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LSPDFR 0.4 - The Technology

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  • PNWParksFan
    PNWParksFan

    Thanks for giving us some insight into the technical and API enhancements you're working on! Looking forward to using these as a developer and a player. 

  • Mikofiticus
    Mikofiticus

    It'd be interesting to know if since the AI is being reworked, if they'll be able to utilize all those alleyways and such that are in the city. I've always wanted suspects to really feel like they're

  • Let's just say the LSPD implemented a very strict "no more deaths" policy.   (or in other words, we found a very reliable way to prevent it from happening)

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On 5/20/2018 at 1:46 AM, Matthewtinman98 said:

TPAC or Tactical Pursuit and Containment is when either 3 or 4 cars create a box around the suspect vehicle forcing it to stop safely. I'd suggest checking out this demo video. https://goo.gl/VPVoLJ

Doing stuff like that is pretty rare in the US due to the prevalence of guns and how dangerous crossfire scenarios are. Basically, they wouldn't want to risk putting rounds downrange with an officer behind the suspect.

Sticks and stones may break bones, but 5.56 fragments on impact.

Looks awesome, the more dynamic events the more immersive it is!. Just keep the blips optional. 

derp.png

                                                                                                                                         4-DAVID-20 

It's this stuff that is the most interesting to me. A more streamlined code to allow easier integration of callouts and scenarios. The Crime System has been one of my favorite bits of LCPD and LSPD FR mods, and its good to see it getting better in this update.  Hopefully this will also help keep modding more clean, and less issues. I know LSPDFR isn't to blame as such, but anything that can be done to help make it easier to add calls and events will be welcomed.

 

The idea of AI responding to events around them, meaning more ambient and realistic police work, with more defined chases and AI will be great.

 

Cant wait!

When you released the first two 0.4 showcases I didn't care that much, as for me EUP and Custom Backup do just fine, but this one really got the hype up!

I know you don't want to give us any release date but can you at least give us a time frame? Can we expect the update to be released before July/August or do we have to wait until September or later? The wait is killing me 😄 keep up the great work guys!

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On 5/19/2018 at 11:08 PM, CptAcross said:

I hope the chases are overhauled. I want it to be like on TV when it's reported.

 

Well we did throw away the old code and start afresh.  More to share about that soon hopefully.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

This looks good, would it ever be possible that the AI cops don’t shoot every suspect when you are try to arrest said suspect; and then after the ‘kill’ the suspect and you get the Ambulance to revive them, they continue to shoot when the suspect is having CPR. It’s so annoying, it would be amazing if you could find a way to sort this out. Thanks.

Good information and cool post, really hyped. Do you think we are going to get to 0.5 before 2020 however?. I'm trying to recall how long LCPDFR's development from 0.1 to 1.1 took and i do not recall. It just seems like development for LSPDFR is much slower. Not complaining, just making an observation. Thank you for all of the new features and additions and i cannot wait to eventually be playing the final version of this awesome mod. Have had hundreds of hours of fun and continue to do so thanks to this modification. GTA V was boring and beaten in mere days for me. This modification keeps me playing forever and with the amount of plugins there is almost unlimited possibilities. 

derp.png

                                                                                                                                         4-DAVID-20 

On 5/25/2018 at 11:36 PM, Sam said:

 

Well we did throw away the old code and start afresh.  More to share about that soon hopefully.

 

Will we be able to see a video preview of the new pursuit AI in action or will it just be screenshots? Looking forward to see how much the AI has changed in this version, a competent AI will be a game changer for sure.

I'll be a beta tester! Can't wait. I do have a question though. Because of the new API and the revamped behaviors of peds is there a way to turn down the option of someone getting out of their car and shooting at me? I don't want to have it happen every so often.

On ‎5‎/‎21‎/‎2018 at 7:04 PM, c13 said:

Doing stuff like that is pretty rare in the US due to the prevalence of guns and how dangerous crossfire scenarios are. Basically, they wouldn't want to risk putting rounds downrange with an officer behind the suspect.

Because in the U.S. pits are more common id be nice if during a chase you could hit a hotkey to have other units back off while you performed something similar.

Also, just my personal suggestion, it would be nice to be able to have a key to switch between AI just chasing the suspect not hitting them, and AI causing the classic GTA demolition derby, because personally I prefer the former but I've heard people enjoy the other aswell. I remember there being a mod for this awhile ago but I think it's incompatible now.

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On 5/26/2018 at 9:23 AM, BananasNJW said:

This looks good, would it ever be possible that the AI cops don’t shoot every suspect when you are try to arrest said suspect; and then after the ‘kill’ the suspect and you get the Ambulance to revive them, they continue to shoot when the suspect is having CPR. It’s so annoying, it would be amazing if you could find a way to sort this out. Thanks.

Let's just say the LSPD implemented a very strict "no more deaths" policy.

 

(or in other words, we found a very reliable way to prevent it from happening)

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

On 6/2/2018 at 8:39 AM, LMS said:

(or in other words, we found a very reliable way to prevent it from happening)

You took their Guns away when that Scenario is happening...?

0uYcObx.jpg

  • Management Team
2 hours ago, PhillBellic said:

You took their Guns away when that Scenario is happening...?

 

No, they will still have guns, they are just way less trigger happy.

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

I don't know if this has been already asked, but since LSPDFR is getting an update, won't that mean all of the callout plugins will have to update too?

Edited by TheSandwichStealer

"I'm a marked man, so I'm getting out of here"

 

Ray Machowski

31 minutes ago, TheSandwichStealer said:

I don't know if this has been already asked, but since LSPDFR is getting an update, won't that mean all of the callout plugins will have to update too?

most likely.

12 hours ago, TheSandwichStealer said:

I don't know if this has been already asked, but since LSPDFR is getting an update, won't that mean all of the callout plugins will have to update too?

I think they said they are going to work with the plugin developers in the days before release so that they can update their work using the new API by the time 0.4 hits.

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