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LSPDFR Computer+ 1.4.1.1

(172 reviews)

10 Screenshots

 

 

Ever miss the LCPDFR computer? The one with the user-friendly realistic interface? LSPDFR Computer+ aims to bring that back.

LSPDFR Computer+ is open-source! Check out the git.

 

Looking for the Ped and Vehicle Images? Click Download,  select Additional_ComputerPlusImageAssets.zip and extract the contents to your root folder

 

Features

  • Ability to search for persons and vehicles without keys conflicting with other mods.
  • Ability to request backup using a nice looking interface.
  • Uses the LSPDFR API to get ped and vehicle information. Also includes info left out of the regular LSPDFR police computer, like times stopped, number of citations, and a vehicle's stolen status.
  • Uses the Traffic Policer API (if it is installed) to also show a vehicle's insurance information.
  • Search fields are automatically filled out with the subject's information during a traffic stop, so all you have to do is press a button!
  • Dynamic backgrounds! Depending on which police vehicle you're in, you'll get a specialized department background. Comes with RDE support.
  • Looks practically identical to the LCPDFR computer (in terms of the layout).
  • Active Calls screen, which shows all callouts sent by Dispatch, even the ones that AI units respond to! (Must have participating callout plugins installed for this to work)
  • Computer+ has its own API, for callout developers to use!!
  • Computer+ will automatically add LSPDFR+ court case when you create an arrest report. (LSPDFR+ by @Albo1125 is required).
  • Computer+ now have ability to create citation for stopped ped on foot. After stopping a ped (by holding E key) or using "Stop The Ped", you may open Computer+ and create a citation for the ped. Make sure you have the latest "CitationDefinitions.xml" in place which has a public citation category. After it's created, return to the ped and give the citation to the ped (default key: LControlKey + PgUp).
  • You may open Computer+ as a tablet while on foot. (default key: LControlKey + NumPad0)

 

Installation
Place ComputerPlus.dll, ComputerPlus.ini and the ComputerPlus folder in Plugins\LSPDFR\.
LSPDFR will automatically load Computer+ when you go on duty.

 

Usage
While in a stationary police vehicle, hold E or the Right D-Pad button to bring up Computer+.

 

Configuration
If you open the ComputerPlus.ini file, you will notice a few things.
You can change the username and/or password that is displayed on the login screen to anything you want.
You can also adjust which backgrounds are shown for which vehicles.
To give an additional police vehicle a background, simply add another entry in the format vehiclename:bgfile.jpg
ENSURE THAT THE VEHICLE YOU'RE ADDING IS A POLICE VEHICLE AND THE BACKGROUND FILE IS IN .JPG FORMAT.

 

Developers
Keep an eye on the Computer+ Developers Wiki, over at -- https://github.com/PieRGud/ComputerPlus/wiki
If callout developers need any help integrating their plugins, you can contact @BejoIjo@ainesophaur or @PieRGud on the LSPDFR Developers Discord server (link is in the API forums)

 

Additional Info
Computer+ does not replace the default LSPDFR computer.
So, if you don't always want to use Computer+ during your patrols, then you need not worry - the default computer is still there.

 

Known Issues

  • Your cursor is frozen in the middle or does not move
    • Pause GTA (if you cannot, unload LSPDFR)
    • Go to Settings
      • Keyboard / Mouse
      • Mouse Input Method
        • Set to "Raw Input"
  • Your cursor does not appear
    • ... make sure the display resolution in game matches your windows display resolution. If the resolutions do not match, you will not see a mouse cursor
    • If you have multiple monitors, make sure GTA's Graphic Settings have the same "Output Monitor" set as the same monitor set as your windows primary monitor. Example, if you have three monitors and your left monitor is your primary windows monitor, make sure GTA's Output Monitor is set to the left monitor -- if GTA isn't set to the same primary monitor as windows, you will not see a mouse
  • GTA5 freezes / drops to 1fps while computer+ is open..
    • ...after you alt+tabbed out of the game..
      • If you plan to alt tab out of the game, play in windows boardless
      • Try to untick the option to draw the background before leaving the game screen. Until there is a way to detect if the game has focus, this seems to be the only solution
    • ...after you opened the Rage console
      • Don't do that.. seems to be an issue with Rage's handling of form events and the console key presses
    • ....after you pressed the escape key
      • Don't do that... Rage forms do not like the escape key pressed multiple times

 

Support
If you experience a bug, crash, or you just have a question/concern, please post in the Computer+ topic.

