GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void SET_VEHICLE_CAUSES_SWERVING ( Vehicle vehicle, BOOL toggle ) //0x9849DE24FCF23CCC
- 0
- 91
- 1604
-
void STOP_BRINGING_VEHICLE_TO_HALT ( Vehicle vehicle ) //0x7C06330BFDDA182E
- 0
- 71
- 1103
-
BOOL IS_VEHICLE_BEING_BROUGHT_TO_HALT ( Vehicle vehicle ) //0xC69BB1D832A710EF
- 0
- 82
- 1493
-
void SET_FORKLIFT_FORK_HEIGHT ( Vehicle vehicle, float height ) //0x37EBBF3117BD6A25
- 0
- 115
- 323
-
BOOL IS_ENTITY_ATTACHED_TO_HANDLER_FRAME ( Vehicle vehicle, Entity entity ) //0x57715966069157AD
- 0
- 78
- 323
-
BOOL IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME ( Vehicle vehicle ) //0x62CA17B74C435651
- 0
- 79
- 323
-
Vehicle FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO ( Entity entity ) //0x375E7FC44F21C8AB
- 0
- 101
- 323
-
BOOL IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER ( Vehicle vehicle, Entity entity ) //0x89D630CF5EA96D23
- 0
- 80
- 323
-
void ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP ( Vehicle vehicle, Entity entity ) //0x6A98C2ECF57FA5D4
- 0
- 92
- 323
-
void DETACH_CONTAINER_FROM_HANDLER_FRAME ( Vehicle vehicle ) //0x7C0043FDFF6436BC
- 0
- 104
- 323
-
void SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE ( Vehicle vehicle, BOOL p1 ) //0x8AA9180DE2FEDD45
- 0
- 113
- 323
-
void SET_BOAT_DISABLE_AVOIDANCE ( Vehicle vehicle, BOOL p1 ) //0x0A6A279F3AA4FD70
- 0
- 67
- 323
-
BOOL IS_HELI_LANDING_AREA_BLOCKED ( Vehicle vehicle ) //0x634148744F385576
- 0
- 87
- 323
-
void SET_SHORT_SLOWDOWN_FOR_LANDING ( Vehicle vehicle ) //0x107A473D7A6647A9
- 0
- 89
- 1290
-
void SET_HELI_TURBULENCE_SCALAR ( Vehicle vehicle, float p1 ) //0xE6F13851780394DA
- 0
- 151
- 323
-
void SET_CAR_BOOT_OPEN ( Vehicle vehicle ) //0xFC40CBF7B90CA77C
- 0
- 95
- 877
-
void SET_VEHICLE_TYRE_BURST ( Vehicle vehicle, int index, BOOL onRim, float p3 ) //0xEC6A202EE4960385
- 0
- 133
- 323
-
void SET_VEHICLE_DOORS_SHUT ( Vehicle vehicle, BOOL closeInstantly ) //0x781B3D62BB013EF5
- 0
- 86
- 323
-
void SET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle, BOOL toggle ) //0xEB9DC3C7D8596C46
- 0
- 121
- 323
-
BOOL GET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle ) //0x678B9BB8C3F58FEB
- 0
- 74
- 323
-
void SET_VEHICLE_WHEELS_CAN_BREAK ( Vehicle vehicle, BOOL enabled ) //0x29B18B4FD460CA8F
- 0
- 127
- 323
-
void SET_VEHICLE_DOOR_OPEN ( Vehicle vehicle, int doorId, BOOL loose, BOOL openInstantly ) //0x7C65DAC73C35C862
- 0
- 140
- 323
-
void SET_VEHICLE_DOOR_AUTO_LOCK ( Vehicle vehicle, int doorId, BOOL toggle ) //0x3B458DDB57038F08
- 0
- 94
- 877
-
void SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES ( Any p0 ) //0xA247F9EF01D8082E
- 0
- 86
- 1103
-
