Everything posted by SuperPyroManiac
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SuperEvents
- 213 comments
- 22 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperCallouts
I saw he did add custom questions but I like how I have it set with the callouts since I can make the peds do stuff while talking.
- 1,007 comments
- 63 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperEvents
They all use a plugin called ultimate backup. https://bejoijo256.wixsite.com/bejoijo/post/ultimate-backup
- 213 comments
- 22 reviews
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SuperEvents
That's odd, when I test it or see YouTubers using it, it works. Try again and see if it still happens?
- 213 comments
- 22 reviews
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SuperCallouts
It has more callouts than other packs so the odds of one of my callouts popping up is higher because of that. The priority I have set is actually lower but there are just a lot more calls.
- 1,007 comments
- 63 reviews
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SuperEvents
Known issue I found, when you set the keybind in the .ini instead of "Keys.Y" just put "Y" or whatever key you want.
- 213 comments
- 22 reviews
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SuperCallouts
Everything is good 🙂 Just very busy with work but i'm getting about 1 callout rewritten a day. All I have left right now for the rewrite is the swat callouts. The terror attack is a good idea, I could do something like that in the future!
- 1,007 comments
- 63 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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LSPDFR Crash while an ongoing Shoplifting
Upload the RagePluginHook.log file, the rcr is the wrong one.
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SuperCallouts
You're not wrong, but what I mean is a detective style type deal would be a better idea as a whole new plugin that focuses on that idea. Since these callouts are more less based on a regular day at work. Maybe in the future if I feel comfortable enough i'll attempt such a project. As for SuperCallouts2, I have 5 of the 21 callouts complete. (Dog in a hot car is going to be removed) I want to have everything done before Halloween.
- 1,007 comments
- 63 reviews
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Whatevers Callouts
The callouts are what I expected and all worked. Obviously you already know about the bouncer issue so I won't go into detail with that.
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Variety Callouts
@Abel Gaming Looks like you have a GameFiber.Hibernate inside the main class. I didn't check all the way if you ever wake it but since it's on the main thread and LSPDFR starts you on duty it could cause the game to stall while loading. I could be wrong but worth a check! (Version 2.3 didn't have the hibernate there, and it works great!) Like I said though that's all I looked at and assume that's the cause, and could be wrong.
- 200 comments
- 27 reviews
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SuperEvents
For those of you having the crashes, please try this version and let me know if the issue continues. If so please send me a private message with your log. https://github.com/SuperPyroManiac/SuperPlugins/releases/tag/1.2.1 I'll be at work so i'll respond later today after.
- 213 comments
- 22 reviews
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SuperEvents
So the error my plugin posted was due to LSPDFR crashing and forcefully ending SuperEvents. The actual crash came from Interaction+ I believe. I did some research and someone said this: If it happens again please let me know 🙂
- 213 comments
- 22 reviews
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SuperEvents
If you could send me your log after a crash I could take a look for you. The SpawnPoints are random, I have many custom spawnpoints for the side of the road that are good for pullovers, and some of those spots are on the highway so peds might spawn there. I'll try to see if I can make it so some events won't spawn on the highway. Now for the event timer. It's default value in the ini file is 110 seconds. You could increase it to even 300 seconds. You said you have it at 10 seconds, so every time a callout or event ends it only takes 10 seconds and a new one will spawn. I recommend having it at least 60 seconds. When I play I set it to 300 seconds. For those who do not know, you can change settings in the .ini file!
- 213 comments
- 22 reviews
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SuperEvents
Glad to hear, makes me wonder if there is something else causing the crashes. I've seen YouTubers who don't use my Events complain about a lot of crashes recently.
- 213 comments
- 22 reviews
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SuperCallouts
That could be a cool idea for a future plugin. Currently I don't think it would fit well with the callouts.
- 1,007 comments
- 63 reviews
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SuperEvents
I appreciate you helping me. I'm struggling to find the issue because now it's not crashing on my end. I set my event timer to 1 second so they spawn one after another.
- 213 comments
- 22 reviews
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SuperEvents
I'm really sorry that keeps happening. Here is what I am wondering, when the game crashes does it popup an error saying "Failed to load *stuff*" and you have to force close GTA? I have been getting this error a lot without any LSPDFR plugins since GTA had a minor patch. When I look at your log there is no errors at all from anything, it just ends. The same way mine did. For me I got the issue with or without plugins so I think it might go back to Rage or something. I'll do some research. If you have any more crashes please feel free to PM me all your logs.
- 213 comments
- 22 reviews
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SuperEvents
You can change how often things happen in the .ini file Released on GitHub. The staff are probably just enjoying their weekend, no need to be upset. https://github.com/SuperPyroManiac/SuperPlugins/releases/tag/1.2
- 213 comments
- 22 reviews
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SuperCallouts
You can now check progress for 2.0 here: https://github.com/SuperPyroManiac/SuperPlugins/issues/2 ETA: 2-3 Weeks. I have the skeleton setup, now all I have to do is rewrite every callouts. I will also be remaking all the Swat callouts (Similar to how they are but with interactions and a setup phase.)
- 1,007 comments
- 63 reviews
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SuperEvents
Update 1.2 Major Update! UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF REQUIRES Stop The Ped & Ultimate Backup!! Plugin will still function without these, but it is very recommended to have them!!! You can get them here: https://bejoijo256.wixsite.com/bejoijo Added interaction menu to all events! Default key is 'Y' (Can change in the .ini) Improved error handling. Crashes should no longer effect the game but rather just post an error and move on. Added Stop The Ped integration. Will now have custom items when searched with that plugin! Added Ultimate Backup integration. Can now automatically dispatch useful backup with the interaction menu! Added config option to disable / enable hints when you arrive on scene. Recommended you leave it as true. Fixed an issue where the plugin may grab EMS, Cops, or Fire Fighters for events. Modified every single event, many have changed! (Only 1 scenario for each but there will be many more soon!) Interactions are still new, PLEASE let me know what you think / can change. Known issues: If you teleport your character at the same time an event start LSPDFR will crash. I do not know how to set the Ped as an owner of a vehicle with Stop The Ped addon. Hope you all enjoy! INSTALATION REPLACE: SuperEvents.dll SuperEvents.ini
- 213 comments
- 22 reviews