 

Contributions

If you would like to contribute to the project, feel free to fork the repo and open a Pull Requests. We work through feature branching and prefer to keep commits as scoped as possible (ie, not one large commit). If you have any questions, please contact @ainesophaur

 

Many thanks to contributions from the following members:

 

@BejoIjo, @Stealth22 and @Fiskey111

 

 

!!!!! VERY IMPORTANT NOTES !!!!!

If your game is crashing when opening ped or vehicle information window, please be informed that GTA V has very limited memory allocation for plugins which tends to crash your game when you have too many plugins installed. To prevent crashing, please try the followings:

  • Download and install a good "gameconfig.xml" which might  increase memory space for plugins. We recommend the one created by "dilapidated"
  • Reduce your mods and plugins by disabling them one by one until your game is stable => !!!! Especially reduce a few "RagePluginHook" plugins in "GTA V\Plugins\" folder !!!!
  • If your game is still crashing, try to disable Computer+ components:
    • Disable ped image by setting the flag in the .ini file (set DisplayPedImage=false)
    • Disable vehicle image by setting the flag in the .ini file (set DisplayVehicleImage=false)
    • Disable random history report generator in the .ini file (set RandomHistoryReport=false)

What's New in Version 1.4.1.1

Released

VERSION 1.4.1.1 (Latest)   contributed by @PieRGud

  • Compatibility for LSPDFR 0.4
     

VERSION 1.4.1.0   contributed by @BejoIjo

  • Added feature to automatically put the passengers from traffic stopped vehicle into the ped view list
  • Fixed minor bug when the traffic stop passenger walks away after ComputerPlus logged off

 

VERSION 1.4.0.0   contributed by @BejoIjo

  • Code tweaks to make the plugin more stable (no crashes expected)
  • Removed LiteDB (persistency) support and replaced it with in-memory db. The gameplay doesn't change. Player can still see random citation and arrest report of the peds.

!! Important Notes !! If you are not suffering from crashes when using v1.3.6.5, you can keep using it. This version is made for those who still suffer from crashes

 

VERSION 1.3.6.5   contributed by @BejoIjo

  • Added new feature which allow  you to access Computer+ via tablet while player is on foot. (default shortcut key: LControlKey + NumPad0)
  • Added stolen flag on vehicle info window
  • Added checkbox to toggle create court case for the citation (Notice to Appear) on the citation form
  • Enlarged citation selection list for better UX
  • Replace citation ticket 3D model given to the ped with more suitable one
  • Fixed bug when driver takes off after being given the citation without waiting player return to the car. (during traffic stop)

        ** Special Thanks to @RayJGamer, @JBuzz826, @manu450 for beta testing this release :thumbsup: 

 

 

HISTORY:

Spoiler

VERSION 1.3.6.4   contributed by @BejoIjo

  • Added gun permit information on ped info window. (compatible with Stop The Ped plugin)
  • Added feature to create court case for any citation given to the ped (LSPDFR+ plugin is needed)
  • Added color (red/green) on flagged ped/vehicle data (e.g. license status, insurance status)
  • Fixed  truncated string on random history charge information
  • Reduced crash possibility by tweaking some components

 

VERSION 1.3.6.3   contributed by @BejoIjo

  • New feature to create citation for stopped ped on foot
  • Added compatibility to the peds stopped by "Stop The Ped" plugin
  • Fixed bug on creating citation while the suspect is in player car back seat, the car model now will show "N/A"
  • Reduced frequent crashes when opening ped info or vehicle info
  • Added configuration option to enable/disable ped and vehicle images (only disable if you're still having crashes)
     

VERSION 1.3.6.2   contributed by @BejoIjo

  • Fixed bug. Sometimes Computer+ creates duplicate LSPDFR+ Court Cases
  • Added configurable flag (in the .ini file) to enable or disable LSPDFR+ Integration

 

VERSION 1.3.6.1   contributed by @BejoIjo

  • Computer+ will automatically add LSPDFR+ court case when you create an arrest report. (LSPDFR+ by @Albo1125 is required)

 

VERSION 1.3.6.0

  • Stable release, finally out of beta. Crash prevention, handle clean ups. etc. Just download it 😉

 

 

User Feedback

Recommended Comments

Mush75

Members

Hi all, First of all I just want to say what a great plugin this is and that I hope it gets it's fine tuning sorted asap. My only problem is when I press and hold the E button the screen comes up but then its basically freezes the game and I can't do anything except do a force shut down? The small screen comes up but you can't move the mouse curser at all so you can't reach any of the other Tabs and then the rest of the game just freezes up so in the end I have no other choice but to do a force shut down of the game. Can anyone let me know if you are having the same issues and if there is a work around as it's a great Plugin and far better than the default version. I look forward to any help and advice I could get on this matter and send thanks in advance. All the best

