07:26 PM.507] Read value: <null>
[7/10/2016 7:07:26 PM.507] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/10/2016 7:07:26 PM.507] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/10/2016 7:07:26 PM.508] Read value: False
[7/10/2016 7:07:26 PM.508] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/10/2016 7:07:26 PM.509] Initializing console variable "ShowOnScreenWarnings".
[7/10/2016 7:07:26 PM.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/10/2016 7:07:26 PM.510] Read value: <null>
[7/10/2016 7:07:26 PM.510] Console initialized
[7/10/2016 7:07:26 PM.510] Initializing forms manager
[7/10/2016 7:07:26 PM.512] Version: RAGE Plugin Hook v0.41.965.8352 PUBLIC ALPHA for Grand Theft Auto V
[7/10/2016 7:07:26 PM.517] ================ RAGE Plugin Hook ================
[7/10/2016 7:07:26 PM.520] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/10/2016 7:07:26 PM.522] Checking game support
[7/10/2016 7:07:26 PM.682] Product name: Grand Theft Auto V
[7/10/2016 7:07:26 PM.682] Product version: 1.0.757.4
[7/10/2016 7:07:26 PM.683] Is steam version: True
[7/10/2016 7:07:26 PM.684] Initializing DirectX
[7/10/2016 7:07:26 PM.685] Initializing Direct3D
[7/10/2016 7:07:26 PM.686] Loading C:\Windows\system32\d3d11.dll
[7/10/2016 7:07:26 PM.686] Loaded at 0x7FFEAB960000
[7/10/2016 7:07:26 PM.687] D3D11CreateDeviceAndSwapChain at 0x7FFEAB97A190
[7/10/2016 7:07:26 PM.687] Creating Direct3D 11 device and swap chain
[7/10/2016 7:07:26 PM.711] Attempting feature level 10_1
[7/10/2016 7:07:26 PM.733] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/10/2016 7:07:26 PM.748] Swap Chain created: 0x18D5D029860
[7/10/2016 7:07:26 PM.748] Swap Chain VTable: 0x18D5D029860
[7/10/2016 7:07:26 PM.749] Swap Chain VTable_2: 0x7FFEAB8A2D58
[7/10/2016 7:07:26 PM.749] 0x5756550350FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/10/2016 7:07:26 PM.749] D3D11Present: 0x7FFEAB8411A0
[7/10/2016 7:07:26 PM.749] D3D11ResizeBuffers: 0x7FFEAB859910
[7/10/2016 7:07:26 PM.750] D3D11ResizeTarget: 0x7FFEAB891F50
[7/10/2016 7:07:26 PM.750] D3D11SetFullscreenState: 0x7FFEAB859580
[7/10/2016 7:07:26 PM.759] Direct3D initialized
[7/10/2016 7:07:26 PM.759] Initialized DirectX
[7/10/2016 7:07:26 PM.759] Direct3D watcher thread spawned
[7/10/2016 7:07:26 PM.761] Detected Windows 10 Enterprise (64-bit) (10.0.10586.0)!
[7/10/2016 7:07:26 PM.803] Getting device
[7/10/2016 7:07:26 PM.803] Retrieved device
[7/10/2016 7:07:26 PM.804] Creating wrapper
[7/10/2016 7:07:26 PM.853] Wrapper created
[7/10/2016 7:07:26 PM.857] Effect created
[7/10/2016 7:07:26 PM.857] Creating buffer
[7/10/2016 7:07:26 PM.858] Created buffer
[7/10/2016 7:07:26 PM.858] Creating blend state
[7/10/2016 7:07:26 PM.858] Created blend state
[7/10/2016 7:07:26 PM.858] Done with creation
[7/10/2016 7:07:26 PM.887] Initializing texture system.
[7/10/2016 7:07:26 PM.888] Initializing texture system; phase 1
[7/10/2016 7:07:26 PM.888] Initializing texture system; phase 2
[7/10/2016 7:07:26 PM.894] Initializing texture system; phase 3
[7/10/2016 7:07:26 PM.894] Initializing texture system; phase 4
[7/10/2016 7:07:26 PM.902] Initializing texture system; phase 5
[7/10/2016 7:07:26 PM.904] Initializing texture system; phase 6
[7/10/2016 7:07:26 PM.905] Initializing texture system; phase 7
[7/10/2016 7:07:26 PM.907] Initializing texture system; phase 8
[7/10/2016 7:07:26 PM.909] Initializing texture system; phase 9
[7/10/2016 7:07:26 PM.910] Initializing texture system; phase 10
[7/10/2016 7:07:26 PM.913] Initializing texture system; phase 11
[7/10/2016 7:07:26 PM.913] Initializing texture system; phase 12
[7/10/2016 7:07:26 PM.915] Initializing texture system; phase 13
[7/10/2016 7:07:26 PM.915] Initializing texture system; phase 14
[7/10/2016 7:07:31 PM.760] Direct3D watcher thread ended
[7/10/2016 7:07:47 PM.579] LoadingScreenMsg: Initializing game support
[7/10/2016 7:07:47 PM.831] Initializing game support
[7/10/2016 7:07:48 PM.380] LoadingScreenMsg: Velocity limit removed
[7/10/2016 7:07:48 PM.632] Compatibility level: 0
[7/10/2016 7:07:48 PM.633] Supported version detected
[7/10/2016 7:07:48 PM.634] ==================================================
[7/10/2016 7:07:48 PM.634] LoadingScreenMsg: Patching code
[7/10/2016 7:07:48 PM.885] LoadingScreenMsg: Waiting for game initialization
[7/10/2016 7:07:49 PM.135] Waiting for game initialization
[7/10/2016 7:07:49 PM.237] LoadingScreenMsg: Initializing core
[7/10/2016 7:07:49 PM.488] Initializing hook
[7/10/2016 7:07:49 PM.488] LoadingScreenMsg: Completing interoperability
[7/10/2016 7:07:49 PM.740] Completing interoperability
[7/10/2016 7:07:49 PM.740] Initialization code 1.
[7/10/2016 7:07:49 PM.741] Initialization code 2.
[7/10/2016 7:07:49 PM.742] Initialization code 3.
[7/10/2016 7:07:49 PM.750] 1 Address: 0x00007FF79E566B9C
[7/10/2016 7:07:49 PM.750] Calling func 1
[7/10/2016 7:07:49 PM.765] 2 Address: 0x00007FF79F024316
[7/10/2016 7:07:49 PM.766] 3 Address: 0x00007FF79DB95D3E
[7/10/2016 7:07:49 PM.793] Address: 0x00007FF79F0242B4
[7/10/2016 7:07:49 PM.794] Unknown var: 0x00007FF79FF13B10
[7/10/2016 7:07:49 PM.794] Initialization code 4.
[7/10/2016 7:07:49 PM.795] Completing interoperability, phase 1
[7/10/2016 7:07:49 PM.795] Completing interoperability, phase 2
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 3
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 4
[7/10/2016 7:07:49 PM.796] Completing interoperability, phase 5
[7/10/2016 7:07:49 PM.797] Completing interoperability, phase 6
[7/10/2016 7:07:49 PM.797] Completing interoperability, phase 7
[7/10/2016 7:07:49 PM.797] LoadingScreenMsg: 
[7/10/2016 7:07:50 PM.048] LoadingScreenMsg: Loading Story Mode
[7/10/2016 7:08:04 PM.053] LoadingScreenMsg: Loading and Populating Game World
[7/10/2016 7:08:04 PM.303] LoadingScreenMsg: 
[7/10/2016 7:08:08 PM.653] Initializing console variable "IsDeveloperModeEnabled".
[7/10/2016 7:08:08 PM.654] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/10/2016 7:08:08 PM.655] Read value: False
[7/10/2016 7:08:08 PM.655] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/10/2016 7:08:08 PM.657] Initializing console variable "TimeScale".
[7/10/2016 7:08:08 PM.657] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/10/2016 7:08:08 PM.659] Read value: <null>
[7/10/2016 7:08:09 PM.894] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:09 PM.896] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:09 PM.897] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:11 PM.066] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:11 PM.068] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:11 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:12 PM.213] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:12 PM.215] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:12 PM.217] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:13 PM.373] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:13 PM.375] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:13 PM.376] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:14 PM.508] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:14 PM.510] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:14 PM.511] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:15 PM.663] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:15 PM.665] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:15 PM.666] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:16 PM.827] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:16 PM.829] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:16 PM.830] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:17 PM.964] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:17 PM.965] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:17 PM.966] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:19 PM.123] <UNLOADED PLUGIN>: Initializing input system
[7/10/2016 7:08:19 PM.125] <UNLOADED PLUGIN>: Initializing game console
[7/10/2016 7:08:19 PM.126] <UNLOADED PLUGIN>: Initializing forms manager
[7/10/2016 7:08:20 PM.378] ---------------------------------------------------------------------
[7/10/2016 7:08:20 PM.378] LSPD FIRST RESPONSE
[7/10/2016 7:08:20 PM.378] Version 0.3.1
[7/10/2016 7:08:20 PM.378] A G17 Media Modification
[7/10/2016 7:08:20 PM.378] - Developed by LMS & Sam
[7/10/2016 7:08:20 PM.378] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/10/2016 7:08:20 PM.378] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:08:20 PM.378] ---------------------------------------------------------------------
[7/10/2016 7:08:20 PM.378] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/10/2016 7:08:20 PM.378] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/10/2016 7:08:20 PM.422] 
[7/10/2016 7:08:20 PM.537] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:08:20 PM.537] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/10/2016 7:08:20 PM.539] Callouts: 250
[7/10/2016 7:08:20 PM.707] ==================================================
[7/10/2016 7:08:20 PM.707] [MoreControlV] Loading Plugin: MoreControlV.dll
[7/10/2016 7:08:20 PM.707] [MoreControlV] Developed By: LukeD
[7/10/2016 7:08:20 PM.712] [MoreControlV] Configuration file has loaded with 0 errors.
[7/10/2016 7:08:20 PM.712] [MoreControlV] A gamepad has been detected during intialization.
[7/10/2016 7:08:20 PM.717] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:08:20 PM.717] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[7/10/2016 7:08:20 PM.718] ==================================================
[7/10/2016 7:08:21 PM.073] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[7/10/2016 7:08:21 PM.186] [TRACE] Thread CopManager #1 initialized
[7/10/2016 7:08:34 PM.961] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[7/10/2016 7:08:35 PM.520] _____________________________________________________________________
[7/10/2016 7:08:35 PM.520]                                                  [PoliceToolbox! v3.0.4]
[7/10/2016 7:08:35 PM.521]                                             PoliceToolbox! 3.0.4 is loading.
[7/10/2016 7:08:35 PM.521] PoliceToolbox! is a script written by @DemNinjas.
[7/10/2016 7:08:35 PM.521] Version 3.0.4 - (07/01/2016) - installed.
[7/10/2016 7:08:35 PM.521] ---------------------------------------------------------------------------------------------------------
[7/10/2016 7:08:35 PM.799]                                    Have fun, officer Vampyre !
[7/10/2016 7:08:35 PM.799] ---------------------------------------------------------------------------------------------------------
[7/10/2016 7:09:23 PM.814] setting up new cop: null
[7/10/2016 7:09:23 PM.822] [TRACE] New ped recognized as cop
[7/10/2016 7:09:24 PM.347] setting up new cop: null
[7/10/2016 7:09:24 PM.347] [TRACE] New ped recognized as cop
[7/10/2016 7:10:17 PM.318] s_m_y_cop_01_white_full_01
[7/10/2016 7:10:17 PM.320] INIT
[7/10/2016 7:10:17 PM.335] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/10/2016 7:10:17 PM.353] LSPD First Response: AgencyCallouts, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.355] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.356] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.358] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.360] LSPD First Response: BetterEMS, Version=1.1.6032.42554, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.362] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.364] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.365] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.370] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.371] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.373] LSPD First Response: CustomBackupLocations, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.374] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.375] LSPD First Response: LSPDFR+, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.376] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.377] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.377] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.379] LSPD First Response: PolicingMDT, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.381] LSPD First Response: Pursuit Deterrence, Version=1.0.6034.21446, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.381] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.382] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.383] LSPD First Response: SWAT Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.385] LSPD First Response: Traffic Policer, Version=6.9.9.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.387] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/10/2016 7:10:17 PM.388] LSPD First Response: Creating plugin: AgencyCallouts.Main
[7/10/2016 7:10:17 PM.389] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.428] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.512] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.557] LSPD First Response: Creating plugin: u
[7/10/2016 7:10:17 PM.558] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/10/2016 7:10:17 PM.580] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[7/10/2016 7:10:17 PM.661] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/10/2016 7:10:17 PM.708] LSPD First Response: Creating plugin: APIExample.Main
[7/10/2016 7:10:17 PM.708] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[7/10/2016 7:10:17 PM.709] LSPD First Response: Creating plugin: i
[7/10/2016 7:10:17 PM.709] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/10/2016 7:10:17 PM.748] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.788] LSPD First Response: Creating plugin: PassiveRadar.Main
[7/10/2016 7:10:17 PM.790] LSPD First Response: Creating plugin: PolicePartner.Main
[7/10/2016 7:10:17 PM.807] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[7/10/2016 7:10:17 PM.815] LSPD First Response: Creating plugin: PoliceRadio.Main
[7/10/2016 7:10:17 PM.855] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[7/10/2016 7:10:17 PM.856] LSPD First Response: Creating plugin: Pursuit_Deterrence.Main
[7/10/2016 7:10:17 PM.869] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[7/10/2016 7:10:17 PM.870] LSPD First Response: Creating plugin: SearchWarrant.Main
[7/10/2016 7:10:17 PM.870] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[7/10/2016 7:10:17 PM.871] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/10/2016 7:10:17 PM.917] LSPD First Response: Creating Traffic Policer.Main.
[7/10/2016 7:10:17 PM.918] LSPD First Response: Done with Traffic Policer.Main.
[7/10/2016 7:10:17 PM.918] LSPD First Response: Creating plugin: Main
[7/10/2016 7:10:17 PM.935] LSPD First Response: [ALPR+] Reading settings from config file...
[7/10/2016 7:10:17 PM.935] LSPD First Response: [ALPR+] ToggleKey = F8
[7/10/2016 7:10:17 PM.949] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[7/10/2016 7:10:17 PM.949] LSPD First Response: Please go on duty to start Arrest Manager.
[7/10/2016 7:10:17 PM.950] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[7/10/2016 7:10:17 PM.950] LSPD First Response: Go on duty to start Assorted Callouts.
[7/10/2016 7:10:18 PM.393] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[7/10/2016 7:10:18 PM.393] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.394] LSPD First Response: [Better EMS]: Adding station point: in front
[7/10/2016 7:10:18 PM.419] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[7/10/2016 7:10:18 PM.420] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.420] LSPD First Response: [Better EMS]: Adding station point: inside bay
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: middle bay
[7/10/2016 7:10:18 PM.421] LSPD First Response: [Better EMS]: Adding station point: right bay
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Loading station Davis hospital
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[7/10/2016 7:10:18 PM.422] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[7/10/2016 7:10:18 PM.423] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.424] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[7/10/2016 7:10:18 PM.425] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.426] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/10/2016 7:10:18 PM.427] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.428] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.429] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.430] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[7/10/2016 7:10:18 PM.431] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Adding station point: alley
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[7/10/2016 7:10:18 PM.432] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Adding station point: delivery
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Station has delivery zone
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Adding station point: spawn
[7/10/2016 7:10:18 PM.433] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Adding station point: inside
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/10/2016 7:10:18 PM.434] LSPD First Response: [Better EMS]: Adding station point: north 1
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north 2
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: middle mini
[7/10/2016 7:10:18 PM.435] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 1
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 2
[7/10/2016 7:10:18 PM.436] LSPD First Response: [Better EMS]: Adding station point: south 3
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Better EMS Version 1.1.6032.42554
[7/10/2016 7:10:18 PM.438] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[7/10/2016 7:10:18 PM.440] LSPD First Response: [Better EMS]: Actual: 0.41.965.8352, expected: 0.41.965.8352
[7/10/2016 7:10:18 PM.440] LSPD First Response: "ragepluginhook.exe" version matches: True
[7/10/2016 7:10:18 PM.441] LSPD First Response: [Better EMS]: Actual: 0.3.38.5436, expected: 0.3.38.5436
[7/10/2016 7:10:18 PM.441] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/10/2016 7:10:18 PM.441] LSPD First Response: [Better EMS]: Actual: 1.4.1.0, expected: 1.4.1.0
[7/10/2016 7:10:18 PM.441] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/10/2016 7:10:18 PM.442] LSPD First Response: [Better EMS]: Actual: 2.1.6024.42576, expected: 2.1.0.0
[7/10/2016 7:10:18 PM.442] LSPD First Response: "ParksTools.dll" version matches: True
[7/10/2016 7:10:18 PM.443] LSPD First Response: Version check successful: everything is up to date
[7/10/2016 7:10:18 PM.444] LSPD First Response: ==================================================================
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Reading settings from configuration file
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[7/10/2016 7:10:18 PM.444] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[7/10/2016 7:10:18 PM.446] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.446] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.447] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/10/2016 7:10:18 PM.447] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[7/10/2016 7:10:18 PM.447] LSPD First Response: ==================================================================
[7/10/2016 7:10:18 PM.451] LSPD First Response: Code Red Callouts Plugin Loaded!
[7/10/2016 7:10:18 PM.455] LSPD First Response: Checking dependencies for custom backup
[7/10/2016 7:10:18 PM.457] LSPD First Response: "ragepluginhook.exe" version matches: False
[7/10/2016 7:10:18 PM.458] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/10/2016 7:10:18 PM.458] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/10/2016 7:10:18 PM.459] LSPD First Response: "ParksTools.dll" version matches: False
[7/10/2016 7:10:18 PM.459] LSPD First Response: Dependency versions do not match expected values!
[7/10/2016 7:10:18 PM.464] LSPD First Response: Loading Custom Backup Options
[7/10/2016 7:10:18 PM.466] LSPD First Response: Got settings: True
True
True
ARRIVAL
None
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
True
[7/10/2016 7:10:18 PM.467] LSPD First Response: Loaded Custom Backup Locations plugin
[7/10/2016 7:10:18 PM.472] LSPD First Response: [Keep Calm] Reading settings from config file...
[7/10/2016 7:10:18 PM.480] LSPD First Response: LSPDFR+ 1.0.0.0, developed by Albo1125, has been initialised.
[7/10/2016 7:10:18 PM.481] LSPD First Response: Go on duty to start LSPDFR+.
[7/10/2016 7:10:18 PM.484] LSPD First Response: Police Radio Loaded
[7/10/2016 7:10:18 PM.485] LSPD First Response: Pursuit Deterrence by tanu1215 1.0.6034.21446 has been initialised.
[7/10/2016 7:10:18 PM.485] LSPD First Response: Pursuit Deterrence - Go on Duty to Enable
[7/10/2016 7:10:18 PM.486] SAFER CHASES v1.5 LOADED
[7/10/2016 7:10:18 PM.488] LSPD First Response: SWAT Callouts by khorio 1.4.0.3 has been initialised.
[7/10/2016 7:10:18 PM.488] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[7/10/2016 7:10:18 PM.490] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is a newer version, this may cause problems.
[7/10/2016 7:10:18 PM.490] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[7/10/2016 7:10:18 PM.491] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[7/10/2016 7:10:18 PM.491] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[7/10/2016 7:10:18 PM.492] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[7/10/2016 7:10:18 PM.763] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[7/10/2016 7:10:18 PM.784] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[7/10/2016 7:10:18 PM.867] LSPD First Response: Traffic Policer 6.9.9.0, developed by Albo1125, has been initialised.
[7/10/2016 7:10:18 PM.867] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[7/10/2016 7:10:18 PM.868] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[7/10/2016 7:10:18 PM.869] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[7/10/2016 7:10:18 PM.870] LSPD First Response: We have 1 callouts registered
[7/10/2016 7:10:18 PM.871] LSPD First Response: CalloutManager initialized
[7/10/2016 7:10:18 PM.872] [TRACE] WorldEventManager: Allowing up to 2 events
[7/10/2016 7:10:18 PM.874] LSPD First Response: In traffic policer duty event handler: True
[7/10/2016 7:10:18 PM.881] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Traffic Policer
[7/10/2016 7:10:18 PM.887] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:18 PM.891] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:18 PM.892] LSPD First Response: Dependency check for Traffic Policer successful.
[7/10/2016 7:10:18 PM.894] LSPD First Response: Traffic Policer is not in beta.
[7/10/2016 7:10:18 PM.900] LSPD First Response: Traffic Policer.Mainloop started
[7/10/2016 7:10:18 PM.900] LSPD First Response: Loading Traffic Policer settings...
[7/10/2016 7:10:18 PM.924] LSPD First Response: Traffic Policer Officer Name overridden.
[7/10/2016 7:10:18 PM.926] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.926] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.927] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.927] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:18 PM.932] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[7/10/2016 7:10:18 PM.935] LSPD First Response: Agency Callouts by Darkmyre activated for LSPD
[7/10/2016 7:10:18 PM.976] [TRACE] Thread Ambient #1 initialized
[7/10/2016 7:10:18 PM.997] [TRACE] Thread ArrestManager #1 initialized
[7/10/2016 7:10:19 PM.030] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Arrest Manager updates.
[7/10/2016 7:10:19 PM.034] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[7/10/2016 7:10:19 PM.035] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Assorted Callouts updates.
[7/10/2016 7:10:19 PM.038] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[7/10/2016 7:10:19 PM.052] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Traffic Policer updates.
[7/10/2016 7:10:19 PM.057] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[7/10/2016 7:10:19 PM.057] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for LSPDFR+ updates.
[7/10/2016 7:10:19 PM.062] LSPD First Response: Not checking for LSPDFR+ updates, disabled.
[7/10/2016 7:10:19 PM.093] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.094] ______________________________________________________________________________________________
[7/10/2016 7:10:19 PM.094] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[7/10/2016 7:10:19 PM.094] [Created by : FinKone]
[7/10/2016 7:10:19 PM.094] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[7/10/2016 7:10:19 PM.094] 
[7/10/2016 7:10:19 PM.095] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[7/10/2016 7:10:19 PM.096] Audio loaded...
[7/10/2016 7:10:19 PM.120] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[7/10/2016 7:10:19 PM.137] [TRACE] Thread WorldEventManager #1 initialized
[7/10/2016 7:10:19 PM.137] [TRACE] Thread PlayerChaseManager #1 initialized
[7/10/2016 7:10:19 PM.143] [TRACE] Thread TrafficControl #1 initialized
[7/10/2016 7:10:19 PM.145] LSPD First Response: Checking Albo1125.Common for updates.
[7/10/2016 7:10:19 PM.146] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[7/10/2016 7:10:19 PM.180] LSPD First Response: Traffic Policer Speed Checker started.
[7/10/2016 7:10:19 PM.274] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[7/10/2016 7:10:19 PM.274] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[7/10/2016 7:10:19 PM.275] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[7/10/2016 7:10:19 PM.276] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty
[7/10/2016 7:10:19 PM.277] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport
[7/10/2016 7:10:19 PM.278] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun
[7/10/2016 7:10:19 PM.279] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor
[7/10/2016 7:10:19 PM.283] LSPD First Response: [ALPR+] ALPR+ v1.0.0.0 has been loaded!
[7/10/2016 7:10:19 PM.287] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Arrest Manager
[7/10/2016 7:10:19 PM.288] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:19 PM.289] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.289] LSPD First Response: Dependency check for Arrest Manager successful.
[7/10/2016 7:10:19 PM.292] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Assorted Callouts
[7/10/2016 7:10:19 PM.292] LSPD First Response: GAME VERSION: 1.0.757.4
[7/10/2016 7:10:19 PM.294] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/10/2016 7:10:19 PM.294] LSPD First Response: Dependency check for Assorted Callouts successful.
[7/10/2016 7:10:19 PM.298] LSPD First Response: Assorted Callouts is not in beta.
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[7/10/2016 7:10:19 PM.306] LSPD First Response: Adding unmarked police vehicle model:FBI2
[7/10/2016 7:10:19 PM.307] LSPD First Response: Adding unmarked police vehicle model:TACTAHOE
[7/10/2016 7:10:19 PM.310] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.311] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.312] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.312] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.330] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.331] LSPD First Response: Registering callout ????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.332] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/10/2016 7:10:19 PM.342] LSPD First Response: Stores initialised
[7/10/2016 7:10:19 PM.344] LSPD First Response: [Better EMS]: Loading EMS settings
[7/10/2016 7:10:19 PM.344] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[7/10/2016 7:10:19 PM.345] LSPD First Response: [Better EMS]: Loaded Better EMS
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/10/2016 7:10:19 PM.346] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/10/2016 7:10:19 PM.347] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[7/10/2016 7:10:19 PM.347] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[7/10/2016 7:10:19 PM.347] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/10/2016 7:10:19 PM.367] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[7/10/2016 7:10:19 PM.381] LSPD First Response:



