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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. void SET_VEHICLE_CAUSES_SWERVING ( Vehicle vehicle, BOOL toggle )  //0x9849DE24FCF23CCC

    • 0
    • 91
    • 1604
  2. void STOP_BRINGING_VEHICLE_TO_HALT ( Vehicle vehicle )  //0x7C06330BFDDA182E

    • 0
    • 71
    • 1103
  3. BOOL IS_VEHICLE_BEING_BROUGHT_TO_HALT ( Vehicle vehicle )  //0xC69BB1D832A710EF

    • 0
    • 82
    • 1493
  4. void SET_FORKLIFT_FORK_HEIGHT ( Vehicle vehicle, float height )  //0x37EBBF3117BD6A25

    • 0
    • 115
    • 323
  5. BOOL IS_ENTITY_ATTACHED_TO_HANDLER_FRAME ( Vehicle vehicle, Entity entity )  //0x57715966069157AD

    • 0
    • 78
    • 323
  6. BOOL IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME ( Vehicle vehicle )  //0x62CA17B74C435651

    • 0
    • 79
    • 323
  7. Vehicle FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO ( Entity entity )  //0x375E7FC44F21C8AB

    • 0
    • 101
    • 323
  8. BOOL IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER ( Vehicle vehicle, Entity entity )  //0x89D630CF5EA96D23

    • 0
    • 80
    • 323
  9. void ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP ( Vehicle vehicle, Entity entity )  //0x6A98C2ECF57FA5D4

    • 0
    • 92
    • 323
  10. void DETACH_CONTAINER_FROM_HANDLER_FRAME ( Vehicle vehicle )  //0x7C0043FDFF6436BC

    • 0
    • 104
    • 323
  11. void SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE ( Vehicle vehicle, BOOL p1 )  //0x8AA9180DE2FEDD45

    • 0
    • 113
    • 323
  12. void SET_BOAT_DISABLE_AVOIDANCE ( Vehicle vehicle, BOOL p1 )  //0x0A6A279F3AA4FD70

    • 0
    • 67
    • 323
  13. BOOL IS_HELI_LANDING_AREA_BLOCKED ( Vehicle vehicle )  //0x634148744F385576

    • 0
    • 87
    • 323
  14. void SET_SHORT_SLOWDOWN_FOR_LANDING ( Vehicle vehicle )  //0x107A473D7A6647A9

    • 0
    • 89
    • 1290
  15. void SET_HELI_TURBULENCE_SCALAR ( Vehicle vehicle, float p1 )  //0xE6F13851780394DA

    • 0
    • 151
    • 323
  16. void SET_CAR_BOOT_OPEN ( Vehicle vehicle )  //0xFC40CBF7B90CA77C

    • 0
    • 95
    • 877
  17. void SET_VEHICLE_TYRE_BURST ( Vehicle vehicle, int index, BOOL onRim, float p3 )  //0xEC6A202EE4960385

    • 0
    • 133
    • 323
  18. void SET_VEHICLE_DOORS_SHUT ( Vehicle vehicle, BOOL closeInstantly )  //0x781B3D62BB013EF5

    • 0
    • 86
    • 323
  19. void SET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle, BOOL toggle )  //0xEB9DC3C7D8596C46

    • 0
    • 121
    • 323
  20. BOOL GET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle )  //0x678B9BB8C3F58FEB

    • 0
    • 74
    • 323
  21. void SET_VEHICLE_WHEELS_CAN_BREAK ( Vehicle vehicle, BOOL enabled )  //0x29B18B4FD460CA8F

    • 0
    • 127
    • 323
  22. void SET_VEHICLE_DOOR_OPEN ( Vehicle vehicle, int doorId, BOOL loose, BOOL openInstantly )  //0x7C65DAC73C35C862

    • 0
    • 140
    • 323
  23. void SET_VEHICLE_DOOR_AUTO_LOCK ( Vehicle vehicle, int doorId, BOOL toggle )  //0x3B458DDB57038F08

    • 0
    • 94
    • 877
  24. void SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES ( Any p0 )  //0xA247F9EF01D8082E

    • 0
    • 86
    • 1103
  25. void REMOVE_VEHICLE_WINDOW ( Vehicle vehicle, int windowIndex )  //0xA711568EEDB43069

    • 0
    • 96
    • 323
  26. void ROLL_DOWN_WINDOWS ( Vehicle vehicle )  //0x85796B0549DDE156