Mush75

Members

(edited)

7 hours ago, Mush75 said:

Hi all, First of all I just want to say what a great plugin this is and that I hope it gets it's fine tuning sorted asap. My only problem is when I press and hold the E button the screen comes up but then its basically freezes the game and I can't do anything except do a force shut down? The small screen comes up but you can't move the mouse curser at all so you can't reach any of the other Tabs and then the rest of the game just freezes up so in the end I have no other choice but to do a force shut down of the game. Can anyone let me know if you are having the same issues and if there is a work around as it's a great Plugin and far better than the default version. I look forward to any help and advice I could get on this matter and send thanks in advance. All the best

Update,

Well I believe that if you try to start the computer without pulling anyone over that makes the game freeze up ( well for me it did ) so try not to use the computer unless you are in a traffic stop and have someone's details to check up. It's a great Plugin and one I hope gets updated in the future with extra functions. It's much better than the original LSPDFR details check up computer and a must for anyone who is looking for more realistic features. Thanks for sharing and good luck for the future!!!

Edited by Mush75

Runt

Members

Just wanted to put my $.02 in, I've noticed that everytime I'm on a stop and check the driver before the plate, I get a total game crash.  I'm trying to play by my old dept rules where we'd call dispatch to notify of the stop, using "CYMBAL" of course, dispatch would log it, and we would approach.  When we got ID, Reg, and INS info, we'd come back to the car and check it all on the MDT.  Maybe it's the way I'm playing this, but it might be something to look into.  Otherwise, COMPLETELY AMAZBALLS!

Mush75

Members

(edited)

I finally found out that the work around is making sure you have your mouse curser set to ( Direct or Raw Input ) and not set to Windows. I do believe that the OP should at least mention that on the main page so that he doesn't waste members times trying to figure out what is wrong or waiting on support that you just wont get. OP could learn a lot more from Albo and the rest as support is key regardless the issue!!! Well I have got it working but it crashed LSPDFR whilst on a search but new plugins I put in always crash LSPDFR the first time I have loaded it and never again so hopefully this will be the same. The plugin looks great but like I said OP could do better!!!

Edited by Mush75

PieRGud

Members Author

(edited)

@Mush75 The fix for the mouse issue has been on the main post of the Computer+ topic since Monday. The searching crash is also mentioned there.

@Runt Apologies - it seems like it's a bug with RPH. Should (hopefully) be fixed in the next version of RPH.

Edited by PieRGud

Mush75

Members

(edited)

Well I have it working now but I keep on getting the same as a few others where it keeps crashing on a Vehicle Search. Not sure if this will help but it's the last bit of info on the report from RH. Also it would be better if you had the details about the mouse issue on the front page where you have all the details rather than on a support page if that's a known issue!!! Makes more sense than not saying anything and leaving it to others to find out via the support page when it could be addressed asap without members bugging you about it. Just my opinion but would make life better and user friendly.

04/06/2016 00:49:21.884] LSPD First Response: AssortedCallouts.TrafficStopBackup
[04/06/2016 00:49:21.972] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[04/06/2016 00:49:22.019] [TRACE] Thread ZoomThread #1 initialized
[04/06/2016 00:49:32.017] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[04/06/2016 00:49:32.017] [TRACE] Instance cleaned (ZoomThread #1)
[04/06/2016 00:49:32.022] [TRACE] Thread ZoomThread #1 has been shut down
[04/06/2016 00:50:30.477] setting up new cop: null
[04/06/2016 00:50:30.477] [TRACE] New ped recognized as cop
[04/06/2016 00:50:34.744] setting up new cop: null
[04/06/2016 00:50:34.744] [TRACE] New ped recognized as cop
[04/06/2016 00:50:37.602] setting up new cop: null
[04/06/2016 00:50:37.603] [TRACE] New ped recognized as cop
[04/06/2016 00:51:25.032] setting up new cop: null
[04/06/2016 00:51:25.033] [TRACE] New ped recognized as cop
[04/06/2016 00:52:27.565] LSPD First Response: Creating Speeder Event
[04/06/2016 00:52:40.862] LSPD First Response: Added ambient event fibers to cleanup
[04/06/2016 00:53:05.267] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[04/06/2016 00:53:05.267] [TRACE] Thread TrafficStop #3 initialized
[04/06/2016 00:53:37.751] LSPD First Response: Done custom pullover location
[04/06/2016 00:54:04.830] LSPD First Response:
[04/06/2016 00:54:04.831] LSPD First Response: ==============================
[04/06/2016 00:54:04.832] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[04/06/2016 00:54:04.832] LSPD First Response: ------------------------------
[04/06/2016 00:54:04.832] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[04/06/2016 00:54:04.833] LSPD First Response: ------------------------------
[04/06/2016 00:54:04.833] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[04/06/2016 00:54:04.833] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[04/06/2016 00:54:04.834] LSPD First Response: ------------------------------
[04/06/2016 00:54:04.834] LSPD First Response: Inner exceptions:
[04/06/2016 00:54:04.835] LSPD First Response: ------------------------------
[04/06/2016 00:54:04.835] LSPD First Response: Stack trace:
[04/06/2016 00:54:04.836] LSPD First Response: at Rage.Ped.get_CurrentVehicle()
[04/06/2016 00:54:04.836] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 1839
[04/06/2016 00:54:04.837] at Rage.GameFiber.Main()
[04/06/2016 00:54:04.837] LSPD First Response: ==============================
[04/06/2016 00:54:04.837] LSPD First Response:
[04/06/2016 00:54:14.126] LSPD First Response: All signs removed
[04/06/2016 00:54:14.235] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[04/06/2016 00:54:14.236] at Rage.GameFiber.SleepThis(Int32 duration)
[04/06/2016 00:54:14.237] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[04/06/2016 00:54:14.238] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[04/06/2016 00:54:14.240] LSPD First Response: Car key error handled.
 