 Loading Code 3 Callouts...

			[7/10/2016 7:10:19 PM.393] LSPD First Response: [Code 3 Callouts] Settings loaded

			[7/10/2016 7:10:19 PM.393] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0

			[7/10/2016 7:10:19 PM.399] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault

			[7/10/2016 7:10:19 PM.399] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault

			[7/10/2016 7:10:19 PM.400] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic

			[7/10/2016 7:10:19 PM.400] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic

			[7/10/2016 7:10:19 PM.400] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary

			[7/10/2016 7:10:19 PM.400] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress

			[7/10/2016 7:10:19 PM.401] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun

			[7/10/2016 7:10:19 PM.401] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run

			[7/10/2016 7:10:19 PM.401] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson

			[7/10/2016 7:10:19 PM.401] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person

			[7/10/2016 7:10:19 PM.402] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon

			[7/10/2016 7:10:19 PM.402] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm

			[7/10/2016 7:10:19 PM.402] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver

			[7/10/2016 7:10:19 PM.402] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver

			[7/10/2016 7:10:19 PM.403] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator

			[7/10/2016 7:10:19 PM.403] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator

			[7/10/2016 7:10:19 PM.403] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage

			[7/10/2016 7:10:19 PM.403] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress

			[7/10/2016 7:10:19 PM.404] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble

			[7/10/2016 7:10:19 PM.404] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble

			[7/10/2016 7:10:19 PM.404] LSPD First Response: [Code 3 Callouts] All callouts registered

			[7/10/2016 7:10:19 PM.410] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker

			[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck

			[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure

			[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog

			[7/10/2016 7:10:19 PM.411] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay

			[7/10/2016 7:10:19 PM.412] LSPD First Response: Registering callout APIExample.Callouts.PanicButton

			[7/10/2016 7:10:19 PM.412] LSPD First Response: Successfully loaded LSPDFR Computer+.

			[7/10/2016 7:10:19 PM.418] LSPD First Response: Going on duty with custom backup menu

			[7/10/2016 7:10:19 PM.434] LSPD First Response: Loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.461] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.462] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.469] LSPD First Response: Parsed tasks to TASKS

			[7/10/2016 7:10:19 PM.469] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.471] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.471] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.472] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.473] LSPD First Response: Loading backup region Noose HQ

			[7/10/2016 7:10:19 PM.473] LSPD First Response: Found min peds: 2

			[7/10/2016 7:10:19 PM.473] LSPD First Response: Found max peds: 4

			[7/10/2016 7:10:19 PM.473] LSPD First Response: Parsed tasks to TASKS

			[7/10/2016 7:10:19 PM.473] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.474] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.474] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.474] LSPD First Response: Finished loading backup region Noose HQ

			[7/10/2016 7:10:19 PM.474] LSPD First Response: Loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.474] LSPD First Response: Found min peds: 2

			[7/10/2016 7:10:19 PM.475] LSPD First Response: Found max peds: 4

			[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed tasks to TASKS

			[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.475] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.476] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.476] LSPD First Response: Loading backup region Parks

			[7/10/2016 7:10:19 PM.476] LSPD First Response: Found min peds: 3

			[7/10/2016 7:10:19 PM.476] LSPD First Response: Found max peds: 8

			[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed tasks to TASKS

			[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.477] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.478] LSPD First Response: Finished loading backup region Parks

			[7/10/2016 7:10:19 PM.478] LSPD First Response: Loading backup region Parks

			[7/10/2016 7:10:19 PM.478] LSPD First Response: Found vehicle set chance: 70

			[7/10/2016 7:10:19 PM.478] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.479] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.479] LSPD First Response: Found chance: 80

			[7/10/2016 7:10:19 PM.479] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.480] LSPD First Response: Found chance: 70

			[7/10/2016 7:10:19 PM.480] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.480] LSPD First Response: Parsed hair to HAIR

			[7/10/2016 7:10:19 PM.480] LSPD First Response: Parsed comp 2 to 2

			[7/10/2016 7:10:19 PM.480] LSPD First Response: Found vehicle set chance: 30

			[7/10/2016 7:10:19 PM.481] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.481] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.481] LSPD First Response: Found chance: 80

			[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 70

			[7/10/2016 7:10:19 PM.482] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.482] LSPD First Response: Finished loading backup region Parks

			[7/10/2016 7:10:19 PM.483] LSPD First Response: Loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.483] LSPD First Response: Found min peds: 4

			[7/10/2016 7:10:19 PM.483] LSPD First Response: Found max peds: 8

			[7/10/2016 7:10:19 PM.483] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.484] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.485] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.485] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.485] LSPD First Response: Loading backup region Airport

			[7/10/2016 7:10:19 PM.485] LSPD First Response: Found vehicle set chance: 50

			[7/10/2016 7:10:19 PM.486] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.486] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.486] LSPD First Response: Found chance: 50

			[7/10/2016 7:10:19 PM.486] LSPD First Response: Found chance: 50

			[7/10/2016 7:10:19 PM.487] LSPD First Response: Found vehicle set chance: 50

			[7/10/2016 7:10:19 PM.487] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.487] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.487] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 70

			[7/10/2016 7:10:19 PM.488] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.489] LSPD First Response: Finished loading backup region Airport

			[7/10/2016 7:10:19 PM.489] LSPD First Response: Loading backup region Ports

			[7/10/2016 7:10:19 PM.489] LSPD First Response: Found vehicle set chance: 50

			[7/10/2016 7:10:19 PM.489] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.490] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.490] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.490] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.490] LSPD First Response: Found vehicle set chance: 50

			[7/10/2016 7:10:19 PM.491] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.491] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.491] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.491] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 70

			[7/10/2016 7:10:19 PM.492] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.493] LSPD First Response: Finished loading backup region Ports

			[7/10/2016 7:10:19 PM.493] LSPD First Response: Loading backup region NOOSE HQ

			[7/10/2016 7:10:19 PM.493] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.493] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.494] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.494] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.494] LSPD First Response: Finished loading backup region NOOSE HQ

			[7/10/2016 7:10:19 PM.494] LSPD First Response: Loading backup region High Crime Areas

			[7/10/2016 7:10:19 PM.495] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.495] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.495] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.496] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.496] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.497] LSPD First Response: Parsed accessories to ACCESSORIES

			[7/10/2016 7:10:19 PM.497] LSPD First Response: Parsed comp 3 to 3

			[7/10/2016 7:10:19 PM.497] LSPD First Response: Finished loading backup region High Crime Areas

			[7/10/2016 7:10:19 PM.498] LSPD First Response: Loading backup region Counties

			[7/10/2016 7:10:19 PM.498] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.498] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.498] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.499] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.499] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.500] LSPD First Response: Found chance: 10

			[7/10/2016 7:10:19 PM.500] LSPD First Response: Found chance: 70

			[7/10/2016 7:10:19 PM.501] LSPD First Response: Found chance: 30

			[7/10/2016 7:10:19 PM.501] LSPD First Response: Finished loading backup region Counties

			[7/10/2016 7:10:19 PM.501] LSPD First Response: Loading backup region NOOSE HQ

			[7/10/2016 7:10:19 PM.502] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.502] LSPD First Response: Found max peds: 2

			[7/10/2016 7:10:19 PM.502] LSPD First Response: Found chance: 50

			[7/10/2016 7:10:19 PM.502] LSPD First Response: Found chance: 50

			[7/10/2016 7:10:19 PM.503] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.503] LSPD First Response: Parsed tex 1 to 1

			[7/10/2016 7:10:19 PM.503] LSPD First Response: Finished loading backup region NOOSE HQ

			[7/10/2016 7:10:19 PM.504] LSPD First Response: Loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.504] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.504] LSPD First Response: Found max peds: 1

			[7/10/2016 7:10:19 PM.505] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/10/2016 7:10:19 PM.505] LSPD First Response: Loading backup region Ports

			[7/10/2016 7:10:19 PM.505] LSPD First Response: Found min peds: 4

			[7/10/2016 7:10:19 PM.505] LSPD First Response: Found max peds: 8

			[7/10/2016 7:10:19 PM.506] LSPD First Response: Found chance: 40

			[7/10/2016 7:10:19 PM.506] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.506] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.506] LSPD First Response: Parsed tex 1 to 1

			[7/10/2016 7:10:19 PM.507] LSPD First Response: Finished loading backup region Ports

			[7/10/2016 7:10:19 PM.507] LSPD First Response: Loading backup region Everywhere

			[7/10/2016 7:10:19 PM.507] LSPD First Response: Found min peds: 6

			[7/10/2016 7:10:19 PM.507] LSPD First Response: Found max peds: 8

			[7/10/2016 7:10:19 PM.508] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.508] LSPD First Response: Found minr: 800

			[7/10/2016 7:10:19 PM.508] LSPD First Response: Found maxr: 1500

			[7/10/2016 7:10:19 PM.509] LSPD First Response: Found chance: 60

			[7/10/2016 7:10:19 PM.509] LSPD First Response: Found minr: 300

			[7/10/2016 7:10:19 PM.509] LSPD First Response: Found maxr: 500

			[7/10/2016 7:10:19 PM.509] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.510] LSPD First Response: Found minr: 300

			[7/10/2016 7:10:19 PM.510] LSPD First Response: Found maxr: 500

			[7/10/2016 7:10:19 PM.510] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.510] LSPD First Response: Parsed tex 1 to 1

			[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.511] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.512] LSPD First Response: Finished loading backup region Everywhere

			[7/10/2016 7:10:19 PM.512] LSPD First Response: Loading backup region Everywhere

			[7/10/2016 7:10:19 PM.517] LSPD First Response: Found new backup option, adding to list: Police Bike

			[7/10/2016 7:10:19 PM.518] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.518] LSPD First Response: Found max peds: 1

			[7/10/2016 7:10:19 PM.518] LSPD First Response: Parsed shirt to SHIRT

			[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed pants to PANTS

			[7/10/2016 7:10:19 PM.519] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.520] LSPD First Response: Finished loading backup region Everywhere

			[7/10/2016 7:10:19 PM.520] LSPD First Response: Loading backup region Everywhere

			[7/10/2016 7:10:19 PM.520] LSPD First Response: Found new backup option, adding to list: Riot Truck

			[7/10/2016 7:10:19 PM.521] LSPD First Response: Found min peds: 6

			[7/10/2016 7:10:19 PM.521] LSPD First Response: Found max peds: 10

			[7/10/2016 7:10:19 PM.521] LSPD First Response: Found minr: 500

			[7/10/2016 7:10:19 PM.521] LSPD First Response: Found maxr: 1000

			[7/10/2016 7:10:19 PM.522] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.522] LSPD First Response: Parsed tex 1 to 1

			[7/10/2016 7:10:19 PM.522] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.523] LSPD First Response: Found chance of weapon: 10

			[7/10/2016 7:10:19 PM.524] LSPD First Response: Finished loading backup region Everywhere

			[7/10/2016 7:10:19 PM.524] LSPD First Response: Loading backup region Everywhere

			[7/10/2016 7:10:19 PM.524] LSPD First Response: Found new backup option, adding to list: Fighter Jet

			[7/10/2016 7:10:19 PM.524] LSPD First Response: Found min peds: 1

			[7/10/2016 7:10:19 PM.525] LSPD First Response: Found max peds: 1

			[7/10/2016 7:10:19 PM.525] LSPD First Response: Found minr: 1000

			[7/10/2016 7:10:19 PM.525] LSPD First Response: Found maxr: 2000

			[7/10/2016 7:10:19 PM.525] LSPD First Response: Found minr: 1000

			[7/10/2016 7:10:19 PM.526] LSPD First Response: Found maxr: 2000

			[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed tasks to TASKS

			[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed comp 1 to 1

			[7/10/2016 7:10:19 PM.526] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.527] LSPD First Response: Parsed comp 0 to 0

			[7/10/2016 7:10:19 PM.527] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.527] LSPD First Response: Finished loading backup region Everywhere

			[7/10/2016 7:10:19 PM.527] LSPD First Response: Loading backup region Everywhere

			[7/10/2016 7:10:19 PM.528] LSPD First Response: Found new backup option, adding to list: Coast Guard

			[7/10/2016 7:10:19 PM.528] LSPD First Response: Found min peds: 4

			[7/10/2016 7:10:19 PM.528] LSPD First Response: Found max peds: 6

			[7/10/2016 7:10:19 PM.528] LSPD First Response: Found minr: 50

			[7/10/2016 7:10:19 PM.529] LSPD First Response: Found maxr: 100

			[7/10/2016 7:10:19 PM.529] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.529] LSPD First Response: Found min peds: 4

			[7/10/2016 7:10:19 PM.529] LSPD First Response: Found max peds: 6

			[7/10/2016 7:10:19 PM.529] LSPD First Response: Found minr: 50

			[7/10/2016 7:10:19 PM.530] LSPD First Response: Found maxr: 100

			[7/10/2016 7:10:19 PM.530] LSPD First Response: Parsed decals to DECALS

			[7/10/2016 7:10:19 PM.530] LSPD First Response: Parsed tex 1 to 1

			[7/10/2016 7:10:19 PM.530] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.530] LSPD First Response: Found min peds: 4

			[7/10/2016 7:10:19 PM.531] LSPD First Response: Found max peds: 6

			[7/10/2016 7:10:19 PM.531] LSPD First Response: Found minr: 50

			[7/10/2016 7:10:19 PM.531] LSPD First Response: Found maxr: 100

			[7/10/2016 7:10:19 PM.531] LSPD First Response: Found chance: 80

			[7/10/2016 7:10:19 PM.531] LSPD First Response: Found chance: 20

			[7/10/2016 7:10:19 PM.532] LSPD First Response: Found chance of weapon: 100

			[7/10/2016 7:10:19 PM.532] LSPD First Response: Finished loading backup region Everywhere

			[7/10/2016 7:10:19 PM.538] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!

			[7/10/2016 7:10:19 PM.540] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for LSPDFR+

			[7/10/2016 7:10:19 PM.541] LSPD First Response: GAME VERSION: 1.0.757.4

			[7/10/2016 7:10:19 PM.542] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41

			[7/10/2016 7:10:19 PM.542] LSPD First Response: Dependency check for LSPDFR+ successful.

			[7/10/2016 7:10:19 PM.548] LSPD First Response: LSPDFR+ is not in beta.

			[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad

			[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity

			[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery

			[7/10/2016 7:10:19 PM.552] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup

			[7/10/2016 7:10:19 PM.553] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods

			[7/10/2016 7:10:19 PM.553] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist_Attack_2

			[7/10/2016 7:10:19 PM.554] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA

			[7/10/2016 7:10:19 PM.623] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!

			[7/10/2016 7:10:19 PM.624] LSPD First Response: [Better EMS]: Launched the ems thing

			[7/10/2016 7:10:20 PM.687] LSPD First Response: [Keep Calm] Keep Calm is up to date.

			[7/10/2016 7:10:20 PM.695] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!

			[7/10/2016 7:10:20 PM.709] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...

