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[REL] Realism Dispatch Enhanced 3.1.1

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  • Howdy, I suppose this will be a kind of a dev diary for 3.1. As NefariousBonne has said some time ago, 3.1 will mainly be a content update, introducing new car and ped models, as well as improving e

  • Coming soon! Everything, including jurisdictions, is configurable :D

  • dilapidated
    dilapidated

    https://www.youtube.com/watch?v=y_KlUjxILFw&feature=youtu.be   We're happy to present to you RDE 3.0!   Release date has been confirmed, enjoy! 

Posted Images

2 hours ago, a788 said:

How to make these two lights light up?

QQ图片20170525124226.png

Is it an extra for the vehicle?

13 hours ago, MvcGyver said:

I leave you a video I just made:

 

Well, you see, you were able to do it yourself pretty good :) I, for example, don't want any real cars in my game and really don't care much if there're six or eight agents in a vehicle. Anyway in my country special units use old buses or huge trucks, and usually are dispatched in platoons (up to 20 officers).

 

That's the whole cool point, if you want a different car or a ped model, you could easily customize your game. However, RDE changes police behavior, patrol and response tactics on a whole different level! Not something that's easy to do on your own (at least for me, lol).

I have RDE 3.0.1 installed since its release. When the new update will come out, can I install it OIV as just an update to the previous version, instead than downloading the whole mod (I guess almost 1 GB, I don't actually know)?

I mean a separate file, as 3.0 to 3.1 version.

So I don't have to uninstall the mod to replace it with the newer version. Can you put 2 files, the entire mod and the file-adding update so I can choose which one to pick?

Edited by badass22

Raffaele Ronga

4 minutes ago, badass22 said:

I have RDE 3.0.1 installed since its release. When the new update will come out, can I install it OIV as just an update to the previous version, instead than downloading the whole mod (I guess almost 1 GB, I don't actually know)? So I don't have to uninstall the mod to replace it with the newer version. Can you put 2 files, the entire mod and the file-adding update so I can choose which one to pick?

I'm not completely sure what it is you're trying to say, but we've switched to a new install method for the new version that no longer relies on a DLCfolder. As such, it is highly recommended to use a clean mods folder to prevent issues.

quack.png

1 minute ago, SuperStumpje said:

I'm not completely sure what it is you're trying to say, but we've switched to a new install method for the new version that no longer relies on a DLCfolder. As such, it is highly recommended to use a clean mods folder to prevent issues.

 

I mean the fact to add an OIV file that simply updates the version to the latest one, without having to uninstall the previous one, but simply replacing the files.

Raffaele Ronga

Just now, badass22 said:

 

I mean the fact to add an OIV file that simply updates the version to the latest one, without having to uninstall the previous one, but simply replacing the files.

Yeah, that won't work with the new install method.

quack.png

  • Popular Post

RDE 3.1

 

Perhaps we should preface this with an apology for our inactivity, and general quietness, with our last DEV update dating back to January; however we’ve been hard at work, and have plenty to show for it, with 3.1 being much larger than we expected.

 

New Peds and Vehicles

 

As with 3.0, we have continued to expand our fleets, with new peds and vehicles on the table for 3.1, alongside overhauls. New to the table is a couple of peds and vehicles, with the LSPD, LSSD and the BCSO receiving unmarked units, the SAPR and SAHP receiving the Landstalker, the BCSO receiving the Gresley, and the LSSD, BCSO, and NOoSE receiving the Rumpo. For new peds, the LSPD will be receiving a bicycle officer, and a middle aged officer to diversify the city; later there are plans to implement peds such as motorcycle cops, fat cops, female SWAT, FIB enhancements and much more. Thanks to the work of Custo, Yard has overhauled a large portion of our current peds with new equipment, new heads, and many more goodies, thanks to some breakthroughs in ped ymt files. New female heads, more face textures for the male LSPD cop, kevlar vests for females, tasers and nightsticks (which work with CopHolster!), as well as smaller details, such as new name tags and watches (sadly no double watches at this time). As for vehicles, all the major agencies have received another interior makeover, and have received an interior console, which first debuted here, for that extra bit of detail for those that keep the vanilla RDE vehicles.

Spoiler

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Photo credits - @Jax765 and @RolandHUE

 

Livery Changer and Script Fixes 

 

We have of course continued to develop the script portion of our mod as well. Since RDE 3.0.1, we have made great progress, fixing multiple bugs and refining our systems. Highlights include polished and more responsive Arrest Warrant & Better Chases non-lethal functionality, much better search AI for SSR spawned units (the AI is now exactly the same as in vanilla game), tweaked armed vehicle AI, performance improvements and additional configurability. The PopCycleMonitor functionality has also been implemented, allowing for more than one ped to occupy ambiently spawned vehicles (allowing cop cars to spawn with two peds again, like GTA IV, for example). Aside from that, the LiveryChanger script (from the Emergency! addon), has been expanded to support peds as well, allowing for both zone based and vehicle livery based component and prop texture changing - this allows for LSFD ambulances to be crewed by LSFD paramedics, and BCFD ambulances by BCFD paramedics, for example.

