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Rebalanced Dispatch Enhanced 4.1.3

(85 reviews)

10 Screenshots

 

 

INSTALL THE NIGHTLY BUILD OF SHVDN, OR THE WANTED LEVEL WILL NOT FUNCTION PROPERLY, AND WON'T GO ABOVE 5 STARS.
INSTALL OVER A CLEAN GAME FOLDER WITHOUT OTHER MODS BEFORE COMPLAINING ABOUT THINGS NOT WORKING PROPERLY.
DO NOT INSTALL THE XMLs THAT COME WITH SHVDN, THEY MAY CAUSE TEXTURE LOADING ISSUES.


Current game version: 1.72

INSTALLATION
Install the included OIV file via OpenIV over a clean game directory.
Install SHV & SHVDN (NIGHTLY).

ADDITIONAL SCRIPTS/TOOLS
ScripthookV (REQUIRED) - https://www.dev-c.com/gtav/scripthookv/
SHVDN (REQUIRED) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases

fwBoxStreamerVariable and decals limit patch (RECOMMENDED) - https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch

Packfile Limit Adjuster (RECOMMENDED) - https://www.gta5-mods.com/tools/packfile-limit-adjuster

 

OPTIONAL ADDONS
RDE Expanded & Enhanced (More agencies, rebalanced difficulty, modified systems & additional features that provide an alternative experience) - https://www.gta5-mods.com/misc/rde-expanded-enhanced-thatspella

 

FEATURES
10 Star Wanted Level
6 Stars wasn’t enough. Illustrated by a darkening red hue, the wanted level can now go up to 10, allowing for more gradual escalation as the law responds to your path of destruction. You will also have a more difficult time shaking the law compared to 3.1 due to improvements and fixes made to chase AI and spawning.

Overhauled Peds & Vehicles
Tons of new peds & vehicles have been added, and existing ones have had enormous facelifts to improve quality, diversity & polish.

Significant Performance & Stability Improvements Over 3.1
The wanted level script has received a major uplift. Performance issues have been fixed, allowing for the game to perform as though you’re running vanilla. LODs have been improved and expanded upon, and all of this combines to prevent recurring problems that plagued 3.1, such as crashes, pop-in and map streaming issues.

Enhanced Support For Story Missions & Cutscenes
Cutscenes have been modified to include RDE peds where necessary. In addition, scripting has allowed for RDE peds and vehicles to show up in various story and stranger missions.

Updated LSPDFR Support
New compatibility files are included to allow for RDE peds and vehicles to be properly utilised when playing LSPDFR.

Updated WOV Compatibility
A lite version of WOV 10.1 is integrated, adding a ton of extra detail to the game world alongside RDE’s assets. This includes the Gangs of Los Santos overhaul, which, combined with personality, loadout and relationship edits, makes South LS more dangerous than ever, both for the player and for the law. Thanks to Cass & LDNENG for permissions here.

PEV: Dispatch, Tactics, Ambience Remastered Features
Jayden585 was kind enough to provide optional files that allow RDE to make use of various PEV features, such as more intricate search AI and fine-tuned combat behaviour (You should still only install one mod or the other, not both).

Countless Extra Features
Laser sights support for heli snipers (Thanks to AlexGuirre), improved loadouts, extra police weapon animations, overhauled roadblocks, additional wanted level music, corrected ped and vehicle soundbanks, new license plate designs, K9 response, paratroopers, restored ground response in certain zones like Mt Chiliad, high-speed response, streamlined script xmls, bug fixes. There’s even more, but we’ll let you experience it for yourself.

RDE Lite
RDE Lite is included in the download section of this mod page. It's a more stripped down version of RDE, intended for users who'd like to make their own entirely custom dispatch setups from scratch.


Law Enforcement Agencies:
Local:
Los Santos Police Department (LSPD)
Los Santos Sheriff Department (LSSD)
Blaine County Sheriff's Office (BCSO)
Los Santos Port Authority Police (LSPP)
State:
San Andreas Highway Patrol (SAHP)
San Andreas State Park Rangers (SASPR)
San Andreas Department of Corrections and Rehabilitation (SADCR)
San Andreas National Guard (Military)
Federal:
National Office of Security Enforcement (NOOSE)
Federal Investigation Bureau (FIB)
United States Coast Guard (USCG)
United States Marshal Service (USMS)
Misc:
Merryweather (MW)


RDE DESIGN PHILOSOPHY
RDE is:

  • Lore Friendly - each of the changes introduced does not stand out from the GTA universe created by Rockstar Games. The concepts introduced by Rockstar have instead been expanded and revamped with loving care.

  • Realistic - many of the introduced changes bring GTA V closer to real life - examples include new AI behaviours and tactics, agency jurisdictions, response types and more. However, realistic does not mean real - it’s still the GTA universe, just better.

  • Detailed - every aspect of the mod has been fine-tuned, from higher quality models and textures to new police stations. Even the tiny details such as port police officers replacing private security in relevant places in the Port of South LS are included, and many more details have been added to already existing models.

  • Fun - RDE has been made to be a challenging but fun experience. The specialised, built-from-ground-up wanted level system allows for truly epic chases and shootouts - but watch out! Cops have some new tools in their equipment, and they know how to use them - to great effect. Ten Stars is now in effect - can you survive the law enforcement agencies of San Andreas throwing everything they have at you?

 

WIP FEATURES
Revamped Arrest Warrant
Scripted divers
More female ped variants
More bug fixes

FAQ:
Q: I noticed a bug; how should I submit a report for it to be fixed?
A: Please provide a brief explanation of the bug and submit your logs. To do this open SixStarResponse.ini and make the following changes: “Debug=1” “NativeDebug=1” then save the ini. Reproduce the bug and open your SixStarResponse.log, gather the contents, use pastebin.com to post the log contents, and then submit the link to us with your description.

Q: Please help! I’m getting crash issues upon loading the game or selecting story mode.
A: There’s numerous things that could cause this. If a new game update is released it will require changes to the gameconfig, among various other potential file changes. If you have an excessive amount of extra vehicles or dlc archives in addition to RDE, that could cause issues with gameconfig as well. Our advice: Remove everything and start with a fresh mods folder (yes remove any other scripts as well) then install only RDE and slowly add the others back one by one; testing with each addition. We’ve also included Pool Manager, which, in particular circumstances, will tell you if a particular value in gameconfig is to blame for your crashing.

Q: I do not own a legal copy of the game, will this mod still work?
A: We only provide support for players with legal copies of the game.

Q: Can I develop my own configs for RDE and submit them on GTA5-mods/LSPDFR?
A: Not only are you allowed to do this but we encourage you to do so! However you are not permitted to share our files, models, scripts, etc. Only the config files are to be shared so be sure to have your users install RDE first before adding your mod/edits.

Q: Why is the game failing to load the multiplayer map?
A: This is most likely due to too many dlc archives being installed. RDE 4.0 by itself works fine with the mp map, so use some diligence when it comes to installing extra content on top of it that pushes the game past this limitation.

Q: Why are the cops not using their weapons correctly?
A: If you find yourself with cops just staring at you with bugged animations, that's because you've overwritten our weaponanimations.meta file located in update.rpf. To fix this, simply copy the contents here - https://pastebin.com/T8sdN3Dx
and paste them right at the top of the meta file, so it should end up looking like this - https://i.imgur.com/MBRPntd.png

CREDITS
RDE TEAM
Dilapidated, Jax765, NefariousBonne, Cpast, SuperStumpje, Jacobmaate, ArtehFailz, ThatsPella, SnH Firefighter, The Loot

RDE BETA TESTERS
Sweeps, The Apple, Requies, Colonel Sanders, DoubleHelix, TheMonotoneScone, William Halverd, Spyke, Guppiemann5000, KGBHeadofCommunications

ADDITIONAL CREDITS
Yard1, MrJayden585, Yorpie, AlexGuirre, Mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, NailBiter, rms8723, SkylineGTRFreak, Skyprone, Cass, LDNENG, Albo1125, PieRGud, PNWParksFan, Keegan, GlitchGamer, Lozano71, Illusionary, drp4lyf, Thero, Unmutual, Netman, Custo, Olanov, RM76, OfficerLund, RekRam, Lt. Caine, LtMattJeter, DLer, Abraxas, Bad_Company, blackhack09, Fenton, Resource, AverageKittenLover22, Monkeypolice188, F5544, Lumoize, Tap!

We have exercised all due diligence in ascertaining correct credits for included content. If you feel that we have made an error or omission in credits, please contact Dilapidated or NefariousBonne on either LCPDFR.com or GTA5-mods.com privately.


MISCELLANEOUS
12.30.2023 VirusTotal results for containing DLL/ASI files:
https://www.virustotal.com/gui/file/cf1ca63122caa7566be16c728a8120111cec5bfbb08d12e79832b72d8a84478e/details
Have feedback, a bug to report, or a suggestion? Go here: https://goo.gl/forms/tTAmEdMUQ98g52qh2
Official RDE Discord Server:
https://discord.gg/QJhPPxB

Edited by Jax765
Updated description

What's New in Version 4.1.3

Released

Rebalanced Dispatch Enhanced 4.1.3 Changelog:

  • Added extra voices to some voicesets: male sheriff, female sheriff

  • Fixed IAA Chinese voiceset

  • Fixed some wanted star bugs in hud.gfx, such as the stars not blinking more slowly as the players gets closer to losing their wanted level

  • Ported over some ambientpedmodelsets.meta & conditionalanims.meta edits from RDE E&E to allow more cops to use special ambient walking & vehicle torch animations

  • Modified la_mesa.ymt to fix parked car scenario where the cop would drive off again instead of leaving their vehicle

  • Moved v_fences_2.rpf edits to wov_expansion.rpf, which fixes the Davis Station gate disappearing when using the Fixes & Improvements mod

  • Gameconfig change - ActionTable_Damages (24->28)

  • Fixed NOOSE Sandking decal disappearing at lower LODs

  • Updated carcols.meta in rde dlc archive to fix missing text on roadblock VMS, was caused by Rockstar using the same modkit id in the Money Fronts DLC

  • VMS now plays cheater taunts if the player's vehicle is invincible

  • Adjusted position of VMS VFX

  • Reduced VMS HP (they can now be blown up with a single explosive hit)

  • Reduced spawn height for helicopters and planes (from 50m to 40m relative to the player height)

  • Reduced minimum spawn height for helicopters (from 25m to 5m relative to the highest ground height around a 50x50m area)

  • Ambient entities are now monitored every 5 frames instead of every 1000 ms (this way vanilla blips will be replaced almost instantly)

  • Reorganized a bunch of things internally in the script

  • Ambient backup incidents will be detected much easier by cops

  • Fixed a bug that caused blip vision cones to be displayed even when the wanted stars are not flashing inside some restricted areas (like the airport, mission row pd, etc...)