When the plugin works it's fantastic but it's a hit or miss at the moment. Hope you get this sorted soon as like I said before it's a must for LSPDFR and makes the search system great but you just never know if it's going to crash or not so you can't get a good run with it without having to re start the whole game again but hopefully this will get sorted soon like you said. All the best.

Edited by Mush75

Ravalli

Members

@PieRGud I know we can make are own backgrounds, but I suck at it and don't have PS or any other program. Anyway you can make one that cover all the different agency's in one background. No worries if you can't.

PieRGud

Members Author

(edited)

10 hours ago, Ravalli said:

@PieRGud I know we can make are own backgrounds, but I suck at it and don't have PS or any other program. Anyway you can make one that cover all the different agency's in one background. No worries if you can't.

Sure. But what do you mean by "cover all the different agencies in one background"? Like a generic computer background?

Edited by PieRGud

Ravalli

Members

3 hours ago, PieRGud said:

Sure. But what do you mean by "cover all the different agencies in one background"? Like a generic computer background?

Yep. For those of us that use different departments livery on the same vehicle. Thank you! 

Runt

Members

29 minutes ago, Ravalli said:

Yep. For those of us that use different departments livery on the same vehicle. Thank you! 

Something like a Los Santos State crime information computer, SACIC?  Like NCIC or NLETS, National Law Enforcement Teletype Service I think.

Ravalli

Members

Perfect! Thanks! 

Runt

Members

Very good!

 

Kenneth030

Members

(edited)

LSPDFR Crashed on Vehicle Search

 

[6/6/2016 1:24:21 PM.962] LSPD First Response: 
[6/6/2016 1:24:21 PM.963] LSPD First Response: ==============================
[6/6/2016 1:24:21 PM.963] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/6/2016 1:24:21 PM.964] LSPD First Response: ------------------------------
[6/6/2016 1:24:21 PM.964] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/6/2016 1:24:21 PM.964] LSPD First Response: ------------------------------
[6/6/2016 1:24:21 PM.964] LSPD First Response: Exception type: System.AccessViolationException
[6/6/2016 1:24:21 PM.965] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/6/2016 1:24:21 PM.965] LSPD First Response: ------------------------------
[6/6/2016 1:24:21 PM.965] LSPD First Response: Inner exceptions:
[6/6/2016 1:24:21 PM.965] LSPD First Response: ------------------------------
[6/6/2016 1:24:21 PM.966] LSPD First Response: Stack trace:
[6/6/2016 1:24:21 PM.966] LSPD First Response: at CNativeInvocationInfoV.CopyVectorResult(CNativeInvocationInfoV* , Int32 )
[6/6/2016 1:24:21 PM.967] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/6/2016 1:24:21 PM.967] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/6/2016 1:24:21 PM.967] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/6/2016 1:24:21 PM.967] at Rage.Game.get_LocalPlayer()
[6/6/2016 1:24:21 PM.968] at LSPD_First_Response.Mod.API.Functions.IsPlayerPerformingPullover() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 221
[6/6/2016 1:24:21 PM.968] at ????????????????????????????????????????.?????????????????????????????????????????.????????????????????????????????????????()
[6/6/2016 1:24:21 PM.969] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[6/6/2016 1:24:21 PM.969] at Rage.GameFiber.Main()
[6/6/2016 1:24:21 PM.969] LSPD First Response: ==============================
[6/6/2016 1:24:21 PM.969] LSPD First Response: 
[6/6/2016 1:24:30 PM.104] LSPD First Response: All signs removed
[6/6/2016 1:24:30 PM.149] LSPD First Response: NewsHeliPursuit exited
[6/6/2016 1:24:30 PM.384] LSPD First Response: Added ambient event fibers to cleanup
[6/6/2016 1:24:30 PM.479] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[6/6/2016 1:24:30 PM.480] at Rage.GameFiber.SleepThis(Int32 duration)
[6/6/2016 1:24:30 PM.481] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[6/6/2016 1:24:30 PM.481] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[6/6/2016 1:24:30 PM.482] LSPD First Response: Car key error handled.
[6/6/2016 1:24:30 PM.616] <unloaded plugin>: [Wilderness Callouts | HuntingEvent] Cleaned up

