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GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. Hash GET_VEHICLE_CAUSE_OF_DESTRUCTION ( Vehicle vehicle )  //0xE495D1EF4C91FD20

    • 0
    • 73
    • 323
  2. void OVERRIDE_PLANE_DAMAGE_THREHSOLD ( Vehicle vehicle, float health )  //0x5EE5632F47AE9695

    • 0
    • 64
    • 463
  3. BOOL GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED ( Vehicle vehicle )  //0x5EF77C9ADD3B11A3

    • 0
    • 73
    • 323
  4. BOOL GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED ( Vehicle vehicle )  //0xA7ECB73355EB2F20

    • 0
    • 53
    • 323
  5. BOOL GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED ( Vehicle vehicle )  //0xEC69ADF931AAE0C3

    • 0
    • 55
    • 505
  6. void MODIFY_VEHICLE_TOP_SPEED ( Vehicle vehicle, float value )  //0x93A3996368C94158

    • 0
    • 104
    • 323
  7. void SET_VEHICLE_MAX_SPEED ( Vehicle vehicle, float speed )  //0xBAA045B4E42F3C06

    • 0
    • 107
    • 1103
  8. void SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP ( Vehicle vehicle, BOOL toggle )  //0x1CF38D529D7441D9

    • 0
    • 93
    • 323
  9. void SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING ( Vehicle vehicle, BOOL p1 )  //0x1F9FB66F3A3842D2

    • 0
    • 60
    • 323
  10. void SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE ( Vehicle vehicle, BOOL toggle, float p2 )  //0x59C3757B3B7408E8

    • 0
    • 66
    • 1493
  11. Any ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA ( float p0, float p1, float p2, float p3, float p4, float p5, float p6 )  //0x54B0F614960F4A5F

    • 0
    • 77
    • 323
  12. void REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA ( Any p0 )  //0xE30524E1871F481D

    • 0
    • 83
    • 323
  13. BOOL IS_ANY_PED_RAPPELLING_FROM_HELI ( Vehicle vehicle )  //0x291E373D483E7EE7

    • 0
    • 77
    • 323
  14. void SET_VEHICLE_CHEAT_POWER_INCREASE ( Vehicle vehicle, float value )  //0xB59E4BD37AE292DB

    • 0
    • 90
    • 323
  15. void SET_VEHICLE_INFLUENCES_WANTED_LEVEL ( Any p0, BOOL p1 )  //0x0AD9E8F87FF7C16F

    • 0
    • 57
    • 323
  16. void SET_VEHICLE_IS_WANTED ( Vehicle vehicle, BOOL state )  //0xF7EC25A3EBEEC726

    • 0
    • 89
    • 323
  17. void SWING_BOAT_BOOM_TO_RATIO ( Vehicle vehicle, float ratio )  //0xF488C566413B4232

    • 0
    • 74
    • 323
  18. void SWING_BOAT_BOOM_FREELY ( Vehicle vehicle, BOOL p1 )  //0xC1F981A6F74F0C23

    • 0
    • 75
    • 323
  19. void ALLOW_BOAT_BOOM_TO_ANIMATE ( Vehicle vehicle, BOOL p1 )  //0x0F3B4D4E43177236

    • 0
    • 72
    • 323
  20. float GET_BOAT_BOOM_POSITION_RATIO ( Vehicle vehicle )  //0x6636C535F6CC2725

    • 0
    • 62
    • 323
  21. void DISABLE_PLANE_AILERON ( Vehicle vehicle, BOOL p1, BOOL p2 )  //0x23428FC53C60919C

    • 0
    • 75
    • 323
  22. BOOL GET_IS_VEHICLE_ENGINE_RUNNING ( Vehicle vehicle )  //0xAE31E7DF9B5B132E

    • 0
    • 91
    • 323
  23. void SET_VEHICLE_USE_ALTERNATE_HANDLING ( Vehicle vehicle, BOOL toggle )  //0x1D97D1E3A70A649F

    • 0
    • 156
    • 323
  24. void SET_BIKE_ON_STAND ( Vehicle vehicle, float x, float y )  //0x9CFA4896C3A53CBB

