GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void REQUEST_VEHICLE_ASSET ( Hash vehicleHash, int vehicleAsset ) //0x81A15811460FAB3A
- 0
- 77
- 323
-
BOOL HAS_VEHICLE_ASSET_LOADED ( int vehicleAsset ) //0x1BBE0523B8DB9A21
- 0
- 60
- 323
-
void REMOVE_VEHICLE_ASSET ( int vehicleAsset ) //0xACE699C71AB9DEB5
- 0
- 78
- 323
-
void SET_VEHICLE_TOW_TRUCK_ARM_POSITION ( Vehicle vehicle, float position ) //0xFE54B92A344583CA
- 0
- 80
- 323
-
void ATTACH_VEHICLE_TO_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ ) //0x29A16F8D621C4508
- 0
- 83
- 323
-
void DETACH_VEHICLE_FROM_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle ) //0xC2DB6B6708350ED8
- 0
- 67
- 323
-
BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK ( Vehicle vehicle ) //0xD0E9CE05A1E68CD8
- 0
- 69
- 323
-
BOOL IS_VEHICLE_ATTACHED_TO_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle ) //0x146DF9EC4C4B9FD4
- 0
- 71
- 323
-
Entity GET_ENTITY_ATTACHED_TO_TOW_TRUCK ( Vehicle towTruck ) //0xEFEA18DCF10F8F75
- 0
- 82
- 323
-
Any SET_VEHICLE_AUTOMATICALLY_ATTACHES ( Vehicle vehicle, BOOL p1, Any p2 ) //0x8BA6F76BC53A1493
- 0
- 63
- 323
-
void SET_VEHICLE_BULLDOZER_ARM_POSITION ( Vehicle vehicle, float position, BOOL p2 ) //0xF8EBCCC96ADB9FB7
- 0
- 73
- 323
-
void SET_VEHICLE_TANK_TURRET_POSITION ( Vehicle vehicle, float position, BOOL p2 ) //0x56B94C6D7127DFBA
- 0
- 99
- 323
-
void SET_VEHICLE_TURRET_TARGET ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x0581730AB9380412
- 0
- 63
- 1103
-
void SET_VEHICLE_TANK_STATIONARY ( Any p0, Any p1 ) //0x737E398138550FFF
- 0
- 71
- 944
-
void SET_VEHICLE_TURRET_SPEED_THIS_FRAME ( Vehicle vehicle, float speed ) //0x1093408B4B9D1146
- 0
- 67
- 323
-
void DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME ( Vehicle vehicle ) //0x32CAEDF24A583345
- 0
- 85
- 463
-
void SET_VEHICLE_FLIGHT_NOZZLE_POSITION ( Vehicle vehicle, float angleRatio ) //0x30D779DE7C4F6DD3
- 0
- 64
- 323
-
void SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE ( Vehicle vehicle, float angle ) //0x9AA47FFF660CB932
- 0
- 106
- 323
-
float GET_VEHICLE_FLIGHT_NOZZLE_POSITION ( Vehicle plane ) //0xDA62027C8BDB326E
- 0
- 59
- 1180
-
void SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION ( Vehicle vehicle, BOOL toggle ) //0xCE2B43770B655F8F
- 0
- 58
- 1290
-
BOOL GENERATE_VEHICLE_CREATION_POS_FROM_PATHS ( Vector3* outVec, Any p1, Vector3* outVec1, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xA4822F1CF23F4810
- 0
- 79
- 323
-
void SET_VEHICLE_BURNOUT ( Vehicle vehicle, BOOL toggle ) //0xFB8794444A7D60FB
- 0
- 74
- 323
-
BOOL IS_VEHICLE_IN_BURNOUT ( Vehicle vehicle ) //0x1297A88E081430EB
- 0
- 112
- 323
-
void SET_VEHICLE_REDUCE_GRIP ( Vehicle vehicle, BOOL toggle ) //0x222FF6A823D122E2