			[7/10/2016 7:10:20 PM.743] LSPD First Response: Fiskey111Common Version: 1.1.0.0

			[7/10/2016 7:10:20 PM.744] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/

			[7/10/2016 7:10:20 PM.745] LSPD First Response: MDT & Police Notebook Loaded Successfully!

			[7/10/2016 7:10:20 PM.745] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111

			[7/10/2016 7:10:20 PM.763] LSPD First Response: Albo1125.Common is up to date.

			[7/10/2016 7:10:21 PM.763] LSPD First Response: TransportWorldDistricts info:

			[7/10/2016 7:10:21 PM.793] LSPD First Response:

			[7/10/2016 7:10:21 PM.796] World District: City

			[7/10/2016 7:10:21 PM.796] Drivers:S_F_Y_COP_01 S_M_Y_COP_01

			[7/10/2016 7:10:21 PM.797] Passengers:S_M_Y_COP_01 S_F_Y_COP_01

			[7/10/2016 7:10:21 PM.797] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:

			[7/10/2016 7:10:21 PM.823] LSPD First Response:

			[7/10/2016 7:10:21 PM.823] World District: City

			[7/10/2016 7:10:21 PM.823] Drivers:S_M_Y_COP_01

			[7/10/2016 7:10:21 PM.823] Passengers:S_F_Y_COP_01

			[7/10/2016 7:10:21 PM.824] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:

			[7/10/2016 7:10:21 PM.856] LSPD First Response:

			[7/10/2016 7:10:21 PM.856] World District: LosSantosCountryside

			[7/10/2016 7:10:21 PM.857] Drivers:S_M_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.857] Passengers:S_F_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.857] Vehsettings: Model: SHERIFF2Livs: -1 Extras:

			[7/10/2016 7:10:21 PM.890] LSPD First Response:

			[7/10/2016 7:10:21 PM.891] World District: BlaineCounty

			[7/10/2016 7:10:21 PM.891] Drivers:S_F_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.891] Passengers:S_M_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.891] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4

			[7/10/2016 7:10:21 PM.892] LSPD First Response: Transportregion info:

			[7/10/2016 7:10:21 PM.925] LSPD First Response:

			[7/10/2016 7:10:21 PM.925] Zonename: East Vinewood

			[7/10/2016 7:10:21 PM.926] Drivers:S_M_Y_COP_01

			[7/10/2016 7:10:21 PM.926] Passengers:S_F_Y_COP_01

			[7/10/2016 7:10:21 PM.926] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4

			[7/10/2016 7:10:21 PM.958] LSPD First Response:

			[7/10/2016 7:10:21 PM.959] Zonename: West Vinewood

			[7/10/2016 7:10:21 PM.959] Drivers:S_F_Y_COP_01

			[7/10/2016 7:10:21 PM.960] Passengers:S_M_Y_COP_01

			[7/10/2016 7:10:21 PM.961] Vehsettings: Model: POLICETLivs: 0 Extras:

			[7/10/2016 7:10:21 PM.990] LSPD First Response:

			[7/10/2016 7:10:21 PM.991] Zonename: Sandy Shores

			[7/10/2016 7:10:21 PM.991] Drivers:S_F_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.991] Passengers:S_M_Y_SHERIFF_01

			[7/10/2016 7:10:21 PM.992] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4

			[7/10/2016 7:10:22 PM.028] LSPD First Response:

			[7/10/2016 7:10:22 PM.028] Zonename: Sandy Shores

			[7/10/2016 7:10:22 PM.029] Drivers:S_M_Y_SHERIFF_01

			[7/10/2016 7:10:22 PM.029] Passengers:S_F_Y_SHERIFF_01

			[7/10/2016 7:10:22 PM.029] Vehsettings: Model: SHERIFFLivs: -1 Extras:

			[7/10/2016 7:10:23 PM.056] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts

			[7/10/2016 7:10:23 PM.058] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.

			[7/10/2016 7:10:25 PM.791] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.

			[7/10/2016 7:10:25 PM.819] LSPD First Response: Emtpy items, clearing menu at index 1.

			[7/10/2016 7:10:26 PM.068] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.

			[7/10/2016 7:10:26 PM.073] Police Station Jail blips created.

			[7/10/2016 7:10:37 PM.192] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer

			[7/10/2016 7:10:37 PM.193] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.

			[7/10/2016 7:11:01 PM.148] LSPD First Response: Creating BurnoutWhenStationary event

			[7/10/2016 7:11:03 PM.478] LSPD First Response: Creating RevEngineWhenStationary event

			[7/10/2016 7:11:07 PM.496] LSPD First Response: Creating Broken Down Vehicle Event

			[7/10/2016 7:11:48 PM.784] [TRACE] It has been 89.9136812 seconds since the last callout

			[7/10/2016 7:11:48 PM.786] LSPD First Response: Creating EMS

			[7/10/2016 7:11:48 PM.788] [TRACE] Callout created:  #1

			[7/10/2016 7:11:48 PM.793] LSPD First Response: CalloutCreated: Callout should be aborted

			[7/10/2016 7:11:48 PM.794] LSPD First Response: EndCurrentCallout: Finishing...

			[7/10/2016 7:11:48 PM.797] [TRACE] Instance cleaned ( #1)

			[7/10/2016 7:11:58 PM.559] LSPD First Response: In Plate check

			[7/10/2016 7:12:17 PM.984] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)

			[7/10/2016 7:12:17 PM.985] [TRACE] Thread TrafficStop #1 initialized

			[7/10/2016 7:12:18 PM.008] LSPD First Response: Adding traffic stop count - LSPDFR+

			[7/10/2016 7:12:23 PM.625] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over

			[7/10/2016 7:12:23 PM.630] LSPD First Response: Added ambient event fibers to cleanup

			[7/10/2016 7:12:23 PM.630] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over

			[7/10/2016 7:12:23 PM.642] LSPD First Response: Added ambient event fibers to cleanup

			[7/10/2016 7:12:26 PM.158] LSPD First Response: Mimicking

			[7/10/2016 7:12:33 PM.997] LSPD First Response: Mimicking

			[7/10/2016 7:12:34 PM.299] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked

			[7/10/2016 7:12:51 PM.451] LSPD First Response: Done mimicking

			[7/10/2016 7:13:04 PM.054] [TRACE] Key down #1

			[7/10/2016 7:13:04 PM.054] [TRACE] Key down #1.5

			[7/10/2016 7:13:04 PM.054] CA: False

			[7/10/2016 7:13:04 PM.054] AC: False

			[7/10/2016 7:13:04 PM.054] [TRACE] Key down #2

			[7/10/2016 7:13:04 PM.055] [TRACE] Ped #2

			[7/10/2016 7:13:04 PM.055] [TRACE] Ped #3

			[7/10/2016 7:13:15 PM.139] LSPD First Response: Playing kifflom

			[7/10/2016 7:13:58 PM.346]  295441

			[7/10/2016 7:14:01 PM.046] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)

			[7/10/2016 7:14:01 PM.049] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop

			[7/10/2016 7:14:01 PM.050] [TRACE] Instance cleaned (TrafficStop #1)

			[7/10/2016 7:14:01 PM.050] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)

			[7/10/2016 7:14:01 PM.061] [TRACE] Thread TrafficStop #1 has been shut down

			[7/10/2016 7:14:01 PM.079] [TRACE] Thread PlayerArrest #1 initialized

			[7/10/2016 7:14:02 PM.218] 7/10/2016 7:14:02 PM - released

			[7/10/2016 7:14:03 PM.321] [TRACE] Removing ped from PlayerArrest #1 (Blocker)

			[7/10/2016 7:14:03 PM.321] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)

			[7/10/2016 7:14:03 PM.322] [TRACE] Instance cleaned (PlayerArrest #1)

			[7/10/2016 7:14:03 PM.322] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)

			[7/10/2016 7:14:03 PM.323] [TRACE] PlayerArrest #1 is aborting already

			[7/10/2016 7:14:03 PM.354] [TRACE] Thread PlayerArrest #1 has been shut down

			[7/10/2016 7:14:03 PM.354] [TRACE] Thread PlayerArrest #2 initialized

			[7/10/2016 7:14:03 PM.949] LSPD First Response: Creating unroadworthy vehicle event

			[7/10/2016 7:14:04 PM.618] LSPD First Response: Creating motorcyclist event

			[7/10/2016 7:14:10 PM.014] LSPD First Response: Creating unroadworthy vehicle event

			[7/10/2016 7:14:10 PM.088] Prompting Arresting

			[7/10/2016 7:14:14 PM.391] LSPD First Response: Contains key after add

			[7/10/2016 7:14:14 PM.391] LSPD First Response: Weapon Dropped

			[7/10/2016 7:14:14 PM.392] LSPD First Response: LSPDFR+ Ped arrested

			[7/10/2016 7:14:16 PM.155] LSPD First Response: Creating drunk driver event

			[7/10/2016 7:14:18 PM.692] LSPD First Response: Creating No Brake Lights event

			[7/10/2016 7:14:19 PM.666] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #1

			[7/10/2016 7:14:19 PM.666] [TRACE] Removing ped from PlayerArrest #2 (Blocker)

			[7/10/2016 7:14:19 PM.666] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)

			[7/10/2016 7:14:19 PM.666] [TRACE] Instance cleaned (PlayerArrest #2)

			[7/10/2016 7:14:19 PM.667] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)

			[7/10/2016 7:14:19 PM.667] [TRACE] PlayerSuspectTransport #1 received control over ped

			[7/10/2016 7:14:19 PM.667] [TRACE] PlayerArrest #2 is aborting already

			[7/10/2016 7:14:19 PM.699] [TRACE] Thread PlayerArrest #2 has been shut down

			[7/10/2016 7:14:19 PM.700] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)

			[7/10/2016 7:14:19 PM.701] [TRACE] Thread PlayerSuspectTransport #1 initialized

			[7/10/2016 7:14:21 PM.302] LSPD First Response: Creating unroadworthy vehicle event

			[7/10/2016 7:14:23 PM.564] LSPD First Response: Creating drunk driver event

			[7/10/2016 7:14:24 PM.167] LSPD First Response: Creating RevEngineWhenStationary event

			[7/10/2016 7:14:25 PM.707] LSPD First Response: Creating RevEngineWhenStationary event

			[7/10/2016 7:14:28 PM.436] LSPD First Response: Creating stolen vehicle event

			[7/10/2016 7:15:09 PM.279] LSPD First Response: Creating RevEngineWhenStationary event

			[7/10/2016 7:15:11 PM.145] LSPD First Response: Creating BurnoutWhenStationary event

			[7/10/2016 7:15:16 PM.352] LSPD First Response: Creating No Brake Lights event

			[7/10/2016 7:15:21 PM.754] LSPD First Response: Creating Street Race Event

			[7/10/2016 7:15:53 PM.059] LSPD First Response: Added ambient event fibers to cleanup

			[7/10/2016 7:16:03 PM.170] LSPD First Response: Creating drunk driver event

			[7/10/2016 7:16:03 PM.370] LSPD First Response: Creating drunk driver event

			[7/10/2016 7:16:03 PM.767] LSPD First Response: Creating BurnoutWhenStationary event

			[7/10/2016 7:16:06 PM.707] LSPD First Response: Creating No Brake Lights event

			[7/10/2016 7:16:11 PM.643] LSPD First Response: Creating drunk driver event

			[7/10/2016 7:16:19 PM.465] LSPD First Response: 

			[7/10/2016 7:16:19 PM.465] LSPD First Response: ==============================

			[7/10/2016 7:16:19 PM.466] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

			[7/10/2016 7:16:19 PM.466] LSPD First Response: ------------------------------

			[7/10/2016 7:16:19 PM.466] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".

			[7/10/2016 7:16:19 PM.467] LSPD First Response: ------------------------------

			[7/10/2016 7:16:19 PM.467] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException

			[7/10/2016 7:16:19 PM.467] LSPD First Response: Exception message: Operation is not valid because the specified  Stealth.Plugins.Code3Callouts.Models.Peds.Suspect is invalid.

			[7/10/2016 7:16:19 PM.467] LSPD First Response: ------------------------------

			[7/10/2016 7:16:19 PM.468] LSPD First Response: Inner exceptions:

			[7/10/2016 7:16:19 PM.468] LSPD First Response: ------------------------------

			[7/10/2016 7:16:19 PM.468] LSPD First Response: Stack trace:

			[7/10/2016 7:16:19 PM.468] LSPD First Response: at Rage.Entity.get_Position()

			[7/10/2016 7:16:19 PM.469] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()

			[7/10/2016 7:16:19 PM.469] at Rage.GameFiber.Main()

			[7/10/2016 7:16:19 PM.469] LSPD First Response: ==============================

			[7/10/2016 7:16:19 PM.470] LSPD First Response: 

			[7/10/2016 7:16:20 PM.723] LSPD First Response: All signs removed

			[7/10/2016 7:17:37 PM.016] 

			[7/10/2016 7:17:37 PM.017] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll

			[7/10/2016 7:17:38 PM.154] <UNLOADED PLUGIN>: Initializing input system

			[7/10/2016 7:17:38 PM.155] <UNLOADED PLUGIN>: Initializing game console

			[7/10/2016 7:17:38 PM.156] <UNLOADED PLUGIN>: Initializing forms manager

			[7/10/2016 7:17:38 PM.195] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".

			[7/10/2016 7:17:38 PM.430] ---------------------------------------------------------------------

			[7/10/2016 7:17:38 PM.430] LSPD FIRST RESPONSE

			[7/10/2016 7:17:38 PM.430] Version 0.3.1

			[7/10/2016 7:17:38 PM.430] A G17 Media Modification

			[7/10/2016 7:17:38 PM.430] - Developed by LMS & Sam

			[7/10/2016 7:17:38 PM.430] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19

			[7/10/2016 7:17:38 PM.430] © Copyright 2015-2016, G17 Media, www.lspdfr.com

			[7/10/2016 7:17:38 PM.430] ---------------------------------------------------------------------

			[7/10/2016 7:17:38 PM.430] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)

			[7/10/2016 7:17:38 PM.430] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com

			[7/10/2016 7:17:38 PM.478] s_m_y_cop_01_white_full_01

			[7/10/2016 7:17:38 PM.588] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini

			[7/10/2016 7:17:38 PM.588] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini

			[7/10/2016 7:17:38 PM.590] Callouts: 250

			[7/10/2016 7:17:38 PM.797] [TRACE] Thread CopManager #1 initialized

			 
		
	


 

Yeah, it's on my list of things to look at for the next update. But it won't be for a little while, cause I'm going to do some other larger changes. (Refine the burglary call, add LSPDFR+ integration, etc) 

Can you tell me how to pull up the menu? it says to pull it up to notify dispatch about my status, however when i do so it doesnt work and dispatch sends un-needed renforcements.... PLEASE HELP @Stealth22

 

Skyguy757

Members

14 minutes ago, Officer Chadwick527 said:

Can you tell me how to pull up the menu? it says to pull it up to notify dispatch about my status, however when i do so it doesnt work and dispatch sends un-needed renforcements.... PLEASE HELP @Stealth22

 

Default is F9 
Menu not coming up? 
Do you have another mod assigned to F9?
I did. So i moved the menu key to F8. 

On 7/11/2016 at 9:47 PM, Skyguy757 said:

Default is F9 
Menu not coming up? 
Do you have another mod assigned to F9?
I did. So i moved the menu key to F8. 

Thanks!

 

jacklop21

Members

Carjacking event is causing a crash on my end.

 

Paste from my log:

 

[7/17/2016 2:29:54 AM.423] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.426] [TRACE] Cop chase task assigned
[7/17/2016 2:29:54 AM.426] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.426] [TRACE] Cop chase task assigned
[7/17/2016 2:29:54 AM.426] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.426] [TRACE] Cop chase task assigned
[7/17/2016 2:29:54 AM.426] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.426] [TRACE] Cop chase task assigned
[7/17/2016 2:29:54 AM.426] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.427] [TRACE] Cop chase task assigned
[7/17/2016 2:29:54 AM.427] [TRACE] Creating cop chase task
[7/17/2016 2:29:54 AM.427] [TRACE] Cop chase task assigned
[7/17/2016 2:29:59 AM.369] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[7/17/2016 2:29:59 AM.369] [TRACE] Instance cleaned (ZoomThread #2)
[7/17/2016 2:29:59 AM.372] [TRACE] Thread ZoomThread #2 has been shut down
[7/17/2016 2:30:00 AM.161] LSPD First Response: 
[7/17/2016 2:30:00 AM.161] LSPD First Response: ==============================
[7/17/2016 2:30:00 AM.162] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/17/2016 2:30:00 AM.162] LSPD First Response: ------------------------------
[7/17/2016 2:30:00 AM.162] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[7/17/2016 2:30:00 AM.162] LSPD First Response: ------------------------------
[7/17/2016 2:30:00 AM.162] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/17/2016 2:30:00 AM.163] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.TaskInvoker is invalid.
[7/17/2016 2:30:00 AM.163] LSPD First Response: ------------------------------
[7/17/2016 2:30:00 AM.163] LSPD First Response: Inner exceptions:
[7/17/2016 2:30:00 AM.163] LSPD First Response: ------------------------------
[7/17/2016 2:30:00 AM.163] LSPD First Response: Stack trace:
[7/17/2016 2:30:00 AM.164] LSPD First Response: at Rage.TaskInvoker.EnterVehicle(Vehicle vehicle, Int32 seatIndex)
[7/17/2016 2:30:00 AM.164] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()
[7/17/2016 2:30:00 AM.164] at Rage.GameFiber.Main()
[7/17/2016 2:30:00 AM.164] LSPD First Response: ==============================
[7/17/2016 2:30:00 AM.165] LSPD First Response: 
[7/17/2016 2:30:03 AM.869] LSPD First Response: All signs removed
[7/17/2016 2:30:04 AM.207] LSPD First Response: Added ambient event fibers to cleanup
 

EthanO

Members

Such an awesome mod but one question, is there any way to disable the Observation Window? 

Stealth22

Friends of LSPDFR Author

12 hours ago, emanoneal said:

Such an awesome mod but one question, is there any way to disable the Observation Window? 

What observation window? 

Kal74

Members

15 hours ago, emanoneal said:

Such an awesome mod but one question, is there any way to disable the Observation Window? 

Are you sure you have the correct Plugin? Are you talking about the observation window that shows up during traffic stops? If yes, that is Police Radio. You can disable it in the .ini for that Plugin

Vampyre

Members

@Stealth22 First, sorry for the coming bad news... I know you thought you were done with the ambient crashes but I got another :/

I was driving on the highway when I saw a pursuit starting behind me so I pulled over to see what happens if they need backup or not. Turns out they didn't so I just moved on, there was a ton of traffic behind their stop so that could be part of the problem. Anyway, I drove off and few seconds down the road ambient crash.

