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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. void REQUEST_VEHICLE_ASSET ( Hash vehicleHash, int vehicleAsset )  //0x81A15811460FAB3A

    • 0
    • 77
    • 323
  2. BOOL HAS_VEHICLE_ASSET_LOADED ( int vehicleAsset )  //0x1BBE0523B8DB9A21

    • 0
    • 60
    • 323
  3. void REMOVE_VEHICLE_ASSET ( int vehicleAsset )  //0xACE699C71AB9DEB5

    • 0
    • 78
    • 323
  4. void SET_VEHICLE_TOW_TRUCK_ARM_POSITION ( Vehicle vehicle, float position )  //0xFE54B92A344583CA

    • 0
    • 80
    • 323
  5. void ATTACH_VEHICLE_TO_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ )  //0x29A16F8D621C4508

    • 0
    • 83
    • 323
  6. void DETACH_VEHICLE_FROM_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle )  //0xC2DB6B6708350ED8

    • 0
    • 67
    • 323
  7. BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK ( Vehicle vehicle )  //0xD0E9CE05A1E68CD8

    • 0
    • 69
    • 323
  8. BOOL IS_VEHICLE_ATTACHED_TO_TOW_TRUCK ( Vehicle towTruck, Vehicle vehicle )  //0x146DF9EC4C4B9FD4

    • 0
    • 71
    • 323
  9. Entity GET_ENTITY_ATTACHED_TO_TOW_TRUCK ( Vehicle towTruck )  //0xEFEA18DCF10F8F75

    • 0
    • 82
    • 323
  10. Any SET_VEHICLE_AUTOMATICALLY_ATTACHES ( Vehicle vehicle, BOOL p1, Any p2 )  //0x8BA6F76BC53A1493

    • 0
    • 63
    • 323
  11. void SET_VEHICLE_BULLDOZER_ARM_POSITION ( Vehicle vehicle, float position, BOOL p2 )  //0xF8EBCCC96ADB9FB7

    • 0
    • 73
    • 323
  12. void SET_VEHICLE_TANK_TURRET_POSITION ( Vehicle vehicle, float position, BOOL p2 )  //0x56B94C6D7127DFBA

    • 0
    • 99
    • 323
  13. void SET_VEHICLE_TURRET_TARGET ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x0581730AB9380412

    • 0
    • 63
    • 1103
  14. void SET_VEHICLE_TANK_STATIONARY ( Any p0, Any p1 )  //0x737E398138550FFF

    • 0
    • 71
    • 944
  15. void SET_VEHICLE_TURRET_SPEED_THIS_FRAME ( Vehicle vehicle, float speed )  //0x1093408B4B9D1146

    • 0
    • 67
    • 323
  16. void DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME ( Vehicle vehicle )  //0x32CAEDF24A583345

    • 0
    • 85
    • 463
  17. void SET_VEHICLE_FLIGHT_NOZZLE_POSITION ( Vehicle vehicle, float angleRatio )  //0x30D779DE7C4F6DD3

    • 0
    • 64
    • 323
  18. void SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE ( Vehicle vehicle, float angle )  //0x9AA47FFF660CB932

    • 0
    • 106
    • 323
  19. float GET_VEHICLE_FLIGHT_NOZZLE_POSITION ( Vehicle plane )  //0xDA62027C8BDB326E

    • 0
    • 59
    • 1180
  20. void SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION ( Vehicle vehicle, BOOL toggle )  //0xCE2B43770B655F8F

    • 0
    • 58
    • 1290
  21. BOOL GENERATE_VEHICLE_CREATION_POS_FROM_PATHS ( Vector3* outVec, Any p1, Vector3* outVec1, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0xA4822F1CF23F4810

    • 0
    • 79
    • 323
  22. void SET_VEHICLE_BURNOUT ( Vehicle vehicle, BOOL toggle )  //0xFB8794444A7D60FB

    • 0
    • 74
    • 323
  23. BOOL IS_VEHICLE_IN_BURNOUT ( Vehicle vehicle )  //0x1297A88E081430EB

    • 0
    • 112
    • 323
  24. void SET_VEHICLE_REDUCE_GRIP ( Vehicle vehicle, BOOL toggle )  //0x222FF6A823D122E2

