Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

GTA5 NativeDB

Browse our wiki-style database of native functions in Grand Theft Auto 5.

Search 6458 native functions


  1. BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE ( Vehicle vehicle )  //0xF5134943EA29868C

    • 0
    • 93
    • 323
  2. int GET_VEHICLE_WAYPOINT_PROGRESS ( Vehicle vehicle )  //0x9824CFF8FC66E159

    • 0
    • 109
    • 323
  3. int GET_VEHICLE_WAYPOINT_TARGET_POINT ( Vehicle vehicle )  //0x416B62AC8B9E5BBD

    • 0
    • 96
    • 323
  4. void VEHICLE_WAYPOINT_PLAYBACK_PAUSE ( Vehicle vehicle )  //0x8A4E6AC373666BC5

    • 0
    • 106
    • 323
  5. void VEHICLE_WAYPOINT_PLAYBACK_RESUME ( Vehicle vehicle )  //0xDC04FCAA7839D492

    • 0
    • 83
    • 323
  6. void VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED ( Vehicle vehicle )  //0x5CEB25A7D2848963

    • 0
    • 75
    • 323
  7. void VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED ( Vehicle vehicle, float speed )  //0x121F0593E0A431D7

    • 0
    • 79
    • 323
  8. void TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS ( Ped ped, BOOL toggle )  //0x90D2156198831D69

    • 0
    • 112
    • 323
  9. void TASK_FORCE_MOTION_STATE ( Ped ped, Hash state, BOOL forceRestart )  //0x4F056E1AFFEF17AB

    • 0
    • 102
    • 323
  10. void TASK_MOVE_NETWORK_BY_NAME ( Ped ped, const char* task, float multiplier, BOOL allowOverrideCloneUpdate, const char* animDict, int flags )  //0x2D537BA194896636

    • 0
    • 102
    • 323
  11. void TASK_MOVE_NETWORK_ADVANCED_BY_NAME ( Ped ped, const char* network, BOOL allowOverrideCloneUpdate, const char* animDict, int flags, float x, float y, float z, float rotX, float rotY )  //0xD5B35BEA41919ACB

    • 0
    • 99
    • 323
  12. void TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS ( Ped ped, const char* network, int* initialParameters, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags )  //0x3D45B0B355C5E0C9

    • 0
    • 106
    • 1493
  13. BOOL IS_TASK_MOVE_NETWORK_ACTIVE ( Ped ped )  //0x921CE12C489C4C41

    • 0
    • 112
    • 323
  14. BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION ( Ped ped )  //0x30ED88D5E0C56A37

    • 0
    • 82
    • 323
  15. BOOL REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION ( Ped ped, const char* name )  //0xD01015C7316AE176

    • 0
    • 100
    • 323
  16. Any SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE ( Ped ped, const char* state )  //0xAB13A5565480B6D9

    • 0
    • 106
    • 323
  17. const char* GET_TASK_MOVE_NETWORK_STATE ( Ped ped )  //0x717E4D1F2048376D

    • 0
    • 99
    • 323
  18. void SET_TASK_MOVE_NETWORK_ANIM_SET ( Ped ped, Hash clipSet, Hash variableClipSet )  //0x8423541E8B3A1589

    • 0
    • 84
    • 1493
  19. void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* signalName, float value )  //0xD5BB4025AE449A4E

    • 0
    • 140
    • 323
  20. void SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT ( Ped ped, const char* signalName, float value )  //0x373EF409B82697A3

    • 0
    • 111
    • 1493
  21. void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE ( Ped ped, const char* signalName, float value )  //0x8634CEF2522D987B

    • 0
    • 107
    • 1493
  22. void SET_TASK_MOVE_NETWORK_SIGNAL_BOOL ( Ped ped, const char* signalName, BOOL value )  //0xB0A6CFD2C69C1088

    • 0
    • 123
    • 323
  23. float GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT ( Ped ped, const char* signalName )  //0x44AB0B3AFECCE242

    • 0
    • 148
    • 1493
  24. BOOL GET_TASK_MOVE_NETWORK_SIGNAL_BOOL ( Ped ped, const char* signalName )  //0xA7FFBA498E4AAF67

    • 0
    • 94
    • 323
  25. BOOL GET_TASK_MOVE_NETWORK_EVENT ( Ped ped, const char* eventName )  //0xB4F47213DF45A64C

