GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void TOGGLE_SCENARIO_PED_COWER_IN_PLACE ( Ped ped, BOOL toggle ) //0x9A77DFD295E29B09
- 0
- 58
- 323
-
Any TRIGGER_PED_SCENARIO_PANICEXITTOFLEE ( Any p0, Any p1, Any p2, Any p3 ) //0x25361A96E0F7E419
- 0
- 62
- 323
-
Any SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT ( Any p0, Any p1, Any p2, Any p3 ) //0xEC6935EBE0847B90
- 0
- 69
- 323
-
void SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT ( Ped ped ) //0xA3A9299C4F2ADB98
- 0
- 72
- 323
-
void SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT ( Ped ped ) //0xF1C03A5352243A30
- 0
- 62
- 323
-
Any SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT ( Ped ped, Any p1, Any p2, Any p3 ) //0xEEED8FAFEC331A70
- 0
- 67
- 323
-
void SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS ( Ped ped, BOOL p1 ) //0x425AECF167663F48
- 0
- 65
- 323
-
void SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS ( Any p0, BOOL p1 ) //0x5B6010B3CBC29095
- 0
- 68
- 323
-
void SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME ( Any p0, BOOL p1 ) //0xCEDA60A74219D064
- 0
- 60
- 323
-
void PLAY_FACIAL_ANIM ( Ped ped, const char* animName, const char* animDict ) //0xE1E65CA8AC9C00ED
- 0
- 106
- 323
-
void SET_FACIAL_CLIPSET ( Ped ped, const char* animDict ) //0x5687C7F05B39E401
- 0
- 54
- 1493
-
void SET_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped, const char* animName, const char* animDict ) //0xFFC24B988B938B38
- 0
- 90
- 323
-
void CLEAR_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped ) //0x726256CC1EEB182F
- 0
- 73
- 323
-
void SET_PED_CAN_PLAY_GESTURE_ANIMS ( Ped ped, BOOL toggle ) //0xBAF20C5432058024
- 0
- 85
- 323
-
void SET_PED_CAN_PLAY_VISEME_ANIMS ( Ped ped, BOOL toggle, BOOL p2 ) //0xF833DDBA3B104D43
- 0
- 70
- 323
-
void SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS ( Ped ped, BOOL p1 ) //0x33A60D8BDD6E508C
- 0
- 80
- 323
-
void SET_PED_CAN_PLAY_AMBIENT_ANIMS ( Ped ped, BOOL toggle ) //0x6373D1349925A70E
- 0
- 88
- 323
-
void SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS ( Ped ped, BOOL toggle ) //0x0EB0585D15254740
- 0
- 76
- 323
-
void TRIGGER_IDLE_ANIMATION_ON_PED ( Ped ped ) //0xC2EE020F5FB4DB53
- 0
- 58
- 323
-
void SET_PED_CAN_ARM_IK ( Ped ped, BOOL toggle ) //0x6C3B4D6D13B4C841
- 0
- 75
- 323
-
void SET_PED_CAN_HEAD_IK ( Ped ped, BOOL toggle ) //0xC11C18092C5530DC
- 0
- 78
- 323
-
void SET_PED_CAN_LEG_IK ( Ped ped, BOOL toggle ) //0x73518ECE2485412B
- 0
- 82
- 323
-
void SET_PED_CAN_TORSO_IK ( Ped ped, BOOL toggle ) //0xF2B7106D37947CE0
- 0
- 71
- 323
-
void SET_PED_CAN_TORSO_REACT_IK ( Ped ped, BOOL p1 ) //0xF5846EDB26A98A24