Spoiler

[7/18/2016 11:01:26 PM.852] Started new log on 7/18/2016 11:01:26 PM.851
[7/18/2016 11:01:26 PM.853] ====================================================================================================
[7/18/2016 11:01:26 PM.842] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/18/2016 11:01:26 PM.854] Log verbosity: Verbose
[7/18/2016 11:01:26 PM.855] Initializing input system
[7/18/2016 11:01:26 PM.857] Initializing game console
[7/18/2016 11:01:26 PM.861] Console key has been set to F4 (key code: 115)
[7/18/2016 11:01:26 PM.905] Initializing console variable "ConsoleScrollAmount".
[7/18/2016 11:01:26 PM.906] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/18/2016 11:01:26 PM.908] Read value: <null>
[7/18/2016 11:01:26 PM.909] Initializing console variable "DisableRenderVersionText".
[7/18/2016 11:01:26 PM.909] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/18/2016 11:01:26 PM.912] Read value: True
[7/18/2016 11:01:26 PM.912] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/18/2016 11:01:26 PM.913] Initializing console variable "ConsoleKey".
[7/18/2016 11:01:26 PM.913] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/18/2016 11:01:26 PM.913] Read value: F4
[7/18/2016 11:01:26 PM.914] Setting value of console variable "ConsoleKey" to stored value.
[7/18/2016 11:01:26 PM.914] Console key has been set to F4 (key code: 115)
[7/18/2016 11:01:26 PM.914] Initializing console variable "PluginTimeoutThreshold".
[7/18/2016 11:01:26 PM.914] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/18/2016 11:01:26 PM.915] Read value: 10000
[7/18/2016 11:01:26 PM.915] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/18/2016 11:01:26 PM.915] Initializing console variable "AlwaysShowConsoleOutput".
[7/18/2016 11:01:26 PM.915] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/18/2016 11:01:26 PM.915] Read value: <null>
[7/18/2016 11:01:26 PM.916] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/18/2016 11:01:26 PM.916] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/18/2016 11:01:26 PM.916] Read value: False
[7/18/2016 11:01:26 PM.917] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/18/2016 11:01:26 PM.917] Initializing console variable "ShowOnScreenWarnings".
[7/18/2016 11:01:26 PM.918] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/18/2016 11:01:26 PM.918] Read value: <null>
[7/18/2016 11:01:26 PM.918] Console initialized
[7/18/2016 11:01:26 PM.918] Initializing forms manager
[7/18/2016 11:01:26 PM.921] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[7/18/2016 11:01:26 PM.925] ================ RAGE Plugin Hook ================
[7/18/2016 11:01:26 PM.929] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/18/2016 11:01:26 PM.934] Detected Windows 10 Enterprise (64-bit) (10.0.10586.0)!
[7/18/2016 11:01:26 PM.936] Checking game support
[7/18/2016 11:01:27 PM.098] Product name: Grand Theft Auto V
[7/18/2016 11:01:27 PM.098] Product version: 1.0.791.2
[7/18/2016 11:01:27 PM.098] Is steam version: True
[7/18/2016 11:01:27 PM.099] Initializing DirectX
[7/18/2016 11:01:27 PM.101] Initializing Direct3D
[7/18/2016 11:01:27 PM.101] Loading C:\Windows\system32\d3d11.dll
[7/18/2016 11:01:27 PM.102] Loaded at 0x7FFB7FE30000
[7/18/2016 11:01:27 PM.102] D3D11CreateDeviceAndSwapChain at 0x7FFB7FE4A190
[7/18/2016 11:01:27 PM.102] Creating Direct3D 11 device and swap chain
[7/18/2016 11:01:27 PM.124] Attempting feature level 10_1
[7/18/2016 11:01:27 PM.147] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/18/2016 11:01:27 PM.160] Swap Chain created: 0x1A1EB201140
[7/18/2016 11:01:27 PM.160] Swap Chain VTable: 0x1A1EB201140
[7/18/2016 11:01:27 PM.160] Swap Chain VTable_2: 0x7FFB7FDE2D68
[7/18/2016 11:01:27 PM.160] 0x575655033CFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/18/2016 11:01:27 PM.160] D3D11Present: 0x7FFB7FD811A0
[7/18/2016 11:01:27 PM.161] D3D11ResizeBuffers: 0x7FFB7FD99880
[7/18/2016 11:01:27 PM.161] D3D11ResizeTarget: 0x7FFB7FDD1CA0
[7/18/2016 11:01:27 PM.161] D3D11SetFullscreenState: 0x7FFB7FD994F0
[7/18/2016 11:01:27 PM.171] Direct3D initialized
[7/18/2016 11:01:27 PM.172] Initialized DirectX
[7/18/2016 11:01:27 PM.172] Direct3D watcher thread spawned
[7/18/2016 11:01:27 PM.272] Getting device
[7/18/2016 11:01:27 PM.272] Retrieved device
[7/18/2016 11:01:27 PM.273] Creating wrapper
[7/18/2016 11:01:27 PM.326] Wrapper created
[7/18/2016 11:01:27 PM.330] Effect created
[7/18/2016 11:01:27 PM.330] Creating buffer
[7/18/2016 11:01:27 PM.330] Created buffer
[7/18/2016 11:01:27 PM.331] Creating blend state
[7/18/2016 11:01:27 PM.331] Created blend state
[7/18/2016 11:01:27 PM.331] Done with creation
[7/18/2016 11:01:27 PM.358] Initializing texture system.
[7/18/2016 11:01:27 PM.358] Initializing texture system; phase 1
[7/18/2016 11:01:27 PM.358] Initializing texture system; phase 2
[7/18/2016 11:01:27 PM.363] Initializing texture system; phase 3
[7/18/2016 11:01:27 PM.364] Initializing texture system; phase 4
[7/18/2016 11:01:27 PM.373] Initializing texture system; phase 5
[7/18/2016 11:01:27 PM.374] Initializing texture system; phase 6
[7/18/2016 11:01:27 PM.375] Initializing texture system; phase 7
[7/18/2016 11:01:27 PM.378] Initializing texture system; phase 8
[7/18/2016 11:01:27 PM.379] Initializing texture system; phase 9
[7/18/2016 11:01:27 PM.380] Initializing texture system; phase 10
[7/18/2016 11:01:27 PM.383] Initializing texture system; phase 11
[7/18/2016 11:01:27 PM.383] Initializing texture system; phase 12
[7/18/2016 11:01:27 PM.385] Initializing texture system; phase 13
[7/18/2016 11:01:27 PM.385] Initializing texture system; phase 14
[7/18/2016 11:01:32 PM.173] Direct3D watcher thread ended
[7/18/2016 11:01:49 PM.277] LoadingScreenMsg: Initializing game support
[7/18/2016 11:01:49 PM.529] Initializing game support
[7/18/2016 11:01:49 PM.970] LoadingScreenMsg: Velocity limit removed
[7/18/2016 11:01:50 PM.222] Compatibility level: 0
[7/18/2016 11:01:50 PM.222] Supported version detected
[7/18/2016 11:01:50 PM.223] ==================================================
[7/18/2016 11:01:50 PM.224] LoadingScreenMsg: Patching code
[7/18/2016 11:01:50 PM.475] LoadingScreenMsg: Waiting for game initialization
[7/18/2016 11:01:50 PM.726] Waiting for game initialization
[7/18/2016 11:01:50 PM.827] LoadingScreenMsg: Initializing core
[7/18/2016 11:01:51 PM.078] Initializing hook
[7/18/2016 11:01:51 PM.079] LoadingScreenMsg: Completing interoperability
[7/18/2016 11:01:51 PM.331] Completing interoperability
[7/18/2016 11:01:51 PM.332] Initialization code 1.
[7/18/2016 11:01:51 PM.333] Initialization code 2.
[7/18/2016 11:01:51 PM.334] Initialization code 3.
[7/18/2016 11:01:51 PM.353] 1 Address: 0x00007FF6CE1A955C
[7/18/2016 11:01:51 PM.354] Calling func 1
[7/18/2016 11:01:51 PM.376] 2 Address: 0x00007FF6CEC6C832
[7/18/2016 11:01:51 PM.377] 3 Address: 0x00007FF6CD7D5C76
[7/18/2016 11:01:51 PM.406] Address: 0x00007FF6CEC6C7D0
[7/18/2016 11:01:51 PM.407] Unknown var: 0x00007FF6CFB5F590
[7/18/2016 11:01:51 PM.407] Initialization code 4.
[7/18/2016 11:01:51 PM.408] Completing interoperability, phase 1
[7/18/2016 11:01:51 PM.408] Completing interoperability, phase 2
[7/18/2016 11:01:51 PM.409] Completing interoperability, phase 3
[7/18/2016 11:01:51 PM.409] Completing interoperability, phase 4
[7/18/2016 11:01:51 PM.410] Completing interoperability, phase 5
[7/18/2016 11:01:51 PM.410] Completing interoperability, phase 6
[7/18/2016 11:01:51 PM.410] Completing interoperability, phase 7
[7/18/2016 11:01:51 PM.410] LoadingScreenMsg: 
[7/18/2016 11:01:51 PM.661] LoadingScreenMsg: Loading Story Mode
[7/18/2016 11:02:07 PM.083] LoadingScreenMsg: Loading and Populating Game World
[7/18/2016 11:02:07 PM.335] LoadingScreenMsg: 
[7/18/2016 11:02:12 PM.134] Initializing console variable "IsDeveloperModeEnabled".
[7/18/2016 11:02:12 PM.135] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/18/2016 11:02:12 PM.135] Read value: False
[7/18/2016 11:02:12 PM.135] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/18/2016 11:02:12 PM.137] Initializing console variable "TimeScale".
[7/18/2016 11:02:12 PM.137] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/18/2016 11:02:12 PM.137] Read value: <null>
[7/18/2016 11:02:13 PM.410] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:13 PM.412] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:13 PM.414] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:14 PM.587] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:14 PM.588] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:14 PM.589] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:15 PM.726] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:15 PM.729] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:15 PM.731] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:16 PM.920] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:16 PM.921] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:16 PM.923] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:18 PM.070] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:18 PM.071] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:18 PM.072] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:19 PM.267] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:19 PM.268] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:19 PM.269] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:20 PM.477] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:20 PM.478] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:20 PM.480] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:21 PM.635] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:21 PM.636] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:21 PM.638] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:22 PM.810] <UNLOADED PLUGIN>: Initializing input system
[7/18/2016 11:02:22 PM.811] <UNLOADED PLUGIN>: Initializing game console
[7/18/2016 11:02:22 PM.813] <UNLOADED PLUGIN>: Initializing forms manager
[7/18/2016 11:02:23 PM.999] ---------------------------------------------------------------------
[7/18/2016 11:02:23 PM.999] LSPD FIRST RESPONSE
[7/18/2016 11:02:23 PM.999] Version 0.3.1
[7/18/2016 11:02:23 PM.999] A G17 Media Modification
[7/18/2016 11:02:23 PM.999] - Developed by LMS & Sam
[7/18/2016 11:02:23 PM.999] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/18/2016 11:02:23 PM.999] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/18/2016 11:02:23 PM.999] ---------------------------------------------------------------------
[7/18/2016 11:02:23 PM.999] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/18/2016 11:02:23 PM.999] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/18/2016 11:02:24 PM.055] 
[7/18/2016 11:02:24 PM.146] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/18/2016 11:02:24 PM.146] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/18/2016 11:02:24 PM.147] Callouts: 250
[7/18/2016 11:02:24 PM.308] ==================================================
[7/18/2016 11:02:24 PM.308] [MoreControlV] Loading Plugin: MoreControlV.dll
[7/18/2016 11:02:24 PM.308] [MoreControlV] Developed By: LukeD
[7/18/2016 11:02:24 PM.312] [MoreControlV] Configuration file has loaded with 0 errors.
[7/18/2016 11:02:24 PM.312] [MoreControlV] A gamepad has been detected during intialization.
[7/18/2016 11:02:24 PM.318] MoreControlV: [MoreControlV] Correct RPH detected
[7/18/2016 11:02:24 PM.319] [MoreControlV] MoreControlV is now running, version: 0.6.4.5
[7/18/2016 11:02:24 PM.319] ==================================================
[7/18/2016 11:02:24 PM.671] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[7/18/2016 11:02:24 PM.812] [TRACE] Thread CopManager #1 initialized
[7/18/2016 11:02:40 PM.394] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[7/18/2016 11:02:40 PM.952] _____________________________________________________________________
[7/18/2016 11:02:40 PM.952]                                                  [PoliceToolbox! v3.0.4]
[7/18/2016 11:02:40 PM.952]                                             PoliceToolbox! 3.0.4 is loading.
[7/18/2016 11:02:40 PM.952] PoliceToolbox! is a script written by @DemNinjas.
[7/18/2016 11:02:40 PM.952] Version 3.0.4 - (07/01/2016) - installed.
[7/18/2016 11:02:40 PM.952] ---------------------------------------------------------------------------------------------------------
[7/18/2016 11:02:41 PM.230]                                    Have fun, officer Vampyre !
[7/18/2016 11:02:41 PM.230] ---------------------------------------------------------------------------------------------------------
[7/18/2016 11:02:55 PM.226] 
[7/18/2016 11:02:55 PM.227] INIT
[7/18/2016 11:02:55 PM.241] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/18/2016 11:02:55 PM.333] LSPD First Response: AssortedCallouts, Version=0.4.4.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.338] LSPD First Response: BetterEMS, Version=2.0.6037.2186, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.340] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.342] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.19, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.344] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.349] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.350] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.353] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.354] LSPD First Response: LSPDFR+, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.355] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.357] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.358] LSPD First Response: SWAT Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.360] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/18/2016 11:02:55 PM.361] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/18/2016 11:02:55 PM.451] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/18/2016 11:02:55 PM.497] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/18/2016 11:02:55 PM.519] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[7/18/2016 11:02:55 PM.609] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/18/2016 11:02:55 PM.658] LSPD First Response: Creating plugin: APIExample.Main
[7/18/2016 11:02:55 PM.659] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[7/18/2016 11:02:55 PM.659] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/18/2016 11:02:55 PM.700] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/18/2016 11:02:55 PM.739] LSPD First Response: Creating plugin: PoliceRadio.Main
[7/18/2016 11:02:55 PM.779] LSPD First Response: Creating plugin: SearchWarrant.Main
[7/18/2016 11:02:55 PM.780] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[7/18/2016 11:02:55 PM.780] LSPD First Response: Creating plugin: Main
[7/18/2016 11:02:55 PM.782] LSPD First Response: Assorted Callouts 0.4.4.0, developed by Albo1125, has been initialised.
[7/18/2016 11:02:55 PM.782] LSPD First Response: Go on duty to start Assorted Callouts.
[7/18/2016 11:02:56 PM.257] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[7/18/2016 11:02:56 PM.258] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.258] LSPD First Response: [Better EMS]: Adding station point: in front
[7/18/2016 11:02:56 PM.288] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[7/18/2016 11:02:56 PM.289] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.289] LSPD First Response: [Better EMS]: Adding station point: inside bay
[7/18/2016 11:02:56 PM.290] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[7/18/2016 11:02:56 PM.290] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[7/18/2016 11:02:56 PM.290] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.291] LSPD First Response: [Better EMS]: Adding station point: middle bay
[7/18/2016 11:02:56 PM.291] LSPD First Response: [Better EMS]: Adding station point: right bay
[7/18/2016 11:02:56 PM.291] LSPD First Response: [Better EMS]: Loading station Davis hospital
[7/18/2016 11:02:56 PM.292] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.292] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[7/18/2016 11:02:56 PM.292] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[7/18/2016 11:02:56 PM.292] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[7/18/2016 11:02:56 PM.293] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[7/18/2016 11:02:56 PM.293] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/18/2016 11:02:56 PM.293] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.293] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[7/18/2016 11:02:56 PM.293] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.294] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[7/18/2016 11:02:56 PM.294] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.295] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/18/2016 11:02:56 PM.295] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.295] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/18/2016 11:02:56 PM.295] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/18/2016 11:02:56 PM.296] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/18/2016 11:02:56 PM.296] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.296] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[7/18/2016 11:02:56 PM.296] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.296] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/18/2016 11:02:56 PM.297] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.297] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[7/18/2016 11:02:56 PM.297] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.297] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/18/2016 11:02:56 PM.297] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/18/2016 11:02:56 PM.298] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/18/2016 11:02:56 PM.298] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.298] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/18/2016 11:02:56 PM.298] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/18/2016 11:02:56 PM.298] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/18/2016 11:02:56 PM.299] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.299] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/18/2016 11:02:56 PM.299] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/18/2016 11:02:56 PM.300] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[7/18/2016 11:02:56 PM.300] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.300] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/18/2016 11:02:56 PM.301] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/18/2016 11:02:56 PM.301] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/18/2016 11:02:56 PM.301] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/18/2016 11:02:56 PM.301] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[7/18/2016 11:02:56 PM.302] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.302] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/18/2016 11:02:56 PM.302] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/18/2016 11:02:56 PM.303] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[7/18/2016 11:02:56 PM.303] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[7/18/2016 11:02:56 PM.303] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[7/18/2016 11:02:56 PM.303] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.304] LSPD First Response: [Better EMS]: Adding station point: alley
[7/18/2016 11:02:56 PM.305] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.305] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[7/18/2016 11:02:56 PM.305] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/18/2016 11:02:56 PM.305] LSPD First Response: [Better EMS]: Adding station point: delivery
[7/18/2016 11:02:56 PM.306] LSPD First Response: [Better EMS]: Station has delivery zone
[7/18/2016 11:02:56 PM.306] LSPD First Response: [Better EMS]: Adding station point: spawn
[7/18/2016 11:02:56 PM.306] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[7/18/2016 11:02:56 PM.306] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.307] LSPD First Response: [Better EMS]: Adding station point: inside
[7/18/2016 11:02:56 PM.307] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[7/18/2016 11:02:56 PM.307] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/18/2016 11:02:56 PM.307] LSPD First Response: [Better EMS]: Adding station point: north 1
[7/18/2016 11:02:56 PM.307] LSPD First Response: [Better EMS]: Adding station point: north 2
[7/18/2016 11:02:56 PM.308] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[7/18/2016 11:02:56 PM.308] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[7/18/2016 11:02:56 PM.308] LSPD First Response: [Better EMS]: Adding station point: middle mini
[7/18/2016 11:02:56 PM.308] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[7/18/2016 11:02:56 PM.309] LSPD First Response: [Better EMS]: Adding station point: south 1
[7/18/2016 11:02:56 PM.309] LSPD First Response: [Better EMS]: Adding station point: south 2
[7/18/2016 11:02:56 PM.309] LSPD First Response: [Better EMS]: Adding station point: south 3
[7/18/2016 11:02:56 PM.311] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[7/18/2016 11:02:56 PM.312] LSPD First Response: [Better EMS]: Better EMS Version 2.0.6037.2186
[7/18/2016 11:02:56 PM.312] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[7/18/2016 11:02:56 PM.318] LSPD First Response: [Better EMS]: Actual: 0.42.969.8470, expected: 0.41.965.8352
[7/18/2016 11:02:56 PM.319] LSPD First Response: "ragepluginhook.exe" version matches: False
[7/18/2016 11:02:56 PM.320] LSPD First Response: [Better EMS]: Actual: 0.3.38.5436, expected: 0.3.38.5436
[7/18/2016 11:02:56 PM.320] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/18/2016 11:02:56 PM.320] LSPD First Response: [Better EMS]: Actual: 1.4.1.0, expected: 1.4.1.0
[7/18/2016 11:02:56 PM.321] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/18/2016 11:02:56 PM.321] LSPD First Response: [Better EMS]: Actual: 2.2.6037.2150, expected: 2.2.0.0
[7/18/2016 11:02:56 PM.321] LSPD First Response: "ParksTools.dll" version matches: True
[7/18/2016 11:02:56 PM.322] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!
[7/18/2016 11:02:56 PM.323] LSPD First Response: ==================================================================
[7/18/2016 11:02:56 PM.324] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[7/18/2016 11:02:56 PM.324] LSPD First Response: [CalloutsV] Reading settings from configuration file
[7/18/2016 11:02:56 PM.324] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[7/18/2016 11:02:56 PM.324] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[7/18/2016 11:02:56 PM.325] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/18/2016 11:02:56 PM.326] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/18/2016 11:02:56 PM.326] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/18/2016 11:02:56 PM.327] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[7/18/2016 11:02:56 PM.327] LSPD First Response: ==================================================================
[7/18/2016 11:02:56 PM.330] LSPD First Response: Code Red Callouts Plugin Loaded!
[7/18/2016 11:02:56 PM.339] LSPD First Response: [Keep Calm] Reading settings from config file...
[7/18/2016 11:02:56 PM.346] LSPD First Response: LSPDFR+ 1.1.0.0, developed by Albo1125, has been initialised.
[7/18/2016 11:02:56 PM.347] LSPD First Response: Go on duty to start LSPDFR+.
[7/18/2016 11:02:56 PM.349] LSPD First Response: Police Radio Loaded
[7/18/2016 11:02:56 PM.351] LSPD First Response: SWAT Callouts by khorio 1.4.0.3 has been initialised.
[7/18/2016 11:02:56 PM.351] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[7/18/2016 11:02:56 PM.353] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is a newer version, this may cause problems.
[7/18/2016 11:02:56 PM.354] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[7/18/2016 11:02:56 PM.354] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[7/18/2016 11:02:56 PM.355] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[7/18/2016 11:02:56 PM.355] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[7/18/2016 11:02:56 PM.624] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[7/18/2016 11:02:56 PM.667] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[7/18/2016 11:02:56 PM.750] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[7/18/2016 11:02:56 PM.751] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[7/18/2016 11:02:56 PM.753] LSPD First Response: We have 1 callouts registered
[7/18/2016 11:02:56 PM.754] LSPD First Response: CalloutManager initialized
[7/18/2016 11:02:56 PM.755] [TRACE] WorldEventManager: Allowing up to 2 events
[7/18/2016 11:02:56 PM.763] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Assorted Callouts
[7/18/2016 11:02:56 PM.768] LSPD First Response: GAME VERSION: 1.0.791.2
[7/18/2016 11:02:56 PM.772] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[7/18/2016 11:02:56 PM.773] LSPD First Response: Dependency check for Assorted Callouts successful.
[7/18/2016 11:02:56 PM.778] LSPD First Response: Assorted Callouts is not in beta.
[7/18/2016 11:02:56 PM.788] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/18/2016 11:02:56 PM.789] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[7/18/2016 11:02:56 PM.789] LSPD First Response: Adding unmarked police vehicle model:FBI2
[7/18/2016 11:02:56 PM.793] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.793] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.793] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.794] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.794] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.795] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.795] LSPD First Response: Registering callout ????????????????????????????????????????
[7/18/2016 11:02:56 PM.814] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.815] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.815] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.815] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.816] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.816] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.816] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/18/2016 11:02:56 PM.827] LSPD First Response: Stores initialised
[7/18/2016 11:02:56 PM.833] LSPD First Response: [Better EMS]: Loading EMS settings
[7/18/2016 11:02:56 PM.833] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[7/18/2016 11:02:56 PM.834] LSPD First Response: [Better EMS]: Loaded Better EMS
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[7/18/2016 11:02:56 PM.835] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[7/18/2016 11:02:56 PM.835] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/18/2016 11:02:56 PM.865] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.19by KeyedInSoftware/timnboys
[7/18/2016 11:02:56 PM.880] LSPD First Response:

