GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE ( Vehicle vehicle ) //0xF5134943EA29868C
- 0
- 93
- 323
-
int GET_VEHICLE_WAYPOINT_PROGRESS ( Vehicle vehicle ) //0x9824CFF8FC66E159
- 0
- 109
- 323
-
int GET_VEHICLE_WAYPOINT_TARGET_POINT ( Vehicle vehicle ) //0x416B62AC8B9E5BBD
- 0
- 96
- 323
-
void VEHICLE_WAYPOINT_PLAYBACK_PAUSE ( Vehicle vehicle ) //0x8A4E6AC373666BC5
- 0
- 106
- 323
-
void VEHICLE_WAYPOINT_PLAYBACK_RESUME ( Vehicle vehicle ) //0xDC04FCAA7839D492
- 0
- 83
- 323
-
void VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED ( Vehicle vehicle ) //0x5CEB25A7D2848963
- 0
- 75
- 323
-
void VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED ( Vehicle vehicle, float speed ) //0x121F0593E0A431D7
- 0
- 79
- 323
-
void TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS ( Ped ped, BOOL toggle ) //0x90D2156198831D69
- 0
- 112
- 323
-
void TASK_FORCE_MOTION_STATE ( Ped ped, Hash state, BOOL forceRestart ) //0x4F056E1AFFEF17AB
- 0
- 102
- 323
-
void TASK_MOVE_NETWORK_BY_NAME ( Ped ped, const char* task, float multiplier, BOOL allowOverrideCloneUpdate, const char* animDict, int flags ) //0x2D537BA194896636
- 0
- 102
- 323
-
void TASK_MOVE_NETWORK_ADVANCED_BY_NAME ( Ped ped, const char* network, BOOL allowOverrideCloneUpdate, const char* animDict, int flags, float x, float y, float z, float rotX, float rotY ) //0xD5B35BEA41919ACB
- 0
- 99
- 323
-
void TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS ( Ped ped, const char* network, int* initialParameters, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags ) //0x3D45B0B355C5E0C9
- 0
- 106
- 1493
-
BOOL IS_TASK_MOVE_NETWORK_ACTIVE ( Ped ped ) //0x921CE12C489C4C41
- 0
- 112
- 323
-
BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION ( Ped ped ) //0x30ED88D5E0C56A37
- 0
- 82
- 323
-
BOOL REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION ( Ped ped, const char* name ) //0xD01015C7316AE176
- 0
- 100
- 323
-
Any SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE ( Ped ped, const char* state ) //0xAB13A5565480B6D9
- 0
- 106
- 323
-
const char* GET_TASK_MOVE_NETWORK_STATE ( Ped ped ) //0x717E4D1F2048376D
- 0
- 99
- 323
-
void SET_TASK_MOVE_NETWORK_ANIM_SET ( Ped ped, Hash clipSet, Hash variableClipSet ) //0x8423541E8B3A1589
- 0
- 84
- 1493
-
void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* signalName, float value ) //0xD5BB4025AE449A4E
- 0
- 140
- 323
-
void SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT ( Ped ped, const char* signalName, float value ) //0x373EF409B82697A3
- 0
- 111
- 1493
-
void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE ( Ped ped, const char* signalName, float value ) //0x8634CEF2522D987B
- 0
- 107
- 1493
-
void SET_TASK_MOVE_NETWORK_SIGNAL_BOOL ( Ped ped, const char* signalName, BOOL value ) //0xB0A6CFD2C69C1088
- 0
- 123
- 323
-
float GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* signalName ) //0x44AB0B3AFECCE242
- 0
- 148
- 1493
-