    • 0
    • 108
    • 323
  27. void ROLL_DOWN_WINDOW ( Vehicle vehicle, int windowIndex )  //0x7AD9E6CE657D69E3

    • 0
    • 129
    • 323
  28. void ROLL_UP_WINDOW ( Vehicle vehicle, int windowIndex )  //0x602E548F46E24D59

    • 0
    • 113
    • 323
  29. void SMASH_VEHICLE_WINDOW ( Vehicle vehicle, int index )  //0x9E5B5E4D2CCD2259

    • 0
    • 118
    • 323
  30. void FIX_VEHICLE_WINDOW ( Vehicle vehicle, int index )  //0x772282EBEB95E682

    • 0
    • 136
    • 323
  31. void POP_OUT_VEHICLE_WINDSCREEN ( Vehicle vehicle )  //0x6D645D59FB5F5AD3

    • 0
    • 74
    • 323
  32. void POP_OFF_VEHICLE_ROOF_WITH_IMPULSE ( Vehicle vehicle, float x, float y, float z )  //0xE38CB9D7D39FDBCC

    • 0
    • 177
    • 323
  33. void SET_VEHICLE_LIGHTS ( Vehicle vehicle, int state )  //0x34E710FF01247C5A

    • 0
    • 151
    • 323
  34. void SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS ( Vehicle vehicle, BOOL toggle )  //0xC45C27EF50F36ADC

    • 0
    • 81
    • 323
  35. void SET_VEHICLE_HEADLIGHT_SHADOWS ( Vehicle vehicle, int p1 )  //0x1FD09E7390A74D54

    • 0
    • 110
    • 323
  36. void SET_VEHICLE_ALARM ( Vehicle vehicle, BOOL state )  //0xCDE5E70C1DDB954C

    • 0
    • 134
    • 323
  37. void START_VEHICLE_ALARM ( Vehicle vehicle )  //0xB8FF7AB45305C345

    • 0
    • 93
    • 323
  38. BOOL IS_VEHICLE_ALARM_ACTIVATED ( Vehicle vehicle )  //0x4319E335B71FFF34

    • 0
    • 78
    • 323
  39. void SET_VEHICLE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle )  //0xBC2042F090AF6AD3

    • 0
    • 104
    • 323
  40. void SET_VEHICLE_FORCE_INTERIORLIGHT ( Vehicle vehicle, BOOL toggle )  //0x8821196D91FA2DE5

    • 0
    • 58
    • 1290
  41. void SET_VEHICLE_LIGHT_MULTIPLIER ( Vehicle vehicle, float multiplier )  //0xB385454F8791F57C

    • 0
    • 78
    • 323
  42. void ATTACH_VEHICLE_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float radius )  //0x3C7D42D58F770B54

    • 0
    • 148
    • 323
  43. void ATTACH_VEHICLE_ON_TO_TRAILER ( Vehicle vehicle, Vehicle trailer, float rotationZ, float disableCollisions, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ )  //0x16B5E274BDE402F8

    • 0
    • 190
    • 323
  44. void STABILISE_ENTITY_ATTACHED_TO_HELI ( Vehicle vehicle, Entity entity, float p2 )  //0x374706271354CB18

    • 0
    • 82
    • 323
  45. void DETACH_VEHICLE_FROM_TRAILER ( Vehicle vehicle )  //0x90532EDF0D2BDD86

    • 0
    • 86
    • 323
  46. BOOL IS_VEHICLE_ATTACHED_TO_TRAILER ( Vehicle vehicle )  //0xE7CF3C4F9F489F0C

    • 0
    • 100
    • 323
  47. void SET_TRAILER_INVERSE_MASS_SCALE ( Vehicle vehicle, float p1 )  //0x2A8F319B392E7B3F

    • 0
    • 72
    • 323
  48. void SET_TRAILER_LEGS_RAISED ( Vehicle vehicle )  //0x95CF53B3D687F9FA

    • 0
    • 97
    • 323
  49. void SET_TRAILER_LEGS_LOWERED ( Any p0 )  //0x878C75C09FBDB942

    • 0
    • 88
    • 1103
  50. void SET_VEHICLE_TYRE_FIXED ( Vehicle vehicle, int tyreIndex )  //0x6E13FC662B882D1D

    • 0
    • 92
    • 323

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