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Code Red Callouts 2.9.7 (Stolen Tanker, Vicious Dog & more!) 2.9.7

(53 reviews)

1 Screenshot

Code Red Callouts.PNG

Current Callouts:

  • Stolen Tanker - A tanker truck filled with flammable and dangerous fuel has been stolen! Get it stopped before something goes horribly wrong!
  • Stolen Money Truck - A bank's money truck has been stolen with a large amount of money inside! Recover the money and the truck before they get away!
  • Vicious Dog - A dog has been reported as being vicious towards people, get there and find out if it's just a paranoid person or if it really is dangerous...
  • Customer Refusing To Pay - An establishment reports a customer not willing to pay for their food, go and sort it out!
  • Indecent Exposure - Someone has been reported as showing off their crown jewels, so to speak, go and check it out.
  • Officer Pressed Panic Button - A fellow officer needs YOUR help now! They're in trouble, get there quick! [Wait until dispatch finishes speaking before accepting for better immersion]

Special Mentions:

Developers:

  • @fiskey111 - for always being welcoming and helpful whenever I had an issue or needed advice!
  • And everyone else over on the LSPDFR API forums when I came to you (with a stupidly simple error most of the time) and you guys helped me out!

Edited by ScottyTooHotty

What's New in Version 2.9.7

Released

v2.9.7

  • Updated to RPH 0.61.
  • May begin working on these callouts again but don't expect anything massive quickly.

v2.9.6

  • Updated to RPH 0.55.

v2.9.5

  • Managed to get some callout audio together for the Indecent Exposure callout.
  • Spelling/grammatical errors in subtitles fixed.

v2.9.4

  • Added additional and new dialog to the Refusal To Pay callout which should add a little bit of variety to the conversations that are had.

v2.9.3

  • Bug in Panic Button callout fixed.
  • Other minor and insignificant changes.

v2.9.2

  • Made the search bubble in Vicious Dog call transparent. 
  • Altered subtitles in Customer Refusing To Pay callout.

v2.9.1

  • Updated to RPH 0.52.
  • New audio clip for the Officer asking for help in Panic Button callout.

v2.9.0

  • Updated to RPH 0.51.

v2.8.9

  • Updated to RPH 0.50 finally.

v2.8.8

  • Yet another attempt at fixing a crash issue with the Stolen Money Truck callout.

v2.8.7

  • Another attempted fix at the Stolen Money Truck callout. Please alert me if this does not work. Thanks.

v2.8.6

  • Updated to RPH 0.49.

v2.8.5

  • Attempted a fix at the reoccurring Stolen Money Truck crash. If not fixed please let me know. 

v2.8.4

  • Updated to RPH 0.47.
  • Other minor changes.
  • Personal Update: I apologize for the lack of updates and am trying to create some new and different stuff but right now I almost have a writer's block as most things have already been done and alongside that I am more pushed for time with my studies this year. Hopefully I can create some more stuff for you guys but only time will tell.

v2.8.3

  • Minor changes to the workings of the Vicious Dog callout. If you're having issues, approach the dog on foot and that may help the callout run better.

v2.8.2

  • Minor subtitle changes due to typos.
  • Updated to RPH 0.42.

v2.8.1

  • Implemented a fix to the Stolen Tanker callout which was causing a crash.

v2.8.0

  • Now LSPDFR Computer+ compatible! Highly recommend you try it out!
  • Compiled against RPH 0.41.

v2.7.0

  • Added an additional scenario to the Customer Refusing To Pay callout.

v2.6.0

  • Panic Button Callout has had minor changes and tweaks made to it and shouldn't crash now. Again, thank you for your patience!
  • Subtitle/conversation changes to multiple callouts.
  • Minor tweaks and code efficiency to all callouts.

v2.5.2

  • Indecent Exposure is FULLY working now and should run without any issues. Thank you for your patience!

v2.5.1

  • Updated and compiled against RagePluginHook 0.40.
  • Fixed error in Indecent Exposure callout where you couldn't choose one of the 2 options given to you.

v2.5.0

  • Indecent Exposure callout is back but now more stable and usable! 

v2.1.2

  • Updated to RageHookPlugin 0.39.
  • Other minor tweaks and fixes.

v2.1.1

  • 'Officer Pressed Panic Button' callout should now fully working without a hitch now but if you do come across an error/bug/crash that doesn't appear to be a one off then do not hesitate to comment here and include your Rage Hook log which I will be only more than happy to have a look at. Thank you all for your patience.

v2.1.0

  • Added 19 new locations for the 'Customer Refusing To Pay' callout and now with locations outside the city!
  • Fixed some clean up issues in the 'Customer Refusing To Pay' callout.
  • Attempted some fixes for the crashes in the 'Officer Pressed Panic Button'.
  • Other minor adjustments and tweaks.

