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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. int GET_VEHICLE_XENON_LIGHT_COLOR_INDEX ( Vehicle vehicle )  //0x3DFF319A831E0CDB

    • 0
    • 85
    • 1604
  2. void SET_VEHICLE_IS_CONSIDERED_BY_PLAYER ( Vehicle vehicle, BOOL toggle )  //0x31B927BBC44156CD

    • 0
    • 114
    • 323
  3. void SET_VEHICLE_WILL_FORCE_OTHER_VEHICLES_TO_STOP ( Vehicle vehicle, BOOL toggle )  //0xBE5C1255A1830FF5

    • 0
    • 111
    • 323
  4. void SET_VEHICLE_ACT_AS_IF_HAS_SIREN_ON ( Vehicle vehicle, BOOL p1 )  //0x9BECD4B9FEF3F8A6

    • 0
    • 81
    • 323
  5. void SET_VEHICLE_USE_MORE_RESTRICTIVE_SPAWN_CHECKS ( Vehicle vehicle, BOOL p1 )  //0x88BC673CA9E0AE99

    • 0
    • 81
    • 323
  6. void SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS ( Vehicle vehicle, BOOL p1 )  //0xE851E480B814D4BA

    • 0
    • 70
    • 323
  7. void GET_RANDOM_VEHICLE_MODEL_IN_MEMORY ( BOOL p0, Hash* modelHash, int* successIndicator )  //0x055BF0AC0C34F4FD

    • 0
    • 74
    • 323
  8. int GET_VEHICLE_DOOR_LOCK_STATUS ( Vehicle vehicle )  //0x25BC98A59C2EA962

    • 0
    • 93
    • 323
  9. int GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS ( Vehicle vehicle, int doorId )  //0xCA4AC3EAAE46EC7B

    • 0
    • 73
    • 1103
  10. BOOL IS_VEHICLE_DOOR_DAMAGED ( Vehicle veh, int doorID )  //0xB8E181E559464527

    • 0
    • 101
    • 323
  11. void SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF ( Vehicle vehicle, int doorId, BOOL isBreakable )  //0x2FA133A4A9D37ED8

    • 0
    • 78
    • 323
  12. BOOL IS_VEHICLE_BUMPER_BOUNCING ( Vehicle vehicle, BOOL frontBumper )  //0x27B926779DEB502D

    • 0
    • 62
    • 323
  13. BOOL IS_VEHICLE_BUMPER_BROKEN_OFF ( Vehicle vehicle, BOOL front )  //0x468056A6BB6F3846

    • 0
    • 89
    • 323
  14. BOOL IS_COP_VEHICLE_IN_AREA_3D ( float x1, float x2, float y1, float y2, float z1, float z2 )  //0x7EEF65D5F153E26A

    • 0
    • 82
    • 323
  15. BOOL IS_VEHICLE_ON_ALL_WHEELS ( Vehicle vehicle )  //0xB104CD1BABF302E2

    • 0
    • 79
    • 323
  16. int GET_VEHICLE_MODEL_VALUE ( Hash vehicleModel )  //0x5873C14A52D74236

    • 0
    • 78
    • 463
  17. Hash GET_VEHICLE_LAYOUT_HASH ( Vehicle vehicle )  //0x28D37D4F71AC5C58

    • 0
    • 86
    • 323
  18. Any GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT ( Vehicle vehicle, int p1 )  //0xA01BC64DD4BFBBAC

    • 0
    • 76
    • 323
  19. void SET_RENDER_TRAIN_AS_DERAILED ( Vehicle train, BOOL toggle )  //0x317B11A312DF5534

    • 0
    • 90
    • 323
  20. void SET_VEHICLE_EXTRA_COLOURS ( Vehicle vehicle, int pearlescentColor, int wheelColor )  //0x2036F561ADD12E33

    • 0
    • 156
    • 323
  21. void GET_VEHICLE_EXTRA_COLOURS ( Vehicle vehicle, int* pearlescentColor, int* wheelColor )  //0x3BC4245933A166F7

    • 0
    • 75
    • 323
  22. void SET_VEHICLE_EXTRA_COLOUR_5 ( Vehicle vehicle, int color )  //0xF40DD601A65F7F19

    • 0
    • 118
    • 505
  23. void GET_VEHICLE_EXTRA_COLOUR_5 ( Vehicle vehicle, int* color )  //0x7D1464D472D32136

    • 0
    • 89
    • 505
  24. void SET_VEHICLE_EXTRA_COLOUR_6 ( Vehicle vehicle, int color )  //0x6089CDF6A57F326C

