GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
BOOL IS_VEHICLE_IN_SUBMARINE_MODE ( Vehicle vehicle ) //0xA77DC70BD689A1E5
- 0
- 65
- 1290
-
BOOL IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS ( Vehicle vehicle ) //0x2959F696AE390A99
- 0
- 92
- 323
-
void SET_VEHICLE_DAMAGE ( Vehicle vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, BOOL focusOnModel ) //0xA1DD317EA8FD4F29
- 0
- 106
- 323
-
void SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE ( Any p0, Any p1 ) //0x35BB21DE06784373
- 0
- 84
- 463
-
float GET_VEHICLE_ENGINE_HEALTH ( Vehicle vehicle ) //0xC45D23BAF168AAB8
- 0
- 66
- 323
-
void SET_VEHICLE_ENGINE_HEALTH ( Vehicle vehicle, float health ) //0x45F6D8EEF34ABEF1
- 0
- 179
- 323
-
void SET_PLANE_ENGINE_HEALTH ( Vehicle vehicle, float health ) //0x2A86A0475B6A1434
- 0
- 76
- 1103
-
float GET_VEHICLE_PETROL_TANK_HEALTH ( Vehicle vehicle ) //0x7D5DABE888D2D074
- 0
- 124
- 323
-
void SET_VEHICLE_PETROL_TANK_HEALTH ( Vehicle vehicle, float health ) //0x70DB57649FA8D0D8
- 0
- 120
- 323
-
BOOL IS_VEHICLE_STUCK_TIMER_UP ( Vehicle vehicle, int p1, int p2 ) //0x679BE1DAF71DA874
- 0
- 98
- 323
-
void RESET_VEHICLE_STUCK_TIMER ( Vehicle vehicle, int nullAttributes ) //0xD7591B0065AFAA7A
- 0
- 89
- 323
-
BOOL IS_VEHICLE_DRIVEABLE ( Vehicle vehicle, BOOL isOnFireCheck ) //0x4C241E39B23DF959
- 0
- 138
- 323
-
void SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER ( Vehicle vehicle, BOOL owned ) //0x2B5F9D2AF1F1722D
- 0
- 96
- 323
-
void SET_VEHICLE_NEEDS_TO_BE_HOTWIRED ( Vehicle vehicle, BOOL toggle ) //0xFBA550EA44404EE6
- 0
- 124
- 323
-
void SET_VEHICLE_BLIP_THROTTLE_RANDOMLY ( Vehicle vehicle, BOOL p1 ) //0x9F3F689B814F2599
- 0
- 73
- 323
-
void SET_POLICE_FOCUS_WILL_TRACK_VEHICLE ( Vehicle vehicle, BOOL toggle ) //0x4E74E62E0A97E901
- 0
- 109
- 323
-
void START_VEHICLE_HORN ( Vehicle vehicle, int duration, Hash mode, BOOL forever ) //0x9C8C6504B5B63D2C
- 0
- 171
- 323
-
void SET_VEHICLE_IN_CAR_MOD_SHOP ( Vehicle vehicle, BOOL toggle ) //0x9D44FCCE98450843
- 0
- 84
- 323
-
void SET_VEHICLE_HAS_STRONG_AXLES ( Vehicle vehicle, BOOL toggle ) //0x92F0CF722BC4202F
- 0
- 72
- 323
-
const char* GET_DISPLAY_NAME_FROM_VEHICLE_MODEL ( Hash modelHash ) //0xB215AAC32D25D019
- 0
- 216
- 323
-
Vector3 GET_VEHICLE_DEFORMATION_AT_POS ( Vehicle vehicle, float offsetX, float offsetY, float offsetZ ) //0x4EC6CFBC7B2E9536
- 0
- 180
- 323
-
void SET_VEHICLE_LIVERY ( Vehicle vehicle, int livery ) //0x60BF608F1B8CD1B6
- 0
- 178
- 323
-
int GET_VEHICLE_LIVERY ( Vehicle vehicle ) //0x2BB9230590DA5E8A
- 0
- 182
- 323
-
int GET_VEHICLE_LIVERY_COUNT ( Vehicle vehicle ) //0x87B63E25A529D526
