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Hostage Callout 1

(0 reviews)

4 Screenshots

I NEED HELP WITH DEBUGGING MY CODE!

IF YOU ARE ABLE TO CODE WITH C# PLEASE CONTACT ME ON DISCORD!!: .kzvny

Hello!

This is my first LSPDFR callout, focused on dynamic hostage situations with an emphasis on roleplay rather than pure action. The mod is being developed with community feedback in mind, so your ideas and suggestions are always welcome. If you have feedback or would like to suggest a feature, feel free to join my discord.

BIG NEW:

F6:

Take control of the hostage situation through an interactive negotiation menu. Choose from 60 dialogue options across different categories, including ransom demands, stalling tactics, and threats.

Your decisions influence Trust, Tension, and Patience, while the negotiation memory system remembers repeated statements and promises. Depending on your choices and the situation, negotiations can lead to surrender, hostage release, escape, betrayal, a gunfight, and other outcomes.

F5:

You can create and customize your own hostage scenarios. Choose from 11 locations, configure suspects and hostages, select rare events, customize getaway vehicles, adjust negotiation conditions, and control backup settings.

You can also load pre-made Quick Tests or save up to five custom presets. During an active callout, the Live Developer Tools allow you to trigger outcomes, rare events, pursuits, hostage actions, and more.

Tools:

  • Location

  • Suspect/Hostage ammount

  • Rare events

  • Get away vehicle

    • And chnange their health (same for rare events: Juggernaut)

  • Start itself (Nervous, low/high trust level, instant surrender/fleeing)

  • Backup

There are several pre-made presets under Quick Tests, where you can quickly load settings for specific scenarios, such as a Juggernaut encounter.

You can also create and save your own custom callout presets.

To create one, set up the callout and save it under Presets.

To start one, simply go to F5 → Presets → Select your preset → Start Callout.

Outcomes! Don't open if you wanna go in completely blind.

  • Surrender

  • Partial surrender

  • Fake surrender

  • Escape / pursuit

  • Betrayal / suspect turns

  • and much more!

Rare events! Don't open if you wanna go in completely blind.

  • Juggernaut

  • Hostage is suspect

  • Armored getaway vehicle

  • "Second Officer" Scenario (SWAT/FBI related)

  • Backup and Tactical Systems

    • Improved arrival logic and additional tactical features

  • More INI

    • Highly customizable

      • The ini is like the dev tool, just a bit deeper.

      • You can change:

        • Backup Vehicle

        • Suspects

        • Ped Models

        • Sound Path (If you want to use your own sound files. (I haven’t tested this, as the code relies on the folder hierarchy within Hostage_sounds.)

          If you keep the same folder hierarchy and structure, it should work.

  • Rare events

  • Outcomes

    • (again..)

WIP:
  • Even more outcomes

  • Suspect infighting

  • Hostage escape attempts

  • Player located callout instead of static location (If community prefers)

  • Anything the community requests or suggests!

Known issue:
  • None

(Used sounds are normal sounds by LSPDFR)

(Ai only used for the description)

Edited by .bzqm
First: Misspelled, Second: Proper Description, Third: Description revised


Short Description

Realistic hostage callout scenario with many outcomes. (Under development)

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description

User Feedback

Recommended Comments

(edited)

I'm going to be the first to download it and hopefully test it out for you and give u feedback on it. Looks great and can't wait to test it out

Edited by ILovelspdfrin2024

BB.

Members

Hello, thank you for you work I will try it out now!

.bzqm

Members Author

(edited)

On 9/2/2026 at 11:45 PM, ILovelspdfrin2024 said:

I'm going to be the first to download it and hopefully test it out for you and give u feedback on it. Looks great and can't wait to test it out

Hi!
My new version is under review. I hope you liked my (Not so well first version). The second version doesnt have any big changes, but maybe youd like it more. Thanks for downloading.

Edited by .bzqm

8 hours ago, .bzqm said:

Hi!
My new version is under review. I hope you liked my (Not so well first version). The second version doesnt have any big changes, but maybe youd like it more. Thanks for downloading.

All good can't wait

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