Everything posted by jb431
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[ELS] Florida Highway Patrol Pack
Had an issue when I tried to use the Tahoe in game. It crashed the game and corrupted the file. Don't know what I could've done wrong,but I guess it could've made a mistake somehow.
- 58 comments
- 8 reviews
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[ELS] Florida Highway Patrol Pack
Looked like the best FHP pack out there. Only issue was the lights around the brake light did not light up. Good incorporation of their light bar.
- 58 comments
- 8 reviews
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[ELS] 2018 Charger LethBridge Police Department
- 8 comments
- 1 review
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(ELS) Changing Siren Slot
Yes. Not completely sure what you were trying to do, but maybe the base police cars could use siren tone 1,2,3 and the FBI cars could use 4, aux, and whatever you wanted to include.
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Slow Download
No worries. It happens, just letting others know it wasn't just an issue for them.
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Making a ped uniform help!
Check out one of the files that contains EUP uniform changes and it will probably tell you where the files are that you need to edit. Just export and edit them in Paint.net or whatever program you have. Some of the files like the shoulder chevrons for short sleeve shirts are are hard to find though, I gave up searching. Main uniform locations should mostly be in these folders: Then you just edit the original file until you have what you are trying to get. The size and placement may take some practice to get exactly what you want. Original: My final: The uniform tie will be whatever color the stripe is on the right edge of the screen.
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Slow Download
I have also had issues lately. Sometimes a file will download normally, then the next one will take extra long. Even if it isn't a large file.
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(ELS) Changing Siren Slot
I don't know the total number of sirens are included in what you are trying to do. You might be able to load the sounds you want into the game and maybe edit the ELS file to make the sirens you want active on some cars to say true, and the ones you don't to be false.
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[ELS] 2016 Ford Police Interceptor Utility Pack Unmarked
Put it in the latest patchday file. You can change the file names to put it in whatever car slot you want. I've swapped my veh files (handling, etc) around to accommodate placing different types of vehicles in different slots, but I think SUV's are normally put in slots like FBI2 and Sheriff2. I have my metas set up to support various SUVs in FBI2, Police4, Policeold1, and Sheriff2. You might want to double check this post in case I'm forgetting something:
- 60 comments
- 37 reviews
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Rotator Packs
I am looking for some different packs that are equipped with rotators. I have some, but I'm sure I have missed a few. Didn't know if anyone could post some suggestions. I know some packs probably have a model or two mixed in with regular LED bars, etc. Not looking for SLR's, V shaped Vegas style bars, just regular old school rotators. Appreciate any suggestions. Thanks.
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[ELS] 2010 Unmarked Charger
- 17 comments
- 10 reviews
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LSPDFR+ (Better Traffic Stops, Court System)
Anyone know a way to edit the file, or can I clean out the XML file without creating an error to keep the previous court cases from popping up at the beginning of each game? Once I go on duty the old court cases just keep displaying on the left side of the screen even if I delete them from the court menu.
- 1,178 comments
- 137 reviews
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Difference in Los Santos Sheriff types?
Yes, it is LP callouts
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Blaine County Police Department Pack [ELS]
Good looking pack, with nice liveries to match. Can't seem to get the Caprice to display a license plate for some reason though, even tried editing the texture with the template provided.