 Loading Code 3 Callouts...
[7/18/2016 11:02:56 PM.894] LSPD First Response: [Code 3 Callouts] Settings loaded
[7/18/2016 11:02:56 PM.894] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[7/18/2016 11:02:56 PM.900] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[7/18/2016 11:02:56 PM.901] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[7/18/2016 11:02:56 PM.901] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[7/18/2016 11:02:56 PM.901] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[7/18/2016 11:02:56 PM.902] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[7/18/2016 11:02:56 PM.902] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[7/18/2016 11:02:56 PM.902] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[7/18/2016 11:02:56 PM.903] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[7/18/2016 11:02:56 PM.903] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[7/18/2016 11:02:56 PM.903] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[7/18/2016 11:02:56 PM.903] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[7/18/2016 11:02:56 PM.904] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[7/18/2016 11:02:56 PM.904] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[7/18/2016 11:02:56 PM.904] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[7/18/2016 11:02:56 PM.904] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[7/18/2016 11:02:56 PM.905] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[7/18/2016 11:02:56 PM.905] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[7/18/2016 11:02:56 PM.905] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[7/18/2016 11:02:56 PM.906] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[7/18/2016 11:02:56 PM.906] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[7/18/2016 11:02:56 PM.906] LSPD First Response: [Code 3 Callouts] All callouts registered
[7/18/2016 11:02:56 PM.914] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[7/18/2016 11:02:56 PM.914] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[7/18/2016 11:02:56 PM.914] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[7/18/2016 11:02:56 PM.914] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[7/18/2016 11:02:56 PM.915] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[7/18/2016 11:02:56 PM.915] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[7/18/2016 11:02:56 PM.916] LSPD First Response: Successfully loaded LSPDFR Computer+.
[7/18/2016 11:02:56 PM.926] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!
[7/18/2016 11:02:56 PM.932] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for LSPDFR+
[7/18/2016 11:02:56 PM.932] LSPD First Response: GAME VERSION: 1.0.791.2
[7/18/2016 11:02:56 PM.934] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[7/18/2016 11:02:56 PM.934] LSPD First Response: Dependency check for LSPDFR+ successful.
[7/18/2016 11:02:56 PM.940] ====================================================================================================
[7/18/2016 11:02:56 PM.940] Unhandled exception occurred in console command "ForceDuty"
[7/18/2016 11:02:56 PM.940] Exception type: System.IO.FileNotFoundException
[7/18/2016 11:02:56 PM.940] Exception message: Plugins/LSPDFR/Traffic Policer.dll
[7/18/2016 11:02:56 PM.940] Stack trace: at System.Diagnostics.FileVersionInfo.GetVersionInfo(String fileName)
[7/18/2016 11:02:56 PM.940]    at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
[7/18/2016 11:02:56 PM.940]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[7/18/2016 11:02:56 PM.940]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[7/18/2016 11:02:56 PM.940]    at LSPD_First_Response.Mod.LSPDFR.Command_ForceDuty() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 2153
[7/18/2016 11:02:56 PM.940] ====================================================================================================
[7/18/2016 11:02:57 PM.002] [TRACE] Thread Ambient #1 initialized
[7/18/2016 11:02:57 PM.031] [TRACE] Thread ArrestManager #1 initialized
[7/18/2016 11:02:57 PM.061] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Assorted Callouts updates.
[7/18/2016 11:02:57 PM.065] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[7/18/2016 11:02:57 PM.072] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for LSPDFR+ updates.
[7/18/2016 11:02:57 PM.076] LSPD First Response: Not checking for LSPDFR+ updates, disabled.
[7/18/2016 11:02:57 PM.105] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.42
[7/18/2016 11:02:57 PM.106] ______________________________________________________________________________________________
[7/18/2016 11:02:57 PM.106] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[7/18/2016 11:02:57 PM.106] [Created by : FinKone]
[7/18/2016 11:02:57 PM.106] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[7/18/2016 11:02:57 PM.106] 
[7/18/2016 11:02:57 PM.106] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[7/18/2016 11:02:57 PM.108] Audio loaded...
[7/18/2016 11:02:57 PM.132] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[7/18/2016 11:02:57 PM.148] [TRACE] Thread WorldEventManager #1 initialized
[7/18/2016 11:02:57 PM.148] [TRACE] Thread PlayerChaseManager #1 initialized
[7/18/2016 11:02:57 PM.154] [TRACE] Thread TrafficControl #1 initialized
[7/18/2016 11:02:57 PM.156] LSPD First Response: Checking Albo1125.Common for updates.
[7/18/2016 11:02:57 PM.156] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[7/18/2016 11:02:57 PM.159] LSPD First Response: [Better EMS]: Launched the ems thing
[7/18/2016 11:02:58 PM.552] LSPD First Response: [Keep Calm] Keep Calm is up to date.
[7/18/2016 11:02:59 PM.079] LSPD First Response: Albo1125.Common is up to date.
[7/18/2016 11:03:10 PM.464] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts
[7/18/2016 11:03:10 PM.466] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/18/2016 11:03:23 PM.219] ForceDuty: You're already on duty.
[7/18/2016 11:03:40 PM.992] [TRACE] It has been 44.2389776 seconds since the last callout
[7/18/2016 11:03:40 PM.995] LSPD First Response: Creating RefusalToPay
[7/18/2016 11:03:40 PM.996] [TRACE] Callout created:  #1
[7/18/2016 11:03:41 PM.222] [TRACE] Thread ZoomThread #1 initialized
[7/18/2016 11:03:46 PM.143] [TRACE] User accepted callout
[7/18/2016 11:03:51 PM.196] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[7/18/2016 11:03:51 PM.198] [TRACE] Instance cleaned (ZoomThread #1)
[7/18/2016 11:03:51 PM.201] [TRACE] Thread ZoomThread #1 has been shut down
[7/18/2016 11:05:22 PM.378] Removing options for Menu
[7/18/2016 11:05:36 PM.721] [TRACE] Created new chase
[7/18/2016 11:05:36 PM.722] [TRACE] Suspect added to chase
[7/18/2016 11:05:37 PM.322] [TRACE] Found new close chase
[7/18/2016 11:05:38 PM.351] [TRACE] Joining closest chase
[7/18/2016 11:05:45 PM.659]  154375
[7/18/2016 11:05:46 PM.025]  154742
[7/18/2016 11:05:46 PM.904] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[7/18/2016 11:05:46 PM.929] [TRACE] Arrested or dead
[7/18/2016 11:05:46 PM.930]  155647
[7/18/2016 11:05:46 PM.935] [TRACE] Thread PlayerArrest #1 initialized
[7/18/2016 11:05:47 PM.292] 7/18/2016 11:05:47 PM - released
[7/18/2016 11:05:47 PM.693]  156409
[7/18/2016 11:05:55 PM.108] Prompting Arresting
[7/18/2016 11:05:56 PM.935] [TRACE] Key down #1
[7/18/2016 11:05:56 PM.935] [TRACE] Key down #1.5
[7/18/2016 11:05:56 PM.935] CA: True
[7/18/2016 11:05:56 PM.936] AC: False
[7/18/2016 11:05:59 PM.370] [TRACE] No more suspects useable, aborting chase
[7/18/2016 11:05:59 PM.372] [TRACE] Instance cleaned (ChaseController #1)
[7/18/2016 11:05:59 PM.372] [TRACE] Aborted chase
[7/18/2016 11:05:59 PM.379] [TRACE] Instance cleaned ( #1)
[7/18/2016 11:06:03 PM.215] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[7/18/2016 11:06:03 PM.215] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[7/18/2016 11:06:03 PM.218] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[7/18/2016 11:06:03 PM.218] [TRACE] Instance cleaned (PlayerArrest #1)
[7/18/2016 11:06:03 PM.218] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[7/18/2016 11:06:03 PM.218] [TRACE] PlayerSuspectTransport #1 received control over ped
[7/18/2016 11:06:03 PM.218] [TRACE] PlayerArrest #1 is aborting already
[7/18/2016 11:06:03 PM.245] [TRACE] Thread PlayerArrest #1 has been shut down
[7/18/2016 11:06:03 PM.247] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[7/18/2016 11:06:03 PM.247] [TRACE] Thread PlayerSuspectTransport #1 initialized
[7/18/2016 11:06:57 PM.128] Removing options for Menu
[7/18/2016 11:07:12 PM.077] setting up new cop: null
[7/18/2016 11:07:12 PM.080] [TRACE] New ped recognized as cop
[7/18/2016 11:07:12 PM.080] setting up new cop: null
[7/18/2016 11:07:12 PM.080] [TRACE] New ped recognized as cop
[7/18/2016 11:07:16 PM.888] [TRACE] It has been 77.5086393 seconds since the last callout
[7/18/2016 11:07:16 PM.888] LSPD First Response: Creating ?????????????????????????????????????????
[7/18/2016 11:07:16 PM.894] [TRACE] Callout created:  #2
[7/18/2016 11:07:16 PM.896] LSPD First Response: Creating AssortedCallouts.Solicitation
[7/18/2016 11:07:17 PM.234] [TRACE] Thread ZoomThread #2 initialized
[7/18/2016 11:07:24 PM.765] [TRACE] User accepted callout
[7/18/2016 11:07:27 PM.126] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[7/18/2016 11:07:27 PM.126] [TRACE] Instance cleaned (ZoomThread #2)
[7/18/2016 11:07:27 PM.133] [TRACE] Thread ZoomThread #2 has been shut down
[7/18/2016 11:07:34 PM.431] setting up new cop: null
[7/18/2016 11:07:34 PM.431] [TRACE] New ped recognized as cop
[7/18/2016 11:07:34 PM.432] setting up new cop: null
[7/18/2016 11:07:34 PM.432] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.468] setting up new cop: null
[7/18/2016 11:07:35 PM.468] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.468] setting up new cop: null
[7/18/2016 11:07:35 PM.468] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.468] setting up new cop: null
[7/18/2016 11:07:35 PM.469] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.999] setting up new cop: null
[7/18/2016 11:07:35 PM.999] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.999] setting up new cop: null
[7/18/2016 11:07:35 PM.999] [TRACE] New ped recognized as cop
[7/18/2016 11:07:35 PM.999] setting up new cop: null
[7/18/2016 11:07:35 PM.999] [TRACE] New ped recognized as cop
[7/18/2016 11:07:38 PM.035] setting up new cop: null
[7/18/2016 11:07:38 PM.035] [TRACE] New ped recognized as cop
[7/18/2016 11:07:39 PM.603] setting up new cop: null
[7/18/2016 11:07:39 PM.603] [TRACE] New ped recognized as cop
[7/18/2016 11:07:39 PM.603] setting up new cop: null
[7/18/2016 11:07:39 PM.605] [TRACE] New ped recognized as cop
[7/18/2016 11:07:41 PM.639] setting up new cop: null
[7/18/2016 11:07:41 PM.639] [TRACE] New ped recognized as cop
[7/18/2016 11:07:46 PM.274] setting up new cop: null
[7/18/2016 11:07:46 PM.274] [TRACE] New ped recognized as cop
[7/18/2016 11:07:46 PM.776] setting up new cop: null
[7/18/2016 11:07:46 PM.777] [TRACE] New ped recognized as cop
[7/18/2016 11:07:52 PM.417] setting up new cop: null
[7/18/2016 11:07:52 PM.417] [TRACE] New ped recognized as cop
[7/18/2016 11:07:52 PM.417] setting up new cop: null
[7/18/2016 11:07:52 PM.418] [TRACE] New ped recognized as cop
[7/18/2016 11:07:52 PM.418] setting up new cop: null
[7/18/2016 11:07:52 PM.418] [TRACE] New ped recognized as cop
[7/18/2016 11:07:52 PM.418] setting up new cop: null
[7/18/2016 11:07:52 PM.418] [TRACE] New ped recognized as cop
[7/18/2016 11:07:54 PM.482] setting up new cop: null
[7/18/2016 11:07:54 PM.483] [TRACE] New ped recognized as cop
[7/18/2016 11:07:54 PM.483] setting up new cop: null
[7/18/2016 11:07:54 PM.483] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.490] setting up new cop: null
[7/18/2016 11:07:55 PM.491] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.491] setting up new cop: null
[7/18/2016 11:07:55 PM.491] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.826] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:07:55 PM.826] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:07:55 PM.827] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:07:55 PM.828] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:07:55 PM.829] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:07:55 PM.834] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.993] setting up new cop: null
[7/18/2016 11:07:55 PM.993] [TRACE] New ped recognized as cop
[7/18/2016 11:07:55 PM.994] setting up new cop: null
[7/18/2016 11:07:55 PM.994] [TRACE] New ped recognized as cop
[7/18/2016 11:07:56 PM.195] [TRACE] Populated PD
[7/18/2016 11:07:56 PM.526] setting up new cop: null
[7/18/2016 11:07:56 PM.526] [TRACE] New ped recognized as cop
[7/18/2016 11:07:56 PM.526] setting up new cop: null
[7/18/2016 11:07:56 PM.526] [TRACE] New ped recognized as cop
[7/18/2016 11:07:56 PM.526] setting up new cop: null
[7/18/2016 11:07:56 PM.526] [TRACE] New ped recognized as cop
[7/18/2016 11:07:59 PM.188] setting up new cop: null
[7/18/2016 11:07:59 PM.188] [TRACE] New ped recognized as cop
[7/18/2016 11:08:00 PM.190] setting up new cop: null
[7/18/2016 11:08:00 PM.190] [TRACE] New ped recognized as cop
[7/18/2016 11:08:01 PM.224] setting up new cop: null
[7/18/2016 11:08:01 PM.224] [TRACE] New ped recognized as cop
[7/18/2016 11:08:02 PM.257] setting up new cop: null
[7/18/2016 11:08:02 PM.257] [TRACE] New ped recognized as cop
[7/18/2016 11:08:03 PM.792] setting up new cop: null
[7/18/2016 11:08:03 PM.792] [TRACE] New ped recognized as cop
[7/18/2016 11:08:05 PM.326] setting up new cop: null
[7/18/2016 11:08:05 PM.327] [TRACE] New ped recognized as cop
[7/18/2016 11:08:06 PM.862] setting up new cop: null
[7/18/2016 11:08:06 PM.862] [TRACE] New ped recognized as cop
[7/18/2016 11:08:08 PM.364] [TRACE] Key down #1
[7/18/2016 11:08:08 PM.364] [TRACE] Key down #1.5
[7/18/2016 11:08:08 PM.364] CA: False
[7/18/2016 11:08:08 PM.364] AC: False
[7/18/2016 11:08:08 PM.364] [TRACE] Key down #2
[7/18/2016 11:08:08 PM.364] [TRACE] Ped #2
[7/18/2016 11:08:08 PM.364] [TRACE] Ped #2
[7/18/2016 11:08:08 PM.365] [TRACE] Ped #3
[7/18/2016 11:08:08 PM.469] 5
[7/18/2016 11:08:10 PM.467] [TRACE] Key down #1
[7/18/2016 11:08:10 PM.467] [TRACE] Key down #1.5
[7/18/2016 11:08:10 PM.467] CA: False
[7/18/2016 11:08:10 PM.467] AC: False
[7/18/2016 11:08:10 PM.467] [TRACE] Key down #2
[7/18/2016 11:08:10 PM.467] [TRACE] Ped #2
[7/18/2016 11:08:10 PM.468] [TRACE] Ped #2
[7/18/2016 11:08:10 PM.468] [TRACE] Ped #3
[7/18/2016 11:08:10 PM.534] 5
[7/18/2016 11:08:13 PM.035] setting up new cop: null
[7/18/2016 11:08:13 PM.035] [TRACE] New ped recognized as cop
[7/18/2016 11:08:16 PM.670] setting up new cop: null
[7/18/2016 11:08:16 PM.671] [TRACE] New ped recognized as cop
[7/18/2016 11:08:20 PM.242] setting up new cop: null
[7/18/2016 11:08:20 PM.242] [TRACE] New ped recognized as cop
[7/18/2016 11:08:23 PM.811] setting up new cop: null
[7/18/2016 11:08:23 PM.811] [TRACE] New ped recognized as cop
[7/18/2016 11:08:23 PM.811] setting up new cop: null
[7/18/2016 11:08:23 PM.811] [TRACE] New ped recognized as cop
[7/18/2016 11:08:30 PM.450] setting up new cop: null
[7/18/2016 11:08:30 PM.450] [TRACE] New ped recognized as cop
[7/18/2016 11:08:37 PM.658] setting up new cop: null
[7/18/2016 11:08:37 PM.658] [TRACE] New ped recognized as cop
[7/18/2016 11:08:44 PM.831] setting up new cop: null
[7/18/2016 11:08:44 PM.831] [TRACE] New ped recognized as cop
[7/18/2016 11:08:51 PM.644] [TRACE] A suspect was registered as in custody
[7/18/2016 11:08:51 PM.644] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[7/18/2016 11:08:51 PM.645] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[7/18/2016 11:08:51 PM.645] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[7/18/2016 11:08:51 PM.674] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[7/18/2016 11:08:53 PM.039] setting up new cop: null
[7/18/2016 11:08:53 PM.039] [TRACE] New ped recognized as cop
[7/18/2016 11:08:54 PM.542] setting up new cop: null
[7/18/2016 11:08:54 PM.542] [TRACE] New ped recognized as cop
[7/18/2016 11:08:58 PM.145] setting up new cop: null
[7/18/2016 11:08:58 PM.145] [TRACE] New ped recognized as cop
[7/18/2016 11:09:03 PM.784] setting up new cop: null
[7/18/2016 11:09:03 PM.784] [TRACE] New ped recognized as cop
[7/18/2016 11:09:04 PM.818] setting up new cop: null
[7/18/2016 11:09:04 PM.818] [TRACE] New ped recognized as cop
[7/18/2016 11:09:06 PM.387] setting up new cop: null
[7/18/2016 11:09:06 PM.387] [TRACE] New ped recognized as cop
[7/18/2016 11:09:13 PM.593] setting up new cop: null
[7/18/2016 11:09:13 PM.594] [TRACE] New ped recognized as cop
[7/18/2016 11:09:16 PM.298] [TRACE] Cleared PD
[7/18/2016 11:12:08 PM.630] setting up new cop: null
[7/18/2016 11:12:08 PM.631] [TRACE] New ped recognized as cop
[7/18/2016 11:12:08 PM.631] setting up new cop: null
[7/18/2016 11:12:08 PM.631] [TRACE] New ped recognized as cop
[7/18/2016 11:12:10 PM.133] setting up new cop: null
[7/18/2016 11:12:10 PM.134] [TRACE] New ped recognized as cop
[7/18/2016 11:12:10 PM.634] setting up new cop: null
[7/18/2016 11:12:10 PM.634] [TRACE] New ped recognized as cop
[7/18/2016 11:12:11 PM.667] setting up new cop: null
[7/18/2016 11:12:11 PM.668] [TRACE] New ped recognized as cop
[7/18/2016 11:12:19 PM.885] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[7/18/2016 11:12:19 PM.885] [TRACE] Thread TrafficStop #1 initialized
[7/18/2016 11:12:29 PM.887] LSPD First Response: In Plate check
[7/18/2016 11:12:53 PM.831] LSPD First Response: Hookedothervehicles true, roll 1
[7/18/2016 11:12:53 PM.838] LSPD First Response: 28
[7/18/2016 11:12:53 PM.839] LSPD First Response: 51
[7/18/2016 11:12:53 PM.840] [TRACE] Asked thread TrafficStop #1 to abort: One or more required entities ceased to exist
[7/18/2016 11:12:53 PM.841] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[7/18/2016 11:12:53 PM.841] [TRACE] TrafficStop #1 is aborting already
[7/18/2016 11:12:53 PM.841] [TRACE] Instance cleaned (TrafficStop #1)
[7/18/2016 11:12:53 PM.859] [TRACE] Thread TrafficStop #1 has been shut down
[7/18/2016 11:12:56 PM.978] [TRACE] Key down #1
[7/18/2016 11:12:56 PM.978] [TRACE] Key down #1.5
[7/18/2016 11:12:56 PM.978] CA: False
[7/18/2016 11:12:56 PM.978] AC: False
[7/18/2016 11:12:56 PM.978] [TRACE] Key down #2
[7/18/2016 11:12:56 PM.978] [TRACE] Ped #2
[7/18/2016 11:12:56 PM.978] [TRACE] Ped #3
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #2
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #3
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #2
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #3
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #2
[7/18/2016 11:12:56 PM.979] [TRACE] Ped #3
[7/18/2016 11:12:56 PM.981] [TRACE] Ped #2
[7/18/2016 11:12:56 PM.981] [TRACE] Ped #3
[7/18/2016 11:12:57 PM.081] 7/18/2016 11:12:57 PM - released
[7/18/2016 11:12:58 PM.849] [TRACE] Key down #1
[7/18/2016 11:13:00 PM.759] LSPD First Response: 28
[7/18/2016 11:13:07 PM.427] LSPD First Response: 51
[7/18/2016 11:13:37 PM.287] Removing options for Menu
[7/18/2016 11:14:00 PM.011] 3
[7/18/2016 11:14:00 PM.011] Removing options for Menu
[7/18/2016 11:14:00 PM.011]  
[7/18/2016 11:14:00 PM.011] > Idle
[7/18/2016 11:14:00 PM.011] > Drink Coffee
[7/18/2016 11:14:00 PM.011] > Drink eCola
[7/18/2016 11:14:00 PM.011] > Eat Donut
[7/18/2016 11:14:00 PM.011] > Eat P's & Q's
[7/18/2016 11:14:00 PM.011]  
[7/18/2016 11:14:00 PM.011] > Hello
[7/18/2016 11:14:00 PM.011] > Thanks
[7/18/2016 11:14:00 PM.011] > Shocked
[7/18/2016 11:14:00 PM.011] > Provoke
[7/18/2016 11:14:00 PM.011] > Insult
[7/18/2016 11:14:00 PM.012] [TRACE] Preloading 0xdc586841
[7/18/2016 11:14:00 PM.012] [TRACE] Preloading PROP_ECOLA_CAN
[7/18/2016 11:14:00 PM.012] [TRACE] Preloading PROP_DONUT_02
[7/18/2016 11:14:00 PM.012] [TRACE] Preloading PROP_CANDY_PQS
[7/18/2016 11:14:00 PM.968] 4
[7/18/2016 11:14:00 PM.968] Removing options for Menu
[7/18/2016 11:14:00 PM.968] Not in vehicle so added all
[7/18/2016 11:14:02 PM.862] Removing options for Menu
[7/18/2016 11:14:02 PM.863] Not in vehicle so added all
[7/18/2016 11:14:20 PM.742] 3
[7/18/2016 11:14:20 PM.742] Removing options for Menu
[7/18/2016 11:14:20 PM.742] Not in vehicle so added all
[7/18/2016 11:14:20 PM.743] [TRACE] Preloading 0xdc586841
[7/18/2016 11:14:20 PM.743] [TRACE] Preloading PROP_ECOLA_CAN
[7/18/2016 11:14:20 PM.743] [TRACE] Preloading PROP_DONUT_02
[7/18/2016 11:14:20 PM.743] [TRACE] Preloading PROP_CANDY_PQS
[7/18/2016 11:14:21 PM.767] Removing options for Menu
[7/18/2016 11:14:21 PM.767] Not in vehicle so added all
[7/18/2016 11:14:43 PM.951] [TRACE] Key down #1
[7/18/2016 11:14:43 PM.951] [TRACE] Key down #1.5
[7/18/2016 11:14:43 PM.951] CA: False
[7/18/2016 11:14:43 PM.951] AC: False
[7/18/2016 11:14:43 PM.951] [TRACE] Key down #2
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #3