  • Fixed an issue that caused spawned cars to be sometimes placed in the middle of the road (roadnode position) instead of in the correct lane

  • Fixed an issue inside the spawn point search algorithm that caused to mistakenly confuse outgoing lanes for incoming lanes and viceversa when exploring nearby roadnodes

  • Fixed an issue that caused news crews to never be spawned until the news rumpo gets loaded in memory

  • Improved traffic behaviour around roadblocks: NPCs will try to path themselves away from the roadblock (if they are still far away and they manage to find an alternative path)

  • Traffic will now spawn further away from roadblocks

  • Improved roadblock props ground placements

  • The jurisdiction zone for roadblocks and helicopter spawns will now mirror the zone used for standard spawns

  • Improved paratroopers AI behaviour: now they'll try to parachute in tactical positions where they can have a clear line of sight to the target (on high ground if possible)

  • Increased paratrooper heli height and distance from the target when deploying paratroopers

  • Improved (ambient backup) swat helicopter AI behavior : now the heli will deploy swat peds in tactical positions where they can have a clear line of sight to the target

  • Ambient backup swat helicopters will now have a chance to land and drop off swat peds (like they do for the player)

  • Fixed an issue that caused swat helicopter pilots to not react to threat events after leaving their helicopter

  • Extra peds spawned at roadblocks will now wait for the player instead of rushing in (the same way regular roadblock cops behave)

  • Improved general AI behaviour of all AI vehicles

  • Adjusted wanted star blinking behaviour when using PEV compatibility files

  • Added Policing Redefined compatibility files

  • Updated files for A Safehouse in the Hills game update - dlclist.xml, hud.gfx, cityhills_02_metadata.rpf (mpapartment version in rde dlc archive)

  • Gameconfig changes - AnimStore (21700->21900), DrawableStore (158965->160565), DwdStore (153300->153800), ExprDictStore (630->635), FragmentStore (297400->298500), InteriorProxy (9120->9145), ScaleformStore (827->832), wptrec (850->870), MaxExtraPedModelInfos (5230->5240), MaxExtraVehicleModelInfos (5195->5215), added <RosGameServerVersionNumber value="17"/>, FMMC_LAUNCHER (27000->28000), MULTIPLAYER_FREEMODE (87500->89500), MISSION (63500->64500), MP_LAUNCH_SCRIPT (37500->38000), PhysicalStreamingBuffer (xboxone) (2384->2424), PhysicalStreamingBuffer (ps4) (2384->2424), SCENARIO_BLOCKING_AREA (45->55)

Rebalanced Dispatch Enhanced 4.1.2 Changelog:

  • Removed LSPD decal from La Mesa station wall

  • Assigned the NOOSE Annihilator for use by rappelling USCG peds to fix instances where they would trip out of the Swift when trying to use the rope

  • Corrected PAP hat materials & normal map

  • Vehicle gunners at roadblocks will now aim towards the player after spawning

  • Improved despawning for extra roadblock peds

  • Ambient backup helicopters will now aim their searchlights towards wanted NPCs

  • Improved spawn point generation for ground vehicles

  • Fixed an issue that caused news peds to not face the player

  • Improved submarine AI

  • Fixed an issue that prevented submarines from turning on their headlights

  • Fixed an issue that prevented submarines from being spawned at very low depths

  • Added extra XML parsing error messages to help the end user while editing the configuration files

  • Improved ground correction for props/vehicles/peds spawned at roadblocks

  • Assigned default scripted vehicle AI for tanks/helicopters/boats/jets/submarines that are not configured in ResponseAI.xml

  • Fixed an issue that caused attack helicopters (e.g. Hunters) to flee when the gunner is killed

  • Reduced instances of stuttering (e.g. approaching a police station, first roadblock spawns, etc)

  • Fixed fleeing issue via combat_tweaks.asi

  • Blips will no longer be set on peds if they are not law enforcement or they have a flag that prevents vanilla AI Blips from being assigned (with a few exceptions; fort zancudo jets & all army peds spawned during the paleto score will still have their blips assigned)

  • Blips will no longer be set if the ped already has a blip assigned, to prevent overlapping blips

  • AI Vehicles now use the actual search center location for the first search after being dispatched (like standard cop units)

  • Slightly reduced default size of on-foot standard blips (army & merryweather blips) to match the size of vanilla AI Blips

  • AI Vehicles no longer set their pilot as a mission ped during firing phases (this fixes an issue with their AI breaking during the first firing phase)

  • Rewrote K9 AI script (thanks to a few memory edits, dogs now use their internal targeting system to process targets)

  • Made some corrections to Juggernaut component texture ids

  • Adjusted heli SWAT units in Paleto Score mission to spawn with headsets

  • Fixed SLOD textures on some peds

  • Fixed collision issue with Centurion models so peds will no longer take cover against thin air

  • Fixed numerous vehicle model bugs introduced in 4.1

  • Riot models edited to have bulletproof glass, updated both vehicles.meta files to accommodate this

  • Corrected cop skintones in Jewel Store Job failure cutscene

  • Known Issues: Police chase spawning is currently somewhat nerfed due to SHVDN updates, Sandkings still have some bullet collision bugs

  • Updated files for Money Fronts game update - damages.meta, definitions.meta, vehicles.meta, hud.gfx

  • Gameconfig changes - DrawableStore (158565->158965), FragmentStore (295700->297400), LightEntity (6500->6550), MetaDataStore (6150->6200), StaticBounds (46500->46700), HandlingData (5350->5400), ActionTable_Definitions (336->342), ActionTable_Results (503->504), MaxExtraPedModelInfos (5210->5230), MaxExtraVehicleModelInfos (5175->5195), CELLPHONE (2552->2600)

  • Renamed policeb2 & policeb3 to hwaypoliceb & policesovereign respectively, modified files to accommodate this - lspdfr configs, responsevehicles.xml, vehiclemodelsets.meta, dispatch.meta (base & PEV compatibility), popgroups.ymt, global.gxt2, rde vehicles.meta, rde carvariations.meta, rde handling.meta, rde hw1_rd_strm_1.ymap, rde hei_hw1_rd_strm_1.ymap

  • Fixed incorrect license plates spawning on wanted level vehicles

 

Rebalanced Dispatch Enhanced 4.1.1 Changelog:

  • Disabled random liveries on certain vehicles

  • Fixed roadblock army gunners immediately leaving their turrets

  • Wanted level thresholds can now be set to -1 in ssr.ini if you want to disable any wanted levels above 5 stars

  • Fixed traffic sometimes not going back to normal after losing a wanted level

  • Improved scripted aircraft spawning

  • Adjusted road detection to improve SAHP spawning

  • Fixed height detection issues

  • Buffed ATV handling attributes & added offroad flags, rangers will now have a better time chasing the player on Mt Chiliad

  • Added Outlaw to SASPR Mt Chiliad spawning

  • Added SASPR ATV & Outlaw to veh_ranger in popgroups.ymt, so they can now spawn ambiently

  • Updated vehicles.meta & SASPR ped ymts to accommodate the above change

  • Set correct soundbanks for Cabby & Asterope Taxi

  • Added ability to activate taxi missions in addon taxis

  • Reverted personality change to mp freemode ped

  • Dispatched entities will now do a fade-in effect upon spawning like vanilla spawns

  • Fixed some issues with blips + added fade-in effect for blips to match vanilla behaviour

  • Improved zone detection

  • Improved street detection for highways (SAHP will respond even if the player is high in the air over a highway)

  • Fixed an issue where ambient backup helis would get a vehicle ai applied, causing the script to throw an error

  • Improved spawn search for all vehicle types

  • Jets will now crash less often after spawning in "search mode"

  • Improved water zone detection (ground response will be triggered if the player is in a place where boats cannot spawn)

  • Added extra check to reduce cases where USCG zone is triggered while the player is still on land

  • Added extra check to allow correct zone detection for zones not bound by Rockstar (which are showing as "San Andreas")

  • Improved ground placement for roadblock props

  • Implemented fast despawn logic for units that are lagging behind during chases, customizable in ssr.ini

  • Improved paratrooper behaviour to reduce glitches

  • Added location overrides for problematic zones (e.g. Humane Labs), customizable in ResponseZones.xml

  • Reduced search radius for all vehicles to be closer to vanilla & fixed Khanjali MG turret not shooting in ResponseAI.xml

  • Rewrote respawn logic to improve spawn aggressiveness

  • Added initial spawn delay (e.g. sheriffs will respond slower out in the countryside compared to cops in the city at the start of the wanted level), customizable in ResponseZones.xml

  • Turned off debug mode by default

  • Fixed cops spawning with broken vest textures in certain missions

  • Fixed North Yankton spawning

  • Known Issue: Some vehicles that were re-exported in 4.1 to fix crashing have collision issues & other bugs, currently awaiting fixes from vehicle dev

 

Rebalanced Dispatch Enhanced 4.1 Changelog:

  • Script now requires SHVDN 3.7.0 nightly 6 or later

  • Updated livery changer to shvdn v3

  • Restored ambient backup feature, which allows cops to call in backup against hostile peds

  • Wanted level helicopter pilots will now have a chance of spawning with their visor helmets down

  • Fixed issue with highway spawns on non-English copies of the game

  • Crime score system integration for 6+ stars (crimes other than killing script-spawned peds will now count towards your wanted level past 5 stars)

  • Various script bug fixes & code cleanup

  • Removed nativeui dependency & dll file

  • AI improvements (k9s, weaponized vehicles, reporters, extra roadblock peds)

  • Optional alternative ped roadblock behaviour (configurable in ssr.ini)

  • Added basic roadblock variant that can now randomly spawn (i.e. just the vehicles/peds with no extra props)

  • SANG/USAF/MW Elite roadblocks can now spawn with concrete barriers or sandbags

  • Config options added for aircraft radar feature (ssr.ini)

  • Nerfed AI Hunter accuracy/fire rate

  • AI Strikeforce barrage now works properly, so they'll fire a series of rockets instead of just one at a time

  • AI aircraft can now deploy flares to counteract player missiles (configurable in responseai.xml)

  • Added definitions.meta, pedbrawlingstyle.meta & events.meta to accommodate K9 AI fixes

  • Updated RDE peds.meta, taskdata.meta & pedpersonality.ymt to accommodate K9 AI fixes

  • Updated PEV-DTAR pedbrawlingstyle.meta & events.meta to include above changes

  • Added wantedtuning.ymt so SWAT will now use the same car driveby behaviour as cops & army (i.e. they'll only start shooting once the player has opened fire), & helicopters will now have to refuel above 3 stars

  • Updated peds.ymt, RDE peds.meta & dlcrdepeds_game.dat151.rel to implement correct voicesets for Korean/Chinese marine peds & Black/Latino NYSP SWAT peds

  • Updated ambientpedmodelsets.meta to fix typo

  • Breach of Contract stranger mission has been modified so that the LSPD units at the start of the mission are replaced with LSSD units

  • Modified Dead Man Walking cutscene to fix a vanilla bug where the first IAA agent on the scene has a badge clipping through his belt

  • Merryweather peds will now spawn with random props in story missions

  • Removed leftover Centurion entry in RDE vehicles.meta

  • Modified Riots to use FLAG_HAS_BULLET_RESISTANT_GLASS instead of FLAG_HAS_BULLETPROOF_GLASS in vehicles.meta, since the latter doesn't work with the custom models