    • 0
    • 103
    • 323
  26. BOOL IS_MOVE_BLEND_RATIO_STILL ( Ped ped )  //0x349CE7B56DAFD95C

    • 0
    • 86
    • 323
  27. BOOL IS_MOVE_BLEND_RATIO_WALKING ( Ped ped )  //0xF133BBBE91E1691F

    • 0
    • 94
    • 323
  28. BOOL IS_MOVE_BLEND_RATIO_RUNNING ( Ped ped )  //0xD4D8636C0199A939

    • 0
    • 95
    • 323
  29. BOOL IS_MOVE_BLEND_RATIO_SPRINTING ( Ped ped )  //0x24A2AD74FA9814E2

    • 0
    • 79
    • 323
  30. BOOL IS_PED_STILL ( Ped ped )  //0xAC29253EEF8F0180

    • 0
    • 92
    • 323
  31. BOOL IS_PED_WALKING ( Ped ped )  //0xDE4C184B2B9B071A

    • 0
    • 98
    • 323
  32. BOOL IS_PED_RUNNING ( Ped ped )  //0xC5286FFC176F28A2

    • 0
    • 105
    • 323
  33. BOOL IS_PED_SPRINTING ( Ped ped )  //0x57E457CD2C0FC168

    • 0
    • 87
    • 323
  34. BOOL IS_PED_STRAFING ( Ped ped )  //0xE45B7F222DE47E09

    • 0
    • 107
    • 323
  35. void TASK_SYNCHRONIZED_SCENE ( Ped ped, int scene, const char* animDictionary, const char* animationName, float blendIn, float blendOut, int flags, int ragdollBlockingFlags, float moverBlendDelta, int ikFlags )  //0xEEA929141F699854

    • 0
    • 213
    • 323
  36. void TASK_AGITATED_ACTION_CONFRONT_RESPONSE ( Ped ped, Ped ped2 )  //0x19D1B791CB3670FE

    • 0
    • 115
    • 877
  37. void TASK_SWEEP_AIM_ENTITY ( Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, Entity targetEntity, float turnRate, float blendInDuration )  //0x2047C02158D6405A

    • 0
    • 125
    • 323
  38. void UPDATE_TASK_SWEEP_AIM_ENTITY ( Ped ped, Entity entity )  //0xE4973DBDBE6E44B3

    • 0
    • 94
    • 323
  39. void TASK_SWEEP_AIM_POSITION ( Ped ped, const char* animDict, float blendInDuration, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, float x, float y, float z )  //0x7AFE8FDC10BC07D2

    • 0
    • 105
    • 323
  40. void UPDATE_TASK_SWEEP_AIM_POSITION ( Ped ped, float x, float y, float z )  //0xBB106883F5201FC4

    • 0
    • 88
    • 323
  41. void TASK_ARREST_PED ( Ped ped, Ped target )  //0xF3B9A78A178572B1

    • 0
    • 166
    • 323
  42. BOOL IS_PED_RUNNING_ARREST_TASK ( Ped ped )  //0x3DC52677769B4AE0

    • 0
    • 86
    • 323
  43. BOOL IS_PED_BEING_ARRESTED ( Ped ped )  //0x90A09F3A45FED688

    • 0
    • 102
    • 323
  44. void UNCUFF_PED ( Ped ped )  //0x67406F2C8F87FC4F

    • 0
    • 114
    • 323
  45. BOOL IS_PED_CUFFED ( Ped ped )  //0x74E559B3BC910685

    • 0
    • 135
    • 323
  46. void TASK_WANDER_SPECIFIC ( Ped ped, const char* conditionalAnimGroupStr, const char* conditionalAnimStr, float heading )  //0x6919A2F136426098

    • 0
    • 85
    • 1868
  47. void SET_ANIM_PHASE ( Entity entity, float phase, int priority, BOOL secondary )  //0xDDF3CB5A0A4C0B49

    • 0
    • 71
    • 2372
  48. void CLEAR_DEFAULT_PRIMARY_TASK ( Ped ped )  //0x6100B3CEFD43452E

    • 0
    • 63
    • 2189
  49. void TASK_SUBMARINE_GOTO_AND_STOP ( Ped ped, Vehicle submarine, float x, float y, float z, BOOL autopilot )  //0xC22B40579A498CA4

    • 0
    • 73
    • 2189
  50. void TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE ( Ped ped, float x1, Any p10, float y1, float z1, float x2, float y2, float z2, float minZ, int ropeHandle )  //0xEAF66ACDDC794793

    • 0
    • 69
    • 1868

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.