GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_VEHICLE_NUMBER_PLATE_TEXT ( Vehicle vehicle, const char* plateText ) //0x95A88F0B409CDA47
- 0
- 149
- 323
-
const char* GET_VEHICLE_NUMBER_PLATE_TEXT ( Vehicle vehicle ) //0x7CE1CCB9B293020E
- 0
- 112
- 323
-
int GET_NUMBER_OF_VEHICLE_NUMBER_PLATES () //0x4C4D6B2644F458CB
- 0
- 79
- 323
-
void SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX ( Vehicle vehicle, int plateIndex ) //0x9088EB5A43FFB0A1
- 0
- 130
- 323
-
int GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX ( Vehicle vehicle ) //0xF11BC2DD9A3E7195
- 0
- 96
- 323
-
void SET_RANDOM_TRAINS ( BOOL toggle ) //0x80D9F74197EA47D9
- 0
- 130
- 323
-
Vehicle CREATE_MISSION_TRAIN ( int variation, float x, float y, float z, BOOL direction, Any p5, Any p6 ) //0x63C6CCA8E68AE8C8
- 0
- 158
- 323
-
void SWITCH_TRAIN_TRACK ( int trackId, BOOL state ) //0xFD813BB7DB977F20
- 0
- 109
- 323
-
void SET_TRAIN_TRACK_SPAWN_FREQUENCY ( int trackIndex, int frequency ) //0x21973BBF8D17EDFA
- 0
- 122
- 323
-
void DELETE_ALL_TRAINS () //0x736A718577F39C7D
- 0
- 90
- 323
-
void SET_TRAIN_SPEED ( Vehicle train, float speed ) //0xAA0BC91BE0B796E3
- 0
- 117
- 323
-
void SET_TRAIN_CRUISE_SPEED ( Vehicle train, float speed ) //0x16469284DB8C62B5
- 0
- 119
- 323
-
void SET_RANDOM_BOATS ( BOOL toggle ) //0x84436EC293B1415F
- 0
- 115
- 323
-
void SET_GARBAGE_TRUCKS ( BOOL toggle ) //0x2AFD795EEAC8D30D
- 0
- 86
- 323
-
BOOL DOES_VEHICLE_HAVE_STUCK_VEHICLE_CHECK ( Vehicle vehicle ) //0x57E4C39DE5EE8470
- 0
- 101
- 323
-
int GET_VEHICLE_RECORDING_ID ( int recording, const char* script ) //0x21543C612379DB3C
- 0
- 89
- 323
-
void REQUEST_VEHICLE_RECORDING ( int recording, const char* script ) //0xAF514CABE74CBF15
- 0
- 106
- 323
-
BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED ( int recording, const char* script ) //0x300D614A4C785FC4
- 0
- 89
- 323
-
void REMOVE_VEHICLE_RECORDING ( int recording, const char* script ) //0xF1160ACCF98A3FC8
- 0
- 93
- 323
-
Vector3 GET_POSITION_OF_VEHICLE_RECORDING_ID_AT_TIME ( int id, float time ) //0x92523B76657A517D
- 0
- 84
- 323
-
Vector3 GET_POSITION_OF_VEHICLE_RECORDING_AT_TIME ( int recording, float time, const char* script ) //0xD242728AA6F0FBA2
- 0
- 78
- 323
-
Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME ( int id, float time ) //0xF0F2103EFAF8CBA7
- 0
- 75
- 323
-
Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME ( int recording, float time, const char* script ) //0x2058206FBE79A8AD
- 0
- 86
- 323
-
float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING_ID ( int id ) //0x102D125411A7B6E6
- 0
- 94
- 323
-
float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING ( int recording, const char* script ) //0x0E48D1C262390950
- 0
- 97
- 323
-
float GET_POSITION_IN_RECORDING ( Vehicle vehicle ) //0x2DACD605FC681475
- 0
- 79
- 323
-
float GET_TIME_POSITION_IN_RECORDING ( Vehicle vehicle ) //0x5746F3A7AB7FE544
- 0
- 95
- 323
-
void START_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle, int recording, const char* script, BOOL p3 ) //0x3F878F92B3A7A071
- 0
- 101
- 323
-
void START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS ( Vehicle vehicle, int recording, const char* script, int flags, int time, int drivingStyle ) //0x7D80FD645D4DA346
- 0
- 66
- 323
-
void FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE ( Vehicle vehicle, BOOL p1 ) //0x1F2E4E06DEA8992B
- 0
- 74
- 323
-
void STOP_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0x54833611C17ABDEA
- 0
- 88
- 323
-
void PAUSE_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0x632A689BF42301B1
- 0
- 97
- 323
-
void UNPAUSE_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0x8879EE09268305D5
- 0
- 84
- 323
-
BOOL IS_PLAYBACK_GOING_ON_FOR_VEHICLE ( Vehicle vehicle ) //0x1C8A4C2C19E68EEC
- 0
- 82
- 323
-
BOOL IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE ( Vehicle vehicle ) //0xAEA8FD591FAD4106
- 0
- 74
- 323
-
int GET_CURRENT_PLAYBACK_FOR_VEHICLE ( Vehicle vehicle ) //0x42BC05C27A946054
- 0
- 86
- 323
-
void SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle ) //0xAB8E2EDA0C0A5883
- 0
- 66
- 323
-
void SET_PLAYBACK_SPEED ( Vehicle vehicle, float speed ) //0x6683AB880E427778
- 0
- 90
- 323
-
void START_PLAYBACK_RECORDED_VEHICLE_USING_AI ( Vehicle vehicle, int recording, const char* script, float speed, int drivingStyle ) //0x29DE5FA52D00428C
- 0
- 94
- 323
-
void SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle, float time ) //0x9438F7AD68771A20
- 0
- 80
- 323
-
void SET_PLAYBACK_TO_USE_AI ( Vehicle vehicle, int drivingStyle ) //0xA549C3B37EA28131
- 0
- 99
- 323
-
void SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER ( Vehicle vehicle, int time, int drivingStyle, BOOL p3 ) //0x6E63860BBB190730
- 0
- 86
- 323
-
void SET_ADDITIONAL_ROTATION_FOR_RECORDED_VEHICLE_PLAYBACK ( Vehicle vehicle, float x, float y, float z, Any p4 ) //0x5845066D8A1EA7F7
- 0
- 86
- 323
-
void SET_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK ( Any p0, float p1, float p2, float p3 ) //0x796A877E459B99EA
- 0
- 83
- 323
-
void SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK ( Any p0, float p1, float p2, float p3 ) //0xFAF2A78061FD9EF4
- 0
- 101
- 323
-
void SET_SHOULD_LERP_FROM_AI_TO_FULL_RECORDING ( Vehicle vehicle, BOOL p1 ) //0x063AE2B2CC273588
- 0
- 107
- 323
-
void EXPLODE_VEHICLE_IN_CUTSCENE ( Vehicle vehicle, BOOL p1 ) //0x786A4EB67B01BF0B
- 0
- 90
- 323
-
void ADD_VEHICLE_STUCK_CHECK_WITH_WARP ( Any p0, float p1, Any p2, BOOL p3, BOOL p4, BOOL p5, Any p6 ) //0x2FA9923062DD396C
- 0
- 105
- 323
-
void SET_VEHICLE_MODEL_IS_SUPPRESSED ( Hash model, BOOL suppressed ) //0x0FC2D89AC25A5814
- 0
- 125
- 323
-
Vehicle GET_RANDOM_VEHICLE_IN_SPHERE ( float x, float y, float z, float radius, Hash modelHash, int flags ) //0x386F6CE5BAF6091C
- 0
- 131
- 323