  • Added FLAG_LAW_ENFORCEMENT & FLAG_EMERGENCY_SERVICE to certain vehicles

  • Modified siren sounds for pcar & cgpredator

  • BCSO SEB now spawn on boats in the Alamo Sea zone

  • NOOSE TRU now spawn on boats in the Ocean zone

  • Adjusted seating positions for boat SWAT peds

  • Modified scenarios.meta to remove gender restrictions from certain animations

  • Modified peds.meta to correct decisionmaker values for certain peds

  • Nerfed custom Rhino explosion durability

  • Nerfed Juggernaut health

  • Random texture variation for ssr ped components/props now works correctly without having to set textures directly in the xml

  • Replaced Park Ranger SUV at Mount Haan Radio Tower with Security Dilettante

  • Fixed security peds spawning in port police cars in the Terminal at night

  • Re-exported numerous vehicle models to fix crashing issues introduced by the Agents of Sabotage dlc

  • Updated files for latest game version - frontend.xml, dlclist.xml, vehiclelayouts.meta & hud.gfx

  • Gameconfig changes - DrawableStore (158365->158565), DwdStore (152800->153300), FragmentStore (294600->295700), InteriorProxy (9115->9120), MapTypesStore (3000->3100), ScaleformStore (822->827), ScriptStore (1100->1150), HandlingData (5300->5350), MaxExtraPedModelInfos (5200->5210), MaxExtraVehicleModelInfos (5165->5175), ArchiveCount (5512->5768), MULTIPLAYER_FREEMODE (85000->87500), MISSION (62500->63500), ClothStore (60->600)

  • Reverted Contender to vanilla model & layout to fix various bugs

  • Tweaked Khanjali AI slightly

  • Adjusted unit numbers at higher wanted levels

  • Renamed wovmaps.rpf to wov_expansion.rpf, moved license plate & WOV prop edits from update.rpf to this archive instead

  • Various optimisations to improve traffic variety - Removed some WOV vehicle assets, vehicles.meta & carvariations.meta edits, tidied up popgroups.ymt, downscaled modded license plate textures

  • Script-spawned vehicles will now have fully-randomised liveries

 

Rebalanced Dispatch Enhanced 4.0.4 Changelog:

  • Fixed FIB SWAT patches showing up incorrectly during certain missions (thanks to ThatsPella for catching this)

  • Moved mp maps edits from dlc_patch back into the rde dlc archive to improve compatibility, edited content.xml & setup2.xml to accommodate this

  • Adjusted order value of rde & wovmaps archives to prevent them from being overwritten by other map mods

 

Rebalanced Dispatch Enhanced 4.0.3 Changelog:

  • Updated files for latest game version - vehiclelayouts.meta, weaponanimations.meta, vehicles.meta, dlclist.xml & hud.gfx

  • Gameconfig changes - CGameScriptResource (5509->5526), DrawableStore (157665->158365), DwdStore (152600->152800), FragmentStore (293200->294600), InteriorProxy (9110->9115), MetaDataStore (6100->6150), ScaleformStore (812->822), HandlingData (5250->5300), ActionTable_Definitions (310->336), ActionTable_Results (478->503), MaxExtraPedModelInfos (5185->5200), MaxExtraVehicleModelInfos (5145->5165), FMMC_LAUNCHER (26000->27000), MULTIPLAYER_FREEMODE (82500->85000), MISSION (60500->62500), PEDGROUP (16->33)

  • Known Issue: Ground unit spawning in certain areas like Mt Chiliad and Humane Labs was broken by the game update, currently awaiting a fix on the scripting side

 

Rebalanced Dispatch Enhanced 4.0.2 Changelog:

  • Addon taxis can now be hailed and used by the player

  • Edited npcname in vehicles.meta (update.rpf & rde dlc) & selection set in s_m_y_pilot_01.ymt to force police pilot to wear a helmet when spawning in an ambient police heli

  • Edited bh1_rd_strm_3.ymap to replace police5 with policescout

  • Various mp map edits - Applied edits to Vespucci police station so that cars spawn there now, corrected Rockford Hills & Mission Row police station ymaps to replace police5 with policescout

  • Modified vehiclemodelsets.meta & humane_plant.ymt

  • Replaced stanier with granger in PIA Detective fleet, modified popgroups.ymt & vehicles.meta

  • Made corrections to various vehicle classes & handling ids, thanks to Modsha for noticing

  • Made changes to altruist_camp.ymt & vehiclemodelsets.meta to replace the scenario IAA agent, LSPD heli & BCSO vehicles with more appropriate units

  • Updated Rhino2 to include F5544's more recent model & meta fixes, modified handling.meta, vehicles.meta (RDE DLC) & vehicleweapons_rhino2.meta to accommodate this

  • Modified Trevor Philips Industries mission so that Vagos peds are replaced with Azteca peds

  • Made changes to Bolingbroke Prison script edits to fix certain bugs (no airspace warning, no ped in parked SADCR car at the front gate) & replace LSPD heli with SAHP heli

  • Edited Prisoner Lift 1 mission script to replace SASPR ped with BCSO ped

  • Edited carcols.ymt to fix wrong normal maps on new Rockstar license plates

  • Fixed BCSO detectives still having green vests when using the SA 1992 optional addon

  • Added uninstaller

 

Rebalanced Dispatch Enhanced 4.0.1 Changelog:

  • Added Centurions to vehicleclass.xml so they prompt a heavy response like other armoured vehicles

  • Set PIA Detectives to use unmarked Stanier & Buffalo instead of marked PIA cars, modified vehicles.meta & popgroups.ymt to accommodate this

  • Removed instances of forced license plates for certain vehicles via the ssr script

  • Made adjustments to ambulance cover offset

  • Fixed highway spawning so that SAHP spawns more reliably instead of local agencies

  • Fixed incorrect blip names for special units

  • Blip names removed for normal units

  • Gameconfig changes - InteriorInst (400->900), InteriorProxy (1150->9100)

  • Added LC & Cayo Perico plates to vehshare.ytd & carcols.ymt

  • Added LC compatibility to script xmls

  • Added LC compatibility to popgroups, cleaned up file so it's properly compressed into ymt format

  • Added "BF_CanBust" flag to swat combat behaviour

  • Added compatibility file for WildBrick142's Community HUD mod

  • Removed carvariations.ymt, since its changes are made redundant by the dlc carvariations.meta file

  • Tweaked ambulance & firetruck carvariations values

  • Renamed Highway Patrol Granger to Highway Patrol Angora

  • Set pilot ped as the ambient pilot for the SAHP Maverick

  • Moved pedbounds.xml edits to RDE dlc archive

  • Removed pedperception.meta

  • Adjusted AI of certain vehicles so they'll use secondary weapons instead of nothing when the player is on-foot

  • Modified Rhino is now a separate vehicle, allowing for handling.meta & ptfx edits to be removed from update.rpf & moved to the RDE dlc archive, increasing compatibility with mods which edit those files

  • Modified tank modelset in vehiclemodelsets.meta to have various unarmoured military vehicles spawn instead of rhinos/apcs when you enter Fort Zancudo, moved rhino/apc to army modelset so they'll still spawn in smaller numbers elsewhere

  • Slightly boosted chance of K9 units spawning in certain agency groups

  • Implemented MW armed buzzard into script xmls, modified AI so that buzzard pilots can now use rockets as well

  • Modified helicopter sniper loadouts so that local agencies now use Carbine/Tactical Rifles with red lasers, & federal agencies use Marksman Rifles with green lasers

  • Adjusted Marshal rappel loadout

  • USCG helicopter gunners will switch to Combat MGs when the player reaches 8 stars

  • Assigned blips to USCG MSRT units

  • Cleaned up pistol duplicates in weaponrde.meta, weaponanimations.meta, pedpersonality.ymt, loadouts.meta & responseloadouts.xml

  • Updated files for latest game version - dlclist.xml, popcycle.dat, frontend.xml, vehicles.meta (mpgunrunning, mpimportexport, update.rpf), gameconfig.xml, carcols.ymt, vehshare.ytd & hud.gfx

  • Gameconfig changes - DrawableStore (157200->157665), DwdStore (152300->152600), ExprDictStore (625->630), FragmentStore (291500->293200), InteriorProxy (9100->9110), MetaDataStore (6050->6100), ScaleformStore (800->812), ScriptStore (1050->1100), HandlingData (5200->5250), MaxExtraPedModelInfos (5160->5185), MaxExtraVehicleModelInfos (5110->5145), CAR_MOD_SHOP (3650->3750), FMMC_LAUNCHER (24000->26000), MULTIPLAYER_FREEMODE (80000->82500), MISSION (57500->60500), MP_LAUNCH_SCRIPT (36500->37500)

  • Renamed police5 & s_m_m_cop_01 to policescout & s_m_o_cop_01 respectively

  • Added Battle Rifle & Tactical SMG to MW loadout, pedpersonality.ymt & weaponanimations.meta

  • Added Military Rifle & Combat Shotgun to weaponanimations.meta to enable stealth animations when used by MW

  • Corrected NYSP lightbar textures

  • Added rde_optionaladdons.rpf to rde dlc archive, where the alternate uniform/vehicle ytds can be placed without having to overwrite default files

  • Removed modified civilian Surge model, since the interior textures are broken & have since been fixed by Rockstar

  • Updated Paramedic cap textures

  • Re-enabled boat siren sounds

  • Fixed roadblock ai for swat & army pedtypes; they will no longer spawn facing the wrong way, and will actively shoot at the player instead of going straight for their vehicles


Short Description

Police dispatch system overhaul with tons of extras!

User Feedback

Recommended Comments

officerAMR

Members

13 hours ago, Electrinity said:

Hey there!

Very cool mod but I am having a problem.

I install the add-on method using OIV package installer but my game crashes during boot-up, I tried chaging the gameconfigs.xml, is there something Im missing? Or am I lacking enough memory for this mod (Im using 8.0GB)

Thanks,

Elec

Go into the game settings and turn


IGNORE SUGGESTED LIMITS TO "ON"

AnonDN

Members

(edited)

PLEASE GAME CRASHING

 

Please help, after i install ODE 2.0 with added models, and OIV install. My GTA V crashes on startup over and over again.

@dilapidated

Edited by AnonDN

AllenKennedy

Members

1 hour ago, AnonDN said:

PLEASE GAME CRASHING

 

Please help, after i install ODE 2.0 with added models, and OIV install. My GTA V crashes on startup over and over again.

@dilapidated

Have you tried launching the game in safe mode at all?

AnonDN

Members

20 hours ago, officerAMR said:

Hey there!

Very cool mod but I am having a problem.

I install the add-on method using OIV package installer but my game crashes during boot-up, I tried chaging the gameconfigs.xml, is there something Im missing? Or am I lacking enough memory for this mod (Im using 8.0GB)

Thanks,

Elec

@AllenKennedy im getting this problem ^^^

AlexVonShep

Members

2 hours ago, AnonDN said:

PLEASE GAME CRASHING

 

Please help, after i install ODE 2.0 with added models, and OIV install. My GTA V crashes on startup over and over again.

@dilapidated

Try deleting all of your mods and then install RDE again.

Ned228

Members

Download the two files linked under important on the download page. That fixed the crashing for me.

 

AllenKennedy

Members

4 hours ago, Ned228 said:

Download the two files linked under important on the download page. That fixed the crashing for me.

 

I reckon most of them are running the game on high graphics when their card just can't take that + mods like these. And just assume it will not negatively affect performance.

