GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE ( Vehicle vehicle ) //0x99AD4CCCB128CBC9
- 0
- 123
- 323
-
void CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE () //0xAA3F739ABDDCF21F
- 0
- 85
- 463
-
BOOL HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE () //0x6ADAABD3068C5235
- 0
- 88
- 323
-
void DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE () //0xEF49CF0270307CBE
- 0
- 87
- 323
-
void SET_TAXI_LIGHTS ( Vehicle vehicle, BOOL state ) //0x598803E85E8448D9
- 0
- 102
- 323
-
BOOL IS_TAXI_LIGHT_ON ( Vehicle vehicle ) //0x7504C0F113AB50FC
- 0
- 89
- 323
-
BOOL IS_VEHICLE_IN_GARAGE_AREA ( const char* garageName, Vehicle vehicle ) //0xCEE4490CD57BB3C2
- 0
- 96
- 323
-
void SET_VEHICLE_COLOURS ( Vehicle vehicle, int colorPrimary, int colorSecondary ) //0x4F1D4BE3A7F24601
- 0
- 105
- 323
-
void SET_VEHICLE_FULLBEAM ( Vehicle vehicle, BOOL toggle ) //0x8B7FD87F0DDB421E
- 0
- 101
- 323
-
void SET_VEHICLE_IS_RACING ( Vehicle vehicle, BOOL toggle ) //0x07116E24E9D1929D
- 0
- 73
- 323
-
void SET_VEHICLE_CUSTOM_PRIMARY_COLOUR ( Vehicle vehicle, int r, int g, int b ) //0x7141766F91D15BEA
- 0
- 109
- 323
-
void GET_VEHICLE_CUSTOM_PRIMARY_COLOUR ( Vehicle vehicle, int* r, int* g, int* b ) //0xB64CF2CCA9D95F52
- 0
- 92
- 323
-
void CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR ( Vehicle vehicle ) //0x55E1D2758F34E437
- 0
- 81
- 323
-
BOOL GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM ( Vehicle vehicle ) //0xF095C0405307B21B
- 0
- 85
- 323
-
void SET_VEHICLE_CUSTOM_SECONDARY_COLOUR ( Vehicle vehicle, int r, int g, int b ) //0x36CED73BFED89754
- 0
- 86
- 323
-
void GET_VEHICLE_CUSTOM_SECONDARY_COLOUR ( Vehicle vehicle, int* r, int* g, int* b ) //0x8389CD56CA8072DC
- 0
- 82
- 323
-
void CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR ( Vehicle vehicle ) //0x5FFBDEEC3E8E2009
- 0
- 78
- 323
-
BOOL GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM ( Vehicle vehicle ) //0x910A32E7AAD2656C
- 0
- 78
- 323
-
void SET_VEHICLE_ENVEFF_SCALE ( Vehicle vehicle, float fade ) //0x3AFDC536C3D01674
- 0
- 135
- 323
-
float GET_VEHICLE_ENVEFF_SCALE ( Vehicle vehicle ) //0xA82819CAC9C4C403
- 0
- 101
- 323
-
void SET_CAN_RESPRAY_VEHICLE ( Vehicle vehicle, BOOL state ) //0x52BBA29D5EC69356
- 0
- 75
- 323
-
void SET_GOON_BOSS_VEHICLE ( Any p0, Any p1 ) //0xAB31EF4DE6800CE9
- 0
- 89
- 573
-
void SET_OPEN_REAR_DOORS_ON_EXPLOSION ( Vehicle vehicle, BOOL toggle ) //0x1B212B26DD3C04DF
- 0
- 87
- 757
-
void FORCE_SUBMARINE_SURFACE_MODE ( Vehicle vehicle, BOOL toggle ) //0x33506883545AC0DF
- 0
- 102
- 323
-
void SET_SUBMARINE_CRUSH_DEPTHS ( Vehicle vehicle, BOOL p1, float depth1, float depth2, float depth3 ) //0xC59872A5134879C7