v2.0.0

  • NEW CALLOUT! "OFFICER PRESSED PANIC BUTTON" - Wait until dispatch has finished speaking before accepting the callout for added immersion to the callout!
  • "Indecent Exposure" callout has been removed in this version so I may effectively rewrite it but it will return in the near future.
  • Other minor fixes and tweaks.

v1.1.0

  • Minor subtitle changes.
  • Decreased the distance away that the 'Stolen Tanker' callout can spawn (an attempt to help the spawn then immediately despawn bug).
  • Added a NEW scenario to the 'Customer Refusing To Pay' callout.

v1.0.1

  • Made amendments to the coding for blips in multiple callouts in an attempt to help them clean up properly.
  • Small adjustments to the pursuit coding for multiple callouts.
  • Removed the possibility of peds having weapons in the 'Stolen Money Truck' so I can effectively re-write that section of code.

Code Red Callouts.PNG

 


Short Description

Callout pack for LSPDFR to help diversify your game!

User Feedback

Recommended Comments

ScottyTooHotty

Members Author

3 hours ago, PoliceWomen said:

Hello would you upload the mod on megaload so you can download the there thanks

What's wrong with here?

Quakex64

Members

7 hours ago, PoliceWomen said:

Hello would you upload the mod on megaload so you can download the there thanks

download works fine on this website, dont know why you need an alternative

PoliceWomen

Members

yes have  see thx

Firstyminator

Members

Herro :)  Still some issue with the money transport im afraid :( 

 

[01.01.2017 22:52:43.336] LSPD First Response: 
[01.01.2017 22:52:43.336] LSPD First Response: ==============================
[01.01.2017 22:52:43.336] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[01.01.2017 22:52:43.336] LSPD First Response: ------------------------------
[01.01.2017 22:52:43.336] LSPD First Response: Origin: Game fiber "RespondingGameFiber".
[01.01.2017 22:52:43.337] LSPD First Response: ------------------------------
[01.01.2017 22:52:43.337] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[01.01.2017 22:52:43.337] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.ISpatial is invalid.
[01.01.2017 22:52:43.337] LSPD First Response: ------------------------------
[01.01.2017 22:52:43.337] LSPD First Response: Inner exceptions:
[01.01.2017 22:52:43.337] LSPD First Response: ------------------------------
[01.01.2017 22:52:43.337] LSPD First Response: Stack trace:
[01.01.2017 22:52:43.338] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
[01.01.2017 22:52:43.338] at APIExample.Callouts.StolenMoneyTruck.<Responding>b__10_0()
[01.01.2017 22:52:43.338] at Rage.GameFiber.Main()

 

Deactivated Member

Deactivated

(edited)

.

Edited by Account Deleted

TheGarry

Members

I hope you will fix the issue with the Stolen Money Truck Callout. 

Firstyminator

Members

3 hours ago, ScottehBoyy said:

@nic227 @Firstyminator Thanks guys, I'll get back to the drawing board. We'll get there in the end.

Anytime :) plugin works great otherwise. Even with ELS vehicles spawned. Haven't had any major issues so far.

2 hours ago, karim1204 said:

I hope you will fix the issue with the Stolen Money Truck Callout. 

He's on the issue :) Will surely be sorted at some point. Just disable the callout meanwhile in the .ini file :)

hallo1233

Members

(edited)

x

Edited by veyron180

HTownman77

Members

7 minutes ago, veyron180 said:

Where is the .ini located I don't see it. Or do you have to make it yourself?

 

There is no .ini file for Code Red Callouts.  If and when that particular call comes up, just don't accept it.

Firstyminator

Members

1 hour ago, veyron180 said:

Where is the .ini located I don't see it. Or do you have to make it yourself?

Yeah like HTownman77 said.  Sorry :)  Don't have a ini myself on this one.  Forgot that 😂  #mybad

7 minutes ago, ScottehBoyy said:

@karim1204 @Firstyminator @veyron180 @HTownman77 Thanks for the support guys. Uploaded another new version which completely bypasses the section of code which is crashing so hopefully it should just breeze past it now. Make sure to let me know.

No rest for the wicked ☺  Will try it out asap. Much appreciated! 

hallo1233

Members

(edited)

x

Edited by veyron180

Firstyminator

Members

1 hour ago, ScottehBoyy said:

@Firstyminator No, thank you!

Worked very well for me atleast. No crashes so far with the new patch =) Great work!

0sc4r

Members

Vicious dog works great for me no problem occur

TheGarry

Members

 Nice work! The "Stolen Money Truck" Callout is working now! Thanks a lot. :-)

Deactivated Member

Deactivated

(edited)

.

Edited by Account Deleted

Kilyin

Members

Indecent Exposure crashed, just by letting it go and not accepting it. Guess he really wanted me to see his junk.