    • 0
    • 123
    • 323
  25. void SET_VEHICLE_REDUCE_GRIP_LEVEL ( Vehicle vehicle, int val )  //0x6DEE944E1EE90CFB

    • 0
    • 95
    • 1604
  26. void SET_VEHICLE_INDICATOR_LIGHTS ( Vehicle vehicle, int turnSignal, BOOL toggle )  //0xB5D45264751B7DF0

    • 0
    • 131
    • 323
  27. void SET_VEHICLE_BRAKE_LIGHTS ( Vehicle vehicle, BOOL toggle )  //0x92B35082E0B42F66

    • 0
    • 63
    • 323
  28. void SET_VEHICLE_HANDBRAKE ( Vehicle vehicle, BOOL toggle )  //0x684785568EF26A22

    • 0
    • 76
    • 323
  29. void SET_VEHICLE_BRAKE ( Vehicle vehicle, BOOL toggle )  //0xE4E2FD323574965C

    • 0
    • 69
    • 757
  30. void INSTANTLY_FILL_VEHICLE_POPULATION ()  //0x48ADC8A773564670

    • 0
    • 59
    • 323
  31. BOOL HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED ()  //0x91D6DD290888CBAB

    • 0
    • 68
    • 323
  32. void NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL ( BOOL toggle )  //0x51DB102F4A3BA5E0

    • 0
    • 57
    • 323
  33. void NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL ( int p0 )  //0xA4A9A4C40E615885

    • 0
    • 68
    • 1604
  34. BOOL GET_VEHICLE_TRAILER_VEHICLE ( Vehicle vehicle, Vehicle* trailer )  //0x1CDD6BADC297830D

    • 0
    • 132
    • 323
  35. void SET_VEHICLE_USES_LARGE_REAR_RAMP ( Vehicle vehicle, BOOL toggle )  //0xCAC66558B944DA67

    • 0
    • 68
    • 323
  36. void SET_VEHICLE_RUDDER_BROKEN ( Vehicle vehicle, BOOL toggle )  //0x09606148B6C71DEF

    • 0
    • 66
    • 323
  37. void SET_CONVERTIBLE_ROOF_LATCH_STATE ( Vehicle vehicle, BOOL state )  //0x1A78AD3D8240536F

    • 0
    • 57
    • 323
  38. float GET_VEHICLE_ESTIMATED_MAX_SPEED ( Vehicle vehicle )  //0x53AF99BAA671CA47

    • 0
    • 87
    • 323
  39. float GET_VEHICLE_MAX_BRAKING ( Vehicle vehicle )  //0xAD7E85FC227197C4

    • 0
    • 73
    • 323
  40. float GET_VEHICLE_MAX_TRACTION ( Vehicle vehicle )  //0xA132FB5370554DB0

    • 0
    • 94
    • 323
  41. float GET_VEHICLE_ACCELERATION ( Vehicle vehicle )  //0x5DD35C8D074E57AE

    • 0
    • 69
    • 323
  42. float GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED ( Hash modelHash )  //0xF417C2502FFFED43

    • 0
    • 93
    • 323
  43. float GET_VEHICLE_MODEL_MAX_BRAKING ( Hash modelHash )  //0xDC53FD41B4ED944C

    • 0
    • 61
    • 323
  44. float GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS ( Hash modelHash )  //0xBFBA3BA79CFF7EBF

    • 0
    • 114
    • 323
  45. float GET_VEHICLE_MODEL_MAX_TRACTION ( Hash modelHash )  //0x539DE94D44FDFD0D

    • 0
    • 67
    • 323
  46. float GET_VEHICLE_MODEL_ACCELERATION ( Hash modelHash )  //0x8C044C5C84505B6A

    • 0
    • 63
    • 323
  47. float GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS ( Hash modelHash )  //0x53409B5163D5B846

    • 0
    • 89
    • 323
  48. float GET_FLYING_VEHICLE_MODEL_AGILITY ( Hash modelHash )  //0xC6AD107DDC9054CC

    • 0
    • 78
    • 323
  49. float GET_BOAT_VEHICLE_MODEL_AGILITY ( Hash modelHash )  //0x5AA3F878A178C4FC

    • 0
    • 75
    • 323
  50. float GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED ( int vehicleClass )  //0x00C09F246ABEDD82

    • 0
    • 97
    • 323

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