Ned228

Members

The problem is there is a game update that broke the mod. Those files that are linked on the download page fix this 

(edited)

Hello,

So I have been trying to get this mod to work. I was really looking forward to it, problem is it won't work. At all. 

I'm pretty sure I've tried everything, and am looking for some help or maybe some fresh ideas.

I've read through all the comments on this thread and nothing has worked. I've downloaded the mod on a fresh copy of GTA V with only LSPDFR and RagePluginHook, ScriptHookV, ScriptHookVDotNet installed. All up to date. I've downloaded both of the "IMPORTANT" files and added them in using OpenIV. I've done a manual install, didn't work. I used the OpenIV installer, that didn't work. I tried safe mode, didn't work. I did a manual install and then on top of that used the installer in case the auto installer was missing some files as someone on this thread alluded to, didn't work. After each of these stages I tested the game as well, not just mashing everything together all at once. Also have Visual C++ 2015 installed, maybe not up to date? But it only gave me the repair option so I assumed it's up to date. 

 

The error that I'm getting is that my game is corrupt. I start ragepluginhook and the splash screen starts, the social club launcher starts, then when the game should go into full screen, it crashes and gives a "game is corrupt" error. I've started from a fresh copy of GTA V twice and a third time, the first time I tried to get the mod to work, I had some other plugins installed.

 I'm totally lost, please help.

Thanks guys.

 

Also forgot to add specs. Some of you have mentioned people expect their computers to run better than they can handle. I'm fairly certain these specs are decent and shouldn't be a problem, but I'm no expert in building computers, especially as this one has quite a few years under its belt.

Specs:

Spoiler

Operating System
    Windows 7 Professional 64-bit SP1
CPU
    Intel Core i5 3570K @ 3.40GHz    34 °C
    Ivy Bridge 22nm Technology
RAM
    16.0GB Dual-Channel DDR3 @ 668MHz (9-9-9-24)
Motherboard
    ASUSTeK COMPUTER INC. P8Z77-V LK (LGA1155)    32 °C
Graphics
    VX2770 SERIES (1920x1080@60Hz)
    Generic Non-PnP Monitor (1600x900@60Hz)
    Intel HD Graphics 4000 (ASUStek Computer Inc)
    2047MB NVIDIA GeForce GTX 680 (EVGA)    40 °C
Storage
    119GB Samsung SSD 840 PRO Series ATA Device (SSD)    30 °C
    558GB Western Digital WDC WD6000HLHX-01JJPV0 ATA Device (SATA)    34 °C
Optical Drives
    HL-DT-ST DVDRAM GH24NS90 ATA Device
Audio
    Realtek High Definition Audio

 

Here is the crash report: 

Spoiler

 

RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA

Game: Grand Theft Auto V
Game build: 678
Branch: Steam

Plugins loaded at the time of the crash:

No plugin was ticking at the time of this crash.
Base address: 000000013ff60000
Exception address: 00000001411013d0
Exception offset: 011a13d0
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x0000000076d9bc00 - UnhandledExceptionFilter - in Unknown:0 (C:\Windows\system32\kernel32.dll)
    0x0000000076f9ff88 - EtwEventSetInformation - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076f378c8 - _C_specific_handler - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076f47e8d - RtlDecodePointer - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076f384cf - RtlUnwindEx - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076f6bac8 - KiUserExceptionDispatcher - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00000001411013d0 - KiUserExceptionDispatcher - in Unknown:0 (D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x0000000141104e5a - KiUserExceptionDispatcher - in Unknown:0 (D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x0000000076d159bd - BaseThreadInitThunk - in Unknown:0 (C:\Windows\system32\kernel32.dll)
    0x0000000076f4a2e1 - RtlUserThreadStart - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)

Exception while retrieving .NET stack trace: Object reference not set to an instance of an object. (System.NullReferenceException)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x000000002f361c28
    RDX: 0x0000000000013567
    RBX: 0x0000000000000000
    RSP: 0x000000003aaef890
    RBP: 0x0000000000000000
    RSI: 0x0000000141101330
    RDI: 0x0000000000000000
    R8: 0x000000003aaef7e8
    R9: 0x0000000000000000
    R10: 0x0000000000000000
    R11: 0x0000000000000246
    R12: 0x0000000000000000
    R13: 0x0000000000000000
    R14: 0x000000000000022c
    R15: 0x0000000000000000
    RIP: 0x00000001411013d0

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010246

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm1: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm2: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm3: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm6: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 2408 (0x0968)state: Wait (Reason: UserRequest)
    Id: 10088 (0x2768)state: Wait (Reason: ExecutionDelay)
    Id: 8012 (0x1f4c)state: Wait (Reason: UserRequest)
    Id: 8480 (0x2120)state: Wait (Reason: UserRequest)
    Id: 9016 (0x2338)state: Wait (Reason: UserRequest)
    Id: 9940 (0x26d4) (CURRENT); state: Running
    Id: 6584 (0x19b8)state: Wait (Reason: UserRequest)
    Id: 9344 (0x2480)state: Wait (Reason: UserRequest)
    Id: 2612 (0x0a34)state: Wait (Reason: UserRequest)
    Id: 10120 (0x2788)state: Wait (Reason: EventPairLow)
    Id: 8856 (0x2298)state: Wait (Reason: EventPairLow)
    Id: 8696 (0x21f8)state: Wait (Reason: ExecutionDelay)
    Id: 8648 (0x21c8)state: Wait (Reason: UserRequest)
    Id: 10036 (0x2734)state: Wait (Reason: UserRequest)
    Id: 9816 (0x2658)state: Wait (Reason: UserRequest)
    Id: 5284 (0x14a4)state: Wait (Reason: UserRequest)
    Id: 7588 (0x1da4)state: Wait (Reason: UserRequest)
    Id: 9176 (0x23d8)state: Wait (Reason: EventPairLow)
    Id: 7512 (0x1d58)state: Wait (Reason: EventPairLow)
    Id: 5588 (0x15d4)state: Wait (Reason: UserRequest)
    Id: 2408 (0x0968)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 5/29/2016 8:14:21 PM
        Total processor time: 00:00:17.9713152
        User processor time: 00:00:17.9713152

    Id: 10088 (0x2768)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: ExecutionDelay)
        Priority: 10
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8012 (0x1f4c)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8480 (0x2120)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9016 (0x2338)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9940 (0x26d4) (CURRENT)
        Start address: 0x0000000076f4a2c0
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00.1560010
        User processor time: 00:00:00.1560010

    Id: 6584 (0x19b8)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9344 (0x2480)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2612 (0x0a34)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10120 (0x2788)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8856 (0x2298)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8696 (0x21f8)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: ExecutionDelay)
        Priority: 10
        Priority level: Normal
        Start time: 5/29/2016 8:14:39 PM
        Total processor time: 00:00:00.5148033
        User processor time: 00:00:00.5148033

    Id: 8648 (0x21c8)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 5/29/2016 8:14:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10036 (0x2734)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Highest
        Start time: 5/29/2016 8:14:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9816 (0x2658)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 13
        Priority level: Normal
        Start time: 5/29/2016 8:14:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5284 (0x14a4)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Normal
        Start time: 5/29/2016 8:14:40 PM
        Total processor time: 00:00:00.0312002
        User processor time: 00:00:00.0312002

    Id: 7588 (0x1da4)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 5/29/2016 8:14:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9176 (0x23d8)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:15:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7512 (0x1d58)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 5/29/2016 8:15:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5588 (0x15d4)
        Start address: 0x0000000076f4a2c0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 5/29/2016 8:15:40 PM
        Total processor time: 00:00:00.0156001
        User processor time: 00:00:00.0156001