void REMOVE_VEHICLE_WINDOW ( Vehicle vehicle, int windowIndex ) //0xA711568EEDB43069
- 0
- 96
- 323
-
void ROLL_DOWN_WINDOWS ( Vehicle vehicle ) //0x85796B0549DDE156
- 0
- 108
- 323
-
void ROLL_DOWN_WINDOW ( Vehicle vehicle, int windowIndex ) //0x7AD9E6CE657D69E3
- 0
- 129
- 323
-
void ROLL_UP_WINDOW ( Vehicle vehicle, int windowIndex ) //0x602E548F46E24D59
- 0
- 113
- 323
-
void SMASH_VEHICLE_WINDOW ( Vehicle vehicle, int index ) //0x9E5B5E4D2CCD2259
- 0
- 118
- 323
-
void FIX_VEHICLE_WINDOW ( Vehicle vehicle, int index ) //0x772282EBEB95E682
- 0
- 136
- 323
-
void POP_OUT_VEHICLE_WINDSCREEN ( Vehicle vehicle ) //0x6D645D59FB5F5AD3
- 0
- 74
- 323
-
void POP_OFF_VEHICLE_ROOF_WITH_IMPULSE ( Vehicle vehicle, float x, float y, float z ) //0xE38CB9D7D39FDBCC
- 0
- 177
- 323
-
void SET_VEHICLE_LIGHTS ( Vehicle vehicle, int state ) //0x34E710FF01247C5A
- 0
- 151
- 323
-
void SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS ( Vehicle vehicle, BOOL toggle ) //0xC45C27EF50F36ADC
- 0
- 81
- 323
-
void SET_VEHICLE_HEADLIGHT_SHADOWS ( Vehicle vehicle, int p1 ) //0x1FD09E7390A74D54
- 0
- 110
- 323
-
void SET_VEHICLE_ALARM ( Vehicle vehicle, BOOL state ) //0xCDE5E70C1DDB954C
- 0
- 134
- 323
-
void START_VEHICLE_ALARM ( Vehicle vehicle ) //0xB8FF7AB45305C345
- 0
- 93
- 323
-
BOOL IS_VEHICLE_ALARM_ACTIVATED ( Vehicle vehicle ) //0x4319E335B71FFF34
- 0
- 78
- 323
-
void SET_VEHICLE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle ) //0xBC2042F090AF6AD3
- 0
- 104
- 323
-
void SET_VEHICLE_FORCE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle ) //0x8821196D91FA2DE5
- 0
- 58
- 1290
-
void SET_VEHICLE_LIGHT_MULTIPLIER ( Vehicle vehicle, float multiplier ) //0xB385454F8791F57C
- 0
- 78
- 323
-
void ATTACH_VEHICLE_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float radius ) //0x3C7D42D58F770B54
- 0
- 148
- 323
-
void ATTACH_VEHICLE_ON_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float rotationZ, float disableCollisions, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ ) //0x16B5E274BDE402F8
- 0
- 190
- 323
-
void STABILISE_ENTITY_ATTACHED_TO_HELI ( Vehicle vehicle, Entity entity, float p2 ) //0x374706271354CB18
- 0
- 82
- 323
-
void DETACH_VEHICLE_FROM_TRAILER ( Vehicle vehicle ) //0x90532EDF0D2BDD86
- 0
- 86
- 323
-
BOOL IS_VEHICLE_ATTACHED_TO_TRAILER ( Vehicle vehicle ) //0xE7CF3C4F9F489F0C
- 0
- 100
- 323
-
void SET_TRAILER_INVERSE_MASS_SCALE ( Vehicle vehicle, float p1 ) //0x2A8F319B392E7B3F
- 0
- 72
- 323
-
void SET_TRAILER_LEGS_RAISED ( Vehicle vehicle ) //0x95CF53B3D687F9FA
- 0
- 97
- 323
-
void SET_TRAILER_LEGS_LOWERED ( Any p0 ) //0x878C75C09FBDB942
- 0
- 88
- 1103
-
void SET_VEHICLE_TYRE_FIXED ( Vehicle vehicle, int tyreIndex ) //0x6E13FC662B882D1D
- 0
- 92
- 323