We're all sorry for the problems we encountered with the planned release of LSPDFR 0.2 last night. Unfortunately, there was a game breaking performance issue which was found only a few hours before we intended to release and this has required some time to investigate.
The good news is that we've done our best to mitigate this problem, related to the way in which Rockstar has started to introduce anti-modding protections. Indeed, the problem has been identified and an alternative solution is now in place.
This new version of LSPDFR 0.2 is now currently undergoing testing, and we hope to be in a position to release 0.2 as soon as possible - please check back through the day for further updates.
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