Modules:
    Name: GTA5.exe; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.678.1, by Rockstar Games)
    Name: ntdll.dll; path: C:\Windows\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: kernel32.dll; path: C:\Windows\system32\kernel32.dll (Microsoft® Windows® Operating System v6.1.7601.18015, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\Windows\system32\KERNELBASE.dll (Microsoft® Windows® Operating System v6.1.7601.18015, by Microsoft Corporation)
    Name: USER32.dll; path: C:\Windows\system32\USER32.dll (Microsoft® Windows® Operating System v6.1.7601.17514, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\Windows\system32\GDI32.dll (Microsoft® Windows® Operating System v6.1.7601.23418, by Microsoft Corporation)
    Name: LPK.dll; path: C:\Windows\system32\LPK.dll (Microsoft® Windows® Operating System v6.1.7601.19146, by Microsoft Corporation)
    Name: USP10.dll; path: C:\Windows\system32\USP10.dll (Microsoft(R) Uniscribe Unicode script processor v1.0626.7601.19054, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\Windows\system32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.7601.17744, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: ADVAPI32.dll; path: C:\Windows\system32\ADVAPI32.dll (Microsoft® Windows® Operating System v6.1.7601.23418, by Microsoft Corporation)
    Name: sechost.dll; path: C:\Windows\SYSTEM32\sechost.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\Windows\system32\RPCRT4.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\Windows\system32\SHELL32.dll (Microsoft® Windows® Operating System v6.1.7601.19135, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\Windows\system32\SHLWAPI.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: d3dx9_43.dll; path: C:\Windows\system32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\Windows\system32\VERSION.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\Windows\system32\DSOUND.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: ole32.dll; path: C:\Windows\system32\ole32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\Windows\system32\WINMM.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: POWRPROF.dll; path: C:\Windows\system32\POWRPROF.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\Windows\system32\SETUPAPI.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: CFGMGR32.dll; path: C:\Windows\system32\CFGMGR32.dll (Microsoft® Windows® Operating System v6.1.7601.17514, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\Windows\system32\OLEAUT32.dll ( v6.1.7601.19144, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\Windows\system32\DEVOBJ.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: bink2w64.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WS2_32.dll; path: C:\Windows\system32\WS2_32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: NSI.dll; path: C:\Windows\system32\NSI.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\Windows\system32\PSAPI.DLL (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: MF.dll; path: C:\Windows\system32\MF.dll (Microsoft® Windows® Operating System v12.0.7600.16385, by Microsoft Corporation)
    Name: ATL.DLL; path: C:\Windows\system32\ATL.DLL (Microsoft (R) Visual C++ v6.05.2284, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\Windows\system32\MFPlat.DLL (Microsoft® Windows® Operating System v12.0.7600.16385, by Microsoft Corporation)
    Name: AVRT.dll; path: C:\Windows\system32\AVRT.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\Windows\system32\ksuser.dll (Microsoft® Windows® Operating System v6.1.7601.19091, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\Windows\system32\msdmo.dll (Microsoft® Windows® Operating System v6.6.7601.17514, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\Windows\system32\MFReadWrite.dll (Microsoft® Windows® Operating System v12.0.7600.16385, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\Windows\system32\PROPSYS.dll (Windows® Search v7.00.7600.16385, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\Windows\system32\CRYPT32.dll (Microsoft® Windows® Operating System v6.1.7601.18839, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\Windows\system32\MSASN1.dll (Microsoft® Windows® Operating System v6.1.7601.17514, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\Windows\system32\WINTRUST.dll (Microsoft® Windows® Operating System v6.1.7601.18839, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\Windows\system32\WTSAPI32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\Windows\system32\d3d9.dll (Microsoft® Windows® Operating System v6.1.7601.17514, by Microsoft Corporation)
    Name: d3d8thk.dll; path: C:\Windows\system32\d3d8thk.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\Windows\system32\dwmapi.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\Windows\system32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: OPENGL32.dll; path: C:\Windows\system32\OPENGL32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\Windows\system32\GLU32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: DDRAW.dll; path: C:\Windows\system32\DDRAW.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: DCIMAN32.dll; path: C:\Windows\system32\DCIMAN32.dll (Microsoft® Windows® Operating System v6.1.7601.19146, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\Windows\system32\IMM32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\Windows\system32\MSCTF.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: DINPUT8.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\Windows\system32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\Windows\system32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\Windows\system32\WINNSI.DLL (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\Windows\system32\dinput8.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: AdvancedHookV.asi; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi ( v, by )
    Name: MSVCP140.dll; path: C:\Windows\system32\MSVCP140.dll (Microsoft® Visual Studio® 2015 v14.00.23026.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\Windows\system32\VCRUNTIME140.dll (Microsoft® Visual Studio® 2015 v14.00.23026.0, by Microsoft Corporation)
    Name: api-ms-win-crt-runtime-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: ucrtbase.DLL; path: C:\Windows\system32\ucrtbase.DLL (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-timezone-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-file-l2-1-0.dll; path: C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-localization-l1-2-0.dll; path: C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-synch-l1-2-0.dll; path: C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-processthreads-l1-1-1.dll; path: C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-core-file-l1-2-0.dll; path: C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-string-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-heap-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-stdio-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-convert-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-locale-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-locale-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-math-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-multibyte-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-multibyte-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-time-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-time-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-filesystem-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-environment-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-environment-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: api-ms-win-crt-utility-l1-1-0.dll; path: C:\Windows\system32\api-ms-win-crt-utility-l1-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: ScriptHookVDotNet.asi; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: MSCOREE.DLL; path: C:\Windows\SYSTEM32\MSCOREE.DLL (Microsoft® .NET Framework v4.0.40305.0, by Microsoft Corporation)
    Name: ScriptHookV.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.678.1, by Alexander Blade)
    Name: MSVCR120.dll; path: C:\Windows\system32\MSVCR120.dll (Microsoft® Visual Studio® 2013 v12.00.21005.1, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\Windows\system32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.6.1076.0, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\Windows\system32\CRYPTSP.dll (Microsoft® Windows® Operating System v6.1.7601.18741, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\Windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: CRYPTBASE.dll; path: C:\Windows\system32\CRYPTBASE.dll (Microsoft® Windows® Operating System v6.1.7601.23418, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\Windows\system32\imagehlp.dll (Microsoft® Windows® Operating System v6.1.7601.18288, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\Windows\system32\ncrypt.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\Windows\system32\bcrypt.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: bcryptprimitives.dll; path: C:\Windows\system32\bcryptprimitives.dll (Microsoft® Windows® Operating System v6.1.7601.23217, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\Windows\system32\USERENV.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: profapi.dll; path: C:\Windows\system32\profapi.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: GPAPI.dll; path: C:\Windows\system32\GPAPI.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\system32\cryptnet.dll (Microsoft® Windows® Operating System v6.1.7601.18839, by Microsoft Corporation)
    Name: WLDAP32.dll; path: C:\Windows\system32\WLDAP32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: SensApi.dll; path: C:\Windows\system32\SensApi.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\Windows\system32\Secur32.dll (Microsoft® Windows® Operating System v6.1.7601.23418, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\Windows\system32\SSPICLI.DLL (Microsoft® Windows® Operating System v6.1.7601.23418, by Microsoft Corporation)
    Name: d3d11_tmp.dll; path: C:\Users\Jacob A Kazmierczak\AppData\Local\Temp\smgx2mkjrryk1ac3\d3d11_tmp.dll (RAGE Plugin Hook v0.38.886.6940, by MulleDK19 / LMS)
    Name: dbghelp.dll; path: C:\Windows\system32\dbghelp.dll (Microsoft® Windows® Operating System v6.1.7601.17514, by Microsoft Corporation)
    Name: d3d11.dll; path: C:\Windows\system32\d3d11.dll (Microsoft® Windows® Operating System v6.2.9200.16570, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\system32\dxgi.dll (Microsoft® Windows® Operating System v6.2.9200.16492, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: XINPUT9_1_0.dll; path: C:\Windows\system32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.6.1076.0, by Microsoft Corporation)
    Name: MSVCR120_CLR0400.dll; path: C:\Windows\system32\MSVCR120_CLR0400.dll (Microsoft® Visual Studio® 2013 v12.00.52512.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\0b312f3f14daccc8bdc79fdcd75a45e2\mscorlib.ni.dll (Microsoft® .NET Framework v4.6.1076.0, by Microsoft Corporation)
    Name: api-ms-win-core-xstate-l2-1-0.dll; path: C:\Windows\system32\api-ms-win-core-xstate-l2-1-0.dll (Microsoft® Windows® Operating System v10.0.10586.9, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.6.1076.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\9a2715c05cb7bc5d06a7cc5801c474ca\System.ni.dll (Microsoft® .NET Framework v4.6.1075.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\6597ef744b81c7e65312aece5f13299c\System.Drawing.ni.dll (Microsoft® .NET Framework v4.6.1068.2, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\e2fca27894fc6372dae2d922d7e41c52\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.6.1055.0, by Microsoft Corporation)
    Name: nlssorting.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\nlssorting.dll (Microsoft® .NET Framework v4.6.1055.0, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\82c05157a6f4f6a2690055ba9d050986\System.Core.ni.dll (Microsoft® .NET Framework v4.6.1055.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\c971f0ba8d03fe3fb35b6f1de636a882\System.Xml.ni.dll (Microsoft® .NET Framework v4.6.1067.0, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\Windows\system32\uxtheme.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\comctl32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\478aa7abe92f2fd1fe94658518f5f39a\System.Configuration.ni.dll (Microsoft® .NET Framework v4.6.1055.0, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.23407_none_14556c1e8b95d0b8\gdiplus.dll (Microsoft® Windows® Operating System v6.1.7601.23407, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\Windows\system32\WindowsCodecs.dll (Microsoft® Windows® Operating System v6.2.9200.21830, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_a4d981ff711297b6\comctl32.dll (Microsoft® Windows® Operating System v6.1.7600.16385, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x000000013ff60000
        Memory size: 0x044b7800
        Entry point address: 0x00000001415d9c9c
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.678.1
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x0000000076f20000
        Memory size: 0x001aa000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: kernel32.dll
        Base address: 0x0000000076d00000
        Memory size: 0x0011f000
        Entry point address: 0x0000000076d15330
        File path: C:\Windows\system32\kernel32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18015
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x000007fefce10000
        Memory size: 0x0006a000
        Entry point address: 0x000007fefce12790
        File path: C:\Windows\system32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18015
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x0000000076e20000
        Memory size: 0x000fa000
        Entry point address: 0x0000000076e3a2f8
        File path: C:\Windows\system32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.17514
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x000007fefd150000
        Memory size: 0x00067000
        Entry point address: 0x000007fefd15b04c
        File path: C:\Windows\system32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23418
        Company: Microsoft Corporation

    Name: LPK.dll
        Base address: 0x000007fefd4d0000
        Memory size: 0x0000e000
        Entry point address: 0x000007fefd4d1080
        File path: C:\Windows\system32\LPK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.19146
        Company: Microsoft Corporation

    Name: USP10.dll
        Base address: 0x000007fefd780000
        Memory size: 0x000ca000
        Entry point address: 0x000007fefd7fb024
        File path: C:\Windows\system32\USP10.dll
        Product name: Microsoft(R) Uniscribe Unicode script processor
        Product version: 1.0626.7601.19054
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x000007fefd530000
        Memory size: 0x0009f000
        Entry point address: 0x000007fefd531b20
        File path: C:\Windows\system32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.7601.17744
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x000000003aaf0000
        Memory size: 0x00022000
        Entry point address: 0x000000003aaf71f4
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: ADVAPI32.dll
        Base address: 0x000007fefd070000
        Memory size: 0x000db000
        Entry point address: 0x000007fefd094290
        File path: C:\Windows\system32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23418
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x000007fefd950000
        Memory size: 0x0001f000
        Entry point address: 0x000007fefd9560e8
        File path: C:\Windows\SYSTEM32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x000007fefd650000
        Memory size: 0x0012d000
        Entry point address: 0x000007fefd69aa70
        File path: C:\Windows\system32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x000007fefdf10000
        Memory size: 0x00d8a000
        Entry point address: 0x000007fefdf8ce78
        File path: C:\Windows\system32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.19135
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x000007fefd450000
        Memory size: 0x00071000
        Entry point address: 0x000007fefd461e20
        File path: C:\Windows\system32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x000007fedade0000
        Memory size: 0x003cc000
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        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
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    Name: d3dx9_43.dll
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        Entry point address: 0x000007fedad85d1c
        File path: C:\Windows\system32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x000007fefbd70000
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        Entry point address: 0x000007fefbd71064
        File path: C:\Windows\system32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x000007fef3e30000
        Memory size: 0x00088000
        Entry point address: 0x000007fef3e3109c
        File path: C:\Windows\system32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: ole32.dll
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        File path: C:\Windows\system32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x000007fefa780000
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        File path: C:\Windows\system32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: POWRPROF.dll
        Base address: 0x000007fefb600000
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        Entry point address: 0x000007fefb6015c4
        File path: C:\Windows\system32\POWRPROF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x000007feff030000
        Memory size: 0x001d7000
        Entry point address: 0x000007feff031010
        File path: C:\Windows\system32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: CFGMGR32.dll
        Base address: 0x000007fefcd90000
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        File path: C:\Windows\system32\CFGMGR32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.17514
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x000007fefeeb0000
        Memory size: 0x000d8000
        Entry point address: 0x000007fefeeb3294
        File path: C:\Windows\system32\OLEAUT32.dll
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        Product version: 6.1.7601.19144
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
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        Entry point address: 0x000007fefcff1558
        File path: C:\Windows\system32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: bink2w64.dll
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        Entry point address: 0x000007feeb283a78
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WS2_32.dll
        Base address: 0x000007fefd4e0000
        Memory size: 0x0004d000
        Entry point address: 0x000007fefd4e1070
        File path: C:\Windows\system32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x000007fefd060000
        Memory size: 0x00008000
        Entry point address: 0x000007fefd061504
        File path: C:\Windows\system32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00000000770f0000
        Memory size: 0x00007000
        Entry point address: 0x00000000770f106c
        File path: C:\Windows\system32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x000007feda770000
        Memory size: 0x003f1000
        Entry point address: 0x000007feda85b40c
        File path: C:\Windows\system32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.7600.16385
        Company: Microsoft Corporation

    Name: ATL.DLL
        Base address: 0x000007fefa7c0000
        Memory size: 0x00019000
        Entry point address: 0x000007fefa7c11a8
        File path: C:\Windows\system32\ATL.DLL
        Product name: Microsoft (R) Visual C++
        Product version: 6.05.2284
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x000007fef8d90000
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        Entry point address: 0x000007fef8d9131c
        File path: C:\Windows\system32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.7600.16385
        Company: Microsoft Corporation

