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Will

Management Team
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Everything posted by Will

  1. Everything you need for LCPDFR to run is included in the installation package. If there's issues after reinstalling, please post your log.
  2. If you want to use ELS 8's coronas, then move the headlight dummy to the inner headlight and the actual flashing light should come from that part. If you are not using the coronas, then you would have to map ELS to just the inner headlight.
  3. You can install the hotfix right over any version of 1.0, however .95 has to be fully uninstalled before installing 1.0. I recommend using the manual install as the automatic installer might not replace some files with the new ones. Just copy and replace everything from the installation to the main GTA IV directory.
  4. You'd have to model them, then ELS map them. I believe there is a mapping tutorial in the tutorials section. Technically you could pull them off the bodyshell as well, just go into vertex mode and delete the entire bodyshell except for the light parts.
  5. To install a new version of 1.0, simply download the manual install and copy all the files over (replace all). Updating with the automatic installer tends to cause issues because sometimes it doesn't feel like replacing all of the files (mainly AdvancedHook.dll). To fix the graphics being locked, create a file called "commandline.txt" in the main GTA IV directory and put "-norestrictions" in it (without quotation marks of course).
  6. Wait, a common error with the code is that it tries to divide by 0? Did the Rockstar developers not pass math class? Sorry, I just find that hilarious.
  7. Make sure you use the AdvancedHook that comes with 1.0d (you may need to get it from the manual install). You can tell yours is outdated because the version reported in the log is .34, whereas the most recent version is .38.
  8. Make sure you use the AdvancedHook that comes with LCPDFR 1.0d, as the one with ELS is outdated (you may need to get it from the manual install). If you still have issues, please post your logs.
  9. Follow this tutorial to uninstall .95: https://www.lcpdfr.com/page/tutorials/index.action/_/script-data-file-modification-tutorials/how-to-uninstall-lcpdfr-095-r19
  10. (I got distracted by Don't Starve Together Beta...) It's actually really easy to make it non-ELS. What I did here was take the >Whelen Avenger, remove extra_#_L0's, and move the extra_# blue box thing to the correct position on the Avenger. I then deleted the default siren1 and siren2, and renamed extra_#'s to siren1 and siren2 (or you could move the default siren# boxes to the appropriate positions). The lights are still in the grill but don't turn on because the model is part of the bodyshell, and I didn't feel like removing them.
  11. I have no clue. I guess it's something to do with what those extras are meant to be in GTA IV (since Rockstar wasn't planning on them being used as lights).
  12. I'm guessing you mean you downloaded a development part that came in z3d format, right? If so, then you import this to Zmodeler by importing the textures like you normally would, then use File -> Merge and select the development part. Click "All" on the bottom of the screen that pops up, then "Merge." As for non-ELS equipment, there isn't much but I'm sure it wouldn't be hard to change an ELS part to non-ELS. It should just be removing the extra_#'s and properly placing the siren1/2/3/4 dummies. I'll experiment with this now.
  13. You put the config file in the ELS folder (the folder is located in your main GTA IV directory), then change the _SLOTCONTROL file to make the vehicle you wish to use this config file actually use it. If you want [ POLICE ] to use the police.ini config file, then you would do this: [ POLICE ] Status = on File = police As for the config file itself, everything is explained in the documentation that comes with ELS. It's way too much to explain in a forum post.
  14. MODERATOR NOTICE Moving to GTA IV Development Tutorials & Questions. The LCPDFR Development section is for discussing the development of API plugins for LCPDFR 1.0. Lights that are assigned to extra_5, extra_6, and extra_9 will do this if they are not set up properly. The hierarchy needs to be like this for those lights: extra_5 -extra5 --extra5_L0 Replace 5 with 6 or 9 for the others.
  15. lol, I didn't see the link in your post otherwise I wouldn't have also posted it. Glad you seemed to have it fixed, OP.
  16. Delete savegame.fr and (if it exists, although I've never seen it in my game) oldsession.fr from the directory.
  17. I see that you have other mods loading, try playing on a vanilla install as LCPDFR may not be compatible with third-party mods.
  18. once again...'?do=embed' frameborder='0' data-embedContent>>
  19. You'll also want to change these, for some reason it is separate from the rest. PulloverLicenseYes=F9 PulloverLicenseYesModifierKey=None PulloverLicenseNo=F10 PulloverLicenseNoModifierKey=None
  20. You have to complete the first mission, save the game, then press Alt-P to start the mod.
  21. It is a .log file in the LCPDFR folder that the diagnostic tool creates.
  22. MODERATOR NOTICE Your thread has been moved to the GTA IV Support Requests forum, as it is not an LCPDFR support request.
  23. '?do=embed' frameborder='0' data-embedContent>>
  24. There should be a functioning siren on the boat in 1.0d.

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