GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
int NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS () //0x617F49C2668E6155
- 0
- 67
- 757
-
void NETWORK_MARK_AS_PREFERRED_ACTIVITY ( BOOL p0 ) //0x261E97AD7BCF3D40
- 0
- 73
- 323
-
void NETWORK_MARK_AS_WAITING_ASYNC ( BOOL p0 ) //0x39917E1B4CB0F911
- 0
- 75
- 323
-
void NETWORK_SET_IN_PROGRESS_FINISH_TIME ( Any p0 ) //0x2CE9D95E4051AECD
- 0
- 76
- 678
-
void NETWORK_SET_TRANSITION_CREATOR_HANDLE ( Any* p0 ) //0xEF26739BCD9907D5
- 0
- 65
- 323
-
void NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE () //0xFB3272229A82C759
- 0
- 90
- 323
-
BOOL NETWORK_INVITE_GAMERS_TO_TRANSITION ( Any* p0, Any p1 ) //0x4A595C32F77DFF76
- 0
- 75
- 323
-
void NETWORK_SET_GAMER_INVITED_TO_TRANSITION ( Any* gamerHandle ) //0xCA2C8073411ECDB6
- 0
- 74
- 323
-
BOOL NETWORK_LEAVE_TRANSITION () //0xD23A1A815D21DB19
- 0
- 91
- 323
-
BOOL NETWORK_LAUNCH_TRANSITION () //0x2DCF46CB1A4F0884
- 0
- 69
- 323
-
void NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST ( BOOL toggle ) //0xA2E9C1AB8A92E8CD
- 0
- 75
- 323
-
void NETWORK_BAIL_TRANSITION ( int p0, int p1, int p2 ) //0xEAA572036990CD1B
- 0
- 95
- 323
-
BOOL NETWORK_DO_TRANSITION_TO_GAME ( BOOL p0, int maxPlayers ) //0x3E9BB38102A589B0
- 0
- 77
- 323
-
BOOL NETWORK_DO_TRANSITION_TO_NEW_GAME ( BOOL p0, int maxPlayers, BOOL p2 ) //0x4665F51EFED00034
- 0
- 85
- 323
-
BOOL NETWORK_DO_TRANSITION_TO_FREEMODE ( Any* p0, Any p1, BOOL p2, int players, BOOL p4 ) //0x3AAD8B2FCA1E289F
- 0
- 182
- 323
-
BOOL NETWORK_DO_TRANSITION_TO_NEW_FREEMODE ( Any* p0, Any p1, int players, BOOL p3, BOOL p4, BOOL p5 ) //0x9E80A5BA8109F974
- 0
- 113
- 323
-
BOOL NETWORK_IS_TRANSITION_TO_GAME () //0x9D7696D8F4FA6CB7
- 0
- 66
- 323
-
int NETWORK_GET_TRANSITION_MEMBERS ( Any* data, int dataCount ) //0x73B000F7FBC55829
- 0
- 62
- 323
-
void NETWORK_APPLY_TRANSITION_PARAMETER ( int p0, int p1 ) //0x521638ADA1BA0D18
- 0
- 65
- 323
-
void NETWORK_APPLY_TRANSITION_PARAMETER_STRING ( int p0, const char* string, BOOL p2 ) //0xEBEFC2E77084F599
- 0
- 73
- 323
-
BOOL NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION ( Any* gamerHandle, const char* p1, int p2, int p3, BOOL p4 ) //0x31D1D2B858D25E6B
- 0
- 129
- 323
-
BOOL NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED ( Any* p0 ) //0x5728BB6D63E3FF1D
- 0
- 77
- 323
-
BOOL NETWORK_IS_TRANSITION_HOST () //0x0B824797C9BF2159
- 0
- 74
- 323
-
BOOL NETWORK_IS_TRANSITION_HOST_FROM_HANDLE ( Any* gamerHandle ) //0x6B5C83BA3EFE6A10
