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Code Red Callouts 2.9.7 (Stolen Tanker, Vicious Dog & more!) 2.9.7

(53 reviews)

1 Screenshot

Code Red Callouts.PNG

Current Callouts:

  • Stolen Tanker - A tanker truck filled with flammable and dangerous fuel has been stolen! Get it stopped before something goes horribly wrong!
  • Stolen Money Truck - A bank's money truck has been stolen with a large amount of money inside! Recover the money and the truck before they get away!
  • Vicious Dog - A dog has been reported as being vicious towards people, get there and find out if it's just a paranoid person or if it really is dangerous...
  • Customer Refusing To Pay - An establishment reports a customer not willing to pay for their food, go and sort it out!
  • Indecent Exposure - Someone has been reported as showing off their crown jewels, so to speak, go and check it out.
  • Officer Pressed Panic Button - A fellow officer needs YOUR help now! They're in trouble, get there quick! [Wait until dispatch finishes speaking before accepting for better immersion]

Special Mentions:

Developers:

  • @fiskey111 - for always being welcoming and helpful whenever I had an issue or needed advice!
  • And everyone else over on the LSPDFR API forums when I came to you (with a stupidly simple error most of the time) and you guys helped me out!

Edited by ScottyTooHotty

What's New in Version 2.9.7

Released

v2.9.7

  • Updated to RPH 0.61.
  • May begin working on these callouts again but don't expect anything massive quickly.

v2.9.6

  • Updated to RPH 0.55.

v2.9.5

  • Managed to get some callout audio together for the Indecent Exposure callout.
  • Spelling/grammatical errors in subtitles fixed.

v2.9.4

  • Added additional and new dialog to the Refusal To Pay callout which should add a little bit of variety to the conversations that are had.

v2.9.3

  • Bug in Panic Button callout fixed.
  • Other minor and insignificant changes.

v2.9.2

  • Made the search bubble in Vicious Dog call transparent. 
  • Altered subtitles in Customer Refusing To Pay callout.

v2.9.1

  • Updated to RPH 0.52.
  • New audio clip for the Officer asking for help in Panic Button callout.

v2.9.0

  • Updated to RPH 0.51.

v2.8.9

  • Updated to RPH 0.50 finally.

v2.8.8

  • Yet another attempt at fixing a crash issue with the Stolen Money Truck callout.

v2.8.7

  • Another attempted fix at the Stolen Money Truck callout. Please alert me if this does not work. Thanks.

v2.8.6

  • Updated to RPH 0.49.

v2.8.5

  • Attempted a fix at the reoccurring Stolen Money Truck crash. If not fixed please let me know. 

v2.8.4

  • Updated to RPH 0.47.
  • Other minor changes.
  • Personal Update: I apologize for the lack of updates and am trying to create some new and different stuff but right now I almost have a writer's block as most things have already been done and alongside that I am more pushed for time with my studies this year. Hopefully I can create some more stuff for you guys but only time will tell.

v2.8.3

  • Minor changes to the workings of the Vicious Dog callout. If you're having issues, approach the dog on foot and that may help the callout run better.

v2.8.2

  • Minor subtitle changes due to typos.
  • Updated to RPH 0.42.

v2.8.1

  • Implemented a fix to the Stolen Tanker callout which was causing a crash.

v2.8.0

  • Now LSPDFR Computer+ compatible! Highly recommend you try it out!
  • Compiled against RPH 0.41.

v2.7.0

  • Added an additional scenario to the Customer Refusing To Pay callout.

v2.6.0

  • Panic Button Callout has had minor changes and tweaks made to it and shouldn't crash now. Again, thank you for your patience!
  • Subtitle/conversation changes to multiple callouts.
  • Minor tweaks and code efficiency to all callouts.

v2.5.2

  • Indecent Exposure is FULLY working now and should run without any issues. Thank you for your patience!

v2.5.1

  • Updated and compiled against RagePluginHook 0.40.
  • Fixed error in Indecent Exposure callout where you couldn't choose one of the 2 options given to you.

v2.5.0

  • Indecent Exposure callout is back but now more stable and usable! 

v2.1.2

  • Updated to RageHookPlugin 0.39.
  • Other minor tweaks and fixes.

v2.1.1

  • 'Officer Pressed Panic Button' callout should now fully working without a hitch now but if you do come across an error/bug/crash that doesn't appear to be a one off then do not hesitate to comment here and include your Rage Hook log which I will be only more than happy to have a look at. Thank you all for your patience.

v2.1.0

  • Added 19 new locations for the 'Customer Refusing To Pay' callout and now with locations outside the city!
  • Fixed some clean up issues in the 'Customer Refusing To Pay' callout.
  • Attempted some fixes for the crashes in the 'Officer Pressed Panic Button'.
  • Other minor adjustments and tweaks.

v2.0.0

  • NEW CALLOUT! "OFFICER PRESSED PANIC BUTTON" - Wait until dispatch has finished speaking before accepting the callout for added immersion to the callout!
  • "Indecent Exposure" callout has been removed in this version so I may effectively rewrite it but it will return in the near future.
  • Other minor fixes and tweaks.

v1.1.0

  • Minor subtitle changes.
  • Decreased the distance away that the 'Stolen Tanker' callout can spawn (an attempt to help the spawn then immediately despawn bug).
  • Added a NEW scenario to the 'Customer Refusing To Pay' callout.

v1.0.1

  • Made amendments to the coding for blips in multiple callouts in an attempt to help them clean up properly.
  • Small adjustments to the pursuit coding for multiple callouts.
  • Removed the possibility of peds having weapons in the 'Stolen Money Truck' so I can effectively re-write that section of code.

Code Red Callouts.PNG

 


Short Description

Callout pack for LSPDFR to help diversify your game!

User Feedback

Recommended Comments

rtl1

Members

First off I want to say I love this mod, but I have one question. When I was going to a customer refusing to pay I was kinda taking my time and then it asked for my status in the interaction menu, which I couldn't find to answer back, and then units came rolling in code 3, lmao. I was wondering what it is to say that I'm okay. xD

ScottyTooHotty

Members Author

9 hours ago, rtl1 said:

First off I want to say I love this mod, but I have one question. When I was going to a customer refusing to pay I was kinda taking my time and then it asked for my status in the interaction menu, which I couldn't find to answer back, and then units came rolling in code 3, lmao. I was wondering what it is to say that I'm okay. xD

Thats not my interaction menu, you've gotten it mixed up with another callout pack! Thanks for the kind words though :)

Wippy

Members

Despite here's 2.7 version now, file is still old 2.6.

DietSnapple

Members

I'm unable to download v2.7 the download link still directs me to the v2.6 download

Quakex64

Members

26 minutes ago, ScottehBoyy said:

@Wippy @DietSnapple Don't worry guys, I just forgot to change the folder name :)

so v 2.7 is 2.6 or 2.6 is still 2.6?

Wippy

Members

4 hours ago, ScottehBoyy said:

@Wippy @DietSnapple Don't worry guys, I just forgot to change the folder name :)

I downloaded and checked hashes. It's all the same.

Thomas13003

Members

Hello,

Thank you for those great callouts. Nevertheless I would like to report a bug. Below is my RPH0.40 log file :

[21/06/2016 17:32:29.346] LSPD First Response: Creating ViciousDog
[21/06/2016 17:32:29.350] [TRACE] Callout created:  #1
[21/06/2016 17:32:29.612] [TRACE] Thread ZoomThread #1 initialized
[21/06/2016 17:32:38.281] [TRACE] User accepted callout
[21/06/2016 17:32:39.573] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[21/06/2016 17:32:39.576] [TRACE] Instance cleaned (ZoomThread #1)
[21/06/2016 17:32:39.582] [TRACE] Thread ZoomThread #1 has been shut down
[21/06/2016 17:35:37.120] [TRACE] Key down #1
[21/06/2016 17:35:37.120] [TRACE] Key down #1.5
[21/06/2016 17:35:37.120] CA: False
[21/06/2016 17:35:37.121] AC: False
[21/06/2016 17:35:37.121] [TRACE] Key down #2
[21/06/2016 17:35:37.121] [TRACE] Ped #2
[21/06/2016 17:35:37.121] [TRACE] Ped #3
[21/06/2016 17:35:37.121] [TRACE] Ped #2
[21/06/2016 17:35:37.121] [TRACE] Ped #3
[21/06/2016 17:35:37.121] [TRACE] Ped #2
[21/06/2016 17:35:37.122] [TRACE] Ped #3
[21/06/2016 17:35:38.508] 21/06/2016 17:35:38 - released
[21/06/2016 17:36:06.280] [TRACE] Key down #1
[21/06/2016 17:36:06.280] [TRACE] Key down #1.5
[21/06/2016 17:36:06.280] CA: False
[21/06/2016 17:36:06.281] AC: False
[21/06/2016 17:36:06.281] [TRACE] Key down #2
[21/06/2016 17:36:06.281] [TRACE] Ped #2
[21/06/2016 17:36:06.281] [TRACE] Ped #3
[21/06/2016 17:36:06.281] [TRACE] Ped #2
[21/06/2016 17:36:06.281] [TRACE] Ped #2
[21/06/2016 17:36:06.281] [TRACE] Ped #3
[21/06/2016 17:36:08.472] [TRACE] Key down #1
[21/06/2016 17:36:08.472] [TRACE] Key down #1.5
[21/06/2016 17:36:08.472] CA: False
[21/06/2016 17:36:08.472] AC: False
[21/06/2016 17:36:08.472] [TRACE] Key down #2
[21/06/2016 17:36:08.473] [TRACE] Ped #2
[21/06/2016 17:36:08.473] [TRACE] Ped #3
[21/06/2016 17:36:08.473] [TRACE] Ped #2
[21/06/2016 17:36:08.473] [TRACE] Ped #2
[21/06/2016 17:36:08.473] [TRACE] Ped #3
[21/06/2016 17:36:11.394] 21/06/2016 17:36:11- timeAtInteractPressed
[21/06/2016 17:38:49.639] LSPD First Response:
[21/06/2016 17:38:49.639] LSPD First Response: ==============================
[21/06/2016 17:38:49.640] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[21/06/2016 17:38:49.640] LSPD First Response: ------------------------------
[21/06/2016 17:38:49.641] LSPD First Response: Origin: Game fiber "KKeyPressedGameFiber".
[21/06/2016 17:38:49.641] LSPD First Response: ------------------------------
[21/06/2016 17:38:49.642] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[21/06/2016 17:38:49.642] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Vehicle is invalid.
[21/06/2016 17:38:49.642] LSPD First Response: ------------------------------
[21/06/2016 17:38:49.643] LSPD First Response: Inner exceptions:
[21/06/2016 17:38:49.643] LSPD First Response: ------------------------------
[21/06/2016 17:38:49.644] LSPD First Response: Stack trace:
[21/06/2016 17:38:49.644] LSPD First Response: à Rage.TaskInvoker.DriveToPosition(Vehicle vehicle, Vector3 position, Single speed, VehicleDrivingFlags flags, Single acceptedDistance)
[21/06/2016 17:38:49.645] à Rage.TaskInvoker.DriveToPosition(Vector3 position, Single speed, VehicleDrivingFlags flags)
[21/06/2016 17:38:49.645] à APIExample.Callouts.ViciousDog.<KKeyPressed>b__24_0()
[21/06/2016 17:38:49.645] à Rage.GameFiber.Main()
[21/06/2016 17:38:49.646] LSPD First Response: ==============================
[21/06/2016 17:38:49.646] LSPD First Response:
[21/06/2016 17:38:52.705] LSPD First Response: All signs removed

I received the call, accepted it. When I got the dog, I pressed K to call for an animal control unit. When they arrived, the guy came to the dog, said "Dame !" and LSPDFR crashed. That the best I can describe from how it happened. Thank you ahead for the help ;).

 

Running RPH0.40, LSPDFR0.3.1 on W10

ScottyTooHotty

Members Author

@Thomas13003 Thank you for the report, is this a reoccurring or one off crash?

jaki774

Members

i don't know if im stupid or did it come with a readme? i'm new to lspdfr and want to get some new callouts... so how do i install this?

 

Quakex64

Members

no youre not stupid, I just realized there is no readme file for this particular callout pack.... but if you get any other callouts they will usually go into your gta v folder under Plugins\LSPDFR....

so for my install its D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR

ScottyTooHotty

Members Author

1 hour ago, jaki774 said:

i don't know if im stupid or did it come with a readme? i'm new to lspdfr and want to get some new callouts... so how do i install this?

 

Sorry to hear you're having troubles, simply take the contents of the download (LSPDFR and Plugins folders) and drag and drop them into your Grand Theft Auto 5 directory. Any more help needed then let me know :)

Vampyre

Members

@ScottehBoyy Just had a crash from the Stolen Tanker callout. I was en route to the callout and the tanker was stuck down the one way beside the BCSO station in Paletto Bay right next to the waterline. My guess is something happened there that made the callout freakout, not sure what though since I didn't get there yet.