    Name: AVRT.dll
        Base address: 0x000007fefb2b0000
        Memory size: 0x00009000
        Entry point address: 0x000007fefb2b1010
        File path: C:\Windows\system32\AVRT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00000000748a0000
        Memory size: 0x00006000
        Entry point address: 0x00000000748a1010
        File path: C:\Windows\system32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.19091
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x000007fefabe0000
        Memory size: 0x0000d000
        Entry point address: 0x000007fefabe40e4
        File path: C:\Windows\system32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.6.7601.17514
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x000007feec970000
        Memory size: 0x00042000
        Entry point address: 0x000007feec990838
        File path: C:\Windows\system32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.7600.16385
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x000007fefb450000
        Memory size: 0x0012c000
        Entry point address: 0x000007fefb4594bc
        File path: C:\Windows\system32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.00.7600.16385
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x000007fefce80000
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        Entry point address: 0x000007fefce810b4
        File path: C:\Windows\system32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18839
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x000007fefccb0000
        Memory size: 0x0000f000
        Entry point address: 0x000007fefccb1020
        File path: C:\Windows\system32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.17514
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x000007fefd020000
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        Entry point address: 0x000007fefd021324
        File path: C:\Windows\system32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18839
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x000007fefbf00000
        Memory size: 0x00011000
        Entry point address: 0x000007fefbf01070
        File path: C:\Windows\system32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x000007feecad0000
        Memory size: 0x001ff000
        Entry point address: 0x000007feecad153c
        File path: C:\Windows\system32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.17514
        Company: Microsoft Corporation

    Name: d3d8thk.dll
        Base address: 0x000007fefb5d0000
        Memory size: 0x00007000
        Entry point address: 0x000007fefb5d1960
        File path: C:\Windows\system32\d3d8thk.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x000007fefb1a0000
        Memory size: 0x00018000
        Entry point address: 0x000007fefb1a1130
        File path: C:\Windows\system32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x000007feda240000
        Memory size: 0x0026f000
        Entry point address: 0x000007feda47be5c
        File path: C:\Windows\system32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x000007fef4260000
        Memory size: 0x0001c000
        Entry point address: 0x000007fef426493c
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
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    Name: OPENGL32.dll
        Base address: 0x000007fef5160000
        Memory size: 0x0011d000
        Entry point address: 0x000007fef523a2e0
        File path: C:\Windows\system32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x000007fef92e0000
        Memory size: 0x0002d000
        Entry point address: 0x000007fef92fed34
        File path: C:\Windows\system32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: DDRAW.dll
        Base address: 0x000007fef48b0000
        Memory size: 0x000f1000
        Entry point address: 0x000007fef48b11a0
        File path: C:\Windows\system32\DDRAW.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: DCIMAN32.dll
        Base address: 0x000007fefa720000
        Memory size: 0x00008000
        Entry point address: 0x000007fefa7211a0
        File path: C:\Windows\system32\DCIMAN32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.19146
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x000007fefd970000
        Memory size: 0x0002e000
        Entry point address: 0x000007fefd971010
        File path: C:\Windows\system32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x000007fefd9a0000
        Memory size: 0x00109000
        Entry point address: 0x000007fefd9a1070
        File path: C:\Windows\system32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x000007fef1650000
        Memory size: 0x00025000
        Entry point address: 0x000007fef1653804
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\Windows\system32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x000007fef9f50000
        Memory size: 0x00027000
        Entry point address: 0x000007fef9f598bc
        File path: C:\Windows\system32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x000007fef9f40000
        Memory size: 0x0000b000
        Entry point address: 0x000007fef9f41198
        File path: C:\Windows\system32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x000007fef16f0000
        Memory size: 0x0003c000
        Entry point address: 0x000007fef16f11a0
        File path: C:\Windows\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x000007fedf5c0000
        Memory size: 0x00160000
        Entry point address: 0x000007fedf677774
        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: AdvancedHookV.asi
        Base address: 0x000007fef56b0000
        Memory size: 0x0000c000
        Entry point address: 0x000007fef56b3840
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi
        Product name: 
        Product version: 
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    Name: MSVCP140.dll
        Base address: 0x000007fee9d10000
        Memory size: 0x0009e000
        Entry point address: 0x000007fee9d59d40
        File path: C:\Windows\system32\MSVCP140.dll
        Product name: Microsoft® Visual Studio® 2015
        Product version: 14.00.23026.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x000007feee810000
        Memory size: 0x00017000
        Entry point address: 0x000007feee81c440
        File path: C:\Windows\system32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio® 2015
        Product version: 14.00.23026.0
        Company: Microsoft Corporation

    Name: api-ms-win-crt-runtime-l1-1-0.dll
        Base address: 0x000007fef5670000
        Memory size: 0x00004000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: ucrtbase.DLL
        Base address: 0x000007fee8950000
        Memory size: 0x000f4000
        Entry point address: 0x000007fee895a960
        File path: C:\Windows\system32\ucrtbase.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-timezone-l1-1-0.dll
        Base address: 0x000007fef5600000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-file-l2-1-0.dll
        Base address: 0x000007fef5590000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-localization-l1-2-0.dll
        Base address: 0x000007fef5110000
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        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-synch-l1-2-0.dll
        Base address: 0x000007fef4b50000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-processthreads-l1-1-1.dll
        Base address: 0x000007fef43c0000
        Memory size: 0x00003000
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        File path: C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-core-file-l1-2-0.dll
        Base address: 0x000007fef3d20000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-string-l1-1-0.dll
        Base address: 0x000007fef3c70000
        Memory size: 0x00004000
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        File path: C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: api-ms-win-crt-heap-l1-1-0.dll
        Base address: 0x000007fef1640000
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        File path: C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-stdio-l1-1-0.dll
        Base address: 0x000007feee800000
        Memory size: 0x00004000
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        File path: C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-convert-l1-1-0.dll
        Base address: 0x000007feee4e0000
        Memory size: 0x00004000
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        File path: C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-locale-l1-1-0.dll
        Base address: 0x000007feee420000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-locale-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-math-l1-1-0.dll
        Base address: 0x000007feee410000
        Memory size: 0x00005000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-multibyte-l1-1-0.dll
        Base address: 0x000007feed040000
        Memory size: 0x00005000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-multibyte-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-time-l1-1-0.dll
        Base address: 0x000007feec960000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-time-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-filesystem-l1-1-0.dll
        Base address: 0x000007feec550000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-environment-l1-1-0.dll
        Base address: 0x000007feec540000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-environment-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: api-ms-win-crt-utility-l1-1-0.dll
        Base address: 0x000007feec530000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-crt-utility-l1-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: ScriptHookVDotNet.asi
        Base address: 0x000007fee8ce0000
        Memory size: 0x000ef000
        Entry point address: 0x000007fee8d0cf1c
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
        Product name: 
        Product version: 
        Company: 

    Name: MSCOREE.DLL
        Base address: 0x000007fef3d50000
        Memory size: 0x0006f000
        Entry point address: 0x000007fef3d51134
        File path: C:\Windows\SYSTEM32\MSCOREE.DLL
        Product name: Microsoft® .NET Framework
        Product version: 4.0.40305.0
        Company: Microsoft Corporation

    Name: ScriptHookV.dll
        Base address: 0x000007feda150000
        Memory size: 0x000e3000
        Entry point address: 0x000007feda15bb08
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.678.1
        Company: Alexander Blade

    Name: MSVCR120.dll
        Base address: 0x000007fef7ae0000
        Memory size: 0x000ef000
        Entry point address: 0x000007fef7b029cc
        File path: C:\Windows\system32\MSVCR120.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.21005.1
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
        Base address: 0x000007feec1a0000
        Memory size: 0x00046000
        Entry point address: 0x000007feec1d7a2c
        File path: C:\Windows\system32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x000007fef3c80000
        Memory size: 0x00098000
        Entry point address: 0x000007fef3c81000
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1076.0
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x000007fefc6d0000
        Memory size: 0x00018000
        Entry point address: 0x000007fefc6d3b48
        File path: C:\Windows\system32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18741
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x000007fefc1d0000
        Memory size: 0x00047000
        Entry point address: 0x000007fefc1d1064
        File path: C:\Windows\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: CRYPTBASE.dll
        Base address: 0x000007fefcb40000
        Memory size: 0x0000f000
        Entry point address: 0x000007fefcb41010
        File path: C:\Windows\system32\CRYPTBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23418
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x000007feff210000
        Memory size: 0x00019000
        Entry point address: 0x000007feff211070
        File path: C:\Windows\system32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18288
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x000007fefc640000
        Memory size: 0x00050000
        Entry point address: 0x000007fefc6411e0
        File path: C:\Windows\system32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x000007fefc610000
        Memory size: 0x00022000
        Entry point address: 0x000007fefc615d30
        File path: C:\Windows\system32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: bcryptprimitives.dll
        Base address: 0x000007fefc0f0000
        Memory size: 0x0004c000
        Entry point address: 0x000007fefc0f7950
        File path: C:\Windows\system32\bcryptprimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23217
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x000007fefcdd0000
        Memory size: 0x0001e000
        Entry point address: 0x000007fefcdd13b8
        File path: C:\Windows\system32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x000007fefcca0000
        Memory size: 0x0000f000
        Entry point address: 0x000007fefcca19b0
        File path: C:\Windows\system32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: GPAPI.dll
        Base address: 0x000007fefbf50000
        Memory size: 0x0001b000
        Entry point address: 0x000007fefbf52068
        File path: C:\Windows\system32\GPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x000007fef79c0000
        Memory size: 0x00027000
        Entry point address: 0x000007fef79c1098
        File path: C:\Windows\system32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.18839
        Company: Microsoft Corporation

    Name: WLDAP32.dll
        Base address: 0x000007fefd8f0000
        Memory size: 0x00052000
        Entry point address: 0x000007fefd8f10d4
        File path: C:\Windows\system32\WLDAP32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: SensApi.dll
        Base address: 0x000007feeb910000
        Memory size: 0x00009000
        Entry point address: 0x000007feeb9114b4
        File path: C:\Windows\system32\SensApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x000000004be80000
        Memory size: 0x00c99000
        Entry point address: 0x000000004c5a1a04
        File path: C:\Program Files (x86)\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x000000004cb20000
        Memory size: 0x001e4000
        Entry point address: 0x000000004cb404d8
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00000000028f0000
        Memory size: 0x00069000
        Entry point address: 0x00000000029102b8
        File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: Secur32.dll
        Base address: 0x000007fefc8f0000
        Memory size: 0x0000b000
        Entry point address: 0x000007fefc8f1030
        File path: C:\Windows\system32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23418
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x000007fefcab0000
        Memory size: 0x00025000
        Entry point address: 0x000007fefcab9658
        File path: C:\Windows\system32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23418
        Company: Microsoft Corporation

    Name: d3d11_tmp.dll
        Base address: 0x000007fed9a30000
        Memory size: 0x0071e000
        Entry point address: 0x000007fed9ab032e
        File path: C:\Users\Jacob A Kazmierczak\AppData\Local\Temp\smgx2mkjrryk1ac3\d3d11_tmp.dll
        Product name: RAGE Plugin Hook
        Product version: 0.38.886.6940
        Company: MulleDK19 / LMS

