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Everything posted by SuperPyroManiac
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- 207 comments
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- 207 comments
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- 945 comments
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LSPDFR Crash while an ongoing Shoplifting
SuperPyroManiac replied to Jeffrey Woods's topic in LSPDFR 0.4 Support
Upload the RagePluginHook.log file, the rcr is the wrong one. -
You're not wrong, but what I mean is a detective style type deal would be a better idea as a whole new plugin that focuses on that idea. Since these callouts are more less based on a regular day at work. Maybe in the future if I feel comfortable enough i'll attempt such a project. As for SuperCallouts2, I have 5 of the 21 callouts complete. (Dog in a hot car is going to be removed) I want to have everything done before Halloween.
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@Abel Gaming Looks like you have a GameFiber.Hibernate inside the main class. I didn't check all the way if you ever wake it but since it's on the main thread and LSPDFR starts you on duty it could cause the game to stall while loading. I could be wrong but worth a check! (Version 2.3 didn't have the hibernate there, and it works great!) Like I said though that's all I looked at and assume that's the cause, and could be wrong.
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If you could send me your log after a crash I could take a look for you. The SpawnPoints are random, I have many custom spawnpoints for the side of the road that are good for pullovers, and some of those spots are on the highway so peds might spawn there. I'll try to see if I can make it so some events won't spawn on the highway. Now for the event timer. It's default value in the ini file is 110 seconds. You could increase it to even 300 seconds. You said you have it at 10 seconds, so every time a callout or event ends it only takes 10 seconds and a new one will spawn. I recommend having it at least 60 seconds. When I play I set it to 300 seconds. For those who do not know, you can change settings in the .ini file!
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I'm really sorry that keeps happening. Here is what I am wondering, when the game crashes does it popup an error saying "Failed to load *stuff*" and you have to force close GTA? I have been getting this error a lot without any LSPDFR plugins since GTA had a minor patch. When I look at your log there is no errors at all from anything, it just ends. The same way mine did. For me I got the issue with or without plugins so I think it might go back to Rage or something. I'll do some research. If you have any more crashes please feel free to PM me all your logs.
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You can now check progress for 2.0 here: https://github.com/SuperPyroManiac/SuperPlugins/issues/2 ETA: 2-3 Weeks. I have the skeleton setup, now all I have to do is rewrite every callouts. I will also be remaking all the Swat callouts (Similar to how they are but with interactions and a setup phase.)
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Update 1.2 Major Update! UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF REQUIRES Stop The Ped & Ultimate Backup!! Plugin will still function without these, but it is very recommended to have them!!! You can get them here: https://bejoijo256.wixsite.com/bejoijo Added interaction menu to all events! Default key is 'Y' (Can change in the .ini) Improved error handling. Crashes should no longer effect the game but rather just post an error and move on. Added Stop The Ped integration. Will now have custom items when searched with that plugin! Added Ultimate Backup integration. Can now automatically dispatch useful backup with the interaction menu! Added config option to disable / enable hints when you arrive on scene. Recommended you leave it as true. Fixed an issue where the plugin may grab EMS, Cops, or Fire Fighters for events. Modified every single event, many have changed! (Only 1 scenario for each but there will be many more soon!) Interactions are still new, PLEASE let me know what you think / can change. Known issues: If you teleport your character at the same time an event start LSPDFR will crash. I do not know how to set the Ped as an owner of a vehicle with Stop The Ped addon. Hope you all enjoy! INSTALATION REPLACE: SuperEvents.dll SuperEvents.ini
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