Spoiler

[7/11/2016 12:19:20 AM.087] Started new log on 7/11/2016 12:19:20 AM.087
[7/11/2016 12:19:20 AM.089] ====================================================================================================
[7/11/2016 12:19:20 AM.081] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/11/2016 12:19:20 AM.090] Log verbosity: Verbose
[7/11/2016 12:19:20 AM.092] Initializing input system
[7/11/2016 12:19:20 AM.095] Initializing game console
[7/11/2016 12:19:20 AM.101] Console key has been set to F4 (key code: 115)
[7/11/2016 12:19:20 AM.144] Initializing console variable "ConsoleScrollAmount".
[7/11/2016 12:19:20 AM.144] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/11/2016 12:19:20 AM.146] Read value: <null>
[7/11/2016 12:19:20 AM.147] Initializing console variable "SkipGameIntro".
[7/11/2016 12:19:20 AM.148] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[7/11/2016 12:19:20 AM.148] Read value: <null>
[7/11/2016 12:19:20 AM.148] Initializing console variable "DisableRenderVersionText".
[7/11/2016 12:19:20 AM.148] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/11/2016 12:19:20 AM.151] Read value: True
[7/11/2016 12:19:20 AM.152] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/11/2016 12:19:20 AM.152] Initializing console variable "ConsoleKey".
[7/11/2016 12:19:20 AM.153] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/11/2016 12:19:20 AM.153] Read value: F4
[7/11/2016 12:19:20 AM.153] Setting value of console variable "ConsoleKey" to stored value.
[7/11/2016 12:19:20 AM.153] Console key has been set to F4 (key code: 115)
[7/11/2016 12:19:20 AM.153] Initializing console variable "PluginTimeoutThreshold".
[7/11/2016 12:19:20 AM.154] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/11/2016 12:19:20 AM.154] Read value: 10000
[7/11/2016 12:19:20 AM.154] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/11/2016 12:19:20 AM.154] Initializing console variable "AlwaysShowConsoleOutput".
[7/11/2016 12:19:20 AM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/11/2016 12:19:20 AM.155] Read value: <null>
[7/11/2016 12:19:20 AM.155] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/11/2016 12:19:20 AM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/11/2016 12:19:20 AM.156] Read value: False
[7/11/2016 12:19:20 AM.156] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/11/2016 12:19:20 AM.157] Initializing console variable "ShowOnScreenWarnings".
[7/11/2016 12:19:20 AM.157] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/11/2016 12:19:20 AM.157] Read value: <null>
[7/11/2016 12:19:20 AM.158] Console initialized
[7/11/2016 12:19:20 AM.158] Initializing forms manager
[7/11/2016 12:19:20 AM.160] Version: RAGE Plugin Hook v0.41.965.8352 PUBLIC ALPHA for Grand Theft Auto V
[7/11/2016 12:19:20 AM.165] ================ RAGE Plugin Hook ================
[7/11/2016 12:19:20 AM.168] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/11/2016 12:19:20 AM.171] Checking game support
[7/11/2016 12:19:20 AM.316] Product name: Grand Theft Auto V
[7/11/2016 12:19:20 AM.316] Product version: 1.0.757.4
[7/11/2016 12:19:20 AM.316] Is steam version: True
[7/11/2016 12:19:20 AM.317] Initializing DirectX
[7/11/2016 12:19:20 AM.319] Initializing Direct3D
[7/11/2016 12:19:20 AM.319] Loading C:\Windows\system32\d3d11.dll
[7/11/2016 12:19:20 AM.319] Loaded at 0x7FFEAB960000
[7/11/2016 12:19:20 AM.320] D3D11CreateDeviceAndSwapChain at 0x7FFEAB97A190
[7/11/2016 12:19:20 AM.320] Creating Direct3D 11 device and swap chain
[7/11/2016 12:19:20 AM.343] Attempting feature level 10_1
[7/11/2016 12:19:20 AM.365] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/11/2016 12:19:20 AM.379] Swap Chain created: 0x1A3B103E2F0
[7/11/2016 12:19:20 AM.380] Swap Chain VTable: 0x1A3B103E2F0
[7/11/2016 12:19:20 AM.380] Swap Chain VTable_2: 0x7FFEAB8A2D58
[7/11/2016 12:19:20 AM.380] 0x5756550350FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/11/2016 12:19:20 AM.381] D3D11Present: 0x7FFEAB8411A0
[7/11/2016 12:19:20 AM.381] D3D11ResizeBuffers: 0x7FFEAB859910
[7/11/2016 12:19:20 AM.381] D3D11ResizeTarget: 0x7FFEAB891F50
[7/11/2016 12:19:20 AM.381] D3D11SetFullscreenState: 0x7FFEAB859580
[7/11/2016 12:19:20 AM.391] Direct3D initialized
[7/11/2016 12:19:20 AM.392] Initialized DirectX
[7/11/2016 12:19:20 AM.392] Direct3D watcher thread spawned
[7/11/2016 12:19:20 AM.394] Detected Windows 10 Enterprise (64-bit) (10.0.10586.0)!
[7/11/2016 12:19:21 AM.358] Getting device
[7/11/2016 12:19:21 AM.359] Retrieved device
[7/11/2016 12:19:21 AM.359] Creating wrapper
[7/11/2016 12:19:21 AM.409] Wrapper created
[7/11/2016 12:19:21 AM.413] Effect created
[7/11/2016 12:19:21 AM.414] Creating buffer
[7/11/2016 12:19:21 AM.415] Created buffer
[7/11/2016 12:19:21 AM.415] Creating blend state
[7/11/2016 12:19:21 AM.415] Created blend state
[7/11/2016 12:19:21 AM.416] Done with creation
[7/11/2016 12:19:21 AM.443] Initializing texture system.
[7/11/2016 12:19:21 AM.444] Initializing texture system; phase 1
[7/11/2016 12:19:21 AM.444] Initializing texture system; phase 2
[7/11/2016 12:19:21 AM.450] Initializing texture system; phase 3
[7/11/2016 12:19:21 AM.451] Initializing texture system; phase 4
[7/11/2016 12:19:21 AM.459] Initializing texture system; phase 5
[7/11/2016 12:19:21 AM.461] Initializing texture system; phase 6
[7/11/2016 12:19:21 AM.463] Initializing texture system; phase 7
[7/11/2016 12:19:21 AM.465] Initializing texture system; phase 8
[7/11/2016 12:19:21 AM.467] Initializing texture system; phase 9
[7/11/2016 12:19:21 AM.467] Initializing texture system; phase 10
[7/11/2016 12:19:21 AM.470] Initializing texture system; phase 11
[7/11/2016 12:19:21 AM.471] Initializing texture system; phase 12
[7/11/2016 12:19:21 AM.472] Initializing texture system; phase 13
[7/11/2016 12:19:21 AM.473] Initializing texture system; phase 14
[7/11/2016 12:19:25 AM.393] Direct3D watcher thread ended
[7/11/2016 12:19:42 AM.009] LoadingScreenMsg: Initializing game support
[7/11/2016 12:19:42 AM.262] Initializing game support
[7/11/2016 12:19:42 AM.814] LoadingScreenMsg: Velocity limit removed
[7/11/2016 12:19:43 AM.066] Compatibility level: 0
[7/11/2016 12:19:43 AM.066] Supported version detected
[7/11/2016 12:19:43 AM.067] ==================================================
[7/11/2016 12:19:43 AM.068] LoadingScreenMsg: Patching code
[7/11/2016 12:19:43 AM.318] LoadingScreenMsg: Waiting for game initialization
[7/11/2016 12:19:43 AM.570] Waiting for game initialization
[7/11/2016 12:19:43 AM.671] LoadingScreenMsg: Initializing core
[7/11/2016 12:19:43 AM.922] Initializing hook
[7/11/2016 12:19:43 AM.922] LoadingScreenMsg: Completing interoperability
[7/11/2016 12:19:44 AM.173] Completing interoperability
[7/11/2016 12:19:44 AM.173] Initialization code 1.
[7/11/2016 12:19:44 AM.174] Initialization code 2.
[7/11/2016 12:19:44 AM.174] Initialization code 3.
[7/11/2016 12:19:44 AM.183] 1 Address: 0x00007FF79E566B9C
[7/11/2016 12:19:44 AM.183] Calling func 1
[7/11/2016 12:19:44 AM.199] 2 Address: 0x00007FF79F024316
[7/11/2016 12:19:44 AM.199] 3 Address: 0x00007FF79DB95D3E
[7/11/2016 12:19:44 AM.226] Address: 0x00007FF79F0242B4
[7/11/2016 12:19:44 AM.227] Unknown var: 0x00007FF79FF13B10
[7/11/2016 12:19:44 AM.227] Initialization code 4.
[7/11/2016 12:19:44 AM.228] Completing interoperability, phase 1
[7/11/2016 12:19:44 AM.228] Completing interoperability, phase 2
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 3
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 4
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 5
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 6
[7/11/2016 12:19:44 AM.230] Completing interoperability, phase 7
[7/11/2016 12:19:44 AM.230] LoadingScreenMsg: 
[7/11/2016 12:19:44 AM.480] LoadingScreenMsg: Loading Story Mode
[7/11/2016 12:19:58 AM.667] LoadingScreenMsg: Loading and Populating Game World
[7/11/2016 12:19:58 AM.918] LoadingScreenMsg: 
[7/11/2016 12:20:03 AM.365] Initializing console variable "IsDeveloperModeEnabled".
[7/11/2016 12:20:03 AM.366] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/11/2016 12:20:03 AM.367] Read value: False
[7/11/2016 12:20:03 AM.367] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/11/2016 12:20:03 AM.368] Initializing console variable "TimeScale".
[7/11/2016 12:20:03 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/11/2016 12:20:03 AM.369] Read value: <null>
[7/11/2016 12:20:04 AM.599] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:04 AM.600] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:04 AM.602] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:05 AM.760] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:05 AM.761] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:05 AM.763] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:06 AM.937] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:06 AM.938] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:06 AM.939] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:08 AM.090] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:08 AM.092] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:08 AM.093] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:09 AM.222] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:09 AM.223] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:09 AM.225] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:10 AM.360] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:10 AM.361] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:10 AM.362] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:11 AM.538] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:11 AM.539] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:11 AM.540] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:12 AM.674] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:12 AM.676] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:12 AM.678] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:13 AM.842] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:13 AM.844] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:13 AM.845] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:15 AM.035] ---------------------------------------------------------------------
[7/11/2016 12:20:15 AM.035] LSPD FIRST RESPONSE
[7/11/2016 12:20:15 AM.035] Version 0.3.1
[7/11/2016 12:20:15 AM.035] A G17 Media Modification
[7/11/2016 12:20:15 AM.035] - Developed by LMS & Sam
[7/11/2016 12:20:15 AM.035] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/11/2016 12:20:15 AM.035] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/11/2016 12:20:15 AM.035] ---------------------------------------------------------------------
[7/11/2016 12:20:15 AM.035] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/11/2016 12:20:15 AM.035] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/11/2016 12:20:15 AM.076] 
[7/11/2016 12:20:15 AM.167] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/11/2016 12:20:15 AM.167] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/11/2016 12:20:15 AM.169] Callouts: 250
[7/11/2016 12:20:15 AM.344] ==================================================
[7/11/2016 12:20:15 AM.344] [MoreControlV] Loading Plugin: MoreControlV.dll
[7/11/2016 12:20:15 AM.344] [MoreControlV] Developed By: LukeD
[7/11/2016 12:20:15 AM.349] [MoreControlV] Configuration file has loaded with 0 errors.
[7/11/2016 12:20:15 AM.354] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:20:15 AM.354] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[7/11/2016 12:20:15 AM.354] ==================================================
[7/11/2016 12:20:15 AM.722] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[7/11/2016 12:20:15 AM.834] [TRACE] Thread CopManager #1 initialized
[7/11/2016 12:20:29 AM.715] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[7/11/2016 12:20:30 AM.292] _____________________________________________________________________
[7/11/2016 12:20:30 AM.292]                                                  [PoliceToolbox! v3.0.4]
[7/11/2016 12:20:30 AM.292]                                             PoliceToolbox! 3.0.4 is loading.
[7/11/2016 12:20:30 AM.292] PoliceToolbox! is a script written by @DemNinjas.
[7/11/2016 12:20:30 AM.292] Version 3.0.4 - (07/01/2016) - installed.
[7/11/2016 12:20:30 AM.292] ---------------------------------------------------------------------------------------------------------
[7/11/2016 12:20:30 AM.568]                                    Have fun, officer Vampyre !
[7/11/2016 12:20:30 AM.568] ---------------------------------------------------------------------------------------------------------
[7/11/2016 12:21:33 AM.282] 
[7/11/2016 12:21:33 AM.284] INIT
[7/11/2016 12:21:33 AM.298] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/11/2016 12:21:33 AM.315] LSPD First Response: AgencyCallouts, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.319] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.320] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.322] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.324] LSPD First Response: BetterEMS, Version=1.1.6032.42554, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.326] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.327] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.328] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.333] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.334] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.336] LSPD First Response: CustomBackupLocations, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.337] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.338] LSPD First Response: LSPDFR+, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.339] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.339] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.340] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.341] LSPD First Response: PolicingMDT, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.343] LSPD First Response: Pursuit Deterrence, Version=1.0.6034.21446, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.343] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.344] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.345] LSPD First Response: SWAT Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.347] LSPD First Response: Traffic Policer, Version=6.9.9.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.349] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.350] LSPD First Response: Creating plugin: AgencyCallouts.Main
[7/11/2016 12:21:33 AM.351] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.392] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.479] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.523] LSPD First Response: Creating plugin: u
[7/11/2016 12:21:33 AM.524] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/11/2016 12:21:33 AM.545] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[7/11/2016 12:21:33 AM.623] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/11/2016 12:21:33 AM.669] LSPD First Response: Creating plugin: APIExample.Main
[7/11/2016 12:21:33 AM.670] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[7/11/2016 12:21:33 AM.670] LSPD First Response: Creating plugin: i
[7/11/2016 12:21:33 AM.671] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/11/2016 12:21:33 AM.711] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.757] LSPD First Response: Creating plugin: PassiveRadar.Main
[7/11/2016 12:21:33 AM.757] LSPD First Response: Creating plugin: PolicePartner.Main
[7/11/2016 12:21:33 AM.774] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[7/11/2016 12:21:33 AM.782] LSPD First Response: Creating plugin: PoliceRadio.Main
[7/11/2016 12:21:33 AM.821] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[7/11/2016 12:21:33 AM.821] LSPD First Response: Creating plugin: Pursuit_Deterrence.Main
[7/11/2016 12:21:33 AM.835] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[7/11/2016 12:21:33 AM.835] LSPD First Response: Creating plugin: SearchWarrant.Main
[7/11/2016 12:21:33 AM.836] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[7/11/2016 12:21:33 AM.836] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.888] LSPD First Response: Creating Traffic Policer.Main.
[7/11/2016 12:21:33 AM.889] LSPD First Response: Done with Traffic Policer.Main.
[7/11/2016 12:21:33 AM.890] LSPD First Response: Creating plugin: Main
[7/11/2016 12:21:33 AM.907] LSPD First Response: [ALPR+] Reading settings from config file...
[7/11/2016 12:21:33 AM.908] LSPD First Response: [ALPR+] ToggleKey = F8
[7/11/2016 12:21:33 AM.921] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[7/11/2016 12:21:33 AM.922] LSPD First Response: Please go on duty to start Arrest Manager.
[7/11/2016 12:21:33 AM.922] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[7/11/2016 12:21:33 AM.923] LSPD First Response: Go on duty to start Assorted Callouts.
[7/11/2016 12:21:34 AM.361] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[7/11/2016 12:21:34 AM.362] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.362] LSPD First Response: [Better EMS]: Adding station point: in front
[7/11/2016 12:21:34 AM.387] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[7/11/2016 12:21:34 AM.387] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Adding station point: inside bay
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Adding station point: middle bay
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Adding station point: right bay
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Loading station Davis hospital
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: alley
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Adding station point: delivery
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Adding station point: spawn
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Adding station point: inside
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north 1
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north 2
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: middle mini
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[7/11/2016 12:21:34 AM.403] LSPD First Response: [Better EMS]: Adding station point: south 1
[7/11/2016 12:21:34 AM.403] LSPD First Response: [Better EMS]: Adding station point: south 2
[7/11/2016 12:21:34 AM.404] LSPD First Response: [Better EMS]: Adding station point: south 3
[7/11/2016 12:21:34 AM.406] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[7/11/2016 12:21:34 AM.406] LSPD First Response: [Better EMS]: Better EMS Version 1.1.6032.42554
[7/11/2016 12:21:34 AM.407] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[7/11/2016 12:21:34 AM.409] LSPD First Response: [Better EMS]: Actual: 0.41.965.8352, expected: 0.41.965.8352
[7/11/2016 12:21:34 AM.409] LSPD First Response: "ragepluginhook.exe" version matches: True
[7/11/2016 12:21:34 AM.409] LSPD First Response: [Better EMS]: Actual: 0.3.38.5436, expected: 0.3.38.5436
[7/11/2016 12:21:34 AM.410] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/11/2016 12:21:34 AM.410] LSPD First Response: [Better EMS]: Actual: 1.4.1.0, expected: 1.4.1.0
[7/11/2016 12:21:34 AM.411] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/11/2016 12:21:34 AM.411] LSPD First Response: [Better EMS]: Actual: 2.1.6024.42576, expected: 2.1.0.0
[7/11/2016 12:21:34 AM.411] LSPD First Response: "ParksTools.dll" version matches: True
[7/11/2016 12:21:34 AM.412] LSPD First Response: Version check successful: everything is up to date
[7/11/2016 12:21:34 AM.412] LSPD First Response: ==================================================================
[7/11/2016 12:21:34 AM.413] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Reading settings from configuration file
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[7/11/2016 12:21:34 AM.415] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.416] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.417] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.417] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[7/11/2016 12:21:34 AM.418] LSPD First Response: ==================================================================
[7/11/2016 12:21:34 AM.421] LSPD First Response: Code Red Callouts Plugin Loaded!
[7/11/2016 12:21:34 AM.425] LSPD First Response: Checking dependencies for custom backup
[7/11/2016 12:21:34 AM.427] LSPD First Response: "ragepluginhook.exe" version matches: False
[7/11/2016 12:21:34 AM.427] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/11/2016 12:21:34 AM.428] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/11/2016 12:21:34 AM.428] LSPD First Response: "ParksTools.dll" version matches: False
[7/11/2016 12:21:34 AM.428] LSPD First Response: Dependency versions do not match expected values!
[7/11/2016 12:21:34 AM.434] LSPD First Response: Loading Custom Backup Options
[7/11/2016 12:21:34 AM.437] LSPD First Response: Got settings: True
True
True
ARRIVAL
None
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
True
[7/11/2016 12:21:34 AM.437] LSPD First Response: Loaded Custom Backup Locations plugin
[7/11/2016 12:21:34 AM.442] LSPD First Response: [Keep Calm] Reading settings from config file...
[7/11/2016 12:21:34 AM.449] LSPD First Response: LSPDFR+ 1.0.0.0, developed by Albo1125, has been initialised.
[7/11/2016 12:21:34 AM.450] LSPD First Response: Go on duty to start LSPDFR+.
[7/11/2016 12:21:34 AM.454] LSPD First Response: Police Radio Loaded
[7/11/2016 12:21:34 AM.454] LSPD First Response: Pursuit Deterrence by tanu1215 1.0.6034.21446 has been initialised.
[7/11/2016 12:21:34 AM.455] LSPD First Response: Pursuit Deterrence - Go on Duty to Enable
[7/11/2016 12:21:34 AM.456] SAFER CHASES v1.5 LOADED
[7/11/2016 12:21:34 AM.458] LSPD First Response: SWAT Callouts by khorio 1.4.0.3 has been initialised.
[7/11/2016 12:21:34 AM.458] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[7/11/2016 12:21:34 AM.459] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is a newer version, this may cause problems.
[7/11/2016 12:21:34 AM.460] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[7/11/2016 12:21:34 AM.461] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[7/11/2016 12:21:34 AM.461] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[7/11/2016 12:21:34 AM.462] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[7/11/2016 12:21:34 AM.745] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[7/11/2016 12:21:34 AM.766] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[7/11/2016 12:21:34 AM.849] LSPD First Response: Traffic Policer 6.9.9.0, developed by Albo1125, has been initialised.
[7/11/2016 12:21:34 AM.849] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[7/11/2016 12:21:34 AM.850] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[7/11/2016 12:21:34 AM.850] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[7/11/2016 12:21:34 AM.852] LSPD First Response: We have 1 callouts registered
[7/11/2016 12:21:34 AM.853] LSPD First Response: CalloutManager initialized
[7/11/2016 12:21:34 AM.854] [TRACE] WorldEventManager: Allowing up to 2 events
[7/11/2016 12:21:34 AM.856] LSPD First Response: In traffic policer duty event handler: True
[7/11/2016 12:21:34 AM.863] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Traffic Policer
[7/11/2016 12:21:34 AM.868] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:34 AM.872] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:34 AM.872] LSPD First Response: Dependency check for Traffic Policer successful.
[7/11/2016 12:21:34 AM.875] LSPD First Response: Traffic Policer is not in beta.
[7/11/2016 12:21:34 AM.880] LSPD First Response: Traffic Policer.Mainloop started
[7/11/2016 12:21:34 AM.881] LSPD First Response: Loading Traffic Policer settings...
[7/11/2016 12:21:34 AM.904] LSPD First Response: Traffic Policer Officer Name overridden.
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.908] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.914] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[7/11/2016 12:21:34 AM.917] LSPD First Response: Agency Callouts by Darkmyre activated for LSPD
[7/11/2016 12:21:34 AM.952] [TRACE] Thread Ambient #1 initialized
[7/11/2016 12:21:34 AM.974] [TRACE] Thread ArrestManager #1 initialized
[7/11/2016 12:21:35 AM.004] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Arrest Manager updates.
[7/11/2016 12:21:35 AM.009] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[7/11/2016 12:21:35 AM.009] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Assorted Callouts updates.
[7/11/2016 12:21:35 AM.012] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[7/11/2016 12:21:35 AM.025] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Traffic Policer updates.
[7/11/2016 12:21:35 AM.030] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[7/11/2016 12:21:35 AM.030] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for LSPDFR+ updates.
[7/11/2016 12:21:35 AM.035] LSPD First Response: Not checking for LSPDFR+ updates, disabled.
[7/11/2016 12:21:35 AM.062] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.064] ______________________________________________________________________________________________
[7/11/2016 12:21:35 AM.064] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[7/11/2016 12:21:35 AM.064] [Created by : FinKone]
[7/11/2016 12:21:35 AM.064] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[7/11/2016 12:21:35 AM.064] 
[7/11/2016 12:21:35 AM.064] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[7/11/2016 12:21:35 AM.065] Audio loaded...
[7/11/2016 12:21:35 AM.089] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[7/11/2016 12:21:35 AM.106] [TRACE] Thread WorldEventManager #1 initialized
[7/11/2016 12:21:35 AM.106] [TRACE] Thread PlayerChaseManager #1 initialized
[7/11/2016 12:21:35 AM.112] [TRACE] Thread TrafficControl #1 initialized
[7/11/2016 12:21:35 AM.113] LSPD First Response: Checking Albo1125.Common for updates.
[7/11/2016 12:21:35 AM.114] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[7/11/2016 12:21:35 AM.148] LSPD First Response: Traffic Policer Speed Checker started.
[7/11/2016 12:21:35 AM.244] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS
[7/11/2016 12:21:35 AM.249] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport
[7/11/2016 12:21:35 AM.251] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun
[7/11/2016 12:21:35 AM.252] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor
[7/11/2016 12:21:35 AM.257] LSPD First Response: [ALPR+] ALPR+ v1.0.0.0 has been loaded!
[7/11/2016 12:21:35 AM.261] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Arrest Manager
[7/11/2016 12:21:35 AM.262] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:35 AM.263] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.263] LSPD First Response: Dependency check for Arrest Manager successful.
[7/11/2016 12:21:35 AM.266] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Assorted Callouts
[7/11/2016 12:21:35 AM.267] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:35 AM.268] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.268] LSPD First Response: Dependency check for Assorted Callouts successful.
[7/11/2016 12:21:35 AM.272] LSPD First Response: Assorted Callouts is not in beta.
[7/11/2016 12:21:35 AM.280] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:FBI2
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:TACTAHOE
[7/11/2016 12:21:35 AM.285] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.285] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.287] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.287] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.316] LSPD First Response: Stores initialised
[7/11/2016 12:21:35 AM.318] LSPD First Response: [Better EMS]: Loading EMS settings
[7/11/2016 12:21:35 AM.319] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[7/11/2016 12:21:35 AM.319] LSPD First Response: [Better EMS]: Loaded Better EMS
[7/11/2016 12:21:35 AM.320] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[7/11/2016 12:21:35 AM.322] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[7/11/2016 12:21:35 AM.322] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/11/2016 12:21:35 AM.343] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[7/11/2016 12:21:35 AM.356] LSPD First Response:

 Loading Code 3 Callouts...
[7/11/2016 12:21:35 AM.368] LSPD First Response: [Code 3 Callouts] Settings loaded
[7/11/2016 12:21:35 AM.368] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[7/11/2016 12:21:35 AM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[7/11/2016 12:21:35 AM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[7/11/2016 12:21:35 AM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[7/11/2016 12:21:35 AM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[7/11/2016 12:21:35 AM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[7/11/2016 12:21:35 AM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[7/11/2016 12:21:35 AM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[7/11/2016 12:21:35 AM.376] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[7/11/2016 12:21:35 AM.376] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[7/11/2016 12:21:35 AM.376] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[7/11/2016 12:21:35 AM.376] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[7/11/2016 12:21:35 AM.377] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[7/11/2016 12:21:35 AM.377] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[7/11/2016 12:21:35 AM.377] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[7/11/2016 12:21:35 AM.378] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[7/11/2016 12:21:35 AM.378] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[7/11/2016 12:21:35 AM.378] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[7/11/2016 12:21:35 AM.378] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[7/11/2016 12:21:35 AM.379] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[7/11/2016 12:21:35 AM.379] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[7/11/2016 12:21:35 AM.379] LSPD First Response: [Code 3 Callouts] All callouts registered
[7/11/2016 12:21:35 AM.385] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[7/11/2016 12:21:35 AM.385] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[7/11/2016 12:21:35 AM.387] LSPD First Response: Successfully loaded LSPDFR Computer+.
[7/11/2016 12:21:35 AM.393] LSPD First Response: Going on duty with custom backup menu
[7/11/2016 12:21:35 AM.409] LSPD First Response: Loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.437] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.437] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.445] LSPD First Response: Parsed tasks to TASKS
[7/11/2016 12:21:35 AM.445] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.447] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.448] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.449] LSPD First Response: Finished loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.449] LSPD First Response: Loading backup region Noose HQ
[7/11/2016 12:21:35 AM.449] LSPD First Response: Found min peds: 2
[7/11/2016 12:21:35 AM.450] LSPD First Response: Found max peds: 4
[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed tasks to TASKS
[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.451] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.451] LSPD First Response: Finished loading backup region Noose HQ
[7/11/2016 12:21:35 AM.451] LSPD First Response: Loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.451] LSPD First Response: Found min peds: 2
[7/11/2016 12:21:35 AM.452] LSPD First Response: Found max peds: 4
[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed tasks to TASKS
[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.453] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.453] LSPD First Response: Finished loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.453] LSPD First Response: Loading backup region Parks
[7/11/2016 12:21:35 AM.453] LSPD First Response: Found min peds: 3
[7/11/2016 12:21:35 AM.453] LSPD First Response: Found max peds: 8
[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed tasks to TASKS
[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.454] LSPD First Response: Finished loading backup region Parks
[7/11/2016 12:21:35 AM.455] LSPD First Response: Loading backup region Parks
[7/11/2016 12:21:35 AM.455] LSPD First Response: Found vehicle set chance: 70
[7/11/2016 12:21:35 AM.455] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.455] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 80
[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 70
[7/11/2016 12:21:35 AM.457] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.457] LSPD First Response: Parsed hair to HAIR
[7/11/2016 12:21:35 AM.457] LSPD First Response: Parsed comp 2 to 2
[7/11/2016 12:21:35 AM.458] LSPD First Response: Found vehicle set chance: 30
[7/11/2016 12:21:35 AM.458] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.458] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.458] LSPD First Response: Found chance: 80
[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 70
[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.459] LSPD First Response: Finished loading backup region Parks
[7/11/2016 12:21:35 AM.459] LSPD First Response: Loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.460] LSPD First Response: Found min peds: 4
[7/11/2016 12:21:35 AM.460] LSPD First Response: Found max peds: 8
[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.461] LSPD First Response: Finished loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.461] LSPD First Response: Loading backup region Airport
[7/11/2016 12:21:35 AM.462] LSPD First Response: Found vehicle set chance: 50
[7/11/2016 12:21:35 AM.462] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.462] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.462] LSPD First Response: Found chance: 50
[7/11/2016 12:21:35 AM.463] LSPD First Response: Found chance: 50
[7/11/2016 12:21:35 AM.463] LSPD First Response: Found vehicle set chance: 50
[7/11/2016 12:21:35 AM.463] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.463] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.463] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 70
[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.464] LSPD First Response: Finished loading backup region Airport
[7/11/2016 12:21:35 AM.465] LSPD First Response: Loading backup region Ports
[7/11/2016 12:21:35 AM.465] LSPD First Response: Found vehicle set chance: 50
[7/11/2016 12:21:35 AM.465] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.465] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.465] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.466] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.466] LSPD First Response: Found vehicle set chance: 50
[7/11/2016 12:21:35 AM.466] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.466] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 70
[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.468] LSPD First Response: Finished loading backup region Ports
[7/11/2016 12:21:35 AM.468] LSPD First Response: Loading backup region NOOSE HQ
[7/11/2016 12:21:35 AM.468] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.468] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.468] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.469] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.469] LSPD First Response: Finished loading backup region NOOSE HQ
[7/11/2016 12:21:35 AM.469] LSPD First Response: Loading backup region High Crime Areas
[7/11/2016 12:21:35 AM.469] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.469] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.471] LSPD First Response: Parsed accessories to ACCESSORIES
[7/11/2016 12:21:35 AM.471] LSPD First Response: Parsed comp 3 to 3
[7/11/2016 12:21:35 AM.471] LSPD First Response: Finished loading backup region High Crime Areas
[7/11/2016 12:21:35 AM.471] LSPD First Response: Loading backup region Counties
[7/11/2016 12:21:35 AM.472] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.472] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.472] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.472] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.473] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 10
[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 70
[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 30
[7/11/2016 12:21:35 AM.474] LSPD First Response: Finished loading backup region Counties
[7/11/2016 12:21:35 AM.475] LSPD First Response: Loading backup region NOOSE HQ
[7/11/2016 12:21:35 AM.475] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.475] LSPD First Response: Found max peds: 2
[7/11/2016 12:21:35 AM.475] LSPD First Response: Found chance: 50
[7/11/2016 12:21:35 AM.475] LSPD First Response: Found chance: 50
[7/11/2016 12:21:35 AM.476] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.476] LSPD First Response: Parsed tex 1 to 1
[7/11/2016 12:21:35 AM.476] LSPD First Response: Finished loading backup region NOOSE HQ
[7/11/2016 12:21:35 AM.476] LSPD First Response: Loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.477] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.477] LSPD First Response: Found max peds: 1
[7/11/2016 12:21:35 AM.477] LSPD First Response: Finished loading backup region Fort Zancudo
[7/11/2016 12:21:35 AM.477] LSPD First Response: Loading backup region Ports
[7/11/2016 12:21:35 AM.478] LSPD First Response: Found min peds: 4
[7/11/2016 12:21:35 AM.478] LSPD First Response: Found max peds: 8
[7/11/2016 12:21:35 AM.478] LSPD First Response: Found chance: 40
[7/11/2016 12:21:35 AM.478] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.478] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.479] LSPD First Response: Parsed tex 1 to 1
[7/11/2016 12:21:35 AM.479] LSPD First Response: Finished loading backup region Ports
[7/11/2016 12:21:35 AM.479] LSPD First Response: Loading backup region Everywhere
[7/11/2016 12:21:35 AM.479] LSPD First Response: Found min peds: 6
[7/11/2016 12:21:35 AM.479] LSPD First Response: Found max peds: 8
[7/11/2016 12:21:35 AM.480] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.480] LSPD First Response: Found minr: 800
[7/11/2016 12:21:35 AM.480] LSPD First Response: Found maxr: 1500
[7/11/2016 12:21:35 AM.480] LSPD First Response: Found chance: 60
[7/11/2016 12:21:35 AM.480] LSPD First Response: Found minr: 300
[7/11/2016 12:21:35 AM.481] LSPD First Response: Found maxr: 500
[7/11/2016 12:21:35 AM.481] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.481] LSPD First Response: Found minr: 300
[7/11/2016 12:21:35 AM.481] LSPD First Response: Found maxr: 500
[7/11/2016 12:21:35 AM.482] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.482] LSPD First Response: Parsed tex 1 to 1
[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.483] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.483] LSPD First Response: Finished loading backup region Everywhere
[7/11/2016 12:21:35 AM.483] LSPD First Response: Loading backup region Everywhere
[7/11/2016 12:21:35 AM.488] LSPD First Response: Found new backup option, adding to list: Police Bike
[7/11/2016 12:21:35 AM.489] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.489] LSPD First Response: Found max peds: 1
[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed shirt to SHIRT
[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.491] LSPD First Response: Parsed pants to PANTS
[7/11/2016 12:21:35 AM.491] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.491] LSPD First Response: Finished loading backup region Everywhere
[7/11/2016 12:21:35 AM.491] LSPD First Response: Loading backup region Everywhere
[7/11/2016 12:21:35 AM.492] LSPD First Response: Found new backup option, adding to list: Riot Truck
[7/11/2016 12:21:35 AM.492] LSPD First Response: Found min peds: 6
[7/11/2016 12:21:35 AM.492] LSPD First Response: Found max peds: 10
[7/11/2016 12:21:35 AM.492] LSPD First Response: Found minr: 500
[7/11/2016 12:21:35 AM.493] LSPD First Response: Found maxr: 1000
[7/11/2016 12:21:35 AM.493] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.493] LSPD First Response: Parsed tex 1 to 1
[7/11/2016 12:21:35 AM.493] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10
[7/11/2016 12:21:35 AM.494] LSPD First Response: Finished loading backup region Everywhere
[7/11/2016 12:21:35 AM.494] LSPD First Response: Loading backup region Everywhere
[7/11/2016 12:21:35 AM.495] LSPD First Response: Found new backup option, adding to list: Fighter Jet
[7/11/2016 12:21:35 AM.495] LSPD First Response: Found min peds: 1
[7/11/2016 12:21:35 AM.495] LSPD First Response: Found max peds: 1
[7/11/2016 12:21:35 AM.495] LSPD First Response: Found minr: 1000
[7/11/2016 12:21:35 AM.496] LSPD First Response: Found maxr: 2000
[7/11/2016 12:21:35 AM.496] LSPD First Response: Found minr: 1000
[7/11/2016 12:21:35 AM.496] LSPD First Response: Found maxr: 2000
[7/11/2016 12:21:35 AM.496] LSPD First Response: Parsed tasks to TASKS
[7/11/2016 12:21:35 AM.496] LSPD First Response: Parsed comp 1 to 1
[7/11/2016 12:21:35 AM.497] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.497] LSPD First Response: Parsed comp 0 to 0
[7/11/2016 12:21:35 AM.497] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.497] LSPD First Response: Finished loading backup region Everywhere
[7/11/2016 12:21:35 AM.497] LSPD First Response: Loading backup region Everywhere
[7/11/2016 12:21:35 AM.498] LSPD First Response: Found new backup option, adding to list: Coast Guard
[7/11/2016 12:21:35 AM.498] LSPD First Response: Found min peds: 4
[7/11/2016 12:21:35 AM.498] LSPD First Response: Found max peds: 6
[7/11/2016 12:21:35 AM.498] LSPD First Response: Found minr: 50
[7/11/2016 12:21:35 AM.499] LSPD First Response: Found maxr: 100
[7/11/2016 12:21:35 AM.499] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.499] LSPD First Response: Found min peds: 4
[7/11/2016 12:21:35 AM.499] LSPD First Response: Found max peds: 6
[7/11/2016 12:21:35 AM.499] LSPD First Response: Found minr: 50
[7/11/2016 12:21:35 AM.500] LSPD First Response: Found maxr: 100
[7/11/2016 12:21:35 AM.500] LSPD First Response: Parsed decals to DECALS
[7/11/2016 12:21:35 AM.500] LSPD First Response: Parsed tex 1 to 1
[7/11/2016 12:21:35 AM.500] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.500] LSPD First Response: Found min peds: 4
[7/11/2016 12:21:35 AM.501] LSPD First Response: Found max peds: 6
[7/11/2016 12:21:35 AM.501] LSPD First Response: Found minr: 50
[7/11/2016 12:21:35 AM.501] LSPD First Response: Found maxr: 100
[7/11/2016 12:21:35 AM.501] LSPD First Response: Found chance: 80
[7/11/2016 12:21:35 AM.501] LSPD First Response: Found chance: 20
[7/11/2016 12:21:35 AM.502] LSPD First Response: Found chance of weapon: 100
[7/11/2016 12:21:35 AM.502] LSPD First Response: Finished loading backup region Everywhere
[7/11/2016 12:21:35 AM.508] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!
[7/11/2016 12:21:35 AM.509] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for LSPDFR+
[7/11/2016 12:21:35 AM.510] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:35 AM.511] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.512] LSPD First Response: Dependency check for LSPDFR+ successful.
[7/11/2016 12:21:35 AM.517] LSPD First Response: LSPDFR+ is not in beta.
[7/11/2016 12:21:35 AM.521] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad
[7/11/2016 12:21:35 AM.521] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity
[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery
[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup
[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods
[7/11/2016 12:21:35 AM.523] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist_Attack_2
[7/11/2016 12:21:35 AM.523] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA
[7/11/2016 12:21:35 AM.594] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[7/11/2016 12:21:35 AM.596] LSPD First Response: [Better EMS]: Launched the ems thing
[7/11/2016 12:21:36 AM.645] LSPD First Response: [Keep Calm] Keep Calm is up to date.
[7/11/2016 12:21:36 AM.649] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!
[7/11/2016 12:21:36 AM.656] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...
[7/11/2016 12:21:36 AM.669] LSPD First Response: Fiskey111Common Version: 1.1.0.0
[7/11/2016 12:21:36 AM.670] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[7/11/2016 12:21:36 AM.670] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[7/11/2016 12:21:36 AM.671] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111
[7/11/2016 12:21:36 AM.683] LSPD First Response: Albo1125.Common is up to date.
[7/11/2016 12:21:37 AM.678] LSPD First Response: TransportWorldDistricts info:
[7/11/2016 12:21:37 AM.709] LSPD First Response:
[7/11/2016 12:21:37 AM.709] World District: City
[7/11/2016 12:21:37 AM.709] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[7/11/2016 12:21:37 AM.709] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[7/11/2016 12:21:37 AM.710] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[7/11/2016 12:21:37 AM.741] LSPD First Response:
[7/11/2016 12:21:37 AM.741] World District: City
[7/11/2016 12:21:37 AM.741] Drivers:S_M_Y_COP_01
[7/11/2016 12:21:37 AM.742] Passengers:S_F_Y_COP_01
[7/11/2016 12:21:37 AM.742] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[7/11/2016 12:21:37 AM.774] LSPD First Response:
[7/11/2016 12:21:37 AM.774] World District: LosSantosCountryside
[7/11/2016 12:21:37 AM.775] Drivers:S_M_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.775] Passengers:S_F_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.775] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[7/11/2016 12:21:37 AM.808] LSPD First Response:
[7/11/2016 12:21:37 AM.809] World District: BlaineCounty
[7/11/2016 12:21:37 AM.809] Drivers:S_F_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.810] Passengers:S_M_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.810] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[7/11/2016 12:21:37 AM.810] LSPD First Response: Transportregion info:
[7/11/2016 12:21:37 AM.840] LSPD First Response:
[7/11/2016 12:21:37 AM.840] Zonename: East Vinewood
[7/11/2016 12:21:37 AM.841] Drivers:S_M_Y_COP_01
[7/11/2016 12:21:37 AM.841] Passengers:S_F_Y_COP_01
[7/11/2016 12:21:37 AM.841] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[7/11/2016 12:21:37 AM.876] LSPD First Response:
[7/11/2016 12:21:37 AM.876] Zonename: West Vinewood
[7/11/2016 12:21:37 AM.877] Drivers:S_F_Y_COP_01
[7/11/2016 12:21:37 AM.877] Passengers:S_M_Y_COP_01
[7/11/2016 12:21:37 AM.877] Vehsettings: Model: POLICETLivs: 0 Extras:
[7/11/2016 12:21:37 AM.906] LSPD First Response:
[7/11/2016 12:21:37 AM.907] Zonename: Sandy Shores
[7/11/2016 12:21:37 AM.907] Drivers:S_F_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.907] Passengers:S_M_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.907] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[7/11/2016 12:21:37 AM.942] LSPD First Response:
[7/11/2016 12:21:37 AM.942] Zonename: Sandy Shores
[7/11/2016 12:21:37 AM.943] Drivers:S_M_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.943] Passengers:S_F_Y_SHERIFF_01
[7/11/2016 12:21:37 AM.944] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[7/11/2016 12:21:41 AM.225] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts
[7/11/2016 12:21:41 AM.227] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/11/2016 12:21:41 AM.420] setting up new cop: null
[7/11/2016 12:21:41 AM.425] [TRACE] New ped recognized as cop
[7/11/2016 12:21:41 AM.425] setting up new cop: null
[7/11/2016 12:21:41 AM.425] [TRACE] New ped recognized as cop
[7/11/2016 12:21:41 AM.739] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.
[7/11/2016 12:21:41 AM.764] LSPD First Response: Emtpy items, clearing menu at index 1.
[7/11/2016 12:21:41 AM.976] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[7/11/2016 12:21:41 AM.980] Police Station Jail blips created.
[7/11/2016 12:21:51 AM.334] [TRACE] It has been 16.4821541 seconds since the last callout
[7/11/2016 12:21:51 AM.337] LSPD First Response: Creating ?????????????????????????????????????????
[7/11/2016 12:21:51 AM.342] [TRACE] Callout created:  #1
[7/11/2016 12:21:51 AM.343] LSPD First Response: Creating AssortedCallouts.IllegalImmigrantsInTruck
[7/11/2016 12:21:51 AM.460] [TRACE] Thread ZoomThread #1 initialized
[7/11/2016 12:21:53 AM.175] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer
[7/11/2016 12:21:53 AM.176] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/11/2016 12:22:01 AM.351] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[7/11/2016 12:22:01 AM.352] [TRACE] Instance cleaned (ZoomThread #1)
[7/11/2016 12:22:01 AM.356] [TRACE] Thread ZoomThread #1 has been shut down
[7/11/2016 12:22:34 AM.627] [TRACE] It has been 28.1468044 seconds since the last callout
[7/11/2016 12:22:34 AM.628] LSPD First Response: Creating Terrorist__Activity
[7/11/2016 12:22:34 AM.629] [TRACE] Callout created:  #2
[7/11/2016 12:22:34 AM.630] LSPD First Response: CalloutCreated: Callout should be aborted
[7/11/2016 12:22:34 AM.631] LSPD First Response: EndCurrentCallout: Finishing...
[7/11/2016 12:22:34 AM.631] [TRACE] Instance cleaned ( #2)
[7/11/2016 12:24:31 AM.329] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[7/11/2016 12:24:31 AM.329] [TRACE] Thread TrafficStop #1 initialized
[7/11/2016 12:24:31 AM.351] LSPD First Response: Adding traffic stop count - LSPDFR+
[7/11/2016 12:24:35 AM.729] [TRACE] Created new chase
[7/11/2016 12:24:35 AM.735] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[7/11/2016 12:24:35 AM.735] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[7/11/2016 12:24:35 AM.738] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[7/11/2016 12:24:35 AM.739] [TRACE] Instance cleaned (TrafficStop #1)
[7/11/2016 12:24:35 AM.739] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[7/11/2016 12:24:35 AM.739] [TRACE] ChaseHost #1 received control over ped
[7/11/2016 12:24:35 AM.741] [TRACE] Suspect added to chase
[7/11/2016 12:24:35 AM.744] [TRACE] TrafficStop #1 is aborting already
[7/11/2016 12:24:35 AM.808] [TRACE] Thread TrafficStop #1 has been shut down
[7/11/2016 12:24:35 AM.808] [TRACE] Thread ChaseHost #1 initialized
[7/11/2016 12:24:57 AM.369]  245629
[7/11/2016 12:24:58 AM.184] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[7/11/2016 12:24:58 AM.184] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[7/11/2016 12:24:58 AM.208] [TRACE] Arrested or dead
[7/11/2016 12:24:58 AM.213] [TRACE] Thread PlayerArrest #1 initialized
[7/11/2016 12:24:59 AM.573] 7/11/2016 12:24:59 AM - released
[7/11/2016 12:25:11 AM.586] Prompting Arresting
[7/11/2016 12:25:14 AM.896] [TRACE] No more suspects useable, aborting chase
[7/11/2016 12:25:14 AM.897] [TRACE] Instance cleaned (ChaseController #1)
[7/11/2016 12:25:14 AM.897] [TRACE] Aborted chase
[7/11/2016 12:25:14 AM.897] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[7/11/2016 12:25:14 AM.897] [TRACE] Instance cleaned (ChaseHost #1)
[7/11/2016 12:25:14 AM.902] LSPD First Response: Contains key after add
[7/11/2016 12:25:14 AM.903] LSPD First Response: Weapon Dropped
[7/11/2016 12:25:14 AM.904] LSPD First Response: LSPDFR+ Ped arrested
[7/11/2016 12:25:14 AM.908] [TRACE] Thread ChaseHost #1 has been shut down
[7/11/2016 12:25:18 AM.826] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[7/11/2016 12:25:18 AM.826] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[7/11/2016 12:25:18 AM.826] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[7/11/2016 12:25:18 AM.827] [TRACE] Instance cleaned (PlayerArrest #1)
[7/11/2016 12:25:18 AM.827] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[7/11/2016 12:25:18 AM.827] [TRACE] PlayerSuspectTransport #1 received control over ped
[7/11/2016 12:25:18 AM.827] [TRACE] PlayerArrest #1 is aborting already
[7/11/2016 12:25:18 AM.860] [TRACE] Thread PlayerArrest #1 has been shut down
[7/11/2016 12:25:18 AM.862] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[7/11/2016 12:25:18 AM.863] [TRACE] Thread PlayerSuspectTransport #1 initialized
[7/11/2016 12:25:32 AM.960] setting up new cop: null
[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop
[7/11/2016 12:25:32 AM.960] setting up new cop: null
[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop
[7/11/2016 12:25:32 AM.960] setting up new cop: null
[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop
[7/11/2016 12:25:52 AM.730] [TRACE] It has been 198.0987933 seconds since the last callout
[7/11/2016 12:25:52 AM.730] LSPD First Response: Creating StolenVehicle
[7/11/2016 12:25:52 AM.731] [TRACE] Callout created:  #3
[7/11/2016 12:25:52 AM.764] [TRACE] Thread ZoomThread #2 initialized
[7/11/2016 12:26:02 AM.741] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[7/11/2016 12:26:02 AM.741] [TRACE] Instance cleaned (ZoomThread #2)
[7/11/2016 12:26:02 AM.748] [TRACE] Thread ZoomThread #2 has been shut down
[7/11/2016 12:26:35 AM.218] LSPD First Response: In Plate check
[7/11/2016 12:27:27 AM.270] [TRACE] It has been 79.4965316 seconds since the last callout
[7/11/2016 12:27:27 AM.272] LSPD First Response: Creating ViciousDog
[7/11/2016 12:27:27 AM.272] [TRACE] Callout created:  #4
[7/11/2016 12:27:27 AM.476] [TRACE] Thread ZoomThread #3 initialized
[7/11/2016 12:27:31 AM.584] [TRACE] User accepted callout
[7/11/2016 12:27:37 AM.448] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[7/11/2016 12:27:37 AM.448] [TRACE] Instance cleaned (ZoomThread #3)
[7/11/2016 12:27:37 AM.458] [TRACE] Thread ZoomThread #3 has been shut down
[7/11/2016 12:28:57 AM.814] [TRACE] Instance cleaned ( #4)
[7/11/2016 12:29:43 AM.649]  523018
[7/11/2016 12:29:44 AM.546] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[7/11/2016 12:29:44 AM.584] [TRACE] Thread PlayerArrest #2 initialized
[7/11/2016 12:29:45 AM.413] 7/11/2016 12:29:45 AM - released
[7/11/2016 12:29:53 AM.529] Prompting Arresting
[7/11/2016 12:29:54 AM.485] [TRACE] Key down #1
[7/11/2016 12:29:54 AM.485] [TRACE] Key down #1.5
[7/11/2016 12:29:54 AM.486] CA: True
[7/11/2016 12:29:54 AM.486] AC: True
[7/11/2016 12:29:56 AM.827] LSPD First Response: Contains key after add
[7/11/2016 12:29:56 AM.828] LSPD First Response: Weapon Dropped
[7/11/2016 12:29:56 AM.828] LSPD First Response: LSPDFR+ Ped arrested
[7/11/2016 12:29:58 AM.893] LSPD First Response: [Better EMS]: Loading response manager
[7/11/2016 12:29:58 AM.894] LSPD First Response: [Better EMS]: Responding to X:379.7155 Y:6582.973 Z:27.87732
[7/11/2016 12:29:58 AM.895] LSPD First Response: [Better EMS]: LSPDFR+ is running: True
[7/11/2016 12:29:58 AM.899] LSPD First Response: [Better EMS]: LSPDFR+ is running: True
[7/11/2016 12:29:58 AM.900] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: BetterEMS
[7/11/2016 12:29:58 AM.900] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[7/11/2016 12:29:58 AM.904] LSPD First Response: LSPDFR+ API: Plugin: Better EMS is increasing statistic: EMS Calls
[7/11/2016 12:29:58 AM.935] LSPD First Response: [Better EMS]: Getting fire station and hospital
[7/11/2016 12:29:59 AM.026] LSPD First Response: [Better EMS]: Generating response teams for fire and ems
[7/11/2016 12:29:59 AM.041] LSPD First Response: Chose vehicle FBI2
[7/11/2016 12:29:59 AM.043] LSPD First Response: Choose between 2 and 2 peds
[7/11/2016 12:29:59 AM.043] LSPD First Response: Choosing 2 peds
[7/11/2016 12:29:59 AM.044] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01
[7/11/2016 12:29:59 AM.044] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01
[7/11/2016 12:29:59 AM.045] LSPD First Response: Choosing spawn radius between 50 and 100
[7/11/2016 12:29:59 AM.045] LSPD First Response: Chose spawn radius of 53
[7/11/2016 12:29:59 AM.181] LSPD First Response: Found vehicle color: Red (-65536)
[7/11/2016 12:29:59 AM.186] LSPD First Response: Configuring extras on vehicle
[7/11/2016 12:29:59 AM.187] LSPD First Response: Setting extra 1 to True
[7/11/2016 12:29:59 AM.191] LSPD First Response: Extra 1 does not exist on this vehicle.
[7/11/2016 12:29:59 AM.191] LSPD First Response: Configuring extras on vehicle
[7/11/2016 12:29:59 AM.381] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01
[7/11/2016 12:29:59 AM.384] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01
[7/11/2016 12:29:59 AM.386] LSPD First Response: Chose vehicle AMBULANCE
[7/11/2016 12:29:59 AM.387] LSPD First Response: Choose between 2 and 2 peds
[7/11/2016 12:29:59 AM.387] LSPD First Response: Choosing 2 peds
[7/11/2016 12:29:59 AM.387] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01
[7/11/2016 12:29:59 AM.387] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01
[7/11/2016 12:29:59 AM.388] LSPD First Response: Choosing spawn radius between 50 and 100
[7/11/2016 12:29:59 AM.388] LSPD First Response: Chose spawn radius of 56
[7/11/2016 12:29:59 AM.541] LSPD First Response: Configuring extras on vehicle
[7/11/2016 12:29:59 AM.541] LSPD First Response: Configuring extras on vehicle
[7/11/2016 12:29:59 AM.542] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01
[7/11/2016 12:29:59 AM.543] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01
[7/11/2016 12:29:59 AM.544] LSPD First Response: [Better EMS]: Responding fire team
[7/11/2016 12:29:59 AM.545] LSPD First Response: [Better EMS]: Responding EMS team
[7/11/2016 12:29:59 AM.581] LSPD First Response: [Better EMS]: Target position: X:390.75 Y:6571.5 Z:26.625
[7/11/2016 12:29:59 AM.581] LSPD First Response: [Better EMS]: Initiating drive to scene
[7/11/2016 12:29:59 AM.583] LSPD First Response: [Better EMS]: Target position: X:378.75 Y:6572 Z:26.8125
[7/11/2016 12:29:59 AM.583] LSPD First Response: [Better EMS]: Initiating drive to scene
[7/11/2016 12:30:00 AM.801] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[7/11/2016 12:30:00 AM.801] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[7/11/2016 12:30:00 AM.801] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[7/11/2016 12:30:00 AM.801] [TRACE] Instance cleaned (PlayerArrest #2)
[7/11/2016 12:30:00 AM.801] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[7/11/2016 12:30:00 AM.801] [TRACE] PlayerSuspectTransport #2 received control over ped
[7/11/2016 12:30:00 AM.801] [TRACE] PlayerArrest #2 is aborting already
[7/11/2016 12:30:00 AM.833] [TRACE] Thread PlayerArrest #2 has been shut down
[7/11/2016 12:30:00 AM.834] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[7/11/2016 12:30:00 AM.834] [TRACE] Thread PlayerSuspectTransport #2 initialized
[7/11/2016 12:30:04 AM.398] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:04 AM.399] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:04 AM.400] LSPD First Response: PlayAction: Failed to find 
[7/11/2016 12:30:05 AM.615] LSPD First Response: [Better EMS]: Warping to street - vehicle may be stuck
[7/11/2016 12:30:14 AM.125] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:14 AM.127] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:14 AM.127] LSPD First Response: PlayAction: Failed to find 
[7/11/2016 12:30:15 AM.654] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:15 AM.655] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:15 AM.656] LSPD First Response: PlayAction: Failed to find 
[7/11/2016 12:30:22 AM.313] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:22 AM.315] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/11/2016 12:30:22 AM.315] LSPD First Response: PlayAction: Failed to find 
[7/11/2016 12:30:24 AM.784] LSPD First Response: Creating drunk driver event
[7/11/2016 12:30:24 AM.957] LSPD First Response: Setting alcohol levels
[7/11/2016 12:30:39 AM.942] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:30:39 AM.943] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:30:41 AM.877] Removing options for Menu
[7/11/2016 12:30:42 AM.682] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:30:46 AM.876] [TRACE] It has been 109.0631642 seconds since the last callout
[7/11/2016 12:30:46 AM.877] LSPD First Response: Creating RoadRage
[7/11/2016 12:30:46 AM.881] [TRACE] Callout created:  #5
[7/11/2016 12:30:46 AM.915] [TRACE] Thread ZoomThread #4 initialized
[7/11/2016 12:30:47 AM.227] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:30:47 AM.228] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:30:47 AM.627] LSPD First Response: Setting alcohol levels
[7/11/2016 12:30:51 AM.865] LSPD First Response: [Better EMS]: Almost at scene, slowing down
[7/11/2016 12:30:56 AM.896] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[7/11/2016 12:30:56 AM.896] [TRACE] Instance cleaned (ZoomThread #4)
[7/11/2016 12:30:56 AM.904] [TRACE] Thread ZoomThread #4 has been shut down
[7/11/2016 12:30:57 AM.340] LSPD First Response: [Better EMS]: Done with drive there tasks
[7/11/2016 12:31:00 AM.936] LSPD First Response: [Better EMS]: No patients available, hibernating
[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Probability to survive: 0.12825, rand num: 0.577547395405149
[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Going to survive: False
[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Running to patient
[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Treating patient
[7/11/2016 12:31:08 AM.103] LSPD First Response: [Better EMS]: Almost at scene, slowing down
[7/11/2016 12:31:12 AM.206] LSPD First Response: [Better EMS]: Close to first vehicle on scene, ok to stop
[7/11/2016 12:31:12 AM.207] LSPD First Response: [Better EMS]: Done with drive there tasks
[7/11/2016 12:31:15 AM.712] LSPD First Response: [Better EMS]: No patients available, hibernating
[7/11/2016 12:31:15 AM.713] LSPD First Response: [Better EMS]: No patients available, hibernating
[7/11/2016 12:31:25 AM.817] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:31:25 AM.819] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:31:27 AM.156] LSPD First Response: Creating Broken Down Vehicle Event
[7/11/2016 12:31:35 AM.833] LSPD First Response: [Better EMS]: No patients available, hibernating
[7/11/2016 12:31:36 AM.830] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:31:36 AM.831] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:31:36 AM.938] LSPD First Response: [Better EMS]: Scene is clear
[7/11/2016 12:31:36 AM.939] LSPD First Response: [Better EMS]: ~y~Reviving response fiber
[7/11/2016 12:31:36 AM.967] LSPD First Response: [Better EMS]: Ped is returning to vehicle
[7/11/2016 12:31:36 AM.968] LSPD First Response: [Better EMS]: Ped is returning to vehicle
[7/11/2016 12:31:37 AM.202] LSPD First Response: [Better EMS]: Scene is clear
[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: Ped is returning to vehicle
[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: Ped is returning to vehicle
[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Paleto Bay Fire Station
[7/11/2016 12:31:41 AM.843] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:31:41 AM.844] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:31:47 AM.073] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Paleto Bay Medical Center
[7/11/2016 12:31:47 AM.206] LSPD First Response: [Better EMS]: ~g~Incident complete, show report
[7/11/2016 12:31:47 AM.208] LSPD First Response: [Better EMS]: Creating report notification
[7/11/2016 12:31:47 AM.239] LSPD First Response: [Better EMS]: LSPDFR+ is running: True
[7/11/2016 12:31:47 AM.240] LSPD First Response: LSPDFR+ API: Plugin: Better EMS is increasing statistic: Patients Deceased
[7/11/2016 12:31:47 AM.244] LSPD First Response: [Better EMS]: Report for Kate Beth: Time: ~r~~h~2 min ago~n~~h~~s~Cause: ~o~~h~A fist fight~n~~h~~s~Wound: ~p~~h~Neck
[7/11/2016 12:31:47 AM.245] LSPD First Response: [Better EMS]: ~p~Clearing patients objects
[7/11/2016 12:31:55 AM.618] LSPD First Response: [Better EMS]: Now dismissing vehicle
[7/11/2016 12:32:15 AM.772] LSPD First Response: [Better EMS]: Now dismissing vehicle
[7/11/2016 12:32:32 AM.585] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:32:32 AM.586] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:32:42 AM.555] LSPD First Response: Creating No Brake Lights event
[7/11/2016 12:32:43 AM.220] LSPD First Response: Creating Broken Down Vehicle Event
[7/11/2016 12:33:35 AM.423] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:33:35 AM.424] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:33:37 AM.309] setting up new cop: null
[7/11/2016 12:33:37 AM.310] [TRACE] New ped recognized as cop
[7/11/2016 12:33:37 AM.310] setting up new cop: null
[7/11/2016 12:33:37 AM.310] [TRACE] New ped recognized as cop
[7/11/2016 12:33:41 AM.346] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:33:41 AM.347] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:34:08 AM.914] [TRACE] A suspect was registered as in custody