    Name: dbghelp.dll
        Base address: 0x000007fef61c0000
        Memory size: 0x00125000
        Entry point address: 0x000007fef6211570
        File path: C:\Windows\system32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.17514
        Company: Microsoft Corporation

    Name: d3d11.dll
        Base address: 0x000007fef1a40000
        Memory size: 0x001d5000
        Entry point address: 0x000007fef1ae3c28
        File path: C:\Windows\system32\d3d11.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.2.9200.16570
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x000007fefa1a0000
        Memory size: 0x0005d000
        Entry point address: 0x000007fefa1d90e4
        File path: C:\Windows\system32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.2.9200.16492
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x000007feec500000
        Memory size: 0x0002a000
        Entry point address: 0x000007feec50e94c
        File path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT9_1_0.dll
        Base address: 0x000007feec4f0000
        Memory size: 0x0000c000
        Entry point address: 0x000007feec4f6148
        File path: C:\Windows\system32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x000007fee7ee0000
        Memory size: 0x00990000
        Entry point address: 0x000007fee7ee38d0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1076.0
        Company: Microsoft Corporation

    Name: MSVCR120_CLR0400.dll
        Base address: 0x000007fef4490000
        Memory size: 0x000f7000
        Entry point address: 0x000007fef44b4d80
        File path: C:\Windows\system32\MSVCR120_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.52512.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x000007fee6a10000
        Memory size: 0x014c4000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\0b312f3f14daccc8bdc79fdcd75a45e2\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1076.0
        Company: Microsoft Corporation

    Name: api-ms-win-core-xstate-l2-1-0.dll
        Base address: 0x000007fef94c0000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\system32\api-ms-win-core-xstate-l2-1-0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.10586.9
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x000007feef070000
        Memory size: 0x00105000
        Entry point address: 0x000007feef07107c
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1076.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x000007fee5e40000
        Memory size: 0x00bd0000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\9a2715c05cb7bc5d06a7cc5801c474ca\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1075.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x000007fee9640000
        Memory size: 0x001eb000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\6597ef744b81c7e65312aece5f13299c\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1068.2
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x000007fee1d90000
        Memory size: 0x00ee4000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\e2fca27894fc6372dae2d922d7e41c52\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1055.0
        Company: Microsoft Corporation

    Name: nlssorting.dll
        Base address: 0x000007fef63a0000
        Memory size: 0x00016000
        Entry point address: 0x000007fef63a107c
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\nlssorting.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1055.0
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x000007fee54b0000
        Memory size: 0x0098b000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\82c05157a6f4f6a2690055ba9d050986\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1055.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x000007fedf720000
        Memory size: 0x00892000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\c971f0ba8d03fe3fb35b6f1de636a882\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1067.0
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x000007fefb250000
        Memory size: 0x00056000
        Entry point address: 0x000007fefb25bbc0
        File path: C:\Windows\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x000007fefb6e0000
        Memory size: 0x001f4000
        Entry point address: 0x000007fefb86c9b8
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x000007feeb920000
        Memory size: 0x00121000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\478aa7abe92f2fd1fe94658518f5f39a\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1055.0
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x000007fefaf80000
        Memory size: 0x00216000
        Entry point address: 0x000007fefb156ee4
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.23407_none_14556c1e8b95d0b8\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7601.23407
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x000007fef9fc0000
        Memory size: 0x00161000
        Entry point address: 0x000007fefa0f2328
        File path: C:\Windows\system32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.2.9200.21830
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x000007fefa200000
        Memory size: 0x000a0000
        Entry point address: 0x000007fefa27eb70
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_a4d981ff711297b6\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.1.7600.16385
        Company: Microsoft Corporation

Environment:
    TickCount: 31362487
    ExitCode: 0
    CommandLine: "D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe"
    CurrentDirectory: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\Windows\system32
    MachineName: C-JAKAZMIERCZAK
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 280535040
    OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Jacob A Kazmierczak
    UserInteractive: True
    UserDomainName: C-JAKazmierczak
    CurrentManagedThreadId: 5

Process list:
    Avira Product Family 15.0.17.264 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\sched.exe)
    TeamViewer 11.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\tv_x64.exe)
    Grand Theft Auto V 1.0.678.1 by Rockstar Games (D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Stereo Vision Control Panel API Server 7.17.13.5850 by NVIDIA Corporation (C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Spotify 1.0.29.92 by Spotify Ltd (C:\Users\Jacob A Kazmierczak\AppData\Roaming\Spotify\SpotifyCrashService.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Bonjour 3,1,0,1 by Apple Inc. (C:\Program Files\Bonjour\mDNSResponder.exe)
    Intel(R) USB 3.0 Monitor 1.0.0.120 by Intel Corporation (C:\Program Files (x86)\Intel\Intel(R) USB 3.0 eXtensible Host Controller Driver\Application\iusb3mon.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\DllHost.exe)
    Intel(R) Dynamic Application Loader Host Interface 8.1.0.1252 by Intel Corporation (C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL\jhi_service.exe)
    Microsoft® Windows® Operating System 12.0.7600.16385 by Microsoft Corporation (C:\Program Files\Windows Media Player\wmpnetwk.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Avira Product Family 15.0.17.264 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avguard.exe)
    AsSysCtr Application 1, 0, 0, 1 by ASUSTeK Computer Inc. (C:\Program Files (x86)\ASUS\AsSysCtrlService\1.00.13\AsSysCtrlService.exe)
    NVIDIA Driver Helper Service, Version 358.50 8.17.13.5850 by NVIDIA Corporation (C:\Windows\system32\nvvsvc.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    iCloud for Windows 5.0.0.0 by Apple Inc. (C:\Program Files (x86)\Common Files\Apple\Internet Services\iCloudServices.exe)
    Spotify 1.0.29.92 by Spotify Ltd (C:\Users\Jacob A Kazmierczak\AppData\Roaming\Spotify\Spotify.exe)
    Microsoft® .NET Framework 3.0.6920.5011 by Microsoft Corporation (C:\Windows\Microsoft.Net\Framework64\v3.0\WPF\PresentationFontCache.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\steamwebhelper.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\System32\spoolsv.exe)
    Microsoft® Windows® Operating System 6.3.9600.18345 by Microsoft Corporation (C:\Windows\system32\GWX\GWX.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\csrss.exe)
    Skype 7.23 by Skype Technologies S.A. (C:\Program Files (x86)\Skype\Phone\Skype.exe)
    iTunes 12.4.0.119 by Apple Inc. (C:\Program Files\iTunes\iTunesHelper.exe)
    Google Drive 1.29.2074.1528 by Google (C:\Program Files (x86)\Google\Drive\googledrivesync.exe)
    NVIDIA User Experience Driver Component 8.17.13.5850 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\Display\nvxdsync.exe)
    Microsoft® Windows® Operating System 6.1.7601.17514 by Microsoft Corporation (C:\Windows\system32\winlogon.exe)
    Avira.Systray 1.1.62.21333 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Launcher\Avira.Systray.exe)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\Steam.exe)
    Intel(R) Capability Licensing Service Interface 1,24,388,1 by Intel(R) Corporation (C:\Program Files\Intel\iCLS Client\HeciServer.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\servicing\TrustedInstaller.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Realtek HD Audio Manager 1.0.0.196 by Realtek Semiconductor (C:\Program Files\Realtek\Audio\HDA\RtkNGUI64.exe)
     3.3.0.0 by Apple Inc. (C:\Program Files\Common Files\Apple\Mobile Device Support\AppleMobileDeviceService.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\lsm.exe)
    Google Drive 1.29.2074.1528 by Google (C:\Program Files (x86)\Google\Drive\googledrivesync.exe)
    Intel(R) Common User Interface 6.15.10.4276 by Intel Corporation (C:\Windows\system32\igfxCUIService.exe)
    Windows® Search 7.00.7600.16385 by Microsoft Corporation (C:\Windows\system32\SearchIndexer.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Intel(R) Common User Interface 6.15.10.4276 by Intel Corporation (C:\Windows\system32\igfxEM.exe)
    OpenIV 2.8.0.0 by New Technology Studio (C:\Users\Jacob A Kazmierczak\AppData\Local\New Technology Studio\Apps\OpenIV\OpenIV.exe)
     1.0.0.0 by ASUSTeK Computer Inc. (C:\Program Files (x86)\ASUS\AAHM\1.00.20\aaHMSvc.exe)
    Avira.OE.ServiceHost 1.1.62.21333 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Launcher\Avira.ServiceHost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\smss.exe)
    BrYNCSvc 1.5.2.0 by Brother Industries, Ltd. (C:\Program Files (x86)\Browny02\BrYNSvc.exe)
    Microsoft® Windows® Operating System 6.1.7601.23418 by Microsoft Corporation (C:\Windows\system32\lsass.exe)
    Google Update 1.3.30.3 by Google Inc. (C:\Program Files (x86)\Google\Update\1.3.30.3\GoogleCrashHandler64.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Update 1.3.30.3 by Google Inc. (C:\Program Files (x86)\Google\Update\1.3.30.3\GoogleCrashHandler.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\services.exe)
    TeamViewer 11.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\TeamViewer.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Windows® Search 7.00.7601.17610 by Microsoft Corporation (C:\Windows\system32\SearchProtocolHost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Avira Product Family 15.0.17.264 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avgnt.exe)
    Social Club UI 1.1.7.8 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    CCleaner 5, 11, 00, 5408 by Piriform Ltd (C:\Program Files\CCleaner\CCleaner64.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\Dwm.exe)
    Brother ControlCenter 4, 2, 332, 1 by Brother Industries, Ltd. (C:\Program Files (x86)\ControlCenter4\BrCtrlCntr.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    TeamViewer 11.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\TeamViewer_Service.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\csrss.exe)
    Windows® Search 7.00.7601.17610 by Microsoft Corporation (C:\Windows\system32\SearchFilterHost.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\steamwebhelper.exe)
    Brother ControlCenter 4, 2, 607, 1 by Brother Industries, Ltd. (C:\Program Files (x86)\ControlCenter4\BrCcUxSys.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\NOTEPAD.EXE)
      by  (C:\Program Files (x86)\ASUS\AXSP\1.00.19\atkexComSvc.exe)
    Social Club UI 1.1.7.8 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Spotify 1.0.29.92 by Spotify Ltd (C:\Users\Jacob A Kazmierczak\AppData\Roaming\Spotify\Spotify.exe)
    Intel(R) Management and Security Application User Notification Service 8.1.0.1252 by Intel Corporation (C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\UNS\UNS.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\taskhost.exe)
    Microsoft® Windows® Operating System 6.1.7601.17514 by Microsoft Corporation (C:\Windows\system32\wbem\wmiprvse.exe)
    Grand Theft Auto V 1.0.505.2 by Rockstar Games (D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\wininit.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\NOTEPAD.EXE)
    Microsoft® Windows® Operating System 6.1.7601.19135 by Microsoft Corporation (C:\Windows\Explorer.EXE)
    ASUS Motherboard Fan Control Service 1.0.0.7 by ASUSTeK Computer Inc. (C:\Program Files (x86)\ASUS\AsusFanControlService\1.01.10\AsusFanControlService.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    iTunes 12.4.0.119 by Apple Inc. (C:\Program Files\iPod\bin\iPodService.exe)
    Intel(R) Active Management Technology Local Manageability Service 8.1.0.1252 by Intel Corporation (C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\LMS\LMS.exe)
    NVIDIA Driver Helper Service, Version 358.50 8.17.13.5850 by NVIDIA Corporation (C:\Windows\system32\nvvsvc.exe)
    Intel(R) Common User Interface 6.15.10.4276 by Intel Corporation (C:\Windows\system32\igfxHK.exe)
    Intel(R) Common User Interface 6.15.10.4276 by Intel Corporation (C:\Windows\system32\igfxTray.exe)
    Avira Product Family 15.0.17.273 by Avira Operations GmbH & Co. KG (C:\Program Files (x86)\Avira\Antivirus\avshadow.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    TeamViewer 11.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\tv_w32.exe)
    RAGE Plugin Hook 0.38.886.6940 by MulleDK19 / LMS (D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe)
    Microsoft® Windows® Operating System 6.1.7601.19135 by Microsoft Corporation (C:\Windows\explorer.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Google Chrome 50.0.2661.102 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\System32\svchost.exe)
    Status Monitor Application 1.10.1.0 by Brother Industries, Ltd. (C:\Program Files (x86)\Browny02\Brother\BrStMonW.exe)
    Spotify 1.0.29.92 by Spotify Ltd (C:\Users\Jacob A Kazmierczak\AppData\Roaming\Spotify\Spotify.exe)
    Microsoft® Windows® Operating System 6.1.7600.16385 by Microsoft Corporation (C:\Windows\system32\svchost.exe)

