GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
Hash GET_VEHICLE_CAUSE_OF_DESTRUCTION ( Vehicle vehicle ) //0xE495D1EF4C91FD20
- 0
- 73
- 323
-
void OVERRIDE_PLANE_DAMAGE_THREHSOLD ( Vehicle vehicle, float health ) //0x5EE5632F47AE9695
- 0
- 64
- 463
-
BOOL GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED ( Vehicle vehicle ) //0x5EF77C9ADD3B11A3
- 0
- 73
- 323
-
BOOL GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED ( Vehicle vehicle ) //0xA7ECB73355EB2F20
- 0
- 53
- 323
-
BOOL GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED ( Vehicle vehicle ) //0xEC69ADF931AAE0C3
- 0
- 55
- 505
-
void MODIFY_VEHICLE_TOP_SPEED ( Vehicle vehicle, float value ) //0x93A3996368C94158
- 0
- 104
- 323
-
void SET_VEHICLE_MAX_SPEED ( Vehicle vehicle, float speed ) //0xBAA045B4E42F3C06
- 0
- 107
- 1103
-
void SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP ( Vehicle vehicle, BOOL toggle ) //0x1CF38D529D7441D9
- 0
- 93
- 323
-
void SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING ( Vehicle vehicle, BOOL p1 ) //0x1F9FB66F3A3842D2
- 0
- 60
- 323
-
void SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE ( Vehicle vehicle, BOOL toggle, float p2 ) //0x59C3757B3B7408E8
- 0
- 66
- 1493
-
Any ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA ( float p0, float p1, float p2, float p3, float p4, float p5, float p6 ) //0x54B0F614960F4A5F
- 0
- 77
- 323
-
void REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA ( Any p0 ) //0xE30524E1871F481D
- 0
- 83
- 323
-
BOOL IS_ANY_PED_RAPPELLING_FROM_HELI ( Vehicle vehicle ) //0x291E373D483E7EE7
- 0
- 77
- 323
-
void SET_VEHICLE_CHEAT_POWER_INCREASE ( Vehicle vehicle, float value ) //0xB59E4BD37AE292DB
- 0
- 90
- 323
-
void SET_VEHICLE_INFLUENCES_WANTED_LEVEL ( Any p0, BOOL p1 ) //0x0AD9E8F87FF7C16F
- 0
- 57
- 323
-
void SET_VEHICLE_IS_WANTED ( Vehicle vehicle, BOOL state ) //0xF7EC25A3EBEEC726
- 0
- 89
- 323
-
void SWING_BOAT_BOOM_TO_RATIO ( Vehicle vehicle, float ratio ) //0xF488C566413B4232
- 0
- 74
- 323
-
void SWING_BOAT_BOOM_FREELY ( Vehicle vehicle, BOOL p1 ) //0xC1F981A6F74F0C23
- 0
- 75
- 323
-
void ALLOW_BOAT_BOOM_TO_ANIMATE ( Vehicle vehicle, BOOL p1 ) //0x0F3B4D4E43177236
- 0
- 72
- 323
-
float GET_BOAT_BOOM_POSITION_RATIO ( Vehicle vehicle ) //0x6636C535F6CC2725
- 0
- 62
- 323
-
void DISABLE_PLANE_AILERON ( Vehicle vehicle, BOOL p1, BOOL p2 ) //0x23428FC53C60919C
- 0
- 75
- 323
-
BOOL GET_IS_VEHICLE_ENGINE_RUNNING ( Vehicle vehicle ) //0xAE31E7DF9B5B132E
- 0
- 91
- 323
-
void SET_VEHICLE_USE_ALTERNATE_HANDLING ( Vehicle vehicle, BOOL toggle ) //0x1D97D1E3A70A649F
- 0
- 156
- 323
-
void SET_BIKE_ON_STAND ( Vehicle vehicle, float x, float y ) //0x9CFA4896C3A53CBB
- 0
- 72
- 323
-