[7/11/2016 12:34:08 AM.946] [TRACE] A suspect was registered as in custody
[7/11/2016 12:34:08 AM.947] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Finished
[7/11/2016 12:34:08 AM.948] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[7/11/2016 12:34:08 AM.948] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[7/11/2016 12:34:08 AM.981] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[7/11/2016 12:34:10 AM.979] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Finished
[7/11/2016 12:34:10 AM.979] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[7/11/2016 12:34:10 AM.979] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[7/11/2016 12:34:11 AM.012] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[7/11/2016 12:34:58 AM.091] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:34:58 AM.091] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:35:08 AM.042] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:35:08 AM.043] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:35:10 AM.149] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[7/11/2016 12:35:10 AM.149] [TRACE] Thread TrafficStop #2 initialized
[7/11/2016 12:35:10 AM.154] LSPD First Response: Adding traffic stop count - LSPDFR+
[7/11/2016 12:35:18 AM.619] LSPD First Response: Mimicking
[7/11/2016 12:35:18 AM.949] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked
[7/11/2016 12:35:28 AM.459] LSPD First Response: Done mimicking
[7/11/2016 12:35:49 AM.767] [TRACE] Key down #1
[7/11/2016 12:35:49 AM.767] [TRACE] Key down #1.5
[7/11/2016 12:35:49 AM.768] CA: False
[7/11/2016 12:35:49 AM.768] AC: False
[7/11/2016 12:35:49 AM.768] [TRACE] Key down #2
[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2
[7/11/2016 12:35:49 AM.768] [TRACE] Ped #3
[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2
[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2
[7/11/2016 12:35:49 AM.768] [TRACE] Ped #3
[7/11/2016 12:35:49 AM.834] 7/11/2016 12:35:49 AM - released
[7/11/2016 12:35:51 AM.327] [TRACE] Key down #1
[7/11/2016 12:36:02 AM.935] LSPD First Response: Playing hello
[7/11/2016 12:36:04 AM.930] LSPD First Response: Playing kifflom
[7/11/2016 12:36:41 AM.637] [TRACE] Key down #1
[7/11/2016 12:36:41 AM.637] [TRACE] Key down #1.5
[7/11/2016 12:36:41 AM.637] CA: False
[7/11/2016 12:36:41 AM.637] AC: False
[7/11/2016 12:36:41 AM.637] [TRACE] Key down #2
[7/11/2016 12:36:41 AM.637] [TRACE] Ped #2
[7/11/2016 12:36:41 AM.637] [TRACE] Ped #3
[7/11/2016 12:36:41 AM.637] [TRACE] Ped #2
[7/11/2016 12:36:43 AM.526] [TRACE] Key down #1
[7/11/2016 12:36:43 AM.526] [TRACE] Key down #1.5
[7/11/2016 12:36:43 AM.526] CA: False
[7/11/2016 12:36:43 AM.526] AC: False
[7/11/2016 12:36:43 AM.526] [TRACE] Key down #2
[7/11/2016 12:36:43 AM.526] [TRACE] Ped #2
[7/11/2016 12:36:43 AM.526] [TRACE] Ped #3
[7/11/2016 12:36:43 AM.527] [TRACE] Ped #2
[7/11/2016 12:37:08 AM.620] [TRACE] Asked thread TrafficStop #2 to abort: Check3
[7/11/2016 12:37:08 AM.620] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[7/11/2016 12:37:08 AM.620] [TRACE] TrafficStop #2 is aborting already
[7/11/2016 12:37:08 AM.620] [TRACE] Instance cleaned (TrafficStop #2)
[7/11/2016 12:37:08 AM.653] [TRACE] Thread TrafficStop #2 has been shut down
[7/11/2016 12:37:09 AM.448] setting up new cop: null
[7/11/2016 12:37:09 AM.448] [TRACE] New ped recognized as cop
[7/11/2016 12:37:11 AM.123] LSPD First Response: Creating RevEngineWhenStationary event
[7/11/2016 12:37:18 AM.695] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:37:19 AM.865] [TRACE] Key down #1
[7/11/2016 12:37:19 AM.865] [TRACE] Key down #1.5
[7/11/2016 12:37:19 AM.865] CA: False
[7/11/2016 12:37:19 AM.865] AC: False
[7/11/2016 12:37:19 AM.865] [TRACE] Key down #2
[7/11/2016 12:37:19 AM.865] [TRACE] Ped #2
[7/11/2016 12:37:19 AM.865] [TRACE] Ped #3
[7/11/2016 12:37:19 AM.865] [TRACE] Ped #2
[7/11/2016 12:37:19 AM.865] [TRACE] Ped #3
[7/11/2016 12:37:19 AM.934] 7/11/2016 12:37:19 AM - released
[7/11/2016 12:37:21 AM.067] [TRACE] Key down #1
[7/11/2016 12:37:23 AM.396] [TRACE] Key down #1
[7/11/2016 12:37:26 AM.701]  958612
[7/11/2016 12:37:27 AM.867] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[7/11/2016 12:37:27 AM.904] [TRACE] Thread PlayerArrest #3 initialized
[7/11/2016 12:37:28 AM.600] 7/11/2016 12:37:28 AM - released
[7/11/2016 12:37:31 AM.374] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[7/11/2016 12:37:31 AM.374] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[7/11/2016 12:37:31 AM.374] [TRACE] Instance cleaned (PlayerArrest #3)
[7/11/2016 12:37:31 AM.375] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[7/11/2016 12:37:31 AM.375] [TRACE] PlayerArrest #3 is aborting already
[7/11/2016 12:37:31 AM.408] [TRACE] Thread PlayerArrest #3 has been shut down
[7/11/2016 12:37:31 AM.408] [TRACE] Thread PlayerArrest #4 initialized
[7/11/2016 12:37:39 AM.914] Prompting Arresting
[7/11/2016 12:37:41 AM.775] 3
[7/11/2016 12:37:41 AM.775] Removing options for Menu
[7/11/2016 12:37:41 AM.776]  
[7/11/2016 12:37:41 AM.776] > Hello
[7/11/2016 12:37:41 AM.776] > Thanks
[7/11/2016 12:37:41 AM.776] > Shocked
[7/11/2016 12:37:41 AM.776] > Provoke
[7/11/2016 12:37:41 AM.776] > Insult
[7/11/2016 12:37:41 AM.777] [TRACE] Preloading 0xdc586841
[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_ECOLA_CAN
[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_DONUT_02
[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_CANDY_PQS
[7/11/2016 12:37:49 AM.082] [TRACE] Key down #1
[7/11/2016 12:37:49 AM.082] [TRACE] Key down #1.5
[7/11/2016 12:37:49 AM.082] CA: True
[7/11/2016 12:37:49 AM.082] AC: False
[7/11/2016 12:37:52 AM.156] LSPD First Response: Contains key after add
[7/11/2016 12:37:52 AM.157] LSPD First Response: Weapon Dropped
[7/11/2016 12:37:52 AM.157] LSPD First Response: LSPDFR+ Ped arrested
[7/11/2016 12:37:57 AM.432] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3
[7/11/2016 12:37:57 AM.433] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[7/11/2016 12:37:57 AM.433] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[7/11/2016 12:37:57 AM.433] [TRACE] Instance cleaned (PlayerArrest #4)
[7/11/2016 12:37:57 AM.433] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[7/11/2016 12:37:57 AM.433] [TRACE] PlayerSuspectTransport #3 received control over ped
[7/11/2016 12:37:57 AM.433] [TRACE] PlayerArrest #4 is aborting already
[7/11/2016 12:37:57 AM.466] [TRACE] Thread PlayerArrest #4 has been shut down
[7/11/2016 12:37:57 AM.466] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[7/11/2016 12:37:57 AM.467] [TRACE] Thread PlayerSuspectTransport #3 initialized
[7/11/2016 12:38:03 AM.534] LSPD First Response: Creating No Brake Lights event
[7/11/2016 12:38:22 AM.249] [TRACE] Key down #1
[7/11/2016 12:38:22 AM.250] [TRACE] Key down #1.5
[7/11/2016 12:38:22 AM.250] CA: True
[7/11/2016 12:38:22 AM.250] AC: False
[7/11/2016 12:38:23 AM.490] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:38:49 AM.281] LSPD First Response: Creating unroadworthy vehicle event
[7/11/2016 12:38:59 AM.324] [TRACE] It has been 476.6222443 seconds since the last callout
[7/11/2016 12:38:59 AM.325] LSPD First Response: Creating ?????????????????????????????????????????
[7/11/2016 12:38:59 AM.325] [TRACE] Callout created:  #6
[7/11/2016 12:38:59 AM.327] LSPD First Response: Creating AssortedCallouts.StoreRobbery
[7/11/2016 12:38:59 AM.365] [TRACE] Thread ZoomThread #5 initialized
[7/11/2016 12:39:03 AM.438] [TRACE] User accepted callout
[7/11/2016 12:39:03 AM.475] LSPD First Response: SituationNumber: 10
[7/11/2016 12:39:07 AM.300] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:39:09 AM.331] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[7/11/2016 12:39:09 AM.331] [TRACE] Instance cleaned (ZoomThread #5)
[7/11/2016 12:39:09 AM.337] [TRACE] Thread ZoomThread #5 has been shut down
[7/11/2016 12:39:32 AM.754] [TRACE] Key down #1
[7/11/2016 12:39:32 AM.754] [TRACE] Key down #1.5
[7/11/2016 12:39:32 AM.754] CA: True
[7/11/2016 12:39:32 AM.754] AC: False
[7/11/2016 12:39:34 AM.927] [TRACE] Key down #1
[7/11/2016 12:39:34 AM.927] [TRACE] Key down #1.5
[7/11/2016 12:39:34 AM.927] CA: True
[7/11/2016 12:39:34 AM.927] AC: False
[7/11/2016 12:39:41 AM.534] Scene ending
[7/11/2016 12:39:41 AM.535] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Released
[7/11/2016 12:39:41 AM.535] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[7/11/2016 12:39:41 AM.535] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[7/11/2016 12:39:41 AM.570] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[7/11/2016 12:39:58 AM.250] setting up new cop: null
[7/11/2016 12:39:58 AM.250] [TRACE] New ped recognized as cop
[7/11/2016 12:39:58 AM.250] setting up new cop: null
[7/11/2016 12:39:58 AM.250] [TRACE] New ped recognized as cop
[7/11/2016 12:40:02 AM.086] LSPD First Response: [ALPR+] Setting vehicle registration status...
[7/11/2016 12:40:02 AM.086] LSPD First Response: [ALPR+] Setting vehicle insurance status...
[7/11/2016 12:40:27 AM.848] Removing options for Menu
[7/11/2016 12:40:52 AM.369]  1158775
[7/11/2016 12:41:07 AM.778] setting up new cop: null
[7/11/2016 12:41:07 AM.778] [TRACE] New ped recognized as cop
[7/11/2016 12:41:07 AM.778] setting up new cop: null
[7/11/2016 12:41:07 AM.778] [TRACE] New ped recognized as cop
[7/11/2016 12:41:38 AM.156] [TRACE] Instance cleaned ( #6)
[7/11/2016 12:41:38 AM.721] LSPD First Response: Creating motorcyclist event
[7/11/2016 12:41:54 AM.135] setting up new cop: null
[7/11/2016 12:41:54 AM.135] [TRACE] New ped recognized as cop
[7/11/2016 12:41:54 AM.135] setting up new cop: null
[7/11/2016 12:41:54 AM.135] [TRACE] New ped recognized as cop
[7/11/2016 12:42:13 AM.848] Removing options for Menu
[7/11/2016 12:42:58 AM.355] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:43:32 AM.762] LSPD First Response: Creating drunk driver event
[7/11/2016 12:43:34 AM.936] LSPD First Response: Creating drug driver event
[7/11/2016 12:43:36 AM.595] LSPD First Response: Creating RevEngineWhenStationary event
[7/11/2016 12:43:50 AM.711] LSPD First Response: Creating motorcyclist event
[7/11/2016 12:43:51 AM.485] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[7/11/2016 12:43:51 AM.485] [TRACE] Thread TrafficStop #3 initialized
[7/11/2016 12:43:51 AM.496] LSPD First Response: Adding traffic stop count - LSPDFR+
[7/11/2016 12:43:51 AM.516] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over
[7/11/2016 12:43:51 AM.520] LSPD First Response: Added ambient event fibers to cleanup
[7/11/2016 12:44:01 AM.999] LSPD First Response: Mimicking
[7/11/2016 12:44:02 AM.167] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked
[7/11/2016 12:44:10 AM.902] LSPD First Response: Done mimicking
[7/11/2016 12:44:37 AM.349] [TRACE] Key down #1
[7/11/2016 12:44:37 AM.349] [TRACE] Key down #1.5
[7/11/2016 12:44:37 AM.349] CA: False
[7/11/2016 12:44:37 AM.349] AC: False
[7/11/2016 12:44:37 AM.349] [TRACE] Key down #2
[7/11/2016 12:44:37 AM.349] [TRACE] Ped #2
[7/11/2016 12:44:37 AM.349] [TRACE] Ped #3
[7/11/2016 12:44:37 AM.349] [TRACE] Ped #2
[7/11/2016 12:44:45 AM.010] LSPD First Response: Playing hello
[7/11/2016 12:44:47 AM.870] LSPD First Response: Playing kifflom
[7/11/2016 12:44:50 AM.525] setting up new cop: null
[7/11/2016 12:44:50 AM.537] [TRACE] New ped recognized as cop
[7/11/2016 12:44:50 AM.537] setting up new cop: null
[7/11/2016 12:44:50 AM.537] [TRACE] New ped recognized as cop
[7/11/2016 12:45:11 AM.422] [TRACE] Asked thread TrafficStop #3 to abort: Check3
[7/11/2016 12:45:11 AM.422] [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[7/11/2016 12:45:11 AM.422] [TRACE] TrafficStop #3 is aborting already
[7/11/2016 12:45:11 AM.422] [TRACE] Instance cleaned (TrafficStop #3)
[7/11/2016 12:45:11 AM.454] [TRACE] Thread TrafficStop #3 has been shut down
[7/11/2016 12:45:50 AM.772] [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[7/11/2016 12:45:50 AM.772] [TRACE] Thread TrafficStop #4 initialized
[7/11/2016 12:45:57 AM.543] LSPD First Response: Mimicking
[7/11/2016 12:45:57 AM.709] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked
[7/11/2016 12:46:17 AM.489] LSPD First Response: Done mimicking
[7/11/2016 12:46:29 AM.500]  1477834
[7/11/2016 12:46:34 AM.032]  1482366
[7/11/2016 12:46:35 AM.993] [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[7/11/2016 12:46:35 AM.993] [TRACE] Asked thread TrafficStop #4 to abort: Ped left traffic stop
[7/11/2016 12:46:35 AM.993] [TRACE] Instance cleaned (TrafficStop #4)
[7/11/2016 12:46:35 AM.993] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)
[7/11/2016 12:46:35 AM.998] [TRACE] Thread TrafficStop #4 has been shut down
[7/11/2016 12:46:36 AM.029] [TRACE] Thread PlayerArrest #5 initialized
[7/11/2016 12:46:36 AM.816] 7/11/2016 12:46:36 AM - released
[7/11/2016 12:46:38 AM.385] [TRACE] Removing ped from PlayerArrest #5 (Blocker)
[7/11/2016 12:46:38 AM.386] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)
[7/11/2016 12:46:38 AM.386] [TRACE] Instance cleaned (PlayerArrest #5)
[7/11/2016 12:46:38 AM.387] [TRACE] Assigned ped to PlayerArrest #6 (Blocker)
[7/11/2016 12:46:38 AM.387] [TRACE] PlayerArrest #5 is aborting already
[7/11/2016 12:46:38 AM.418] [TRACE] Thread PlayerArrest #5 has been shut down
[7/11/2016 12:46:38 AM.419] [TRACE] Thread PlayerArrest #6 initialized
[7/11/2016 12:46:45 AM.708] Prompting Arresting
[7/11/2016 12:46:49 AM.848] LSPD First Response: Contains key after add
[7/11/2016 12:46:49 AM.849] LSPD First Response: Weapon Dropped
[7/11/2016 12:46:49 AM.849] LSPD First Response: LSPDFR+ Ped arrested
[7/11/2016 12:46:55 AM.107] [TRACE] Transfering control from PlayerArrest #6 (Blocker) to PlayerSuspectTransport #4
[7/11/2016 12:46:55 AM.107] [TRACE] Removing ped from PlayerArrest #6 (Blocker)
[7/11/2016 12:46:55 AM.107] [TRACE] Asked thread PlayerArrest #6 to abort: Ped left Arrest (left)
[7/11/2016 12:46:55 AM.107] [TRACE] Instance cleaned (PlayerArrest #6)
[7/11/2016 12:46:55 AM.107] [TRACE] Assigned ped to PlayerSuspectTransport #4 (Blocker)
[7/11/2016 12:46:55 AM.107] [TRACE] PlayerSuspectTransport #4 received control over ped
[7/11/2016 12:46:55 AM.107] [TRACE] PlayerArrest #6 is aborting already
[7/11/2016 12:46:55 AM.141] [TRACE] Thread PlayerArrest #6 has been shut down
[7/11/2016 12:46:55 AM.141] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #4)
[7/11/2016 12:46:55 AM.141] [TRACE] Thread PlayerSuspectTransport #4 initialized
[7/11/2016 12:47:03 AM.427] [TRACE] Key down #1
[7/11/2016 12:47:03 AM.427] [TRACE] Key down #1.5
[7/11/2016 12:47:03 AM.427] CA: False
[7/11/2016 12:47:03 AM.427] AC: False
[7/11/2016 12:47:03 AM.427] [TRACE] Key down #2
[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2
[7/11/2016 12:47:03 AM.427] [TRACE] Ped #3
[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2
[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2
[7/11/2016 12:47:03 AM.427] [TRACE] Ped #3
[7/11/2016 12:47:03 AM.560] 7/11/2016 12:47:03 AM - released
[7/11/2016 12:47:47 AM.305] [TRACE] Key down #1
[7/11/2016 12:47:47 AM.305] [TRACE] Key down #1.5
[7/11/2016 12:47:47 AM.305] CA: False
[7/11/2016 12:47:47 AM.305] AC: False
[7/11/2016 12:47:47 AM.305] [TRACE] Key down #2
[7/11/2016 12:47:47 AM.305] [TRACE] Ped #2
[7/11/2016 12:47:47 AM.305] [TRACE] Ped #3
[7/11/2016 12:47:47 AM.305] [TRACE] Ped #2
[7/11/2016 12:47:55 AM.490] Scene ending
[7/11/2016 12:47:55 AM.490] [TRACE] Asked thread PlayerSuspectTransport #4 to abort: Released
[7/11/2016 12:47:55 AM.490] [TRACE] Removing ped from PlayerSuspectTransport #4 (Blocker)
[7/11/2016 12:47:55 AM.490] [TRACE] Instance cleaned (PlayerSuspectTransport #4)
[7/11/2016 12:47:55 AM.525] [TRACE] Thread PlayerSuspectTransport #4 has been shut down
[7/11/2016 12:47:56 AM.181] [TRACE] Key down #1
[7/11/2016 12:47:56 AM.181] [TRACE] Key down #1.5
[7/11/2016 12:47:56 AM.181] CA: False
[7/11/2016 12:47:56 AM.181] AC: False
[7/11/2016 12:47:56 AM.181] [TRACE] Key down #2
[7/11/2016 12:47:56 AM.182] [TRACE] Ped #2
[7/11/2016 12:47:56 AM.182] [TRACE] Ped #3
[7/11/2016 12:47:56 AM.182] [TRACE] Ped #2
[7/11/2016 12:47:56 AM.182] [TRACE] Ped #3
[7/11/2016 12:47:57 AM.813] 7/11/2016 12:47:57 AM - released
[7/11/2016 12:48:00 AM.987] 7/11/2016 12:48:00 AM- timeAtInteractPressed
[7/11/2016 12:48:33 AM.920] [TRACE] It has been 415.7637627 seconds since the last callout
[7/11/2016 12:48:33 AM.920] LSPD First Response: Creating StolenTanker
[7/11/2016 12:48:33 AM.921] [TRACE] Callout created:  #7
[7/11/2016 12:48:34 AM.334] [TRACE] Thread ZoomThread #6 initialized
[7/11/2016 12:48:37 AM.922] [TRACE] Created new chase
[7/11/2016 12:48:37 AM.922] [TRACE] Suspect added to chase
[7/11/2016 12:48:37 AM.923] [TRACE] User accepted callout
[7/11/2016 12:48:44 AM.297] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[7/11/2016 12:48:44 AM.297] [TRACE] Instance cleaned (ZoomThread #6)
[7/11/2016 12:48:44 AM.304] [TRACE] Thread ZoomThread #6 has been shut down
[7/11/2016 12:48:53 AM.279] [TRACE] Found new close chase
[7/11/2016 12:49:01 AM.089] [TRACE] Too far away from recent closest chase
[7/11/2016 12:49:25 AM.144] LSPD First Response: 
[7/11/2016 12:49:25 AM.144] LSPD First Response: ==============================
[7/11/2016 12:49:25 AM.144] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/11/2016 12:49:25 AM.145] LSPD First Response: ------------------------------
[7/11/2016 12:49:25 AM.145] LSPD First Response: Origin: Game fiber "RespondingGameFiber".
[7/11/2016 12:49:25 AM.145] LSPD First Response: ------------------------------
[7/11/2016 12:49:25 AM.145] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/11/2016 12:49:25 AM.145] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[7/11/2016 12:49:25 AM.146] LSPD First Response: ------------------------------
[7/11/2016 12:49:25 AM.146] LSPD First Response: Inner exceptions:
[7/11/2016 12:49:25 AM.146] LSPD First Response: ------------------------------
[7/11/2016 12:49:25 AM.146] LSPD First Response: Stack trace:
[7/11/2016 12:49:25 AM.147] LSPD First Response: at Rage.Entity.get_Position()
[7/11/2016 12:49:25 AM.147] at APIExample.Callouts.StolenTanker.<Responding>b__11_0()
[7/11/2016 12:49:25 AM.147] at Rage.GameFiber.Main()
[7/11/2016 12:49:25 AM.148] LSPD First Response: ==============================
[7/11/2016 12:49:25 AM.148] LSPD First Response: 
[7/11/2016 12:49:26 AM.513] LSPD First Response: All signs removed
 