    • 0
    • 72
    • 323
  25. void SET_VEHICLE_NOT_STEALABLE_AMBIENTLY ( Vehicle vehicle, BOOL p1 )  //0xAB04325045427AAE

    • 0
    • 69
    • 323
  26. void LOCK_DOORS_WHEN_NO_LONGER_NEEDED ( Vehicle vehicle )  //0xCFD778E7904C255E

    • 0
    • 60
    • 323
  27. void SET_LAST_DRIVEN_VEHICLE ( Vehicle vehicle )  //0xACFB2463CC22BED2

    • 0
    • 61
    • 323
  28. Vehicle GET_LAST_DRIVEN_VEHICLE ()  //0xB2D06FAEDE65B577

    • 0
    • 83
    • 323
  29. void CLEAR_LAST_DRIVEN_VEHICLE ()  //0xE01903C47C7AC89E

    • 0
    • 66
    • 323
  30. void SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG ( Vehicle vehicle, BOOL toggle )  //0x02398B627547189C

    • 0
    • 61
    • 323
  31. void SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN ( Vehicle plane, int height )  //0xB893215D8D4C015B

    • 0
    • 61
    • 323
  32. void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier )  //0x93AE6A61BE015BF1

    • 0
    • 88
    • 323
  33. void SET_VEHICLE_CAN_SAVE_IN_GARAGE ( Vehicle vehicle, BOOL toggle )  //0x428BACCDF5E26EAD

    • 0
    • 134
    • 323
  34. int GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS ( Vehicle vehicle )  //0x42A4BEB35D372407

    • 0
    • 60
    • 323
  35. int GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS ( Vehicle vehicle )  //0x2C8CBFE1EA5FC631

    • 0
    • 57
    • 323
  36. void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET ( Any p0, BOOL p1 )  //0x4D9D109F63FEE1D4

    • 0
    • 57
    • 323
  37. void SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS ( Vehicle vehicle, BOOL toggle )  //0x279D50DE5652D935

    • 0
    • 70
    • 323
  38. void COPY_VEHICLE_DAMAGES ( Vehicle sourceVehicle, Vehicle targetVehicle )  //0xE44A982368A4AF23

    • 0
    • 71
    • 323
  39. void DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS ()  //0xF25E02CB9C5818F8

    • 0
    • 68
    • 323
  40. void SET_LIGHTS_CUTOFF_DISTANCE_TWEAK ( float distance )  //0xBC3CCA5844452B06

    • 0
    • 61
    • 323
  41. void SET_VEHICLE_SHOOT_AT_TARGET ( Ped driver, Entity entity, float xTarget, float yTarget, float zTarget )  //0x74CD9A9327A282EA

    • 0
    • 97
    • 323
  42. BOOL GET_VEHICLE_LOCK_ON_TARGET ( Vehicle vehicle, Entity* entity )  //0x8F5EBAB1F260CFCE

    • 0
    • 76
    • 323
  43. void SET_FORCE_HD_VEHICLE ( Vehicle vehicle, BOOL toggle )  //0x97CE68CB032583F0

    • 0
    • 55
    • 323
  44. void SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS ( Vehicle vehicle, float p1 )  //0x182F266C2D9E2BEB

    • 0
    • 58
    • 323
  45. int GET_VEHICLE_PLATE_TYPE ( Vehicle vehicle )  //0x9CCC9525BF2408E0

    • 0
    • 73
    • 323
  46. void TRACK_VEHICLE_VISIBILITY ( Vehicle vehicle )  //0x64473AEFDCF47DCA

    • 0
    • 69
    • 323
  47. BOOL IS_VEHICLE_VISIBLE ( Vehicle vehicle )  //0xAA0A52D24FB98293

    • 0
    • 82
    • 323
  48. void SET_VEHICLE_GRAVITY ( Vehicle vehicle, BOOL toggle )  //0x89F149B6131E57DA

    • 0
    • 64
    • 323
  49. void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL toggle )  //0xE6C0C80B8C867537

    • 0
    • 87
    • 323
  50. void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT ( Any p0 )  //0xF051D9BFB6BA39C0

    • 0
    • 63
    • 877

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