void SET_VEHICLE_NOT_STEALABLE_AMBIENTLY ( Vehicle vehicle, BOOL p1 ) //0xAB04325045427AAE
- 0
- 69
- 323
-
void LOCK_DOORS_WHEN_NO_LONGER_NEEDED ( Vehicle vehicle ) //0xCFD778E7904C255E
- 0
- 60
- 323
-
void SET_LAST_DRIVEN_VEHICLE ( Vehicle vehicle ) //0xACFB2463CC22BED2
- 0
- 61
- 323
-
Vehicle GET_LAST_DRIVEN_VEHICLE () //0xB2D06FAEDE65B577
- 0
- 83
- 323
-
void CLEAR_LAST_DRIVEN_VEHICLE () //0xE01903C47C7AC89E
- 0
- 66
- 323
-
void SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG ( Vehicle vehicle, BOOL toggle ) //0x02398B627547189C
- 0
- 61
- 323
-
void SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN ( Vehicle plane, int height ) //0xB893215D8D4C015B
- 0
- 61
- 323
-
void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier ) //0x93AE6A61BE015BF1
- 0
- 88
- 323
-
void SET_VEHICLE_CAN_SAVE_IN_GARAGE ( Vehicle vehicle, BOOL toggle ) //0x428BACCDF5E26EAD
- 0
- 134
- 323
-
int GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS ( Vehicle vehicle ) //0x42A4BEB35D372407
- 0
- 60
- 323
-
int GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS ( Vehicle vehicle ) //0x2C8CBFE1EA5FC631
- 0
- 57
- 323
-
void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET ( Any p0, BOOL p1 ) //0x4D9D109F63FEE1D4
- 0
- 57
- 323
-
void SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS ( Vehicle vehicle, BOOL toggle ) //0x279D50DE5652D935
- 0
- 70
- 323
-
void COPY_VEHICLE_DAMAGES ( Vehicle sourceVehicle, Vehicle targetVehicle ) //0xE44A982368A4AF23
- 0
- 71
- 323
-
void DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS () //0xF25E02CB9C5818F8
- 0
- 68
- 323
-
void SET_LIGHTS_CUTOFF_DISTANCE_TWEAK ( float distance ) //0xBC3CCA5844452B06
- 0
- 61
- 323
-
void SET_VEHICLE_SHOOT_AT_TARGET ( Ped driver, Entity entity, float xTarget, float yTarget, float zTarget ) //0x74CD9A9327A282EA
- 0
- 97
- 323
-
BOOL GET_VEHICLE_LOCK_ON_TARGET ( Vehicle vehicle, Entity* entity ) //0x8F5EBAB1F260CFCE
- 0
- 76
- 323
-
void SET_FORCE_HD_VEHICLE ( Vehicle vehicle, BOOL toggle ) //0x97CE68CB032583F0
- 0
- 55
- 323
-
void SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS ( Vehicle vehicle, float p1 ) //0x182F266C2D9E2BEB
- 0
- 58
- 323
-
int GET_VEHICLE_PLATE_TYPE ( Vehicle vehicle ) //0x9CCC9525BF2408E0
- 0
- 73
- 323
-
void TRACK_VEHICLE_VISIBILITY ( Vehicle vehicle ) //0x64473AEFDCF47DCA
- 0
- 69
- 323
-
BOOL IS_VEHICLE_VISIBLE ( Vehicle vehicle ) //0xAA0A52D24FB98293
- 0
- 82
- 323
-
void SET_VEHICLE_GRAVITY ( Vehicle vehicle, BOOL toggle ) //0x89F149B6131E57DA
- 0
- 64
- 323
-
void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL toggle ) //0xE6C0C80B8C867537
- 0
- 87
- 323
-
void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT ( Any p0 ) //0xF051D9BFB6BA39C0
- 0
- 63
- 877