File list: 
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHook.log *712d10558d69182ae3085f4d9df221fc
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi *90f62f92fdd55b2a259377ebef10627b
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\asiloader.log *72b9d654f77cf9ee95ea298d60f54d13
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\commandline.txt *d41d8cd98f00b204e9800998ecf8427e
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\DefaultSkin.png *5f31315706fb207808dbb729d0e5caed
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GameBackups.rph *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe *dc1f4001354e9ef6615afe57bd7b69ff
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *bd66c56898afbbc407075f45e4e682cb
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\installscript.vdf *4f195e72a96b25fbf4218164f2fa23e9
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\LICENSE ScriptHookVDotNet.txt *9762b15c21a8baaf48ce0de93fb98634
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *855b6c0edb8060d46df63e5db7674160
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *175a8f0c4042b1314ba02ec384340c04
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *9b58238d328a510a6c9465b75bf3de1d
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *4890992a2d047e9efb6898849160244b
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log *565e111f92cb7117df5a1cf1e2fec6a1
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\README RagePluginHook.txt *01d2fd060494f5aab0a6f84471f7698b
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\README RealismDispatchEnhanced AddedModels.txt *bedb2b901f9d249dd7e040d513ec029f
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\README RealismDispatchEnhanced.txt *761b6670717537eda07a9ec6b890dc32
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\README ScriptHookV.txt *1ec8feab17a9d63bd5c221f5826c0665
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\README ScriptHookVDotNet.md *ee1382c21c17b0ac92ff786710665382
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *af3890c7e9c26d3494e1c3c0d820e550
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.log *f7b03212f3a186778c309ef238d91a17
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet-2016-05-29.log *281cc9d407fc83fb829e0222b5341b93
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *c6148f588c07e4f1fee7f5fbda694a60
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\startup.rphs *fc0873885922b9b3b1223b85aa0f7407
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll *91212fc3c473aa4730fc02c22db2bfcb
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
5/29/2016 8:14:40 PM.408] Started new log on 5/29/2016 8:14:40 PM.408
[5/29/2016 8:14:40 PM.410] ====================================================================================================
[5/29/2016 8:14:40 PM.390] Log path: D:\Personal\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/29/2016 8:14:40 PM.411] Log verbosity: Verbose
[5/29/2016 8:14:40 PM.414] Initializing input system
[5/29/2016 8:14:40 PM.419] Initializing game console
[5/29/2016 8:14:40 PM.427] Console key has been set to F4 (key code: 115)
[5/29/2016 8:14:40 PM.471] Initializing console variable "SkipGameIntro".
[5/29/2016 8:14:40 PM.472] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[5/29/2016 8:14:40 PM.475] Read value: <null>
[5/29/2016 8:14:40 PM.475] Initializing console variable "DisableRenderVersionText".
[5/29/2016 8:14:40 PM.475] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/29/2016 8:14:40 PM.480] Read value: False
[5/29/2016 8:14:40 PM.480] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/29/2016 8:14:40 PM.481] Initializing console variable "ConsoleKey".
[5/29/2016 8:14:40 PM.481] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/29/2016 8:14:40 PM.481] Read value: F4
[5/29/2016 8:14:40 PM.481] Setting value of console variable "ConsoleKey" to stored value.
[5/29/2016 8:14:40 PM.481] Console key has been set to F4 (key code: 115)
[5/29/2016 8:14:40 PM.481] Initializing console variable "PluginTimeoutThreshold".
[5/29/2016 8:14:40 PM.481] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/29/2016 8:14:40 PM.482] Read value: 10000
[5/29/2016 8:14:40 PM.482] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/29/2016 8:14:40 PM.482] Initializing console variable "AlwaysShowConsoleOutput".
[5/29/2016 8:14:40 PM.482] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/29/2016 8:14:40 PM.482] Read value: <null>
[5/29/2016 8:14:40 PM.482] Initializing console variable "StartWithDeveloperModeEnabledId".
[5/29/2016 8:14:40 PM.482] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[5/29/2016 8:14:40 PM.483] Read value: <null>
[5/29/2016 8:14:40 PM.483] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/29/2016 8:14:40 PM.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/29/2016 8:14:40 PM.483] Read value: <null>
[5/29/2016 8:14:40 PM.483] Initializing console variable "ShowOnScreenWarnings".
[5/29/2016 8:14:40 PM.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/29/2016 8:14:40 PM.483] Read value: <null>
[5/29/2016 8:14:40 PM.483] Console initialized
[5/29/2016 8:14:40 PM.483] Initializing forms manager
[5/29/2016 8:14:40 PM.486] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[5/29/2016 8:14:40 PM.491] ================ RAGE Plugin Hook ================
[5/29/2016 8:14:40 PM.498] Checking game support
[5/29/2016 8:14:40 PM.601] Product name: Grand Theft Auto V
[5/29/2016 8:14:40 PM.602] Product version: 1.0.678.1
[5/29/2016 8:14:40 PM.602] Is steam version: True
[5/29/2016 8:14:40 PM.603] Initializing DirectX
[5/29/2016 8:14:40 PM.605] Initializing Direct3D
[5/29/2016 8:14:40 PM.605] Failed to find game window
[5/29/2016 8:14:40 PM.605] Initialized DirectX

 

 

Edited by JacobKazmierczak

PantherP71

Members

Good in theory but every time I try and install it breaks my game, and I cannot remove it to fix it. Then have to reinstall game...

Yard1

Friends of LSPDFR Contributor

@JacobKazmierczak, do you have any other mods installed?

@PantherP71, as above - do you have any other mods? Have you installed the file under "IMPORTANT" part of the description?

Hi Yard1,

As I've mentioned, "fresh copy of GTA V with only LSPDFR and RagePluginHook, ScriptHookV, ScriptHookVDotNet installed," so LSPDFR and just those three other plugins, but those are all necessary right?

Thanks

Yard1

Friends of LSPDFR Contributor

@JacobKazmierczak Well, it should work. Make sure you are replacing the gameconfig.xml file in the correct folders (mods). Aside from that, I am stumped.

(edited)

@Yard1I'll try to install it again, let you know how it goes. Hopefully I'm just an illiterate moron that's been placing the files in the wrong place somewhere.

Edited by JacobKazmierczak

agentorange

Members

I've been having the same problem as @JacobKazmierczak and @PantherP71. The first time I tried to install RDE, I had the Better Chases + Arrest Warrants, Back on the Beat, and LCPDFR installed (along with RagePluginHook, ScriptHookV, and ScriptHookVDotNet, of course), but that was it. I reinstalled and tried again with just ScriptHook and ScriptHookDotNet (twice), and all three times I added the gameconfig.xml from the description. I also tried with the Beta version of DotNet, though I doubt an invisible Riot was preventing the game from even making it to the main menu.

I did finally wise up and use Steam's backup function so if I need to do a clean install it'll be faster. Can't believe it took me three times to think of that. 

(edited)

Hi. I have a peculiar issue. I installed your mod, and the game doesn't work. All I have else is ScriptHook V, ScriptHookV DotNet, Enhanced Native Trainer, Rage Plugin Hook and LSPDFR (all up to date). When I play the game without your mod, it runs fine. After I install your mod into my mods folder, and the game crashes while it is still loading. No other mods or plugins are installed save for what I mentioned. I install your mod via OpenIV.

 

Any suggestions? It used to work when I had it about two weeks ago...

 

So by some miracle it now works, but whenever I use drive/fly/posses any added models (A-10, NOOSE Juggernaut, Humvee, etc.) the game crashes after a minute or so. Any advice?

Edited by DetectiveRobert

ganjamonster

Members

i probably shouldn't install if i updated to the latest patch from jan 2016 ? i have custom PD cars installed in patchday 9 will this mod affect any of the carvariations or vehicle.meta that im already using or replace the cars i current;y have also in the rar download there is NO OIV install its all manual

Jachilles

Members

I seem to have developed a problem with RDE. I've started a clean install with no scripts aside from scripthooks and a trainer along with RDE and every time I hang around the beach just off of the road heading north from Paleto Bay (Before you get to the strange camp ground) the game will crash after roughly one minute. The problem seems to be isolated in that immediate area, so for now it's easy enough to just stick to the city. Still, figured you fellas would want to hear about it!

Game just poops out onto the main dash, no error messages.

Again, mods installed:

RDE + BCSO Addon
Scripthook + .net scripthook
Simple Native Trainer

(edited)

So for anyone that cares I fixed the problem. I isolated it down to two possible things I was doing wrong. Here is what I did to fix the problem: 1) I installed OpenIV.ASI within the OpenIV program and also installed the ASI loader. I don't remember if it was said that those were needed in the documentation. 2) If that doesn't work, I downloaded C++ Redistributable 2013 and 2015 and the latest .NET framework. I already had them installed but repaired them. Those are the two things I did and then RDE worked for me. Great mod! Hope this helps!

Edited by JacobKazmierczak

PhillBellic

Members

I'm not rushing you guys, however when's the next Version coming?

I'm strongly considering Re-Installing my GTA V Copy (preferably with a more advanced Version).

:thumbsup:

Lou9896

Insiders

Great mod but it crashes for me every time i get a call out from lspdfr. yes i tried that one file mod fix still crashes. 

aykyle

Members

Is there any way to just use the "Remove Police/Enemy Blips from Map" part? I want to do this so bad to enhance the immersion but I can't find any other mods that would do it. And I use custom vehicles and don't really need the other features.

wolfrunner86

Members

is there an easy way to disable the military stuff from the 5 star, everytime i get 5 stars with in minutes the game crashes. i have locked it on 4 stars and went to war for an hour no issue.

wteoh1

Members

Welp! RDE DOES NOT work in the new version heads up. I tried reinstalling it on the mods folder and I'll get error everytime. 

Time for an update.

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