- 0
- 73
- 323
-
void SET_VEHICLE_LIVERY2 ( Vehicle vehicle, int livery ) //0xA6D3A8750DC73270
- 0
- 86
- 505
-
int GET_VEHICLE_LIVERY2 ( Vehicle vehicle ) //0x60190048C0764A26
- 0
- 66
- 505
-
int GET_VEHICLE_LIVERY2_COUNT ( Vehicle vehicle ) //0x5ECB40269053C0D4
- 0
- 62
- 505
-
BOOL IS_VEHICLE_WINDOW_INTACT ( Vehicle vehicle, int windowIndex ) //0x46E571A0E20D01F1
- 0
- 71
- 323
-
BOOL ARE_ALL_VEHICLE_WINDOWS_INTACT ( Vehicle vehicle ) //0x11D862A3E977A9EF
- 0
- 69
- 323
-
BOOL ARE_ANY_VEHICLE_SEATS_FREE ( Vehicle vehicle ) //0x2D34FC3BC4ADB780
- 0
- 83
- 323
-
void RESET_VEHICLE_WHEELS ( Vehicle vehicle, BOOL toggle ) //0x21D2E5662C1F6FED
- 0
- 83
- 323
-
BOOL IS_HELI_PART_BROKEN ( Vehicle vehicle, BOOL p1, BOOL p2, BOOL p3 ) //0xBC74B4BE25EB6C8A
- 0
- 64
- 323
-
float GET_HELI_MAIN_ROTOR_HEALTH ( Vehicle vehicle ) //0xE4CB7541F413D2C5
- 0
- 78
- 323
-
float GET_HELI_TAIL_ROTOR_HEALTH ( Vehicle vehicle ) //0xAE8CE82A4219AC8C
- 0
- 68
- 323
-
float GET_HELI_TAIL_BOOM_HEALTH ( Vehicle vehicle ) //0xAC51915D27E4A5F7
- 0
- 70
- 323
-
void SET_HELI_MAIN_ROTOR_HEALTH ( Vehicle vehicle, float health ) //0x4056EA1105F5ABD7
- 0
- 100
- 463
-
void SET_HELI_TAIL_ROTOR_HEALTH ( Vehicle vehicle, float health ) //0xFE205F38AAA58E5B
- 0
- 88
- 463
-
void SET_HELI_TAIL_BOOM_CAN_BREAK_OFF ( Vehicle vehicle, BOOL p1 ) //0x3EC8BF18AA453FE9
- 0
- 125
- 323
-
void SET_VEHICLE_NAME_DEBUG ( Vehicle vehicle, const char* name ) //0xBFDF984E2C22B94F
- 0
- 82
- 323
-
void SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE ( Vehicle vehicle, BOOL toggle ) //0x71B0892EC081D60A
- 0
- 61
- 323
-
void SET_VEHICLE_EXPLODES_ON_EXPLOSION_DAMAGE_AT_ZERO_BODY_HEALTH ( Any p0, Any p1 ) //0xD565F438137F0E10
- 0
- 91
- 1103
-
void SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT ( Vehicle vehicle, BOOL p1 ) //0x3441CAD2F2231923
- 0
- 59
- 323
-
void SET_VEHICLE_DISABLE_TOWING ( Vehicle vehicle, BOOL toggle ) //0x2B6747FAA9DB9D6B
- 0
- 62
- 323
-
BOOL GET_VEHICLE_HAS_LANDING_GEAR ( Vehicle vehicle ) //0xE43701C36CAFF1A4
- 0
- 85
- 1180
-
void CONTROL_LANDING_GEAR ( Vehicle vehicle, int state ) //0xCFC8BE9A5E1FE575
- 0
- 97
- 323
-
int GET_LANDING_GEAR_STATE ( Vehicle vehicle ) //0x9B0F3DCA3DB0F4CD
- 0
- 86
- 323
-
BOOL IS_ANY_VEHICLE_NEAR_POINT ( float x, float y, float z, float radius ) //0x61E1DD6125A3EEE6
- 0
- 80
- 323
-
void REQUEST_VEHICLE_HIGH_DETAIL_MODEL ( Vehicle vehicle ) //0xA6E9FDCB2C76785E
- 0
- 74
- 323
-
void REMOVE_VEHICLE_HIGH_DETAIL_MODEL ( Vehicle vehicle ) //0x00689CDE5F7C6787
- 0
- 75
- 323
-
BOOL IS_VEHICLE_HIGH_DETAIL ( Vehicle vehicle ) //0x1F25887F3C104278
- 0
- 66
- 323