- 0
- 74
- 323
-
BOOL NETWORK_GET_TRANSITION_HOST ( Any* gamerHandle ) //0x65042B9774C4435E
- 0
- 82
- 323
-
BOOL NETWORK_IS_IN_TRANSITION () //0x68049AEFF83D8F0A
- 0
- 70
- 323
-
BOOL NETWORK_IS_TRANSITION_STARTED () //0x53FA83401D9C07FE
- 0
- 67
- 323
-
BOOL NETWORK_IS_TRANSITION_BUSY () //0x520F3282A53D26B7
- 0
- 72
- 323
-
BOOL NETWORK_IS_TRANSITION_MATCHMAKING () //0x292564C735375EDF
- 0
- 85
- 323
-
BOOL NETWORK_IS_TRANSITION_LEAVE_POSTPONED () //0xC571D0E77D8BBC29
- 0
- 74
- 323
-
void NETWORK_TRANSITION_SET_IN_PROGRESS ( Any p0 ) //0x1398582B7F72B3ED
- 0
- 70
- 505
-
void NETWORK_TRANSITION_SET_CONTENT_CREATOR ( Any p0 ) //0x1F8E00FB18239600
- 0
- 70
- 573
-
void NETWORK_TRANSITION_SET_ACTIVITY_ISLAND ( Any p0 ) //0xF6F4383B7C92F11A
- 0
- 65
- 573
-
void NETWORK_OPEN_TRANSITION_MATCHMAKING () //0x2B3A8F7CA3A38FDE
- 0
- 98
- 323
-
void NETWORK_CLOSE_TRANSITION_MATCHMAKING () //0x43F4DBA69710E01E
- 0
- 75
- 323
-
BOOL NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING () //0x37A4494483B9F5C9
- 0
- 65
- 323
-
void NETWORK_SET_TRANSITION_VISIBILITY_LOCK ( BOOL p0, BOOL p1 ) //0x0C978FDA19692C2C
- 0
- 70
- 323
-
BOOL NETWORK_IS_TRANSITION_VISIBILITY_LOCKED () //0xD0A484CB2F829FBE
- 0
- 88
- 323
-
void NETWORK_SET_TRANSITION_ACTIVITY_ID ( Any p0 ) //0x30DE938B516F0AD2
- 0
- 69
- 323
-
void NETWORK_CHANGE_TRANSITION_SLOTS ( Any p0, Any p1 ) //0xEEEDA5E6D7080987
- 0
- 74
- 323
-
void NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS ( BOOL p0 ) //0x973D76AA760A6CB6
- 0
- 76
- 323
-
BOOL NETWORK_HAS_PLAYER_STARTED_TRANSITION ( Player player ) //0x9AC9CCBFA8C29795
- 0
- 95
- 323
-
BOOL NETWORK_ARE_TRANSITION_DETAILS_VALID ( Any p0 ) //0x2615AA2A695930C1
- 0
- 69
- 323
-
BOOL NETWORK_JOIN_TRANSITION ( Player player ) //0x9D060B08CD63321A
- 0
- 108
- 323
-
BOOL NETWORK_HAS_INVITED_GAMER_TO_TRANSITION ( Any* p0 ) //0x7284A47B3540E6CF
- 0
- 84
- 323
-
BOOL NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED ( Any* p0 ) //0x3F9990BF5F22759C
- 0
- 70
- 323
-
BOOL NETWORK_IS_ACTIVITY_SESSION () //0x05095437424397FA
- 0
- 79
- 323
-
void NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED ( BOOL toggle ) //0x4A9FDE3A5A6D0437
- 0
- 67
- 323
-
BOOL NETWORK_SEND_INVITE_VIA_PRESENCE ( Any* gamerHandle, const char* p1, Any p2, Any p3 ) //0xC3C7A6AFDB244624
- 0
- 93
- 323
-
BOOL NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE ( Any* gamerHandle, const char* p1, Any p2, Any p3 ) //0xC116FF9B4D488291
- 0
- 102
- 323