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #3
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.951] [TRACE] Ped #3
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #3
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #3
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #2
[7/18/2016 11:14:43 PM.952] [TRACE] Ped #3
[7/18/2016 11:14:46 PM.678] X:321.5 Y:-1513.25 Z:28.3125
[7/18/2016 11:14:46 PM.721] [TRACE] Requested backup LocalPatrol in LosSantosCity
[7/18/2016 11:14:46 PM.721] [TRACE] Creating unit LocalUnit
[7/18/2016 11:14:47 PM.309] [TRACE] Created police
[7/18/2016 11:14:47 PM.319] [TRACE] New cop created s_m_y_cop_01
[7/18/2016 11:14:47 PM.320] s_m_y_cop_01_white_mini_02
[7/18/2016 11:14:47 PM.320] s_m_y_cop_01_white_mini_02
[7/18/2016 11:14:47 PM.325] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/18/2016 11:14:47 PM.417] setting up new cop: null
[7/18/2016 11:14:59 PM.070] Arrived
[7/18/2016 11:15:07 PM.805]  675676
[7/18/2016 11:15:09 PM.908] 7/18/2016 11:15:09 PM - released
[7/18/2016 11:15:17 PM.883] [TRACE] Key down #1
[7/18/2016 11:15:17 PM.883] [TRACE] Key down #1.5
[7/18/2016 11:15:17 PM.883] CA: False
[7/18/2016 11:15:17 PM.883] AC: False
[7/18/2016 11:15:17 PM.883] [TRACE] Key down #2
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #2
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #3
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #2
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #2
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #3
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #2
[7/18/2016 11:15:17 PM.884] [TRACE] Ped #3
[7/18/2016 11:15:29 PM.861]  697731
[7/18/2016 11:15:30 PM.928] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[7/18/2016 11:15:30 PM.968] [TRACE] Thread PlayerArrest #2 initialized
[7/18/2016 11:15:31 PM.597] 7/18/2016 11:15:31 PM - released
[7/18/2016 11:15:40 PM.374] Prompting Arresting
[7/18/2016 11:15:41 PM.146] [TRACE] Key down #1
[7/18/2016 11:15:41 PM.146] [TRACE] Key down #1.5
[7/18/2016 11:15:41 PM.146] CA: True
[7/18/2016 11:15:41 PM.146] AC: True
[7/18/2016 11:15:47 PM.418] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[7/18/2016 11:15:47 PM.418] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[7/18/2016 11:15:47 PM.418] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[7/18/2016 11:15:47 PM.418] [TRACE] Instance cleaned (PlayerArrest #2)
[7/18/2016 11:15:47 PM.419] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[7/18/2016 11:15:47 PM.419] [TRACE] PlayerSuspectTransport #2 received control over ped
[7/18/2016 11:15:47 PM.419] [TRACE] PlayerArrest #2 is aborting already
[7/18/2016 11:15:47 PM.450] [TRACE] Thread PlayerArrest #2 has been shut down
[7/18/2016 11:15:47 PM.450] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[7/18/2016 11:15:47 PM.450] [TRACE] Thread PlayerSuspectTransport #2 initialized
[7/18/2016 11:16:28 PM.085] [TRACE] Key down #1
[7/18/2016 11:16:28 PM.085] [TRACE] Key down #1.5
[7/18/2016 11:16:28 PM.085] CA: False
[7/18/2016 11:16:28 PM.085] AC: False
[7/18/2016 11:16:28 PM.085] [TRACE] Key down #2
[7/18/2016 11:16:28 PM.085] [TRACE] Ped #2
[7/18/2016 11:16:28 PM.085] [TRACE] Ped #3
[7/18/2016 11:16:28 PM.085] [TRACE] Ped #2
[7/18/2016 11:16:28 PM.085] [TRACE] Ped #3
[7/18/2016 11:16:28 PM.085] [TRACE] Ped #2
[7/18/2016 11:16:28 PM.086] [TRACE] Ped #3
[7/18/2016 11:16:28 PM.086] [TRACE] Ped #2
[7/18/2016 11:16:28 PM.153] 7/18/2016 11:16:28 PM - released
[7/18/2016 11:16:41 PM.303]  767966
[7/18/2016 11:16:41 PM.934] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[7/18/2016 11:16:41 PM.973] [TRACE] Thread PlayerArrest #3 initialized
[7/18/2016 11:16:42 PM.601] 7/18/2016 11:16:42 PM - released
[7/18/2016 11:16:50 PM.422] Prompting Arresting
[7/18/2016 11:16:51 PM.117] [TRACE] Key down #1
[7/18/2016 11:16:51 PM.118] [TRACE] Key down #1.5
[7/18/2016 11:16:51 PM.118] CA: True
[7/18/2016 11:16:51 PM.118] AC: True
[7/18/2016 11:16:57 PM.383] [TRACE] Transfering control from PlayerArrest #3 (Blocker) to PlayerSuspectTransport #3
[7/18/2016 11:16:57 PM.383] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[7/18/2016 11:16:57 PM.383] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[7/18/2016 11:16:57 PM.383] [TRACE] Instance cleaned (PlayerArrest #3)
[7/18/2016 11:16:57 PM.383] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[7/18/2016 11:16:57 PM.383] [TRACE] PlayerSuspectTransport #3 received control over ped
[7/18/2016 11:16:57 PM.383] [TRACE] PlayerArrest #3 is aborting already
[7/18/2016 11:16:57 PM.417] [TRACE] Thread PlayerArrest #3 has been shut down
[7/18/2016 11:16:57 PM.417] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[7/18/2016 11:16:57 PM.417] [TRACE] Thread PlayerSuspectTransport #3 initialized
[7/18/2016 11:17:19 PM.615] LSPD First Response: Driver arrested lawfully.
[7/18/2016 11:17:19 PM.616] LSPD First Response: Passenger arrested lawfully. 
[7/18/2016 11:17:23 PM.662] [TRACE] Instance cleaned ( #2)
[7/18/2016 11:18:16 PM.575] Removing options for Menu
[7/18/2016 11:18:16 PM.575] In vehicle so added just one
[7/18/2016 11:18:28 PM.206] setting up new cop: null
[7/18/2016 11:18:28 PM.206] [TRACE] New ped recognized as cop
[7/18/2016 11:18:28 PM.206] setting up new cop: null
[7/18/2016 11:18:28 PM.206] [TRACE] New ped recognized as cop
[7/18/2016 11:18:54 PM.913] setting up new cop: null
[7/18/2016 11:18:54 PM.913] [TRACE] New ped recognized as cop
[7/18/2016 11:18:54 PM.913] setting up new cop: null
[7/18/2016 11:18:54 PM.914] [TRACE] New ped recognized as cop
[7/18/2016 11:18:55 PM.446] setting up new cop: null
[7/18/2016 11:18:55 PM.446] [TRACE] New ped recognized as cop
[7/18/2016 11:18:55 PM.446] setting up new cop: null
[7/18/2016 11:18:55 PM.446] [TRACE] New ped recognized as cop
[7/18/2016 11:18:55 PM.446] setting up new cop: null
[7/18/2016 11:18:55 PM.446] [TRACE] New ped recognized as cop
[7/18/2016 11:18:58 PM.076] setting up new cop: null
[7/18/2016 11:18:58 PM.076] [TRACE] New ped recognized as cop
[7/18/2016 11:18:58 PM.076] setting up new cop: null
[7/18/2016 11:18:58 PM.076] [TRACE] New ped recognized as cop
[7/18/2016 11:18:58 PM.076] setting up new cop: null
[7/18/2016 11:18:58 PM.076] [TRACE] New ped recognized as cop
[7/18/2016 11:18:58 PM.608] setting up new cop: null
[7/18/2016 11:18:58 PM.608] [TRACE] New ped recognized as cop
[7/18/2016 11:18:58 PM.608] setting up new cop: null
[7/18/2016 11:18:58 PM.609] [TRACE] New ped recognized as cop
[7/18/2016 11:18:59 PM.137] setting up new cop: null
[7/18/2016 11:18:59 PM.137] [TRACE] New ped recognized as cop
[7/18/2016 11:19:00 PM.751] setting up new cop: null
[7/18/2016 11:19:00 PM.752] [TRACE] New ped recognized as cop
[7/18/2016 11:19:00 PM.752] setting up new cop: null
[7/18/2016 11:19:00 PM.752] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.282] setting up new cop: null
[7/18/2016 11:19:01 PM.282] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.282] setting up new cop: null
[7/18/2016 11:19:01 PM.283] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.283] setting up new cop: null
[7/18/2016 11:19:01 PM.283] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.817] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:19:01 PM.817] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:19:01 PM.818] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:19:01 PM.819] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:19:01 PM.820] setting up new cop: null
[7/18/2016 11:19:01 PM.820] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.820] setting up new cop: null
[7/18/2016 11:19:01 PM.820] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.820] setting up new cop: null
[7/18/2016 11:19:01 PM.820] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.820] setting up new cop: null
[7/18/2016 11:19:01 PM.820] [TRACE] New ped recognized as cop
[7/18/2016 11:19:01 PM.820] setting up new cop: null
[7/18/2016 11:19:01 PM.820] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.110] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:19:02 PM.112] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:19:02 PM.113] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:19:02 PM.120] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:19:02 PM.123] [TRACE] Populated PD
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.343] setting up new cop: null
[7/18/2016 11:19:02 PM.343] [TRACE] New ped recognized as cop
[7/18/2016 11:19:02 PM.344] setting up new cop: null
[7/18/2016 11:19:02 PM.344] [TRACE] New ped recognized as cop
[7/18/2016 11:19:04 PM.970] setting up new cop: null
[7/18/2016 11:19:04 PM.970] [TRACE] New ped recognized as cop
[7/18/2016 11:19:05 PM.472] setting up new cop: null
[7/18/2016 11:19:05 PM.472] [TRACE] New ped recognized as cop
[7/18/2016 11:19:05 PM.472] setting up new cop: null
[7/18/2016 11:19:05 PM.472] [TRACE] New ped recognized as cop
[7/18/2016 11:19:05 PM.472] setting up new cop: null
[7/18/2016 11:19:05 PM.472] [TRACE] New ped recognized as cop
[7/18/2016 11:19:05 PM.472] setting up new cop: null
[7/18/2016 11:19:05 PM.472] [TRACE] New ped recognized as cop
[7/18/2016 11:19:06 PM.204] Back to Jail
[7/18/2016 11:19:08 PM.073] setting up new cop: null
[7/18/2016 11:19:08 PM.073] [TRACE] New ped recognized as cop
[7/18/2016 11:19:08 PM.206] Back to Jail
[7/18/2016 11:19:08 PM.575] setting up new cop: null
[7/18/2016 11:19:08 PM.575] [TRACE] New ped recognized as cop
[7/18/2016 11:19:10 PM.643] setting up new cop: null
[7/18/2016 11:19:10 PM.643] [TRACE] New ped recognized as cop
[7/18/2016 11:19:13 PM.045] [TRACE] Key down #1
[7/18/2016 11:19:13 PM.045] [TRACE] Key down #1.5
[7/18/2016 11:19:13 PM.045] CA: False
[7/18/2016 11:19:13 PM.045] AC: False
[7/18/2016 11:19:13 PM.045] [TRACE] Key down #2
[7/18/2016 11:19:13 PM.046] [TRACE] Ped #2
[7/18/2016 11:19:13 PM.046] [TRACE] Ped #2
[7/18/2016 11:19:13 PM.046] [TRACE] Ped #3
[7/18/2016 11:19:13 PM.046] [TRACE] Ped #2
[7/18/2016 11:19:14 PM.219] setting up new cop: null
[7/18/2016 11:19:14 PM.220] [TRACE] New ped recognized as cop
[7/18/2016 11:19:15 PM.877] [TRACE] Key down #1
[7/18/2016 11:19:15 PM.878] [TRACE] Key down #1.5
[7/18/2016 11:19:15 PM.878] CA: False
[7/18/2016 11:19:15 PM.878] AC: False
[7/18/2016 11:19:15 PM.878] [TRACE] Key down #2
[7/18/2016 11:19:15 PM.878] [TRACE] Ped #2
[7/18/2016 11:19:15 PM.878] [TRACE] Ped #2
[7/18/2016 11:19:15 PM.878] [TRACE] Ped #3
[7/18/2016 11:19:15 PM.878] [TRACE] Ped #2
[7/18/2016 11:19:17 PM.390] [TRACE] Key down #1
[7/18/2016 11:19:17 PM.390] [TRACE] Key down #1.5
[7/18/2016 11:19:17 PM.390] CA: False
[7/18/2016 11:19:17 PM.390] AC: False
[7/18/2016 11:19:17 PM.390] [TRACE] Key down #2
[7/18/2016 11:19:17 PM.391] [TRACE] Ped #2
[7/18/2016 11:19:17 PM.391] [TRACE] Ped #2
[7/18/2016 11:19:17 PM.391] [TRACE] Ped #3
[7/18/2016 11:19:17 PM.391] [TRACE] Ped #2
[7/18/2016 11:19:17 PM.524] 5
[7/18/2016 11:19:19 PM.420] [TRACE] Key down #1
[7/18/2016 11:19:19 PM.420] [TRACE] Key down #1.5
[7/18/2016 11:19:19 PM.420] CA: False
[7/18/2016 11:19:19 PM.420] AC: False
[7/18/2016 11:19:19 PM.420] [TRACE] Key down #2
[7/18/2016 11:19:19 PM.421] [TRACE] Ped #2
[7/18/2016 11:19:19 PM.421] [TRACE] Ped #2
[7/18/2016 11:19:19 PM.421] [TRACE] Ped #3
[7/18/2016 11:19:19 PM.421] [TRACE] Ped #2
[7/18/2016 11:19:19 PM.522] 5
[7/18/2016 11:19:19 PM.687] 5
[7/18/2016 11:19:22 PM.055] setting up new cop: null
[7/18/2016 11:19:22 PM.055] [TRACE] New ped recognized as cop
[7/18/2016 11:19:32 PM.405] setting up new cop: null
[7/18/2016 11:19:32 PM.405] [TRACE] New ped recognized as cop
[7/18/2016 11:19:33 PM.271] [TRACE] Key down #1
[7/18/2016 11:19:33 PM.271] [TRACE] Key down #1.5
[7/18/2016 11:19:33 PM.271] CA: False
[7/18/2016 11:19:33 PM.271] AC: False
[7/18/2016 11:19:33 PM.271] [TRACE] Key down #2
[7/18/2016 11:19:33 PM.272] [TRACE] Ped #2
[7/18/2016 11:19:33 PM.272] [TRACE] Ped #2
[7/18/2016 11:19:33 PM.299] [TRACE] Ped #3
[7/18/2016 11:19:33 PM.299] [TRACE] Ped #2
[7/18/2016 11:19:33 PM.373] 5
[7/18/2016 11:19:36 PM.136] [TRACE] Key down #1
[7/18/2016 11:19:36 PM.136] [TRACE] Key down #1.5
[7/18/2016 11:19:36 PM.136] CA: False
[7/18/2016 11:19:36 PM.136] AC: False
[7/18/2016 11:19:36 PM.136] [TRACE] Key down #2
[7/18/2016 11:19:36 PM.137] [TRACE] Ped #2
[7/18/2016 11:19:36 PM.137] [TRACE] Ped #2
[7/18/2016 11:19:36 PM.137] [TRACE] Ped #3
[7/18/2016 11:19:36 PM.137] [TRACE] Ped #2
[7/18/2016 11:19:36 PM.238] 5
[7/18/2016 11:19:38 PM.573] setting up new cop: null
[7/18/2016 11:19:38 PM.573] [TRACE] New ped recognized as cop
[7/18/2016 11:19:41 PM.708] setting up new cop: null
[7/18/2016 11:19:41 PM.708] [TRACE] New ped recognized as cop
[7/18/2016 11:19:42 PM.741] setting up new cop: null
[7/18/2016 11:19:42 PM.741] [TRACE] New ped recognized as cop
[7/18/2016 11:19:44 PM.811] setting up new cop: null
[7/18/2016 11:19:44 PM.812] [TRACE] New ped recognized as cop
[7/18/2016 11:19:44 PM.812] setting up new cop: null
[7/18/2016 11:19:44 PM.812] [TRACE] New ped recognized as cop
[7/18/2016 11:19:46 PM.880] setting up new cop: null
[7/18/2016 11:19:46 PM.881] [TRACE] New ped recognized as cop
[7/18/2016 11:19:46 PM.881] setting up new cop: null
[7/18/2016 11:19:46 PM.881] [TRACE] New ped recognized as cop
[7/18/2016 11:19:48 PM.435] setting up new cop: null
[7/18/2016 11:19:48 PM.435] [TRACE] New ped recognized as cop
[7/18/2016 11:19:52 PM.157] setting up new cop: null
[7/18/2016 11:19:52 PM.157] [TRACE] New ped recognized as cop
[7/18/2016 11:19:56 PM.883] setting up new cop: null
[7/18/2016 11:19:56 PM.883] [TRACE] New ped recognized as cop
[7/18/2016 11:20:02 PM.626] setting up new cop: null
[7/18/2016 11:20:02 PM.627] [TRACE] New ped recognized as cop
[7/18/2016 11:20:07 PM.295] setting up new cop: null
[7/18/2016 11:20:07 PM.295] [TRACE] New ped recognized as cop
[7/18/2016 11:20:19 PM.141] setting up new cop: null
[7/18/2016 11:20:19 PM.141] [TRACE] New ped recognized as cop
[7/18/2016 11:20:19 PM.141] setting up new cop: null
[7/18/2016 11:20:19 PM.142] [TRACE] New ped recognized as cop
[7/18/2016 11:20:21 PM.678] setting up new cop: null
[7/18/2016 11:20:21 PM.678] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.214] setting up new cop: null
[7/18/2016 11:20:23 PM.214] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.747] setting up new cop: null
[7/18/2016 11:20:23 PM.747] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.747] setting up new cop: null
[7/18/2016 11:20:23 PM.747] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.747] setting up new cop: null
[7/18/2016 11:20:23 PM.747] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.747] setting up new cop: null
[7/18/2016 11:20:23 PM.748] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.748] setting up new cop: null
[7/18/2016 11:20:23 PM.748] [TRACE] New ped recognized as cop
[7/18/2016 11:20:23 PM.748] setting up new cop: null
[7/18/2016 11:20:23 PM.748] [TRACE] New ped recognized as cop
[7/18/2016 11:20:24 PM.247] setting up new cop: null
[7/18/2016 11:20:24 PM.247] [TRACE] New ped recognized as cop
[7/18/2016 11:20:27 PM.817] setting up new cop: null
[7/18/2016 11:20:27 PM.817] [TRACE] New ped recognized as cop
[7/18/2016 11:20:27 PM.817] setting up new cop: null
[7/18/2016 11:20:27 PM.817] [TRACE] New ped recognized as cop
[7/18/2016 11:20:29 PM.353] setting up new cop: null
[7/18/2016 11:20:29 PM.353] [TRACE] New ped recognized as cop
[7/18/2016 11:20:43 PM.266] setting up new cop: null
[7/18/2016 11:20:43 PM.267] [TRACE] New ped recognized as cop
[7/18/2016 11:20:49 PM.503] setting up new cop: null
[7/18/2016 11:20:49 PM.503] [TRACE] New ped recognized as cop
[7/18/2016 11:20:51 PM.005] setting up new cop: null
[7/18/2016 11:20:51 PM.005] [TRACE] New ped recognized as cop
[7/18/2016 11:20:54 PM.610] setting up new cop: null
[7/18/2016 11:20:54 PM.611] [TRACE] New ped recognized as cop
[7/18/2016 11:20:55 PM.611] [TRACE] It has been 211.948603 seconds since the last callout
[7/18/2016 11:20:55 PM.611] LSPD First Response: Creating ????????????????????????????????????????
[7/18/2016 11:20:55 PM.612] [TRACE] Callout created:  #3
[7/18/2016 11:20:55 PM.681] [TRACE] Thread ZoomThread #3 initialized
[7/18/2016 11:20:59 PM.747] setting up new cop: null
[7/18/2016 11:20:59 PM.748] [TRACE] New ped recognized as cop
[7/18/2016 11:20:59 PM.748] setting up new cop: null
[7/18/2016 11:20:59 PM.748] [TRACE] New ped recognized as cop
[7/18/2016 11:21:02 PM.817] setting up new cop: null
[7/18/2016 11:21:02 PM.817] [TRACE] New ped recognized as cop
[7/18/2016 11:21:05 PM.654] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[7/18/2016 11:21:05 PM.654] [TRACE] Instance cleaned (ZoomThread #3)
[7/18/2016 11:21:05 PM.657] [TRACE] Thread ZoomThread #3 has been shut down
[7/18/2016 11:21:08 PM.923] setting up new cop: null
[7/18/2016 11:21:08 PM.923] [TRACE] New ped recognized as cop
[7/18/2016 11:21:09 PM.728] [TRACE] A suspect was registered as in custody
[7/18/2016 11:21:09 PM.728] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[7/18/2016 11:21:09 PM.728] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[7/18/2016 11:21:09 PM.728] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[7/18/2016 11:21:09 PM.728] [TRACE] A suspect was registered as in custody
[7/18/2016 11:21:09 PM.728] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[7/18/2016 11:21:09 PM.728] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[7/18/2016 11:21:09 PM.728] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[7/18/2016 11:21:09 PM.760] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[7/18/2016 11:21:09 PM.760] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[7/18/2016 11:21:11 PM.960] setting up new cop: null
[7/18/2016 11:21:11 PM.960] [TRACE] New ped recognized as cop
[7/18/2016 11:21:13 PM.995] setting up new cop: null
[7/18/2016 11:21:13 PM.995] [TRACE] New ped recognized as cop
[7/18/2016 11:21:17 PM.097] setting up new cop: null
[7/18/2016 11:21:17 PM.097] [TRACE] New ped recognized as cop
[7/18/2016 11:21:21 PM.701] setting up new cop: null
[7/18/2016 11:21:21 PM.701] [TRACE] New ped recognized as cop
[7/18/2016 11:21:22 PM.703] setting up new cop: null
[7/18/2016 11:21:22 PM.704] [TRACE] New ped recognized as cop
[7/18/2016 11:21:22 PM.704] setting up new cop: null
[7/18/2016 11:21:22 PM.704] [TRACE] New ped recognized as cop
[7/18/2016 11:21:22 PM.704] setting up new cop: null
[7/18/2016 11:21:22 PM.704] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.206] setting up new cop: null
[7/18/2016 11:21:23 PM.206] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.206] setting up new cop: null
[7/18/2016 11:21:23 PM.206] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.206] setting up new cop: null
[7/18/2016 11:21:23 PM.206] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.206] setting up new cop: null
[7/18/2016 11:21:23 PM.207] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.738] setting up new cop: null
[7/18/2016 11:21:23 PM.738] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.738] setting up new cop: null
[7/18/2016 11:21:23 PM.738] [TRACE] New ped recognized as cop
[7/18/2016 11:21:23 PM.739] setting up new cop: null
[7/18/2016 11:21:23 PM.739] [TRACE] New ped recognized as cop
[7/18/2016 11:21:24 PM.270] setting up new cop: null
[7/18/2016 11:21:24 PM.271] [TRACE] New ped recognized as cop
[7/18/2016 11:21:24 PM.271] setting up new cop: null
[7/18/2016 11:21:24 PM.271] [TRACE] New ped recognized as cop
[7/18/2016 11:21:25 PM.340] setting up new cop: null
[7/18/2016 11:21:25 PM.340] [TRACE] New ped recognized as cop
[7/18/2016 11:21:27 PM.941] setting up new cop: null
[7/18/2016 11:21:27 PM.942] [TRACE] New ped recognized as cop
[7/18/2016 11:21:29 PM.480] setting up new cop: null
[7/18/2016 11:21:29 PM.481] [TRACE] New ped recognized as cop
[7/18/2016 11:21:30 PM.644]  1052582
[7/18/2016 11:21:31 PM.479] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[7/18/2016 11:21:31 PM.479] HAS WEAPON
[7/18/2016 11:21:31 PM.517] [TRACE] Thread PlayerArrest #4 initialized
[7/18/2016 11:21:32 PM.214] 7/18/2016 11:21:32 PM - released
[7/18/2016 11:21:32 PM.579] setting up new cop: null
[7/18/2016 11:21:32 PM.580] [TRACE] New ped recognized as cop
[7/18/2016 11:21:34 PM.119] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[7/18/2016 11:21:34 PM.119] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[7/18/2016 11:21:34 PM.119] [TRACE] Instance cleaned (PlayerArrest #4)
[7/18/2016 11:21:34 PM.119] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)
[7/18/2016 11:21:34 PM.119] [TRACE] PlayerArrest #4 is aborting already
[7/18/2016 11:21:34 PM.153] [TRACE] Thread PlayerArrest #4 has been shut down
[7/18/2016 11:21:34 PM.153] [TRACE] Thread PlayerArrest #5 initialized
[7/18/2016 11:21:37 PM.755] setting up new cop: null
[7/18/2016 11:21:37 PM.755] [TRACE] New ped recognized as cop