- 0
- 85
- 323
-
void SET_BOAT_IGNORE_LAND_PROBES ( Any p0, Any p1 ) //0xED5EDE9E676643C9
- 0
- 74
- 944
-
void SET_BOAT_ANCHOR ( Vehicle vehicle, BOOL toggle ) //0x75DBEC174AEEAD10
- 0
- 93
- 323
-
BOOL CAN_ANCHOR_BOAT_HERE ( Vehicle vehicle ) //0x26C10ECBDA5D043B
- 0
- 81
- 323
-
BOOL CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS ( Vehicle vehicle ) //0x24F4121D07579880
- 0
- 79
- 678
-
void SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER ( Vehicle vehicle, BOOL toggle ) //0xE3EBAAE484798530
- 0
- 85
- 323
-
void SET_FORCE_LOW_LOD_ANCHOR_MODE ( Vehicle vehicle, BOOL p1 ) //0xB28B1FE5BFADD7F5
- 0
- 94
- 323
-
void SET_BOAT_LOW_LOD_ANCHOR_DISTANCE ( Vehicle vehicle, float value ) //0xE842A9398079BD82
- 0
- 80
- 323
-
BOOL IS_BOAT_ANCHORED ( Vehicle vehicle ) //0xB0AD1238A709B1A2
- 0
- 79
- 573
-
void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle ) //0x8F719973E1445BA2
- 0
- 79
- 323
-
void SET_BOAT_WRECKED ( Any p0 ) //0xBD32E46AA95C1DD2
- 0
- 84
- 757
-
void SET_VEHICLE_SIREN ( Vehicle vehicle, BOOL toggle ) //0xF4924635A19EB37D
- 0
- 148
- 323
-
BOOL IS_VEHICLE_SIREN_ON ( Vehicle vehicle ) //0x4C9BF537BE2634B2
- 0
- 120
- 323
-
BOOL IS_VEHICLE_SIREN_AUDIO_ON ( Vehicle vehicle ) //0xB5CC40FBCB586380
- 0
- 108
- 323
-
void SET_VEHICLE_STRONG ( Vehicle vehicle, BOOL toggle ) //0x3E8C8727991A8A0B
- 0
- 113
- 323
-
void REMOVE_VEHICLE_STUCK_CHECK ( Vehicle vehicle ) //0x8386BFB614D06749
- 0
- 73
- 323
-
void GET_VEHICLE_COLOURS ( Vehicle vehicle, int* colorPrimary, int* colorSecondary ) //0xA19435F193E081AC
- 0
- 88
- 323
-
BOOL IS_VEHICLE_SEAT_FREE ( Vehicle vehicle, int seatIndex, BOOL isTaskRunning ) //0x22AC59A870E6A669
- 0
- 106
- 323
-
Ped GET_PED_IN_VEHICLE_SEAT ( Vehicle vehicle, int seatIndex, BOOL p2 ) //0xBB40DD2270B65366
- 0
- 136
- 323
-
Ped GET_LAST_PED_IN_VEHICLE_SEAT ( Vehicle vehicle, int seatIndex ) //0x83F969AA1EE2A664
- 0
- 78
- 323
-
BOOL GET_VEHICLE_LIGHTS_STATE ( Vehicle vehicle, BOOL* lightsOn, BOOL* highbeamsOn ) //0xB91B4C20085BD12F
- 0
- 166
- 323
-
BOOL IS_VEHICLE_TYRE_BURST ( Vehicle vehicle, int wheelID, BOOL completely ) //0xBA291848A0815CA9
- 0
- 92
- 323
-
void SET_VEHICLE_FORWARD_SPEED ( Vehicle vehicle, float speed ) //0xAB54A438726D25D5
- 0
- 160
- 323
-
void SET_VEHICLE_FORWARD_SPEED_XY ( Any p0, Any p1 ) //0x6501129C9E0FFA05
- 0
- 91
- 877
-
void BRING_VEHICLE_TO_HALT ( Vehicle vehicle, float distance, int duration, BOOL unknown ) //0x260BE8F09E326A20
- 0
- 159
- 323
-
void SET_VEHICLE_STEER_FOR_BUILDINGS ( Vehicle vehicle, Any p1 ) //0xDCE97BDF8A0EABC8
- 0
- 70
- 1103