 

New Install Method

 

At first the DLC method we had in place seemed to be the best install method around. After multiple DLC releases from R* this however did not prove to be the case. Currently there is a hardcoded amount of allowed DLC’s that can be added to dlclist.xml. As of this writing that number stands at a total of 48. Once this amount is exceeded your game will crash on startup. To work around this we spent countless hours experimenting with new ways of injecting our content without pushing ourselves over the hardcoded cap. After extensive research we discovered a way of injecting all our .rpf’s directly through update.rpf. So not only will the new install method be painless, it’s actually more compact and better organized than ever before! We feel that with 3.1 going forward our new install method should prove to be future proof. Tuple this with our installer.exe as well as our handcrafted gameconfig.xml and you’re ready to add RDE on top of other countless mods.

 

Forthcoming Attractions:

 

RDE ELS

Since the release of ELS back in December, many have asked for an ELS adaptation of the RDE vehicles, and fortunately for those that asked, an ELS RDE pack is currently in the works. The initial pack will include the LSPD, LSSD, and BCSO, with more agencies potentially being added down the line. A complete overhaul of the vanilla lightbars is planned for 4.0 for non-ELS users. A release date cannot be given at this time, but once available will be available exclusively on LCPDFR as a standalone release.

Spoiler

rde_els1.thumb.png.8abd4ec3c006ec0121730052cd891229.png

Photo credit - @Alex_Ashfold

 

RDE Retro

Spearheaded by @11john11, RDE Retro will be a complete overhaul of RDE, and the world of GTA V, taking San Andreas back to 1992, the first time we visited SA. From age appropriate lighting, classic police cars, and even service vehicles, 11john11 plans to create an authentic 90’s setting for the game. Again, while no release date can be given at this time; once complete it will be available as an official standalone pack, and part of the RDE installer.

Spoiler

rde_retro1.thumb.png.8abaed2b7046fc798cbab4159106eb8b.png

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Photo credit - @11john11

 

RDE Liberty

While it’s been awhile since it was first announced and been in the limelight, RDE Liberty will launch when OpenIV releases Liberty City, which has been delayed, and as such has been put on the back burner. RDE Liberty will launch solely with the LCPD, with the Liberty State Police and Alderney State Police potentially be added latter as LC is developed by the OIV team.

Spoiler

rde_liberty1.thumb.png.a300781f625866edb0a4e7ce3da67de2.png

 

Miscellaneous Stuff:

 

With the new install method, some changes have happened in response, with the most prominent being RDE Sheriff, or the “Sheriff’s of Blaine” addon, has been fully merged with vanilla RDE to curb confusion on both your end, and our end. BCSO will assume the sheriff naming convention, and the LSSD will follow, however with LS being injected before sheriff to differentiate them; becoming lssheriff, users of RDE Sheriff will already be familiar with this naming convention.

 

RDE’s World of Variety (WOV) support will continue, with 3.1 updated to the latest version from Cass, with edits from us to take full advantage of the new peds and vehicles added by 3.1.

 

Thanks for reading, and your continued support of RDE. As always, if you’re interested in working with us, you can apply here, as we’re always looking for competent beta testers, media personnel, and collaborators.

 

Until next time,

NefariousBonne and The Realism Team

11 minutes ago, NefariousBonne said:

RDE 3.1

 

Perhaps we should preface this with an apology for our inactivity, and general quietness, with our last DEV update dating back to January; however we’ve been hard at work, and have plenty to show for it, with 3.1 being much larger than we expected.

I am literally crossing a line for every day in prison, thats what i am doing for the 3.1 update

Ok so I think I have figured out my issue. Somehow my either RDE or Rage has allowed the spawning of online vehicles (Willard Faction Donk, etc..) in SP. However if I check both RDE and Rage the options to do that are not ticked. But I still should not be able to spawn them right? 

An unmarked Rumpo, so great.

 

Unmarked units are one of the best touches of the mod. Nothing's like being chased thru Blaine Country by two battered old-gen Staniers with Deputies wearing jeans and shirts. just like my country

 

@11john11 gotta receive a special decoration or something, no doubt. He even created a vintage ambulance!

1 hour ago, Tukkan said:

Where current RDE keeps license plates? I would like to replace them w/ others.

check the vehicleshare.ytd should be in there

10 hours ago, NoNameSet said:

check the vehicleshare.ytd should be in there

I found it. I thought it would be in rde dlc, but it was in update.rpf ...

Edited by Tukkan

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