- 0
- 123
- 323
-
void SET_VEHICLE_REDUCE_GRIP_LEVEL ( Vehicle vehicle, int val ) //0x6DEE944E1EE90CFB
- 0
- 95
- 1604
-
void SET_VEHICLE_INDICATOR_LIGHTS ( Vehicle vehicle, int turnSignal, BOOL toggle ) //0xB5D45264751B7DF0
- 0
- 131
- 323
-
void SET_VEHICLE_BRAKE_LIGHTS ( Vehicle vehicle, BOOL toggle ) //0x92B35082E0B42F66
- 0
- 63
- 323
-
void SET_VEHICLE_HANDBRAKE ( Vehicle vehicle, BOOL toggle ) //0x684785568EF26A22
- 0
- 76
- 323
-
void SET_VEHICLE_BRAKE ( Vehicle vehicle, BOOL toggle ) //0xE4E2FD323574965C
- 0
- 69
- 757
-
void INSTANTLY_FILL_VEHICLE_POPULATION () //0x48ADC8A773564670
- 0
- 59
- 323
-
BOOL HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED () //0x91D6DD290888CBAB
- 0
- 68
- 323
-
void NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL ( BOOL toggle ) //0x51DB102F4A3BA5E0
- 0
- 57
- 323
-
void NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL ( int p0 ) //0xA4A9A4C40E615885
- 0
- 68
- 1604
-
BOOL GET_VEHICLE_TRAILER_VEHICLE ( Vehicle vehicle, Vehicle* trailer ) //0x1CDD6BADC297830D
- 0
- 132
- 323
-
void SET_VEHICLE_USES_LARGE_REAR_RAMP ( Vehicle vehicle, BOOL toggle ) //0xCAC66558B944DA67
- 0
- 68
- 323
-
void SET_VEHICLE_RUDDER_BROKEN ( Vehicle vehicle, BOOL toggle ) //0x09606148B6C71DEF
- 0
- 66
- 323
-
void SET_CONVERTIBLE_ROOF_LATCH_STATE ( Vehicle vehicle, BOOL state ) //0x1A78AD3D8240536F
- 0
- 57
- 323
-
float GET_VEHICLE_ESTIMATED_MAX_SPEED ( Vehicle vehicle ) //0x53AF99BAA671CA47
- 0
- 87
- 323
-
float GET_VEHICLE_MAX_BRAKING ( Vehicle vehicle ) //0xAD7E85FC227197C4
- 0
- 73
- 323
-
float GET_VEHICLE_MAX_TRACTION ( Vehicle vehicle ) //0xA132FB5370554DB0
- 0
- 94
- 323
-
float GET_VEHICLE_ACCELERATION ( Vehicle vehicle ) //0x5DD35C8D074E57AE
- 0
- 69
- 323
-
float GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED ( Hash modelHash ) //0xF417C2502FFFED43
- 0
- 93
- 323
-
float GET_VEHICLE_MODEL_MAX_BRAKING ( Hash modelHash ) //0xDC53FD41B4ED944C
- 0
- 61
- 323
-
float GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS ( Hash modelHash ) //0xBFBA3BA79CFF7EBF
- 0
- 114
- 323
-
float GET_VEHICLE_MODEL_MAX_TRACTION ( Hash modelHash ) //0x539DE94D44FDFD0D
- 0
- 67
- 323
-
float GET_VEHICLE_MODEL_ACCELERATION ( Hash modelHash ) //0x8C044C5C84505B6A
- 0
- 63
- 323
-
float GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS ( Hash modelHash ) //0x53409B5163D5B846
- 0
- 89
- 323
-
float GET_FLYING_VEHICLE_MODEL_AGILITY ( Hash modelHash ) //0xC6AD107DDC9054CC
- 0
- 78
- 323
-
float GET_BOAT_VEHICLE_MODEL_AGILITY ( Hash modelHash ) //0x5AA3F878A178C4FC
- 0
- 75
- 323
-
float GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED ( int vehicleClass ) //0x00C09F246ABEDD82
- 0
- 97
- 323