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Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

Billionaire

Members

I've come here looking for a fix about the duke of death and the hearse, but it appears I've fallen for the classic blunder thats been going on for years. Cheers🤣

darkblue

Members

@PNWParksFan

This is very cool. But the female freemode ped always has a male head and voice. Is it a bug, an issue on my side or can I configure that, too?

Nordi98

Members

work it with grammar police or stop the bed?

Frisker

Members

@ PNWParksFan

Are you planning on updating this? I'd love it to work with Damagetrackerframework and Deadly Weapons. Right now the cause of death is falling every time someone is shot, which affects the outcomes a lot.

rickymannnn

Members

Is there a way to call better ems with grammar police? When I ask for ems using grammar police it uses the default ambulance.

Mannyv157

Members

Hello Everyone, 

 

I recently came across an issue regarding betterems and I was trying to see if anyone else has resolved this issue. I currently have betterems installed with the ems.xml included. 

 

I also have recently downloaded and installed EUP for Ultimate Backup. 

 

I haven't edited anything else, aside from clothing to the police peds, and their vehicles. (that took an outrageously long time, and still isn't up to date.)

 

Anywho, ever since the installation of eup backup for ultimate backup, whenever I call for the ems API to have medics/fire respond. I keep getting an "exception" error. 

 

I have included the RPH file, and the ems.xml attached. 

 

This is the exception to look for. [8/26/2023 2:48:51 PM.893] LSPD First Response: [Better EMS]: The type initializer for '‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮' threw an exception.

 

Thank you for your time! 

 

RagePluginHook.log ems.xml

Mannyv157

Members

41 minutes ago, Mannyv157 said:

Hello Everyone, 

 

I recently came across an issue regarding betterems and I was trying to see if anyone else has resolved this issue. I currently have betterems installed with the ems.xml included. 

 

I also have recently downloaded and installed EUP for Ultimate Backup. 

 

I haven't edited anything else, aside from clothing to the police peds, and their vehicles. (that took an outrageously long time, and still isn't up to date.)

 

Anywho, ever since the installation of eup backup for ultimate backup, whenever I call for the ems API to have medics/fire respond. I keep getting an "exception" error. 

 

I have included the RPH file, and the ems.xml attached. 

 

This is the exception to look for. [8/26/2023 2:48:51 PM.893] LSPD First Response: [Better EMS]: The type initializer for '‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮' threw an exception.

 

Thank you for your time! 

 

RagePluginHook.log 179.72 kB · 0 downloads ems.xml 436 B · 0 downloads

Disregard, my error. I forgot to add all files to the gtav root folder. 

WildManDan

Members

On 8/26/2023 at 11:37 PM, Mannyv157 said:

Disregard, my error. I forgot to add all files to the gtav root folder. 

How about delete the comments entirely since it was your own mistake.

WilScot

Members

(edited)

I love this mod and remember using it when I played awhile back and currently rebuilding my game and when I call for better ems, they show up and the mod seems to work at first, but the mod does not recognize any hurt or down peds and wont even get out of the truck. I just get notification saying going back to station. I've tried this with many different call out packs thinking that might be the problem but I've only been successful with 1 call out of all the callout packs and it was consistent so I'm confused on what I'm doing wrong.  I hope anybody has maybe had the same problem and fix. Thank you! 

Edited by WilScot

super.dori

Members

Is there an older version of this plugin?

Tundratig

Members

Yeah, yeah, the duke-o-death and the hearse is cool and all, spooky season. How do i disable it so i get actual ambulances responding to my calls lol

249Xeno

Members

So, This mod's last update was on March 12, 2020, and its like 2023 now. Will this get a new update? GTA V has been updated as well.

PNWParksFan

Insiders Author

57 minutes ago, Parzival.Zio said:

So, This mod's last update was on March 12, 2020, and its like 2023 now. Will this get a new update? GTA V has been updated as well.


The mod still works just fine (make sure to grab the latest RNUI), but it's not under active development for new features. 

(edited)

  • Community Team

Can I post a bug report here? The plugin fails to detect which wound is the cause of death, even with a clean headshot; so in the EMS incident report, the wound is always "unknown" regardless of the injury type. This screenshot below is just an example, this bug occurs with every incident, not just once or twice. 

 

I'll run more tests and ensure this isn't caused by other scripts. 

