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Policing Redefined
- 709 comments
- 49 reviews
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- GtaCruiseControl - Smooth Adaptive Cruise Control (SHVDN3 & LSPDFR Compatib
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GtaCruiseControl - Smooth Adaptive Cruise Control (SHVDN3 & LSPDFR Compatib
- 161 downloads
- Version 1.0.0
GtaCruiseControl is a lightweight, high-performance ScriptHookVDotNet3 script that brings a realistic, reliable cruise control system to Grand Theft Auto V. Unlike older cruise control scripts that trigger fatal exceptions or crash your game during entity reloads, this mod features strict defensive guard clauses. It has been built and tested to be completely stable alongside heavy total-conversion modifications like LSPDFR (RAGE Plugin Hook). Whether you are running code-3 to a scene or simply maintaining patrol speed limits on the highway, it integrates seamlessly into active gameplay. Key Features: Full LSPDFR Stability: Built defensively to survive world reloads, player ped swaps, and sudden entity transitions without causing memory crashes or script failure. Modern API Input: Utilizes updated SHVDN3 input actions to ensure smooth responsiveness, avoiding old control-delay bottlenecks. Dynamic Config Pairing: The script automatically matches its .ini filename to whatever you name the .dll file, making installation clean and organized. Smart Brake Override: Seamlessly drops out of cruise control the exact millisecond you hit the manual accelerator or brake keys. Controls (Default): Y - Toggle Cruise Control (Locks to your current vehicle speed, including 0 MPH) I - Increase target speed (+2 MPH per press) K - Decrease target speed (-2 MPH per press / Applies manual vehicle brakes if held at a stop) Requirements: Grand Theft Auto V ScriptHookV (Latest Version) ScriptHookVDotNet3 Nightly Build v3.7.0.167(Compiled for .NET Framework 4.8) Installation: Copy GtaCruiseControl.dll and GtaCruiseControl.ini from the download. Drop both files directly into your main GTA V scripts\ directory. Edit the .ini file with Notepad to customize your keybinds at any time. Video Showcase: Note: The reason for building this mod was initially for personal use only. But decided to share with everyone as I have struggled to find a simple Cruise Control mod for my LSPDFR patrol. Thanks -
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EUPFR Policing Redefined Configurations
Hello. Why does it say that "EUP Ultimate Backup Configurations require EUP 9.11 (9.10)."? If I am not using Ultimate Backup mod, do I still need EUP UB Config?
- 366 comments
- 17 reviews
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How to Avoid messing mods folder after update?
So basically there is no way to secure mods folder. Everything should be done from the scratch for mods folder if file gets update from Rockstar.
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How to Avoid messing mods folder after update?
GTA update is always pain in the ass when it comes to the user who plays LSPDFR instead of GTA itself. Every single Rockstar update just ruin my gaming joy. I want to ask the fellow forum users that is there a way to get mods folder update after Rockstar Title Update of the game. Since I don't remember what mods I have installed through update.rpf. Is there a way to backup things up without messing around?
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admirable started following Is my mods folder effected? and How to Avoid messing mods folder after update?
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ExternalPoliceComputer
Hello, I am using License Plate Changer with my LSPDFR (https://www.gta5-mods.com/scripts/license-plate-changer) but it seems like ExternalPoliceComputer is not finding the plate in Search while CompuLite is doing fine. Is there any fix? Thanks
- 221 comments
- 22 reviews
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686 Callouts
- 316 comments
- 60 reviews
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EUPFR - Ultimate Edition
Yes, I think the original modder has left the forum. I am going to try his this pack, https://www.gta5-mods.com/vehicles/san-andreas-policing-overhaul-vehicle-pack-lspd-lssd-more-add-on-replace I think it should work with EUP Ultimate.
- 73 comments
- 1 review
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Interior Callouts
Tried new version but still Vespucci is not working. I think there is no interior by Enable All Interiors in Vespucci where you setup the scene for Barricade Suspect. You might be using a different Interior mod which made it enable for you. I would be great if you could adapt your callout with InteriorsV because EAI makes lots of FPS drops.
- 76 comments
- 5 reviews
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Interior Callouts
@Vixloi Despite installing "Enable All Interiors" plugin smootly, the Barricade Callout are not working for me. Don't have entry point blip on Vespucci. I have already enabled Teleport and Blip in Interiors ini file. Any solution?
- 76 comments
- 5 reviews
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Interior Callouts
I can confirm that this is not fully working with InteriorsV, the only thing I found working Trespassing at Office and Coroner Scene. The rest need Enable all Interior mod. Good callout and great idea. Will be looking forward to see more, like Stalker trespassing into a house.
- 76 comments
- 5 reviews
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GrammarPolice
I think I may found a solution by experimenting. Renaming "GTAV.exe.config" to "CruiseControl.dll.config" fixed the issue. Now I can use both mods together without any issue.
- 1,360 comments
- 85 reviews
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GrammarPolice
Hello, I am using Grammar Police for a while and it's working absolutely amazing, recently I have installed Cruise Control plugin, which I like most because it's simple and most accurate, because when Cruise Control is enabled even if you slow down it to zero, it won't disable and you can accelerate without re-enabling it. So the problem I am facing after installing Cruise Control is that I am not able to Call for EMS, Coroner etc. but I can only change the Status. I dig deeply and found that "GTA5.exe.config" file that comes with Cruise Control is causing the issue with GrammarPolice because when I delete it GammarPolice works fine. But deleting "GTA5.exe.config" file won't allow me to use Cruise Control, since it's a very old plugin so I did not think of this thread to ask for help. If anyone knows how to counter it then please do let me know. Thanks. The content of "GTA5.exe.config" file are as under::: <?xml version="1.0" encoding="utf-8" ?> <configuration> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <probing privatePath="Plugins\LSPDFR;Plugins;"/> </assemblyBinding> </runtime> </configuration>
- 1,360 comments
- 85 reviews
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Is my mods folder effected?
Well there is latest update for GTA 5 and it's been quite some day but I didn't update my game and playing LSPDFR in offline mode. Now scripthookv update is out there alongwith LSPDFR. What I want to know that if I update my game and update LSPDFR plus Scripthookv, is my mods folder effected due to Rockstar update? I mean what update Rockstar made coz I have x64c.rpf, x64e.rpf, update\update.rpf and dlcpacks in my mods folder. Any help is much appreciated.