 

Spoiler

[1/4/2017 10:36:54 PM.502] LSPD First Response: Creating IndecentExposure
[1/4/2017 10:36:54 PM.502] [TRACE] Callout created:  #8
[1/4/2017 10:36:54 PM.687] [TRACE] Thread ZoomThread #7 initialized
[1/4/2017 10:37:04 PM.674] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[1/4/2017 10:37:04 PM.674] [TRACE] Instance cleaned (ZoomThread #7)
[1/4/2017 10:37:04 PM.680] [TRACE] Thread ZoomThread #7 has been shut down
[1/4/2017 10:37:05 PM.607] Removing options for Menu
[1/4/2017 10:37:09 PM.703] [TRACE] Instance cleaned ( #8)
[1/4/2017 10:37:09 PM.713] LSPD First Response: 
[1/4/2017 10:37:09 PM.713] LSPD First Response: ==============================
[1/4/2017 10:37:09 PM.713] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/4/2017 10:37:09 PM.713] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[1/4/2017 10:37:09 PM.714] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Inner exceptions:
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Stack trace:
[1/4/2017 10:37:09 PM.714] LSPD First Response: at Rage.Blip.Delete()
[1/4/2017 10:37:09 PM.715] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutNotAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 169
[1/4/2017 10:37:09 PM.715] at APIExample.Callouts.IndecentExposure.OnCalloutNotAccepted()
[1/4/2017 10:37:09 PM.715] at ?????????????????????????????????????????.?????????????????????????????????????????(Object[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 299
[1/4/2017 10:37:09 PM.715] at LMS.Common.Timers.DelayedCaller.Process()
[1/4/2017 10:37:09 PM.715] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 55
[1/4/2017 10:37:09 PM.715] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[1/4/2017 10:37:09 PM.715] at Rage.GameFiber.Main()
[1/4/2017 10:37:09 PM.715] LSPD First Response: ==============================
[1/4/2017 10:37:09 PM.715] LSPD First Response: 
[1/4/2017 10:37:11 PM.785] LSPD First Response: All signs removed
[1/4/2017 10:37:11 PM.968] LSPD First Response: Added ambient event fibers to cleanup

 

0sc4r

Members

8 hours ago, Kilyin said:

Indecent Exposure crashed, just by letting it go and not accepting it. Guess he really wanted me to see his junk.

 

  Hide contents

[1/4/2017 10:36:54 PM.502] LSPD First Response: Creating IndecentExposure
[1/4/2017 10:36:54 PM.502] [TRACE] Callout created:  #8
[1/4/2017 10:36:54 PM.687] [TRACE] Thread ZoomThread #7 initialized
[1/4/2017 10:37:04 PM.674] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[1/4/2017 10:37:04 PM.674] [TRACE] Instance cleaned (ZoomThread #7)
[1/4/2017 10:37:04 PM.680] [TRACE] Thread ZoomThread #7 has been shut down
[1/4/2017 10:37:05 PM.607] Removing options for Menu
[1/4/2017 10:37:09 PM.703] [TRACE] Instance cleaned ( #8)
[1/4/2017 10:37:09 PM.713] LSPD First Response: 
[1/4/2017 10:37:09 PM.713] LSPD First Response: ==============================
[1/4/2017 10:37:09 PM.713] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/4/2017 10:37:09 PM.713] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[1/4/2017 10:37:09 PM.714] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Inner exceptions:
[1/4/2017 10:37:09 PM.714] LSPD First Response: ------------------------------
[1/4/2017 10:37:09 PM.714] LSPD First Response: Stack trace:
[1/4/2017 10:37:09 PM.714] LSPD First Response: at Rage.Blip.Delete()
[1/4/2017 10:37:09 PM.715] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutNotAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 169
[1/4/2017 10:37:09 PM.715] at APIExample.Callouts.IndecentExposure.OnCalloutNotAccepted()
[1/4/2017 10:37:09 PM.715] at ?????????????????????????????????????????.?????????????????????????????????????????(Object[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 299
[1/4/2017 10:37:09 PM.715] at LMS.Common.Timers.DelayedCaller.Process()
[1/4/2017 10:37:09 PM.715] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 55
[1/4/2017 10:37:09 PM.715] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[1/4/2017 10:37:09 PM.715] at Rage.GameFiber.Main()
[1/4/2017 10:37:09 PM.715] LSPD First Response: ==============================
[1/4/2017 10:37:09 PM.715] LSPD First Response: 
[1/4/2017 10:37:11 PM.785] LSPD First Response: All signs removed
[1/4/2017 10:37:11 PM.968] LSPD First Response: Added ambient event fibers to cleanup

 

i have the same problem

 

0sc4r

Members

1 hour ago, ScottehBoyy said:

@Kilyin @0sc4r Thanks guys. I'll look into it.

Thanks

Adam L

Members

Awesome callout pack keep up the great work.

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