Could contain: text, land vehicle, outdoor, vehicle, car, sky, wheel, plant, screenshot, mountain, ground, desert

Edited by unitedOrange66

PNWParksFan

Insiders Author

3 hours ago, unitedOrange66 said:

Can I post a bug report here? The plugin fails to detect which wound is the cause of death, even with a clean headshot; so in the EMS incident report, the wound is always "unknown" regardless of the injury type. This screenshot below is just an example, this bug occurs with every incident, not just once or twice. 

 

I'll run more tests and ensure this isn't caused by other scripts. 

 

 

Almost certainly caused by other scripts. If a ped gets revived and then killed again (which some scripts do) it clears the last cause of death reason. 

(edited)

  • Community Team
21 hours ago, PNWParksFan said:

Almost certainly caused by other scripts. If a ped gets revived and then killed again (which some scripts do) it clears the last cause of death reason. 

Confirmed it was More Groe that causing this "bug" with better EMS. Sorry for the inconvenience. 

Edited by unitedOrange66

jacalapar

Members

Hey parks quick question, I used to never have this issue before but after I press Y on the keyboard to set the Els to 10000m, my Els for Ai cars show their lights not flashing and Sirens don't go on for them either. Is this a bug you know about on how to fix? I've tried reinstalling Els and this only happened when installing better ems

PNWParksFan

Insiders Author

11 hours ago, jacalapar said:

Hey parks quick question, I used to never have this issue before but after I press Y on the keyboard to set the Els to 10000m, my Els for Ai cars show their lights not flashing and Sirens don't go on for them either. Is this a bug you know about on how to fix? I've tried reinstalling Els and this only happened when installing better ems

 

I don't use ELS because it's full of terrible bugs like that. So I don't know what to tell you. 

jacalapar

Members

On 11/19/2023 at 1:29 PM, PNWParksFan said:

 

I don't use ELS because it's full of terrible bugs like that. So I don't know what to tell you. 

So I'm assuming this mod was made to work exclusively with non els only correct?

dxdogki

Members

Could contain: text, screenshot, display, software, font, operating system

Tôi cần hỗ trợ, nó báo lỗi này rất nhiều.

Nzii3

Members

(edited)

When using "Send nearest ped to hospital" and standing face-to-face with a ped, it doesn't always choose the correct ped to send to the hospital. Most of the time it will send the ped behind me (a backup officer) to the hospital; which is less than ideal since it can cause the game to crash, specifically UB.

Edited by Nzii3

249Xeno

Members

Will this plugin ever go to get updated?

  • Community Team
1 hour ago, Parzival.Zio said:

Will this plugin ever go to get updated?

It doesn't need to be updated. It still works as it should be.

 

All of the "rumors" about "this plugin is broken" are most likely caused by other factors that are irrelevant to this plugin.  

 

On 11/25/2023 at 12:00 PM, Nzii3 said:

When using "Send nearest ped to hospital" and standing face-to-face with a ped, it doesn't always choose the correct ped to send to the hospital. Most of the time it will send the ped behind me (a backup officer) to the hospital; which is less than ideal since it can cause the game to crash, specifically UB.

This is unrelated to "BetterEMS." 

 

You are likely using an old/outdated plugin that was made for the older version of RPH/LSPDFR. "BetterEMS" does not have the function you described.  

249Xeno

Members

1 hour ago, unitedOrange66 said:

It doesn't need to be updated. It still works as it should be.

 

All of the "rumors" about "this plugin is broken" are most likely caused by other factors that are irrelevant to this plugin.  

 

This is unrelated to "BetterEMS." 

 

You are likely using an old/outdated plugin that was made for the older version of RPH/LSPDFR. "BetterEMS" does not have the function you described.  

No.. I just had a crash after installing the plugin. I do not believe in rumor, I check it out myself and determine if it is crashing or broken and the plugin crashed on me. The plugin isn't broken, but it is crashing the game due to being out of date.

 

  1. Displaying automatic log reading results: GTAV version: :yesstatic: Up to date. RAGEPluginHook version: :yesstatic: Up to date. LSPDFR version: :yesstatic: Up to date.
     
     
     
  2. [2:39 PM]
    Crash Results: :yesstatic: No crash locat[2:39 PM]
  3. Plugin Check: :nostatic: Potential issues found. These plugins are outdated and not updated for recent LSPDFR versions. When plugins aren't updated for the latest versions of LSPDFR, they may begin to cause issues. For the smoothest experience, we recommend their removal.
    Better EMS [Available alternative: Ultimate Backup

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