 

ScottyTooHotty

Members Author

3 hours ago, Vampyre said:

@ScottehBoyy Just had a crash from the Stolen Tanker callout. I was en route to the callout and the tanker was stuck down the one way beside the BCSO station in Paletto Bay right next to the waterline. My guess is something happened there that made the callout freakout, not sure what though since I didn't get there yet.

  Reveal hidden contents

[7/11/2016 12:19:20 AM.087] Started new log on 7/11/2016 12:19:20 AM.087
[7/11/2016 12:19:20 AM.089] ====================================================================================================
[7/11/2016 12:19:20 AM.081] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/11/2016 12:19:20 AM.090] Log verbosity: Verbose
[7/11/2016 12:19:20 AM.092] Initializing input system
[7/11/2016 12:19:20 AM.095] Initializing game console
[7/11/2016 12:19:20 AM.101] Console key has been set to F4 (key code: 115)
[7/11/2016 12:19:20 AM.144] Initializing console variable "ConsoleScrollAmount".
[7/11/2016 12:19:20 AM.144] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/11/2016 12:19:20 AM.146] Read value: <null>
[7/11/2016 12:19:20 AM.147] Initializing console variable "SkipGameIntro".
[7/11/2016 12:19:20 AM.148] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[7/11/2016 12:19:20 AM.148] Read value: <null>
[7/11/2016 12:19:20 AM.148] Initializing console variable "DisableRenderVersionText".
[7/11/2016 12:19:20 AM.148] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/11/2016 12:19:20 AM.151] Read value: True
[7/11/2016 12:19:20 AM.152] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/11/2016 12:19:20 AM.152] Initializing console variable "ConsoleKey".
[7/11/2016 12:19:20 AM.153] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/11/2016 12:19:20 AM.153] Read value: F4
[7/11/2016 12:19:20 AM.153] Setting value of console variable "ConsoleKey" to stored value.
[7/11/2016 12:19:20 AM.153] Console key has been set to F4 (key code: 115)
[7/11/2016 12:19:20 AM.153] Initializing console variable "PluginTimeoutThreshold".
[7/11/2016 12:19:20 AM.154] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/11/2016 12:19:20 AM.154] Read value: 10000
[7/11/2016 12:19:20 AM.154] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/11/2016 12:19:20 AM.154] Initializing console variable "AlwaysShowConsoleOutput".
[7/11/2016 12:19:20 AM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/11/2016 12:19:20 AM.155] Read value: <null>
[7/11/2016 12:19:20 AM.155] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/11/2016 12:19:20 AM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/11/2016 12:19:20 AM.156] Read value: False
[7/11/2016 12:19:20 AM.156] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/11/2016 12:19:20 AM.157] Initializing console variable "ShowOnScreenWarnings".
[7/11/2016 12:19:20 AM.157] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/11/2016 12:19:20 AM.157] Read value: <null>
[7/11/2016 12:19:20 AM.158] Console initialized
[7/11/2016 12:19:20 AM.158] Initializing forms manager
[7/11/2016 12:19:20 AM.160] Version: RAGE Plugin Hook v0.41.965.8352 PUBLIC ALPHA for Grand Theft Auto V
[7/11/2016 12:19:20 AM.165] ================ RAGE Plugin Hook ================
[7/11/2016 12:19:20 AM.168] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[7/11/2016 12:19:20 AM.171] Checking game support
[7/11/2016 12:19:20 AM.316] Product name: Grand Theft Auto V
[7/11/2016 12:19:20 AM.316] Product version: 1.0.757.4
[7/11/2016 12:19:20 AM.316] Is steam version: True
[7/11/2016 12:19:20 AM.317] Initializing DirectX
[7/11/2016 12:19:20 AM.319] Initializing Direct3D
[7/11/2016 12:19:20 AM.319] Loading C:\Windows\system32\d3d11.dll
[7/11/2016 12:19:20 AM.319] Loaded at 0x7FFEAB960000
[7/11/2016 12:19:20 AM.320] D3D11CreateDeviceAndSwapChain at 0x7FFEAB97A190
[7/11/2016 12:19:20 AM.320] Creating Direct3D 11 device and swap chain
[7/11/2016 12:19:20 AM.343] Attempting feature level 10_1
[7/11/2016 12:19:20 AM.365] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/11/2016 12:19:20 AM.379] Swap Chain created: 0x1A3B103E2F0
[7/11/2016 12:19:20 AM.380] Swap Chain VTable: 0x1A3B103E2F0
[7/11/2016 12:19:20 AM.380] Swap Chain VTable_2: 0x7FFEAB8A2D58
[7/11/2016 12:19:20 AM.380] 0x5756550350FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/11/2016 12:19:20 AM.381] D3D11Present: 0x7FFEAB8411A0
[7/11/2016 12:19:20 AM.381] D3D11ResizeBuffers: 0x7FFEAB859910
[7/11/2016 12:19:20 AM.381] D3D11ResizeTarget: 0x7FFEAB891F50
[7/11/2016 12:19:20 AM.381] D3D11SetFullscreenState: 0x7FFEAB859580
[7/11/2016 12:19:20 AM.391] Direct3D initialized
[7/11/2016 12:19:20 AM.392] Initialized DirectX
[7/11/2016 12:19:20 AM.392] Direct3D watcher thread spawned
[7/11/2016 12:19:20 AM.394] Detected Windows 10 Enterprise (64-bit) (10.0.10586.0)!
[7/11/2016 12:19:21 AM.358] Getting device
[7/11/2016 12:19:21 AM.359] Retrieved device
[7/11/2016 12:19:21 AM.359] Creating wrapper
[7/11/2016 12:19:21 AM.409] Wrapper created
[7/11/2016 12:19:21 AM.413] Effect created
[7/11/2016 12:19:21 AM.414] Creating buffer
[7/11/2016 12:19:21 AM.415] Created buffer
[7/11/2016 12:19:21 AM.415] Creating blend state
[7/11/2016 12:19:21 AM.415] Created blend state
[7/11/2016 12:19:21 AM.416] Done with creation
[7/11/2016 12:19:21 AM.443] Initializing texture system.
[7/11/2016 12:19:21 AM.444] Initializing texture system; phase 1
[7/11/2016 12:19:21 AM.444] Initializing texture system; phase 2
[7/11/2016 12:19:21 AM.450] Initializing texture system; phase 3
[7/11/2016 12:19:21 AM.451] Initializing texture system; phase 4
[7/11/2016 12:19:21 AM.459] Initializing texture system; phase 5
[7/11/2016 12:19:21 AM.461] Initializing texture system; phase 6
[7/11/2016 12:19:21 AM.463] Initializing texture system; phase 7
[7/11/2016 12:19:21 AM.465] Initializing texture system; phase 8
[7/11/2016 12:19:21 AM.467] Initializing texture system; phase 9
[7/11/2016 12:19:21 AM.467] Initializing texture system; phase 10
[7/11/2016 12:19:21 AM.470] Initializing texture system; phase 11
[7/11/2016 12:19:21 AM.471] Initializing texture system; phase 12
[7/11/2016 12:19:21 AM.472] Initializing texture system; phase 13
[7/11/2016 12:19:21 AM.473] Initializing texture system; phase 14
[7/11/2016 12:19:25 AM.393] Direct3D watcher thread ended
[7/11/2016 12:19:42 AM.009] LoadingScreenMsg: Initializing game support
[7/11/2016 12:19:42 AM.262] Initializing game support
[7/11/2016 12:19:42 AM.814] LoadingScreenMsg: Velocity limit removed
[7/11/2016 12:19:43 AM.066] Compatibility level: 0
[7/11/2016 12:19:43 AM.066] Supported version detected
[7/11/2016 12:19:43 AM.067] ==================================================
[7/11/2016 12:19:43 AM.068] LoadingScreenMsg: Patching code
[7/11/2016 12:19:43 AM.318] LoadingScreenMsg: Waiting for game initialization
[7/11/2016 12:19:43 AM.570] Waiting for game initialization
[7/11/2016 12:19:43 AM.671] LoadingScreenMsg: Initializing core
[7/11/2016 12:19:43 AM.922] Initializing hook
[7/11/2016 12:19:43 AM.922] LoadingScreenMsg: Completing interoperability
[7/11/2016 12:19:44 AM.173] Completing interoperability
[7/11/2016 12:19:44 AM.173] Initialization code 1.
[7/11/2016 12:19:44 AM.174] Initialization code 2.
[7/11/2016 12:19:44 AM.174] Initialization code 3.
[7/11/2016 12:19:44 AM.183] 1 Address: 0x00007FF79E566B9C
[7/11/2016 12:19:44 AM.183] Calling func 1
[7/11/2016 12:19:44 AM.199] 2 Address: 0x00007FF79F024316
[7/11/2016 12:19:44 AM.199] 3 Address: 0x00007FF79DB95D3E
[7/11/2016 12:19:44 AM.226] Address: 0x00007FF79F0242B4
[7/11/2016 12:19:44 AM.227] Unknown var: 0x00007FF79FF13B10
[7/11/2016 12:19:44 AM.227] Initialization code 4.
[7/11/2016 12:19:44 AM.228] Completing interoperability, phase 1
[7/11/2016 12:19:44 AM.228] Completing interoperability, phase 2
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 3
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 4
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 5
[7/11/2016 12:19:44 AM.229] Completing interoperability, phase 6
[7/11/2016 12:19:44 AM.230] Completing interoperability, phase 7
[7/11/2016 12:19:44 AM.230] LoadingScreenMsg: 
[7/11/2016 12:19:44 AM.480] LoadingScreenMsg: Loading Story Mode
[7/11/2016 12:19:58 AM.667] LoadingScreenMsg: Loading and Populating Game World
[7/11/2016 12:19:58 AM.918] LoadingScreenMsg: 
[7/11/2016 12:20:03 AM.365] Initializing console variable "IsDeveloperModeEnabled".
[7/11/2016 12:20:03 AM.366] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/11/2016 12:20:03 AM.367] Read value: False
[7/11/2016 12:20:03 AM.367] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/11/2016 12:20:03 AM.368] Initializing console variable "TimeScale".
[7/11/2016 12:20:03 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/11/2016 12:20:03 AM.369] Read value: <null>
[7/11/2016 12:20:04 AM.599] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:04 AM.600] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:04 AM.602] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:05 AM.760] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:05 AM.761] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:05 AM.763] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:06 AM.937] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:06 AM.938] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:06 AM.939] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:08 AM.090] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:08 AM.092] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:08 AM.093] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:09 AM.222] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:09 AM.223] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:09 AM.225] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:10 AM.360] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:10 AM.361] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:10 AM.362] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:11 AM.538] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:11 AM.539] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:11 AM.540] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:12 AM.674] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:12 AM.676] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:12 AM.678] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:13 AM.842] <UNLOADED PLUGIN>: Initializing input system
[7/11/2016 12:20:13 AM.844] <UNLOADED PLUGIN>: Initializing game console
[7/11/2016 12:20:13 AM.845] <UNLOADED PLUGIN>: Initializing forms manager
[7/11/2016 12:20:15 AM.035] ---------------------------------------------------------------------
[7/11/2016 12:20:15 AM.035] LSPD FIRST RESPONSE
[7/11/2016 12:20:15 AM.035] Version 0.3.1
[7/11/2016 12:20:15 AM.035] A G17 Media Modification
[7/11/2016 12:20:15 AM.035] - Developed by LMS & Sam
[7/11/2016 12:20:15 AM.035] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/11/2016 12:20:15 AM.035] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/11/2016 12:20:15 AM.035] ---------------------------------------------------------------------
[7/11/2016 12:20:15 AM.035] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/11/2016 12:20:15 AM.035] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/11/2016 12:20:15 AM.076] 
[7/11/2016 12:20:15 AM.167] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/11/2016 12:20:15 AM.167] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/11/2016 12:20:15 AM.169] Callouts: 250
[7/11/2016 12:20:15 AM.344] ==================================================
[7/11/2016 12:20:15 AM.344] [MoreControlV] Loading Plugin: MoreControlV.dll
[7/11/2016 12:20:15 AM.344] [MoreControlV] Developed By: LukeD
[7/11/2016 12:20:15 AM.349] [MoreControlV] Configuration file has loaded with 0 errors.
[7/11/2016 12:20:15 AM.354] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:20:15 AM.354] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[7/11/2016 12:20:15 AM.354] ==================================================
[7/11/2016 12:20:15 AM.722] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[7/11/2016 12:20:15 AM.834] [TRACE] Thread CopManager #1 initialized
[7/11/2016 12:20:29 AM.715] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[7/11/2016 12:20:30 AM.292] _____________________________________________________________________
[7/11/2016 12:20:30 AM.292]                                                  [PoliceToolbox! v3.0.4]
[7/11/2016 12:20:30 AM.292]                                             PoliceToolbox! 3.0.4 is loading.
[7/11/2016 12:20:30 AM.292] PoliceToolbox! is a script written by @DemNinjas.
[7/11/2016 12:20:30 AM.292] Version 3.0.4 - (07/01/2016) - installed.
[7/11/2016 12:20:30 AM.292] ---------------------------------------------------------------------------------------------------------
[7/11/2016 12:20:30 AM.568]                                    Have fun, officer Vampyre !
[7/11/2016 12:20:30 AM.568] ---------------------------------------------------------------------------------------------------------
[7/11/2016 12:21:33 AM.282] 
[7/11/2016 12:21:33 AM.284] INIT
[7/11/2016 12:21:33 AM.298] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/11/2016 12:21:33 AM.315] LSPD First Response: AgencyCallouts, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.319] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.320] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.322] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.324] LSPD First Response: BetterEMS, Version=1.1.6032.42554, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.326] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.327] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.328] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.333] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.334] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.336] LSPD First Response: CustomBackupLocations, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.337] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.338] LSPD First Response: LSPDFR+, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.339] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.339] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.340] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.341] LSPD First Response: PolicingMDT, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.343] LSPD First Response: Pursuit Deterrence, Version=1.0.6034.21446, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.343] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.344] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.345] LSPD First Response: SWAT Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.347] LSPD First Response: Traffic Policer, Version=6.9.9.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.349] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[7/11/2016 12:21:33 AM.350] LSPD First Response: Creating plugin: AgencyCallouts.Main
[7/11/2016 12:21:33 AM.351] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.392] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.479] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.523] LSPD First Response: Creating plugin: u
[7/11/2016 12:21:33 AM.524] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/11/2016 12:21:33 AM.545] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[7/11/2016 12:21:33 AM.623] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[7/11/2016 12:21:33 AM.669] LSPD First Response: Creating plugin: APIExample.Main