[7/18/2016 11:21:40 PM.320] setting up new cop: null
[7/18/2016 11:21:40 PM.320] [TRACE] New ped recognized as cop
[7/18/2016 11:21:45 PM.359] setting up new cop: null
[7/18/2016 11:21:45 PM.359] [TRACE] New ped recognized as cop
[7/18/2016 11:21:45 PM.964] Prompting Arresting
[7/18/2016 11:21:47 PM.796] [TRACE] Key down #1
[7/18/2016 11:21:47 PM.796] [TRACE] Key down #1.5
[7/18/2016 11:21:47 PM.796] CA: True
[7/18/2016 11:21:47 PM.796] AC: False
[7/18/2016 11:21:47 PM.928] setting up new cop: null
[7/18/2016 11:21:47 PM.928] [TRACE] New ped recognized as cop
[7/18/2016 11:21:56 PM.141] [TRACE] Transfering control from PlayerArrest #5 (Blocker) to PlayerSuspectTransport #4
[7/18/2016 11:21:56 PM.141] [TRACE] Removing ped from PlayerArrest #5 (Blocker)
[7/18/2016 11:21:56 PM.141] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)
[7/18/2016 11:21:56 PM.141] [TRACE] Instance cleaned (PlayerArrest #5)
[7/18/2016 11:21:56 PM.141] [TRACE] Assigned ped to PlayerSuspectTransport #4 (Blocker)
[7/18/2016 11:21:56 PM.141] [TRACE] PlayerSuspectTransport #4 received control over ped
[7/18/2016 11:21:56 PM.141] [TRACE] PlayerArrest #5 is aborting already
[7/18/2016 11:21:56 PM.175] [TRACE] Thread PlayerArrest #5 has been shut down
[7/18/2016 11:21:56 PM.175] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #4)
[7/18/2016 11:21:56 PM.175] [TRACE] Thread PlayerSuspectTransport #4 initialized
[7/18/2016 11:22:03 PM.210] setting up new cop: null
[7/18/2016 11:22:03 PM.212] [TRACE] New ped recognized as cop
[7/18/2016 11:22:04 PM.247] setting up new cop: null
[7/18/2016 11:22:04 PM.247] [TRACE] New ped recognized as cop
[7/18/2016 11:22:06 PM.814] setting up new cop: null
[7/18/2016 11:22:06 PM.814] [TRACE] New ped recognized as cop
[7/18/2016 11:22:09 PM.915] setting up new cop: null
[7/18/2016 11:22:09 PM.915] [TRACE] New ped recognized as cop
[7/18/2016 11:22:10 PM.917] setting up new cop: null
[7/18/2016 11:22:10 PM.918] [TRACE] New ped recognized as cop
[7/18/2016 11:22:11 PM.917] setting up new cop: null
[7/18/2016 11:22:11 PM.917] [TRACE] New ped recognized as cop
[7/18/2016 11:22:22 PM.161] setting up new cop: null
[7/18/2016 11:22:22 PM.161] [TRACE] New ped recognized as cop
[7/18/2016 11:22:22 PM.662] setting up new cop: null
[7/18/2016 11:22:22 PM.662] [TRACE] New ped recognized as cop
[7/18/2016 11:22:22 PM.662] setting up new cop: null
[7/18/2016 11:22:22 PM.662] [TRACE] New ped recognized as cop
[7/18/2016 11:22:24 PM.230] setting up new cop: null
[7/18/2016 11:22:24 PM.230] [TRACE] New ped recognized as cop
[7/18/2016 11:22:27 PM.766] setting up new cop: null
[7/18/2016 11:22:27 PM.767] [TRACE] New ped recognized as cop
[7/18/2016 11:22:29 PM.302] setting up new cop: null
[7/18/2016 11:22:29 PM.302] [TRACE] New ped recognized as cop
[7/18/2016 11:22:32 PM.371] setting up new cop: null
[7/18/2016 11:22:32 PM.372] [TRACE] New ped recognized as cop
[7/18/2016 11:22:33 PM.438] setting up new cop: null
[7/18/2016 11:22:33 PM.438] [TRACE] New ped recognized as cop
[7/18/2016 11:22:38 PM.010] setting up new cop: null
[7/18/2016 11:22:38 PM.010] [TRACE] New ped recognized as cop
[7/18/2016 11:22:38 PM.511] setting up new cop: null
[7/18/2016 11:22:38 PM.511] [TRACE] New ped recognized as cop
[7/18/2016 11:22:40 PM.517] setting up new cop: null
[7/18/2016 11:22:40 PM.517] [TRACE] New ped recognized as cop
[7/18/2016 11:22:42 PM.882] LSPD First Response: In Plate check
[7/18/2016 11:22:54 PM.861] setting up new cop: null
[7/18/2016 11:22:54 PM.861] [TRACE] New ped recognized as cop
[7/18/2016 11:23:28 PM.096] setting up new cop: null
[7/18/2016 11:23:28 PM.096] [TRACE] New ped recognized as cop
[7/18/2016 11:23:30 PM.430] [TRACE] Cleared PD
[7/18/2016 11:23:45 PM.177] setting up new cop: null
[7/18/2016 11:23:45 PM.177] [TRACE] New ped recognized as cop
[7/18/2016 11:23:45 PM.678] setting up new cop: null
[7/18/2016 11:23:45 PM.678] [TRACE] New ped recognized as cop
[7/18/2016 11:23:45 PM.678] setting up new cop: null
[7/18/2016 11:23:45 PM.678] [TRACE] New ped recognized as cop
[7/18/2016 11:23:45 PM.678] setting up new cop: null
[7/18/2016 11:23:45 PM.679] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.114] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:23:46 PM.114] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:23:46 PM.115] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:23:46 PM.116] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.180] setting up new cop: null
[7/18/2016 11:23:46 PM.180] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.278] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:23:46 PM.280] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[7/18/2016 11:23:46 PM.285] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[7/18/2016 11:23:46 PM.288] [TRACE] Populated PD
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.712] [TRACE] New ped recognized as cop
[7/18/2016 11:23:46 PM.712] setting up new cop: null
[7/18/2016 11:23:46 PM.713] [TRACE] New ped recognized as cop
[7/18/2016 11:23:57 PM.121] [TRACE] Key down #1
[7/18/2016 11:23:57 PM.121] [TRACE] Key down #1.5
[7/18/2016 11:23:57 PM.121] CA: False
[7/18/2016 11:23:57 PM.121] AC: False
[7/18/2016 11:23:57 PM.121] [TRACE] Key down #2
[7/18/2016 11:23:57 PM.122] [TRACE] Ped #2
[7/18/2016 11:23:57 PM.122] [TRACE] Ped #3
[7/18/2016 11:23:57 PM.122] [TRACE] Ped #2
[7/18/2016 11:23:59 PM.658] Back to Jail
[7/18/2016 11:23:59 PM.690] 3
[7/18/2016 11:23:59 PM.690] Removing options for Menu
[7/18/2016 11:23:59 PM.690] Not in vehicle so added all
[7/18/2016 11:23:59 PM.690] [TRACE] Preloading 0xdc586841
[7/18/2016 11:23:59 PM.690] [TRACE] Preloading PROP_ECOLA_CAN
[7/18/2016 11:23:59 PM.690] [TRACE] Preloading PROP_DONUT_02
[7/18/2016 11:23:59 PM.690] [TRACE] Preloading PROP_CANDY_PQS
[7/18/2016 11:24:01 PM.659] Back to Jail
[7/18/2016 11:24:03 PM.096] [TRACE] Key down #1
[7/18/2016 11:24:03 PM.096] [TRACE] Key down #1.5
[7/18/2016 11:24:03 PM.096] CA: False
[7/18/2016 11:24:03 PM.096] AC: False
[7/18/2016 11:24:03 PM.096] [TRACE] Key down #2
[7/18/2016 11:24:03 PM.096] [TRACE] Ped #2
[7/18/2016 11:24:03 PM.096] [TRACE] Ped #3
[7/18/2016 11:24:03 PM.097] [TRACE] Ped #2
[7/18/2016 11:24:03 PM.229] 5
[7/18/2016 11:24:06 PM.631] [TRACE] Key down #1
[7/18/2016 11:24:06 PM.631] [TRACE] Key down #1.5
[7/18/2016 11:24:06 PM.631] CA: False
[7/18/2016 11:24:06 PM.631] AC: False
[7/18/2016 11:24:06 PM.631] [TRACE] Key down #2
[7/18/2016 11:24:06 PM.632] [TRACE] Ped #2
[7/18/2016 11:24:06 PM.632] [TRACE] Ped #3
[7/18/2016 11:24:06 PM.632] [TRACE] Ped #2
[7/18/2016 11:24:06 PM.699] 5
[7/18/2016 11:24:26 PM.986] [TRACE] It has been 196.2890592 seconds since the last callout
[7/18/2016 11:24:26 PM.986] LSPD First Response: Creating Burglary
[7/18/2016 11:24:26 PM.991] [TRACE] Callout created:  #4
[7/18/2016 11:24:27 PM.034] [TRACE] Thread ZoomThread #4 initialized
[7/18/2016 11:24:37 PM.025] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[7/18/2016 11:24:37 PM.025] [TRACE] Instance cleaned (ZoomThread #4)
[7/18/2016 11:24:37 PM.030] [TRACE] Thread ZoomThread #4 has been shut down
[7/18/2016 11:24:41 PM.172] [TRACE] User accepted callout
[7/18/2016 11:24:53 PM.675] Removing options for Menu
[7/18/2016 11:24:53 PM.675] In vehicle so added just one
[7/18/2016 11:24:55 PM.678] Back to Jail
[7/18/2016 11:24:57 PM.680] Back to Jail
[7/18/2016 11:25:05 PM.961] [TRACE] A suspect was registered as in custody
[7/18/2016 11:25:05 PM.961] [TRACE] Asked thread PlayerSuspectTransport #4 to abort: Suspect ceased to exist
[7/18/2016 11:25:05 PM.961] [TRACE] Removing ped from PlayerSuspectTransport #4 (Blocker)
[7/18/2016 11:25:05 PM.961] [TRACE] Instance cleaned (PlayerSuspectTransport #4)
[7/18/2016 11:25:05 PM.995] [TRACE] Thread PlayerSuspectTransport #4 has been shut down
[7/18/2016 11:25:16 PM.404] [TRACE] Cleared PD
[7/18/2016 11:25:25 PM.915] setting up new cop: null
[7/18/2016 11:25:25 PM.915] [TRACE] New ped recognized as cop
[7/18/2016 11:25:26 PM.443] setting up new cop: null
[7/18/2016 11:25:26 PM.443] [TRACE] New ped recognized as cop
[7/18/2016 11:25:26 PM.443] setting up new cop: null
[7/18/2016 11:25:26 PM.443] [TRACE] New ped recognized as cop
[7/18/2016 11:25:26 PM.944] setting up new cop: null
[7/18/2016 11:25:26 PM.944] [TRACE] New ped recognized as cop
[7/18/2016 11:25:46 PM.868] [TRACE] New ped recognized as cop
[7/18/2016 11:25:46 PM.868] [TRACE] New ped recognized as cop
[7/18/2016 11:25:46 PM.961] setting up new cop: null
[7/18/2016 11:25:46 PM.962] setting up new cop: null
[7/18/2016 11:26:27 PM.000] [TRACE] Key down #1
[7/18/2016 11:26:27 PM.000] [TRACE] Key down #1.5
[7/18/2016 11:26:27 PM.000] CA: False
[7/18/2016 11:26:27 PM.001] AC: False
[7/18/2016 11:26:27 PM.001] [TRACE] Key down #2
[7/18/2016 11:26:27 PM.001] [TRACE] Ped #2
[7/18/2016 11:26:27 PM.001] [TRACE] Ped #3
[7/18/2016 11:27:26 PM.258] [TRACE] Created new chase
[7/18/2016 11:27:26 PM.259] [TRACE] Suspect added to chase
[7/18/2016 11:27:26 PM.260] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[7/18/2016 11:27:26 PM.260] [TRACE] Cop added to chase
[7/18/2016 11:27:26 PM.260] [TRACE] Added blip for cop
[7/18/2016 11:27:26 PM.260] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[7/18/2016 11:27:26 PM.260] [TRACE] Cop added to chase
[7/18/2016 11:27:26 PM.261] [TRACE] Added blip for cop
[7/18/2016 11:27:26 PM.389] [TRACE] Creating cop chase task
[7/18/2016 11:27:26 PM.391] [TRACE] Cop chase task assigned
[7/18/2016 11:27:26 PM.391] [TRACE] Creating cop chase task
[7/18/2016 11:27:26 PM.391] [TRACE] Cop chase task assigned
[7/18/2016 11:27:26 PM.405] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.406] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.423] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.423] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.457] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.457] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.490] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.491] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.526] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.526] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.556] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.556] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.591] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.591] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.623] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.623] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.656] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.656] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.691] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.691] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.725] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.725] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.758] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.758] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.792] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.792] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.824] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.824] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.857] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.857] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.891] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.891] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.923] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.923] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.957] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.957] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.991] [TRACE] Enable shooting
[7/18/2016 11:27:26 PM.991] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.025] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.025] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.057] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.057] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.090] [TRACE] Enable shooting
[7/18/2016 11:27:27 PM.090] [TRACE] Enable shooting
[7/18/2016 11:27:30 PM.761]  1405625
[7/18/2016 11:27:48 PM.112] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[7/18/2016 11:27:48 PM.113] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[7/18/2016 11:27:48 PM.113] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[7/18/2016 11:27:48 PM.116] ABORT BUST
[7/18/2016 11:27:48 PM.120] [TRACE] Initiating suspect transport
[7/18/2016 11:27:48 PM.129] X:-138.75 Y:-760 Z:32.59375
[7/18/2016 11:27:48 PM.129] [TRACE] Requested backup LocalPatrol in LosSantosCity
[7/18/2016 11:27:48 PM.129] [TRACE] Creating unit LocalUnit
[7/18/2016 11:27:48 PM.145] [TRACE] No more suspects useable, aborting chase
[7/18/2016 11:27:48 PM.145] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[7/18/2016 11:27:48 PM.145] [TRACE] Instance cleaned (ChaseController #2)
[7/18/2016 11:27:48 PM.146] [TRACE] Aborted chase
[7/18/2016 11:27:48 PM.279] [TRACE] Created police2
[7/18/2016 11:27:48 PM.279] [TRACE] New cop created s_m_y_cop_01
[7/18/2016 11:27:48 PM.280] s_m_y_cop_01_white_mini_04
[7/18/2016 11:27:48 PM.280] s_m_y_cop_01_white_full_02
[7/18/2016 11:27:48 PM.280] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/18/2016 11:27:48 PM.282] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[7/18/2016 11:27:48 PM.313] setting up new cop: null
[7/18/2016 11:28:12 PM.480] Arrived
[7/18/2016 11:28:38 PM.536] LSPD First Response: Adding What were you doing in the house?
[7/18/2016 11:28:38 PM.536] LSPD First Response: Answer I just...I need it!!
[7/18/2016 11:28:38 PM.537] LSPD First Response: Adding Why did you break in?
[7/18/2016 11:28:38 PM.537] LSPD First Response: Answer I need to get some Coke, man. That don't come cheap!
[7/18/2016 11:28:38 PM.537] LSPD First Response: Adding What were you trying to steal?
[7/18/2016 11:28:38 PM.537] LSPD First Response: Answer Anything I could find...cash, jewelry, anything.
[7/18/2016 11:28:38 PM.538] LSPD First Response: Adding Have you ever done this before?
[7/18/2016 11:28:38 PM.538] LSPD First Response: Answer Do I really gotta answer that?
[7/18/2016 11:28:55 PM.982] LSPD First Response: EndCurrentCallout: Finishing...
[7/18/2016 11:28:55 PM.987] [TRACE] Instance cleaned ( #4)
[7/18/2016 11:29:10 PM.861] [TRACE] TaskTransportSuspect: OnAbort
[7/18/2016 11:29:10 PM.862] [TRACE] Removing ped from SuspectTransportManager #1 (Blocker)
[7/18/2016 11:29:10 PM.862] [TRACE] Removing ped from SuspectTransportManager #1 (Blocker)
[7/18/2016 11:29:10 PM.862] [TRACE] Finished suspect transport
[7/18/2016 11:30:39 PM.716] [TRACE] It has been 103.7276644 seconds since the last callout
[7/18/2016 11:30:39 PM.716] LSPD First Response: Creating PanicButton
[7/18/2016 11:30:39 PM.717] [TRACE] Callout created:  #5
[7/18/2016 11:30:40 PM.350] [TRACE] Thread ZoomThread #5 initialized
[7/18/2016 11:30:40 PM.582] setting up new cop: null
[7/18/2016 11:30:40 PM.582] [TRACE] New ped recognized as cop
[7/18/2016 11:30:50 PM.326] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[7/18/2016 11:30:50 PM.326] [TRACE] Instance cleaned (ZoomThread #5)
[7/18/2016 11:30:50 PM.328] [TRACE] Thread ZoomThread #5 has been shut down
[7/18/2016 11:31:14 PM.617] setting up new cop: null
[7/18/2016 11:31:14 PM.618] [TRACE] New ped recognized as cop
[7/18/2016 11:31:14 PM.618] setting up new cop: null
[7/18/2016 11:31:14 PM.618] [TRACE] New ped recognized as cop
[7/18/2016 11:31:17 PM.748] [TRACE] It has been 22.3875083 seconds since the last callout
[7/18/2016 11:31:17 PM.748] LSPD First Response: Creating ?????????????????????????????????????????
[7/18/2016 11:31:17 PM.752] [TRACE] Callout created:  #6
[7/18/2016 11:31:17 PM.769] LSPD First Response: AssortedCallouts.TrafficStopBackup
[7/18/2016 11:31:17 PM.789] [TRACE] Thread ZoomThread #6 initialized
[7/18/2016 11:31:21 PM.552] LSPD First Response: SituationNumber: 5
[7/18/2016 11:31:21 PM.553] [TRACE] User accepted callout
[7/18/2016 11:31:25 PM.622] Removing options for Menu
[7/18/2016 11:31:25 PM.622] In vehicle so added just one
[7/18/2016 11:31:26 PM.593] LSPD First Response: Randomroll: 5
[7/18/2016 11:31:27 PM.792] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[7/18/2016 11:31:27 PM.792] [TRACE] Instance cleaned (ZoomThread #6)
[7/18/2016 11:31:27 PM.796] [TRACE] Thread ZoomThread #6 has been shut down
[7/18/2016 11:31:50 PM.689] setting up new cop: null
[7/18/2016 11:31:50 PM.689] [TRACE] New ped recognized as cop
[7/18/2016 11:32:14 PM.207] [TRACE] Created new chase
[7/18/2016 11:32:14 PM.207] [TRACE] Suspect added to chase
[7/18/2016 11:32:15 PM.741] [TRACE] New ped recognized as cop
[7/18/2016 11:32:15 PM.741] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[7/18/2016 11:32:15 PM.741] [TRACE] Cop added to chase
[7/18/2016 11:32:15 PM.741] [TRACE] Added blip for cop
[7/18/2016 11:32:15 PM.837] [TRACE] Creating cop chase task
[7/18/2016 11:32:15 PM.837] [TRACE] Cop chase task assigned
[7/18/2016 11:32:43 PM.267] [TRACE] Arrested or dead
[7/18/2016 11:32:43 PM.334] [TRACE] No more suspects useable, aborting chase
[7/18/2016 11:32:43 PM.334] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[7/18/2016 11:32:43 PM.334] [TRACE] Instance cleaned (ChaseController #3)
[7/18/2016 11:32:43 PM.334] [TRACE] Aborted chase
[7/18/2016 11:32:47 PM.278] [TRACE] Instance cleaned ( #6)
[7/18/2016 11:32:57 PM.279] LSPD First Response: TrafficStopBackup officer cleaned.
[7/18/2016 11:33:00 PM.516] [TRACE] It has been 13.2385758 seconds since the last callout
[7/18/2016 11:33:00 PM.516] LSPD First Response: Creating ?????????????????????????????????????????
[7/18/2016 11:33:00 PM.517] [TRACE] Callout created:  #7
[7/18/2016 11:33:00 PM.517] LSPD First Response: AssortedCallouts.TrafficStopBackup
[7/18/2016 11:33:01 PM.002] [TRACE] Thread ZoomThread #7 initialized
[7/18/2016 11:33:10 PM.993] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[7/18/2016 11:33:10 PM.993] [TRACE] Instance cleaned (ZoomThread #7)
[7/18/2016 11:33:10 PM.996] [TRACE] Thread ZoomThread #7 has been shut down
[7/18/2016 11:33:44 PM.025] setting up new cop: null
[7/18/2016 11:33:44 PM.026] [TRACE] New ped recognized as cop
[7/18/2016 11:33:44 PM.026] setting up new cop: null
[7/18/2016 11:33:44 PM.026] [TRACE] New ped recognized as cop
[7/18/2016 11:34:24 PM.700] [TRACE] It has been 68.6719464 seconds since the last callout
[7/18/2016 11:34:24 PM.700] LSPD First Response: Creating ?????????????????????????????????????????
[7/18/2016 11:34:24 PM.701] [TRACE] Callout created:  #8
[7/18/2016 11:34:24 PM.703] LSPD First Response: Creating AssortedCallouts.StoreRobbery
[7/18/2016 11:34:24 PM.705] LSPD First Response: No valid store found.
[7/18/2016 11:34:24 PM.705] LSPD First Response: CalloutCreated: Callout should be aborted
[7/18/2016 11:34:24 PM.706] LSPD First Response: EndCurrentCallout: Finishing...
[7/18/2016 11:34:24 PM.710] [TRACE] Instance cleaned ( #8)
[7/18/2016 11:34:40 PM.670] setting up new cop: null
[7/18/2016 11:34:40 PM.670] [TRACE] New ped recognized as cop
[7/18/2016 11:34:40 PM.670] setting up new cop: null
[7/18/2016 11:34:40 PM.670] [TRACE] New ped recognized as cop
[7/18/2016 11:34:41 PM.199] setting up new cop: null
[7/18/2016 11:34:41 PM.199] [TRACE] New ped recognized as cop
[7/18/2016 11:34:41 PM.199] setting up new cop: null
[7/18/2016 11:34:41 PM.200] [TRACE] New ped recognized as cop
[7/18/2016 11:34:41 PM.200] setting up new cop: null
[7/18/2016 11:34:41 PM.200] [TRACE] New ped recognized as cop
[7/18/2016 11:35:07 PM.181] LSPD First Response: 
[7/18/2016 11:35:07 PM.181] LSPD First Response: ==============================
[7/18/2016 11:35:07 PM.181] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/18/2016 11:35:07 PM.182] LSPD First Response: ------------------------------
[7/18/2016 11:35:07 PM.182] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[7/18/2016 11:35:07 PM.182] LSPD First Response: ------------------------------
[7/18/2016 11:35:07 PM.182] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/18/2016 11:35:07 PM.183] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.TaskInvoker is invalid.
[7/18/2016 11:35:07 PM.183] LSPD First Response: ------------------------------
[7/18/2016 11:35:07 PM.183] LSPD First Response: Inner exceptions:
[7/18/2016 11:35:07 PM.184] LSPD First Response: ------------------------------
[7/18/2016 11:35:07 PM.184] LSPD First Response: Stack trace:
[7/18/2016 11:35:07 PM.185] LSPD First Response: at Rage.TaskInvoker.EnterVehicle(Vehicle vehicle, Int32 seatIndex)
[7/18/2016 11:35:07 PM.185] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()
[7/18/2016 11:35:07 PM.185] at Rage.GameFiber.Main()
[7/18/2016 11:35:07 PM.186] LSPD First Response: ==============================
[7/18/2016 11:35:07 PM.186] LSPD First Response: 
 