- 0
- 80
- 323
-
void SET_PED_CAN_TORSO_VEHICLE_IK ( Ped ped, BOOL p1 ) //0x6647C5F6F5792496
- 0
- 57
- 323
-
void SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT ( Ped ped, BOOL toggle ) //0xEC4686EC06434678
- 0
- 78
- 323
-
BOOL IS_PED_HEADTRACKING_PED ( Ped ped1, Ped ped2 ) //0x5CD3CB88A7F8850D
- 0
- 67
- 323
-
BOOL IS_PED_HEADTRACKING_ENTITY ( Ped ped, Entity entity ) //0x813A0A7C9D2E831F
- 0
- 61
- 323
-
void SET_PED_PRIMARY_LOOKAT ( Ped ped, Ped lookAt ) //0xCD17B554996A8D9E
- 0
- 78
- 323
-
void SET_PED_CLOTH_PIN_FRAMES ( Any p0, Any p1 ) //0x78C4E9961DB3EB5B
- 0
- 117
- 323
-
void SET_PED_CLOTH_PACKAGE_INDEX ( Any p0, Any p1 ) //0x82A3D6D9CC2CB8E3
- 0
- 91
- 323
-
void SET_PED_CLOTH_PRONE ( Any p0, BOOL p1 ) //0xA660FAF550EB37E5
- 0
- 66
- 323
-
void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value ) //0x1913FE4CBF41C463
- 0
- 178
- 323
-
void SET_PED_RESET_FLAG ( Ped ped, int flagId, BOOL doReset ) //0xC1E8A365BF3B29F2
- 0
- 79
- 323
-
BOOL GET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL p2 ) //0x7EE53118C892B513
- 0
- 95
- 323
-
BOOL GET_PED_RESET_FLAG ( Ped ped, int flagId ) //0xAF9E59B1B1FBF2A0
- 0
- 70
- 323
-
void SET_PED_GROUP_MEMBER_PASSENGER_INDEX ( Ped ped, int index ) //0x0BDDB8D9EC6BCF3C
- 0
- 77
- 323
-
void SET_PED_CAN_EVASIVE_DIVE ( Ped ped, BOOL toggle ) //0x6B7A646C242A7059
- 0
- 57
- 323
-
BOOL IS_PED_EVASIVE_DIVING ( Ped ped, Entity* evadingEntity ) //0x414641C26E105898
- 0
- 74
- 323
-
void SET_PED_SHOOTS_AT_COORD ( Ped ped, float x, float y, float z, BOOL toggle ) //0x96A05E4FB321B1BA
- 0
- 143
- 323
-
void SET_PED_MODEL_IS_SUPPRESSED ( Hash modelHash, BOOL toggle ) //0xE163A4BCE4DE6F11
- 0
- 86
- 323
-
void STOP_ANY_PED_MODEL_BEING_SUPPRESSED () //0xB47BD05FA66B40CF
- 0
- 72
- 323
-
void SET_PED_CAN_BE_TARGETED_WHEN_INJURED ( Ped ped, BOOL toggle ) //0x638C03B0F9878F57
- 0
- 62
- 323
-
void SET_PED_GENERATES_DEAD_BODY_EVENTS ( Ped ped, BOOL toggle ) //0x7FB17BA2E7DECA5B
- 0
- 74
- 323
-
void BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD ( Ped ped, BOOL toggle ) //0xE43A13C9E4CCCBCF
- 0
- 62
- 323
-
void SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER ( Any p0, Any p1 ) //0x3E9679C1DFCF422C
- 0
- 70
- 877
-
void SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT ( Ped ped, BOOL toggle ) //0xDF993EE5E90ABA25
- 0
- 83
- 323
-
void GIVE_PED_HELMET ( Ped ped, BOOL cannotRemove, int helmetFlag, int textureIndex ) //0x54C7C4A94367717E
- 0
- 82
- 323
-
void REMOVE_PED_HELMET ( Ped ped, BOOL instantly ) //0xA7B2458D0AD6DED8
- 0
- 67
- 323
-
BOOL IS_PED_TAKING_OFF_HELMET ( Ped ped ) //0x14590DDBEDB1EC85
- 0
- 67
- 323