- 48 comments
- 16 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
If you want to change the driver of the vehicle, you have to change it in that vehicle's meta. The line you need to change will look like this: <driverName>S_M_Y_Cop_01</driverName> If you want it to be a sheriff ped it would be: <driverName>S_M_Y_Sheriff_01</driverName>
- 241 comments
- 18 reviews
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2016 Ford Police Interceptor Pack w/ HQ Interior - ELS
This is the handling line I use for all of my FPIU's and Tahoe's. Seems to work ok. I think baller2 is an option that others use, if you don't want to alter the handling metas. <Item type="CHandlingData"> <handlingName>fbi2</handlingName> <fMass value="2400.0" /> <fInitialDragCoeff value="8.5" /> <fPercentSubmerged value="85.0" /> <vecCentreOfMassOffset x="0" y="0.05" z="0" /> <vecInertiaMultiplier x="1.0" y="1.0" z="1.0" /> <fDriveBiasFront value="0.45" /> <nInitialDriveGears value="5" /> <fInitialDriveForce value="0.35" /> <fDriveInertia value="1.0" /> <fClutchChangeRateScaleUpShift value="2.1" /> <fClutchChangeRateScaleDownShift value="2.1" /> <fInitialDriveMaxFlatVel value="210.000000" /> <fBrakeForce value="0.80" /> <fBrakeBiasFront value="0.65" /> <fHandBrakeForce value="0.7" /> <fSteeringLock value="42.0" /> <fTractionCurveMax value="2.5" /> <fTractionCurveMin value="1.65" /> <fTractionCurveLateral value="20.0" /> <fTractionSpringDeltaMax value="0.15" /> <fLowSpeedTractionLossMult value="0.3" /> <fCamberStiffnesss value="0" /> <fTractionBiasFront value="0.49" /> <fTractionLossMult value=".5" /> <fSuspensionForce value="2.1" /> <fSuspensionCompDamp value="0.900000" /> <fSuspensionReboundDamp value="0.900000" /> <fSuspensionUpperLimit value="0.11" /> <fSuspensionLowerLimit value="-0.12" /> <fSuspensionRaise value="0.0" /> <fSuspensionBiasFront value="0.5" /> <fAntiRollBarForce value="0.9" /> <fAntiRollBarBiasFront value="0.5" /> <fRollCentreHeightFront value="0.75" /> <fRollCentreHeightRear value="0.40" /> <fCollisionDamageMult value="1.7500000" /> <fWeaponDamageMult value="1.0" /> <fDeformationDamageMult value="1.7500000" /> <fEngineDamageMult value="1.5" /> <fPetrolTankVolume value="65.0" /> <fOilVolume value="5.0" /> <fSeatOffsetDistX value="0.0" /> <fSeatOffsetDistY value="0.0" /> <fSeatOffsetDistZ value="0.0" /> <nMonetaryValue value="25000" /> <strModelFlags>440010</strModelFlags> <strHandlingFlags>20000</strHandlingFlags> <strDamageFlags>0</strDamageFlags> <AIHandling>SPORTS_CAR</AIHandling> <SubHandlingData> <Item type="CCarHandlingData"> <fBackEndPopUpCarImpulseMult value="0.1" /> <fBackEndPopUpBuildingImpulseMult value="0.03" /> <fBackEndPopUpMaxDeltaSpeed value="0.6" /> </Item> <Item type="NULL" /> <Item type="NULL" /> </SubHandlingData> </Item>
- 427 comments
- 75 reviews
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[REL] Traffic Control - Close off the road while you investigate and clear a scene!
I don't think it's compatible with the newest game versions.
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[Solved] Excessively transparent tail lights
Good deal. I was asking for myself as well. If you found a different way to do it I was going to try in the future.
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FPIU Question
Link? NM, found it.
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Animated Car Pack
I have the animated CVPI, and I personally don't use the wipers. I just liked the look of the car and the lightbar. Plus the model I found on here has a wiper stuck in the on position on the driver side and it's super annoying. I wouldn't want to have to deal with another mod and compatibility issues just for wipers, but that's just me.
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[Solved] Excessively transparent tail lights
What did you do, just darken/decrease the texture transparency? I believe that's what I tried before and it worked.
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Best Unmarked ELS Vehicle
That's too difficult to nail down because any slick top can be turned into an unmarked with a simple livery change. Plus there are so many different vehicle models to choose from. CVPI's are always a classic favorite, but I also like the lines of the new model chargers.
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How to replace RCV (Riot2) *Instructional*
@Walters Thanks, I've been trying to figure this out for a while, and just use dark colored unmarked CVPI's most of the time. Here's another one for you. Do you know how to make PBUS function as a police vehicle? I've copied vehicle and handling metas from the police slot into pbus, but cars still don't pull over or react to the lights, etc.
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BCSD Animated Cvpi ELS Enabled
Is the driver side wiper always in the up position? I know there's a link for the wiper function in the download, but I'd prefer not to add another mod since I won't use it. Just wondering if there's a file that can be i,ported, etc so the wiper isn't extended all the time.
- 49 comments
- 22 reviews
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Fontana PD
- 60 downloads
- Version 1.0.1
WIP. Started to make a skin pack, but got sidetracked and never completed it. Here's the only one I completed.