 

RagePluginHook.log

Edited by Kenneth030

Madmex

Members

The game is crashing when I hold the E key so that the computer start when I do an search on vehicle then the game crashed. 

PieRGud

Members Author

5 hours ago, Madmex said:

The game is crashing when I hold the E key so that the computer start when I do an search on vehicle then the game crashed. 

Apologies. Try searching again, it doesn't happen all the time. This has been fixed in the next version which should be coming shortly.

Madmex

Members

57 minutes ago, PieRGud said:

Apologies. Try searching again, it doesn't happen all the time. This has been fixed in the next version which should be coming shortly.

Then it is better to wait for the next version I think  Thanks mate

10 DAVID 01

Members

On 6/1/2016 at 9:26 PM, Runt said:

Just wanted to put my $.02 in, I've noticed that everytime I'm on a stop and check the driver before the plate, I get a total game crash.  I'm trying to play by my old dept rules where we'd call dispatch to notify of the stop, using "CYMBAL" of course, dispatch would log it, and we would approach.  When we got ID, Reg, and INS info, we'd come back to the car and check it all on the MDT.  Maybe it's the way I'm playing this, but it might be something to look into.  Otherwise, COMPLETELY AMAZBALLS!

This ^^^^^ Every single time.

Love this mod. Would love it more if this were fixed. 

On 6/5/2016 at 9:26 AM, PieRGud said:

@Ravalli @Runt How's this?

  Hide contents

cjis.jpg

 

could you pm me this image or re-upload it.

PieRGud

Members Author

@UNIT33 Here you go:

Spoiler

ckUHPwE.jpg

 

10 DAVID 01

Members

2 hours ago, PieRGud said:

@UNIT33 Here you go:

  Reveal hidden contents

ckUHPwE.jpg

 

Thanks bud.

PieRGud

Members Author

2 hours ago, gamepro552 said:

Game completely crashed when I tried to search a vehicle.

Log: http://pastebin.com/UYm5b8PH

Known issue that has been fixed in 1.3. Update coming soon.

gamepro552

Members

20 minutes ago, PieRGud said:

Known issue that has been fixed in 1.3. Update coming soon.

Great :)

Stealth22

Friends of LSPDFR Contributor

(edited)

VERSION 1.3.0 HAS BEEN RELEASED!

  • Fixed the bug that was causing GTA V to crash when running searches
     
  • [NEW!] Displays information from Dispatch on callouts that are sent to the player (requires a supporting callout plugin)
    • This allows the player to view information about the call, right on their police computer!
    • This information is updated in real time as the callouts progress, with names, license plates, etc
    • When a player does not accept a callout, the call gets assigned to an AI unit, and the status of AI calls get updated in real time!
       
  • [NEW!] API for callout developers to hook into!
    • See the Developer's Wiki at https://github.com/PieRGud/ComputerPlus/wiki
    • Information will be posted there very shortly on how to integrate your callout plugin with Computer+!
    • Developer Support - If any callout developers need help with the API, they can contact myself (Stealth22) or PieRGud on the LSPDFR Developers Discord server (the link is in the API forums)
       
  • Supported Callout Plugins
    • Currently, Code 3 Callouts (v1.1.0+) by Stealth22 is the only released plugin that supports Computer+
      • If you're reading this right after this update was released, v1.1 of Code 3 Callouts will be uploaded in the next few minutes!
    • Assorted Callouts and Secondary Callouts are in the process of being integrated, and those plugins should have updates released soon
    • More callout plugins are also joining the fold very shortly!

Edited by Stealth22

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