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Everything posted by SuperPyroManiac
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- 207 comments
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- lspdfr plugin
- rph
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- 207 comments
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- lspdfr plugin
- rph
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- 207 comments
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- lspdfr plugin
- rph
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- 207 comments
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- lspdfr plugin
- rph
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- 945 comments
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- rph
- lspdfr callout
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- 945 comments
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- rph
- lspdfr callout
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- 945 comments
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- 207 comments
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- lspdfr plugin
- rph
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- 945 comments
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- rph
- lspdfr callout
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- 945 comments
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- lspdfr callout
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- 945 comments
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- 945 comments
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- lspdfr callout
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- 945 comments
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- 945 comments
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Search Vehicle Plugin
SuperPyroManiac commented on ziipzaaapM16A4's file in GTA5 Mods Scripts & Plugins
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- 945 comments
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- 945 comments
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- 945 comments
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- 945 comments
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Update 2.0 BETA A complete rewrite! UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF REQUIRES Stop The Ped & Ultimate Backup!! Plugin will still function without these, but it is very recommended to have them!!! You can get them here: https://bejoijo256.wixsite.com/bejoijo Make sure to remove SuperCallouts.dll and SuperCallouts.ini before installing this update!!! Rewrote the entire plugin from scratch. (Not including swat callouts in this version!) Added a UI to every callout. Default interaction key is 'Y' (Does not include swat callouts in this version) Callouts no longer end automatically. You have to end them yourself by using the interaction key (default: Y) or pressing End. Added features that require StopThePed and Ultimate Backup. Added dialogue to a lot of callouts. (This is beta, only 1 story for these calls! More will be released after beta!) When searching a ped their inventory may have items that relate to the story. Interaction menu has special functions for some calls! This may include stopping a suspect, calling for backup, etc. All callouts now have a fail safe in them. This means when something goes wrong, LSPDFR should not crash! Fixed at least a couple of bugs. Suspects in the swat callouts should behave properly and actually shoot you. Updated with the LSPDFR 4.6 API A lot more that I don't feel like putting down because it isn't very important. I know some of you will be upset because no new callouts were added. I spent a lot of time rewriting all of the old callouts that some may feel completely new! I plan to have 5+ new calls in 2.1 release. This is a beta release so there might be bugs! The full release will have more scenarios for callouts and rewritten swat callouts. I made a new discord server where you can report bugs, or just talk! I'll help with all LSPDFR crashes, not just ones related to this plugin! Feel free to join here: https://discord.gg/ZtJE23A Known issues: SWAT callouts may spawn very far from you. (Had to disable distance checking to fix the instant CODE-4 bug) Hope you all enjoy! INSTALATION REPLACE: SuperCallouts.dll SuperCallouts.ini ADD: RageNativeUI.dll (GTA MAIN FOLDER)
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AI police cars have low gravity.
SuperPyroManiac replied to SuperPyroManiac's topic in LSPDFR 0.4 Support
Yup, vanilla GTA with just Rage and Lspdfr. -
I've just reinstalled GTA and a fresh copy of LSPDFR and RPH. With no other plugins. (Even tried removing trainer) the police vehicles can't move because they have extremely low gravity. When I call for backup I can see the vehicle spawn in the air, and very slowly move to the ground, but can't drive. In other posts I saw it was due to a trainer setting saying no wanted level, I made sure that was disabled, as well as removing the trainer entirely. AI police motorbikes and my own police cars do not have this issue. Only the cars.