BOOL GET_TASK_MOVE_NETWORK_SIGNAL_BOOL ( Ped ped, const char* signalName ) //0xA7FFBA498E4AAF67
- 0
- 94
- 323
-
BOOL GET_TASK_MOVE_NETWORK_EVENT ( Ped ped, const char* eventName ) //0xB4F47213DF45A64C
- 0
- 103
- 323
-
BOOL IS_MOVE_BLEND_RATIO_STILL ( Ped ped ) //0x349CE7B56DAFD95C
- 0
- 86
- 323
-
BOOL IS_MOVE_BLEND_RATIO_WALKING ( Ped ped ) //0xF133BBBE91E1691F
- 0
- 94
- 323
-
BOOL IS_MOVE_BLEND_RATIO_RUNNING ( Ped ped ) //0xD4D8636C0199A939
- 0
- 95
- 323
-
BOOL IS_MOVE_BLEND_RATIO_SPRINTING ( Ped ped ) //0x24A2AD74FA9814E2
- 0
- 79
- 323
-
BOOL IS_PED_STILL ( Ped ped ) //0xAC29253EEF8F0180
- 0
- 92
- 323
-
BOOL IS_PED_WALKING ( Ped ped ) //0xDE4C184B2B9B071A
- 0
- 98
- 323
-
BOOL IS_PED_RUNNING ( Ped ped ) //0xC5286FFC176F28A2
- 0
- 105
- 323
-
BOOL IS_PED_SPRINTING ( Ped ped ) //0x57E457CD2C0FC168
- 0
- 87
- 323
-
BOOL IS_PED_STRAFING ( Ped ped ) //0xE45B7F222DE47E09
- 0
- 107
- 323
-
void TASK_SYNCHRONIZED_SCENE ( Ped ped, int scene, const char* animDictionary, const char* animationName, float blendIn, float blendOut, int flags, int ragdollBlockingFlags, float moverBlendDelta, int ikFlags ) //0xEEA929141F699854
- 0
- 213
- 323
-
void TASK_AGITATED_ACTION_CONFRONT_RESPONSE ( Ped ped, Ped ped2 ) //0x19D1B791CB3670FE
- 0
- 115
- 877
-
void TASK_SWEEP_AIM_ENTITY ( Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, Entity targetEntity, float turnRate, float blendInDuration ) //0x2047C02158D6405A
- 0
- 125
- 323
-
void UPDATE_TASK_SWEEP_AIM_ENTITY ( Ped ped, Entity entity ) //0xE4973DBDBE6E44B3
- 0
- 94
- 323
-
void TASK_SWEEP_AIM_POSITION ( Ped ped, const char* animDict, float blendInDuration, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, float x, float y, float z ) //0x7AFE8FDC10BC07D2
- 0
- 105
- 323
-
void UPDATE_TASK_SWEEP_AIM_POSITION ( Ped ped, float x, float y, float z ) //0xBB106883F5201FC4
- 0
- 88
- 323
-
void TASK_ARREST_PED ( Ped ped, Ped target ) //0xF3B9A78A178572B1
- 0
- 166
- 323
-
BOOL IS_PED_RUNNING_ARREST_TASK ( Ped ped ) //0x3DC52677769B4AE0
- 0
- 86
- 323
-
BOOL IS_PED_BEING_ARRESTED ( Ped ped ) //0x90A09F3A45FED688
- 0
- 102
- 323
-
void UNCUFF_PED ( Ped ped ) //0x67406F2C8F87FC4F
- 0
- 114
- 323
-
BOOL IS_PED_CUFFED ( Ped ped ) //0x74E559B3BC910685
- 0
- 135
- 323
-
void TASK_WANDER_SPECIFIC ( Ped ped, const char* conditionalAnimGroupStr, const char* conditionalAnimStr, float heading ) //0x6919A2F136426098
- 0
- 85
- 1868
-
void SET_ANIM_PHASE ( Entity entity, float phase, int priority, BOOL secondary ) //0xDDF3CB5A0A4C0B49
- 0
- 71
- 2372
-
void CLEAR_DEFAULT_PRIMARY_TASK ( Ped ped ) //0x6100B3CEFD43452E
- 0
- 63
- 2189
-
void TASK_SUBMARINE_GOTO_AND_STOP ( Ped ped, Vehicle submarine, float x, float y, float z, BOOL autopilot ) //0xC22B40579A498CA4
- 0
- 73
- 2189
-
void TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE ( Ped ped, float x1, Any p10, float y1, float z1, float x2, float y2, float z2, float minZ, int ropeHandle ) //0xEAF66ACDDC794793
- 0
- 69
- 1868