    • 0
    • 74
    • 505
  25. void GET_VEHICLE_EXTRA_COLOUR_6 ( Vehicle vehicle, int* color )  //0xB7635E80A5C31BFF

    • 0
    • 89
    • 505
  26. void STOP_ALL_GARAGE_ACTIVITY ()  //0x0F87E938BDF29D66

    • 0
    • 81
    • 323
  27. void SET_VEHICLE_FIXED ( Vehicle vehicle )  //0x115722B1B9C14C1C

    • 0
    • 148
    • 323
  28. void SET_VEHICLE_DEFORMATION_FIXED ( Vehicle vehicle )  //0x953DA1E1B12C0491

    • 0
    • 95
    • 323
  29. void SET_VEHICLE_CAN_ENGINE_MISSFIRE ( Vehicle vehicle, BOOL toggle )  //0x206BC5DC9D1AC70A

    • 0
    • 87
    • 323
  30. void SET_VEHICLE_CAN_LEAK_OIL ( Vehicle vehicle, BOOL toggle )  //0x51BB2D88D31A914B

    • 0
    • 87
    • 323
  31. void SET_VEHICLE_CAN_LEAK_PETROL ( Vehicle vehicle, BOOL toggle )  //0x192547247864DFDD

    • 0
    • 78
    • 323
  32. void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES ( Vehicle vehicle, BOOL toggle )  //0x465BF26AB9684352

    • 0
    • 94
    • 323
  33. void SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE ( Vehicle vehicle, BOOL toggle )  //0x37C8252A7C92D017

    • 0
    • 87
    • 323
  34. void SET_DISABLE_VEHICLE_ENGINE_FIRES ( Vehicle vehicle, BOOL toggle )  //0x91A0BD635321F145

    • 0
    • 94
    • 323
  35. void SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE ( Vehicle vehicle, BOOL p1 )  //0xC50CE861B55EAB8B

    • 0
    • 111
    • 323
  36. void SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE ( Vehicle vehicle, BOOL p1 )  //0x6EBFB22D646FFC18

    • 0
    • 69
    • 323
  37. void SET_DISABLE_PRETEND_OCCUPANTS ( Vehicle vehicle, BOOL toggle )  //0x25367DE49D64CF16

    • 0
    • 97
    • 323
  38. void REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, Any unk )  //0x46A1E1A299EC4BBA

    • 0
    • 209
    • 323
  39. void SET_VEHICLE_STEER_BIAS ( Vehicle vehicle, float value )  //0x42A8EC77D5150CBE

    • 0
    • 113
    • 323
  40. BOOL IS_VEHICLE_EXTRA_TURNED_ON ( Vehicle vehicle, int extraId )  //0xD2E6822DBFD6C8BD

    • 0
    • 122
    • 323
  41. void SET_VEHICLE_EXTRA ( Vehicle vehicle, int extraId, BOOL disable )  //0x7EE3A3C5E4A40CC9

    • 0
    • 152
    • 323
  42. BOOL DOES_EXTRA_EXIST ( Vehicle vehicle, int extraId )  //0x1262D55792428154

    • 0
    • 94
    • 323
  43. BOOL IS_EXTRA_BROKEN_OFF ( Vehicle vehicle, int tyreIndex )  //0x534E36D4DB9ECC5D

    • 0
    • 89
    • 1493
  44. void SET_CONVERTIBLE_ROOF ( Vehicle vehicle, BOOL p1 )  //0xF39C4F538B5124C2

    • 0
    • 85
    • 323
  45. void LOWER_CONVERTIBLE_ROOF ( Vehicle vehicle, BOOL instantlyLower )  //0xDED51F703D0FA83D

    • 0
    • 67
    • 323
  46. void RAISE_CONVERTIBLE_ROOF ( Vehicle vehicle, BOOL instantlyRaise )  //0x8F5FB35D7E88FC70

    • 0
    • 71
    • 323
  47. int GET_CONVERTIBLE_ROOF_STATE ( Vehicle vehicle )  //0xF8C397922FC03F41

    • 0
    • 81
    • 323
  48. BOOL IS_VEHICLE_A_CONVERTIBLE ( Vehicle vehicle, BOOL p1 )  //0x52F357A30698BCCE

    • 0
    • 90
    • 323
  49. void TRANSFORM_TO_SUBMARINE ( Vehicle vehicle, BOOL noAnimation )  //0xBE4C854FFDB6EEBE

    • 0
    • 76
    • 1365
  50. void TRANSFORM_TO_CAR ( Vehicle vehicle, BOOL noAnimation )  //0x2A69FFD1B42BFF9E

    • 0
    • 70
    • 1290

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