 

Nixc777

Members

Hi Stealh, 

Thank you for this mods.

I do have some issues that I would like to share.

I have some issues with the foot pursuit and  assault call make LSPDFR crash everytime.

May be I did something wrong, but here is my log.

And my mods:

Arrest manager 7.2.0.1

Computer plus 1.3.2.1

GTA come Alive 1.1

Keep Calm 1.0.0

LSPDFR 0.31

LSPDFR+ 1.1.0.0

Police Radio 0.55.2.0

RAGE HOOK 0.42.969

Scripthook V 1.0.791.2

SearchWarrant 2.1.1.1

Code 3 callouts 1.2.1

Toasty callouts 0.0.0.4b

Trafic Control 1.0.2

Trafic Policer 6.9.9.1

personal Trainer 6b045b

My game (GTA)  is at 791.1

Thanks for your help

Please find my last 2 logs

Thank you for your help,

 

RagePluginHook.log

RagePluginHook (1).log

Geralt

Members

Hy after i installed Rage Plugin 0.43 today whenever i finish an Callout from your Plugin it doesn't clean up the blips even the blue circle on the minimap is still there after i finished a callout with strg+y or trough the menu , i am not sure if it is caused by RPH or Code 3 Callouts maybe some others have the same issue ? would be nice to know that

Nixc777

Members

(edited)

2 hours ago, Geralt said:

Hy after i installed Rage Plugin 0.43 today whenever i finish an Callout from your Plugin it doesn't clean up the blips even the blue circle on the minimap is still there after i finished a callout with strg+y or trough the menu , i am not sure if it is caused by RPH or Code 3 Callouts maybe some others have the same issue ? would be nice to know that

Hi Geralt, RPH 0.43 just came out, I would suggest to role back to 0.42, until everyone fix their mods, I sure Albo and Stealth are updating their things too. Just a suggestion.

Thanks

Edited by Nixc777

coastiestevie

Members

Got a crash during the road rage callout, I don't crash unless I have code 3 callouts, so I assume it must be related to your script, just letting you know

Thijsvanees

Members

Can someone help ? I cant open the file its says it empty or damaged.

Squidward

Members

I do what is told in all of the videos that detail how to install callouts and plugins, yet they do not work. I hate asking this but, please help?

Stealth22

Friends of LSPDFR Author

19 hours ago, Squidward said:

I do what is told in all of the videos that detail how to install callouts and plugins, yet they do not work. I hate asking this but, please help?

My plugins include an automatic installer. 

Lyrad

Members

Hey Stealth22 , are you taking request for callouts ? Depending on the price i could use your skills ! And of course this is not only for myself, you would have to share the result =)

melih0660

Members

[07.10.2016 03:36:14.027] [TRACE] Callout created:  #2
[07.10.2016 03:36:14.100] [TRACE] Thread ZoomThread #2 initialized
[07.10.2016 03:36:24.087] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[07.10.2016 03:36:24.087] [TRACE] Instance cleaned (ZoomThread #2)
[07.10.2016 03:36:24.091] [TRACE] Thread ZoomThread #2 has been shut down
[07.10.2016 03:36:29.898] LSPD First Response:
[07.10.2016 03:36:29.899] LSPD First Response: ==============================
[07.10.2016 03:36:29.899] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[07.10.2016 03:36:29.899] LSPD First Response: ------------------------------
[07.10.2016 03:36:29.899] LSPD First Response: Origin: Game fiber "CalloutManager".
[07.10.2016 03:36:29.899] LSPD First Response: ------------------------------
[07.10.2016 03:36:29.900] LSPD First Response: Exception type: System.InvalidOperationException
[07.10.2016 03:36:29.900] LSPD First Response: Exception message: Model with hash 0x1fc37dbc could not be loaded within a reasonable time. It may be invalid.
[07.10.2016 03:36:29.900] LSPD First Response: ------------------------------
[07.10.2016 03:36:29.900] LSPD First Response: Inner exceptions:
[07.10.2016 03:36:29.900] LSPD First Response: ------------------------------
[07.10.2016 03:36:29.900] LSPD First Response: Stack trace:
[07.10.2016 03:36:29.901] LSPD First Response: konum: Rage.Model.LoadAndWait()
[07.10.2016 03:36:29.901] konum: Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[07.10.2016 03:36:29.901] konum: Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[07.10.2016 03:36:29.901] konum: Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault.OnBeforeCalloutDisplayed()
[07.10.2016 03:36:29.901] konum: ?????????????????????????????????????????.?????????????????????????????????????????(Callout ) E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs içinde: satır 254
[07.10.2016 03:36:29.901] konum: ?????????????????????????????????????????.?????????????????????????????????????????(Type ) E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs içinde: satır 237
[07.10.2016 03:36:29.902] konum: ?????????????????????????????????????????.?????????????????????????????????????????() E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs içinde: satır 160
[07.10.2016 03:36:29.902] konum: Rage.GameFiber.Main()
[07.10.2016 03:36:29.902] LSPD First Response: ==============================
[07.10.2016 03:36:29.902] LSPD First Response:


LSPDFR Crahsed.

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