[7/11/2016 12:21:33 AM.670] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[7/11/2016 12:21:33 AM.670] LSPD First Response: Creating plugin: i
[7/11/2016 12:21:33 AM.671] LSPD First Response: Creating plugin: ????????????????????????????????????????
[7/11/2016 12:21:33 AM.711] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.757] LSPD First Response: Creating plugin: PassiveRadar.Main
[7/11/2016 12:21:33 AM.757] LSPD First Response: Creating plugin: PolicePartner.Main
[7/11/2016 12:21:33 AM.774] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[7/11/2016 12:21:33 AM.782] LSPD First Response: Creating plugin: PoliceRadio.Main
[7/11/2016 12:21:33 AM.821] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[7/11/2016 12:21:33 AM.821] LSPD First Response: Creating plugin: Pursuit_Deterrence.Main
[7/11/2016 12:21:33 AM.835] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[7/11/2016 12:21:33 AM.835] LSPD First Response: Creating plugin: SearchWarrant.Main
[7/11/2016 12:21:33 AM.836] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[7/11/2016 12:21:33 AM.836] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[7/11/2016 12:21:33 AM.888] LSPD First Response: Creating Traffic Policer.Main.
[7/11/2016 12:21:33 AM.889] LSPD First Response: Done with Traffic Policer.Main.
[7/11/2016 12:21:33 AM.890] LSPD First Response: Creating plugin: Main
[7/11/2016 12:21:33 AM.907] LSPD First Response: [ALPR+] Reading settings from config file...
[7/11/2016 12:21:33 AM.908] LSPD First Response: [ALPR+] ToggleKey = F8
[7/11/2016 12:21:33 AM.921] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[7/11/2016 12:21:33 AM.922] LSPD First Response: Please go on duty to start Arrest Manager.
[7/11/2016 12:21:33 AM.922] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[7/11/2016 12:21:33 AM.923] LSPD First Response: Go on duty to start Assorted Callouts.
[7/11/2016 12:21:34 AM.361] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[7/11/2016 12:21:34 AM.362] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.362] LSPD First Response: [Better EMS]: Adding station point: in front
[7/11/2016 12:21:34 AM.387] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[7/11/2016 12:21:34 AM.387] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Adding station point: inside bay
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[7/11/2016 12:21:34 AM.388] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Adding station point: middle bay
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Adding station point: right bay
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Loading station Davis hospital
[7/11/2016 12:21:34 AM.389] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[7/11/2016 12:21:34 AM.390] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[7/11/2016 12:21:34 AM.391] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.392] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.394] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.395] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.396] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.397] LSPD First Response: [Better EMS]: Adding station point: bay 3
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 4
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 1
[7/11/2016 12:21:34 AM.398] LSPD First Response: [Better EMS]: Adding station point: bay 2
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.399] LSPD First Response: [Better EMS]: Adding station point: alley
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[7/11/2016 12:21:34 AM.400] LSPD First Response: [Better EMS]: Adding station point: delivery
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Station has delivery zone
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Adding station point: spawn
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.401] LSPD First Response: [Better EMS]: Adding station point: inside
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Found station type: FIRE
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north 1
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north 2
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: middle mini
[7/11/2016 12:21:34 AM.402] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[7/11/2016 12:21:34 AM.403] LSPD First Response: [Better EMS]: Adding station point: south 1
[7/11/2016 12:21:34 AM.403] LSPD First Response: [Better EMS]: Adding station point: south 2
[7/11/2016 12:21:34 AM.404] LSPD First Response: [Better EMS]: Adding station point: south 3
[7/11/2016 12:21:34 AM.406] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[7/11/2016 12:21:34 AM.406] LSPD First Response: [Better EMS]: Better EMS Version 1.1.6032.42554
[7/11/2016 12:21:34 AM.407] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[7/11/2016 12:21:34 AM.409] LSPD First Response: [Better EMS]: Actual: 0.41.965.8352, expected: 0.41.965.8352
[7/11/2016 12:21:34 AM.409] LSPD First Response: "ragepluginhook.exe" version matches: True
[7/11/2016 12:21:34 AM.409] LSPD First Response: [Better EMS]: Actual: 0.3.38.5436, expected: 0.3.38.5436
[7/11/2016 12:21:34 AM.410] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/11/2016 12:21:34 AM.410] LSPD First Response: [Better EMS]: Actual: 1.4.1.0, expected: 1.4.1.0
[7/11/2016 12:21:34 AM.411] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/11/2016 12:21:34 AM.411] LSPD First Response: [Better EMS]: Actual: 2.1.6024.42576, expected: 2.1.0.0
[7/11/2016 12:21:34 AM.411] LSPD First Response: "ParksTools.dll" version matches: True
[7/11/2016 12:21:34 AM.412] LSPD First Response: Version check successful: everything is up to date
[7/11/2016 12:21:34 AM.412] LSPD First Response: ==================================================================
[7/11/2016 12:21:34 AM.413] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Reading settings from configuration file
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[7/11/2016 12:21:34 AM.414] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[7/11/2016 12:21:34 AM.415] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.416] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.417] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[7/11/2016 12:21:34 AM.417] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[7/11/2016 12:21:34 AM.418] LSPD First Response: ==================================================================
[7/11/2016 12:21:34 AM.421] LSPD First Response: Code Red Callouts Plugin Loaded!
[7/11/2016 12:21:34 AM.425] LSPD First Response: Checking dependencies for custom backup
[7/11/2016 12:21:34 AM.427] LSPD First Response: "ragepluginhook.exe" version matches: False
[7/11/2016 12:21:34 AM.427] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[7/11/2016 12:21:34 AM.428] LSPD First Response: "RageNativeUI.dll" version matches: True
[7/11/2016 12:21:34 AM.428] LSPD First Response: "ParksTools.dll" version matches: False
[7/11/2016 12:21:34 AM.428] LSPD First Response: Dependency versions do not match expected values!
[7/11/2016 12:21:34 AM.434] LSPD First Response: Loading Custom Backup Options
[7/11/2016 12:21:34 AM.437] LSPD First Response: Got settings: True
True
True
ARRIVAL
None
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
True
[7/11/2016 12:21:34 AM.437] LSPD First Response: Loaded Custom Backup Locations plugin
[7/11/2016 12:21:34 AM.442] LSPD First Response: [Keep Calm] Reading settings from config file...
[7/11/2016 12:21:34 AM.449] LSPD First Response: LSPDFR+ 1.0.0.0, developed by Albo1125, has been initialised.
[7/11/2016 12:21:34 AM.450] LSPD First Response: Go on duty to start LSPDFR+.
[7/11/2016 12:21:34 AM.454] LSPD First Response: Police Radio Loaded
[7/11/2016 12:21:34 AM.454] LSPD First Response: Pursuit Deterrence by tanu1215 1.0.6034.21446 has been initialised.
[7/11/2016 12:21:34 AM.455] LSPD First Response: Pursuit Deterrence - Go on Duty to Enable
[7/11/2016 12:21:34 AM.456] SAFER CHASES v1.5 LOADED
[7/11/2016 12:21:34 AM.458] LSPD First Response: SWAT Callouts by khorio 1.4.0.3 has been initialised.
[7/11/2016 12:21:34 AM.458] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[7/11/2016 12:21:34 AM.459] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is a newer version, this may cause problems.
[7/11/2016 12:21:34 AM.460] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[7/11/2016 12:21:34 AM.461] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[7/11/2016 12:21:34 AM.461] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[7/11/2016 12:21:34 AM.462] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[7/11/2016 12:21:34 AM.745] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[7/11/2016 12:21:34 AM.766] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[7/11/2016 12:21:34 AM.849] LSPD First Response: Traffic Policer 6.9.9.0, developed by Albo1125, has been initialised.
[7/11/2016 12:21:34 AM.849] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[7/11/2016 12:21:34 AM.850] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[7/11/2016 12:21:34 AM.850] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[7/11/2016 12:21:34 AM.852] LSPD First Response: We have 1 callouts registered
[7/11/2016 12:21:34 AM.853] LSPD First Response: CalloutManager initialized
[7/11/2016 12:21:34 AM.854] [TRACE] WorldEventManager: Allowing up to 2 events
[7/11/2016 12:21:34 AM.856] LSPD First Response: In traffic policer duty event handler: True
[7/11/2016 12:21:34 AM.863] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Traffic Policer
[7/11/2016 12:21:34 AM.868] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:34 AM.872] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:34 AM.872] LSPD First Response: Dependency check for Traffic Policer successful.
[7/11/2016 12:21:34 AM.875] LSPD First Response: Traffic Policer is not in beta.
[7/11/2016 12:21:34 AM.880] LSPD First Response: Traffic Policer.Mainloop started
[7/11/2016 12:21:34 AM.881] LSPD First Response: Loading Traffic Policer settings...
[7/11/2016 12:21:34 AM.904] LSPD First Response: Traffic Policer Officer Name overridden.
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.907] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.908] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:34 AM.914] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[7/11/2016 12:21:34 AM.917] LSPD First Response: Agency Callouts by Darkmyre activated for LSPD
[7/11/2016 12:21:34 AM.952] [TRACE] Thread Ambient #1 initialized
[7/11/2016 12:21:34 AM.974] [TRACE] Thread ArrestManager #1 initialized
[7/11/2016 12:21:35 AM.004] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Arrest Manager updates.
[7/11/2016 12:21:35 AM.009] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[7/11/2016 12:21:35 AM.009] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Assorted Callouts updates.
[7/11/2016 12:21:35 AM.012] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[7/11/2016 12:21:35 AM.025] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for Traffic Policer updates.
[7/11/2016 12:21:35 AM.030] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[7/11/2016 12:21:35 AM.030] LSPD First Response: Albo1125.Common 5.7.0.0, developed by Albo1125. Checking for LSPDFR+ updates.
[7/11/2016 12:21:35 AM.035] LSPD First Response: Not checking for LSPDFR+ updates, disabled.
[7/11/2016 12:21:35 AM.062] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.064] ______________________________________________________________________________________________
[7/11/2016 12:21:35 AM.064] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[7/11/2016 12:21:35 AM.064] [Created by : FinKone]
[7/11/2016 12:21:35 AM.064] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[7/11/2016 12:21:35 AM.064] 
[7/11/2016 12:21:35 AM.064] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[7/11/2016 12:21:35 AM.065] Audio loaded...
[7/11/2016 12:21:35 AM.089] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[7/11/2016 12:21:35 AM.106] [TRACE] Thread WorldEventManager #1 initialized
[7/11/2016 12:21:35 AM.106] [TRACE] Thread PlayerChaseManager #1 initialized
[7/11/2016 12:21:35 AM.112] [TRACE] Thread TrafficControl #1 initialized
[7/11/2016 12:21:35 AM.113] LSPD First Response: Checking Albo1125.Common for updates.
[7/11/2016 12:21:35 AM.114] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[7/11/2016 12:21:35 AM.148] LSPD First Response: Traffic Policer Speed Checker started.
[7/11/2016 12:21:35 AM.244] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[7/11/2016 12:21:35 AM.245] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[7/11/2016 12:21:35 AM.246] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[7/11/2016 12:21:35 AM.247] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp
[7/11/2016 12:21:35 AM.248] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS
[7/11/2016 12:21:35 AM.249] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport
[7/11/2016 12:21:35 AM.251] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun
[7/11/2016 12:21:35 AM.252] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor
[7/11/2016 12:21:35 AM.257] LSPD First Response: [ALPR+] ALPR+ v1.0.0.0 has been loaded!
[7/11/2016 12:21:35 AM.261] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Arrest Manager
[7/11/2016 12:21:35 AM.262] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:35 AM.263] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.263] LSPD First Response: Dependency check for Arrest Manager successful.
[7/11/2016 12:21:35 AM.266] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for Assorted Callouts
[7/11/2016 12:21:35 AM.267] LSPD First Response: GAME VERSION: 1.0.757.4
[7/11/2016 12:21:35 AM.268] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41
[7/11/2016 12:21:35 AM.268] LSPD First Response: Dependency check for Assorted Callouts successful.
[7/11/2016 12:21:35 AM.272] LSPD First Response: Assorted Callouts is not in beta.
[7/11/2016 12:21:35 AM.280] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:FBI2
[7/11/2016 12:21:35 AM.281] LSPD First Response: Adding unmarked police vehicle model:TACTAHOE
[7/11/2016 12:21:35 AM.285] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.285] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.286] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.287] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.287] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
[7/11/2016 12:21:35 AM.316] LSPD First Response: Stores initialised
[7/11/2016 12:21:35 AM.318] LSPD First Response: [Better EMS]: Loading EMS settings
[7/11/2016 12:21:35 AM.319] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[7/11/2016 12:21:35 AM.319] LSPD First Response: [Better EMS]: Loaded Better EMS
[7/11/2016 12:21:35 AM.320] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/11/2016 12:21:35 AM.321] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[7/11/2016 12:21:35 AM.322] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[7/11/2016 12:21:35 AM.322] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/11/2016 12:21:35 AM.343] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[7/11/2016 12:21:35 AM.356] LSPD First Response:



 Loading Code 3 Callouts...

			[7/11/2016 12:21:35 AM.368] LSPD First Response: [Code 3 Callouts] Settings loaded

			[7/11/2016 12:21:35 AM.368] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0

			[7/11/2016 12:21:35 AM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault

			[7/11/2016 12:21:35 AM.374] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault

			[7/11/2016 12:21:35 AM.374] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic

			[7/11/2016 12:21:35 AM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic

			[7/11/2016 12:21:35 AM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary

			[7/11/2016 12:21:35 AM.375] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress

			[7/11/2016 12:21:35 AM.375] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun

			[7/11/2016 12:21:35 AM.376] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run

			[7/11/2016 12:21:35 AM.376] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson

			[7/11/2016 12:21:35 AM.376] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person

			[7/11/2016 12:21:35 AM.376] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon

			[7/11/2016 12:21:35 AM.377] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm

			[7/11/2016 12:21:35 AM.377] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver

			[7/11/2016 12:21:35 AM.377] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver

			[7/11/2016 12:21:35 AM.378] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator

			[7/11/2016 12:21:35 AM.378] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator

			[7/11/2016 12:21:35 AM.378] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage

			[7/11/2016 12:21:35 AM.378] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress

			[7/11/2016 12:21:35 AM.379] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble

			[7/11/2016 12:21:35 AM.379] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble

			[7/11/2016 12:21:35 AM.379] LSPD First Response: [Code 3 Callouts] All callouts registered

			[7/11/2016 12:21:35 AM.385] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker

			[7/11/2016 12:21:35 AM.385] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck

			[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure

			[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog

			[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay

			[7/11/2016 12:21:35 AM.386] LSPD First Response: Registering callout APIExample.Callouts.PanicButton

			[7/11/2016 12:21:35 AM.387] LSPD First Response: Successfully loaded LSPDFR Computer+.

			[7/11/2016 12:21:35 AM.393] LSPD First Response: Going on duty with custom backup menu

			[7/11/2016 12:21:35 AM.409] LSPD First Response: Loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.437] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.437] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.445] LSPD First Response: Parsed tasks to TASKS

			[7/11/2016 12:21:35 AM.445] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.447] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.448] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.449] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.449] LSPD First Response: Loading backup region Noose HQ

			[7/11/2016 12:21:35 AM.449] LSPD First Response: Found min peds: 2

			[7/11/2016 12:21:35 AM.450] LSPD First Response: Found max peds: 4

			[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed tasks to TASKS

			[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.450] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.451] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.451] LSPD First Response: Finished loading backup region Noose HQ

			[7/11/2016 12:21:35 AM.451] LSPD First Response: Loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.451] LSPD First Response: Found min peds: 2

			[7/11/2016 12:21:35 AM.452] LSPD First Response: Found max peds: 4

			[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed tasks to TASKS

			[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.452] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.453] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.453] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.453] LSPD First Response: Loading backup region Parks

			[7/11/2016 12:21:35 AM.453] LSPD First Response: Found min peds: 3

			[7/11/2016 12:21:35 AM.453] LSPD First Response: Found max peds: 8

			[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed tasks to TASKS

			[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.454] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.454] LSPD First Response: Finished loading backup region Parks

			[7/11/2016 12:21:35 AM.455] LSPD First Response: Loading backup region Parks

			[7/11/2016 12:21:35 AM.455] LSPD First Response: Found vehicle set chance: 70

			[7/11/2016 12:21:35 AM.455] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.455] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 80

			[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.456] LSPD First Response: Found chance: 70

			[7/11/2016 12:21:35 AM.457] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.457] LSPD First Response: Parsed hair to HAIR

			[7/11/2016 12:21:35 AM.457] LSPD First Response: Parsed comp 2 to 2

			[7/11/2016 12:21:35 AM.458] LSPD First Response: Found vehicle set chance: 30

			[7/11/2016 12:21:35 AM.458] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.458] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.458] LSPD First Response: Found chance: 80

			[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 70

			[7/11/2016 12:21:35 AM.459] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.459] LSPD First Response: Finished loading backup region Parks

			[7/11/2016 12:21:35 AM.459] LSPD First Response: Loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.460] LSPD First Response: Found min peds: 4

			[7/11/2016 12:21:35 AM.460] LSPD First Response: Found max peds: 8

			[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.460] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.461] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.461] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.461] LSPD First Response: Loading backup region Airport

			[7/11/2016 12:21:35 AM.462] LSPD First Response: Found vehicle set chance: 50

			[7/11/2016 12:21:35 AM.462] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.462] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.462] LSPD First Response: Found chance: 50

			[7/11/2016 12:21:35 AM.463] LSPD First Response: Found chance: 50

			[7/11/2016 12:21:35 AM.463] LSPD First Response: Found vehicle set chance: 50

			[7/11/2016 12:21:35 AM.463] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.463] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.463] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 70

			[7/11/2016 12:21:35 AM.464] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.464] LSPD First Response: Finished loading backup region Airport

			[7/11/2016 12:21:35 AM.465] LSPD First Response: Loading backup region Ports

			[7/11/2016 12:21:35 AM.465] LSPD First Response: Found vehicle set chance: 50

			[7/11/2016 12:21:35 AM.465] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.465] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.465] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.466] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.466] LSPD First Response: Found vehicle set chance: 50

			[7/11/2016 12:21:35 AM.466] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.466] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 70

			[7/11/2016 12:21:35 AM.467] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.468] LSPD First Response: Finished loading backup region Ports

			[7/11/2016 12:21:35 AM.468] LSPD First Response: Loading backup region NOOSE HQ

			[7/11/2016 12:21:35 AM.468] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.468] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.468] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.469] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.469] LSPD First Response: Finished loading backup region NOOSE HQ

			[7/11/2016 12:21:35 AM.469] LSPD First Response: Loading backup region High Crime Areas

			[7/11/2016 12:21:35 AM.469] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.469] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.470] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.471] LSPD First Response: Parsed accessories to ACCESSORIES

			[7/11/2016 12:21:35 AM.471] LSPD First Response: Parsed comp 3 to 3

			[7/11/2016 12:21:35 AM.471] LSPD First Response: Finished loading backup region High Crime Areas

			[7/11/2016 12:21:35 AM.471] LSPD First Response: Loading backup region Counties

			[7/11/2016 12:21:35 AM.472] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.472] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.472] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.472] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.473] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 10

			[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 70

			[7/11/2016 12:21:35 AM.474] LSPD First Response: Found chance: 30

			[7/11/2016 12:21:35 AM.474] LSPD First Response: Finished loading backup region Counties

			[7/11/2016 12:21:35 AM.475] LSPD First Response: Loading backup region NOOSE HQ

			[7/11/2016 12:21:35 AM.475] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.475] LSPD First Response: Found max peds: 2

			[7/11/2016 12:21:35 AM.475] LSPD First Response: Found chance: 50

			[7/11/2016 12:21:35 AM.475] LSPD First Response: Found chance: 50

			[7/11/2016 12:21:35 AM.476] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.476] LSPD First Response: Parsed tex 1 to 1

			[7/11/2016 12:21:35 AM.476] LSPD First Response: Finished loading backup region NOOSE HQ

			[7/11/2016 12:21:35 AM.476] LSPD First Response: Loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.477] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.477] LSPD First Response: Found max peds: 1

			[7/11/2016 12:21:35 AM.477] LSPD First Response: Finished loading backup region Fort Zancudo

			[7/11/2016 12:21:35 AM.477] LSPD First Response: Loading backup region Ports

			[7/11/2016 12:21:35 AM.478] LSPD First Response: Found min peds: 4

			[7/11/2016 12:21:35 AM.478] LSPD First Response: Found max peds: 8

			[7/11/2016 12:21:35 AM.478] LSPD First Response: Found chance: 40

			[7/11/2016 12:21:35 AM.478] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.478] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.479] LSPD First Response: Parsed tex 1 to 1

			[7/11/2016 12:21:35 AM.479] LSPD First Response: Finished loading backup region Ports

			[7/11/2016 12:21:35 AM.479] LSPD First Response: Loading backup region Everywhere

			[7/11/2016 12:21:35 AM.479] LSPD First Response: Found min peds: 6

			[7/11/2016 12:21:35 AM.479] LSPD First Response: Found max peds: 8

			[7/11/2016 12:21:35 AM.480] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.480] LSPD First Response: Found minr: 800

			[7/11/2016 12:21:35 AM.480] LSPD First Response: Found maxr: 1500

			[7/11/2016 12:21:35 AM.480] LSPD First Response: Found chance: 60

			[7/11/2016 12:21:35 AM.480] LSPD First Response: Found minr: 300

			[7/11/2016 12:21:35 AM.481] LSPD First Response: Found maxr: 500

			[7/11/2016 12:21:35 AM.481] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.481] LSPD First Response: Found minr: 300

			[7/11/2016 12:21:35 AM.481] LSPD First Response: Found maxr: 500

			[7/11/2016 12:21:35 AM.482] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.482] LSPD First Response: Parsed tex 1 to 1

			[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.482] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.483] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.483] LSPD First Response: Finished loading backup region Everywhere

			[7/11/2016 12:21:35 AM.483] LSPD First Response: Loading backup region Everywhere

			[7/11/2016 12:21:35 AM.488] LSPD First Response: Found new backup option, adding to list: Police Bike

			[7/11/2016 12:21:35 AM.489] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.489] LSPD First Response: Found max peds: 1

			[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed shirt to SHIRT

			[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.490] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.491] LSPD First Response: Parsed pants to PANTS

			[7/11/2016 12:21:35 AM.491] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.491] LSPD First Response: Finished loading backup region Everywhere

			[7/11/2016 12:21:35 AM.491] LSPD First Response: Loading backup region Everywhere

			[7/11/2016 12:21:35 AM.492] LSPD First Response: Found new backup option, adding to list: Riot Truck

			[7/11/2016 12:21:35 AM.492] LSPD First Response: Found min peds: 6

			[7/11/2016 12:21:35 AM.492] LSPD First Response: Found max peds: 10

			[7/11/2016 12:21:35 AM.492] LSPD First Response: Found minr: 500

			[7/11/2016 12:21:35 AM.493] LSPD First Response: Found maxr: 1000

			[7/11/2016 12:21:35 AM.493] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.493] LSPD First Response: Parsed tex 1 to 1

			[7/11/2016 12:21:35 AM.493] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.494] LSPD First Response: Found chance of weapon: 10

			[7/11/2016 12:21:35 AM.494] LSPD First Response: Finished loading backup region Everywhere

			[7/11/2016 12:21:35 AM.494] LSPD First Response: Loading backup region Everywhere

			[7/11/2016 12:21:35 AM.495] LSPD First Response: Found new backup option, adding to list: Fighter Jet

			[7/11/2016 12:21:35 AM.495] LSPD First Response: Found min peds: 1

			[7/11/2016 12:21:35 AM.495] LSPD First Response: Found max peds: 1

			[7/11/2016 12:21:35 AM.495] LSPD First Response: Found minr: 1000

			[7/11/2016 12:21:35 AM.496] LSPD First Response: Found maxr: 2000

			[7/11/2016 12:21:35 AM.496] LSPD First Response: Found minr: 1000

			[7/11/2016 12:21:35 AM.496] LSPD First Response: Found maxr: 2000

			[7/11/2016 12:21:35 AM.496] LSPD First Response: Parsed tasks to TASKS

			[7/11/2016 12:21:35 AM.496] LSPD First Response: Parsed comp 1 to 1

			[7/11/2016 12:21:35 AM.497] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.497] LSPD First Response: Parsed comp 0 to 0

			[7/11/2016 12:21:35 AM.497] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.497] LSPD First Response: Finished loading backup region Everywhere

			[7/11/2016 12:21:35 AM.497] LSPD First Response: Loading backup region Everywhere

			[7/11/2016 12:21:35 AM.498] LSPD First Response: Found new backup option, adding to list: Coast Guard

			[7/11/2016 12:21:35 AM.498] LSPD First Response: Found min peds: 4

			[7/11/2016 12:21:35 AM.498] LSPD First Response: Found max peds: 6

			[7/11/2016 12:21:35 AM.498] LSPD First Response: Found minr: 50

			[7/11/2016 12:21:35 AM.499] LSPD First Response: Found maxr: 100

			[7/11/2016 12:21:35 AM.499] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.499] LSPD First Response: Found min peds: 4

			[7/11/2016 12:21:35 AM.499] LSPD First Response: Found max peds: 6

			[7/11/2016 12:21:35 AM.499] LSPD First Response: Found minr: 50

			[7/11/2016 12:21:35 AM.500] LSPD First Response: Found maxr: 100

			[7/11/2016 12:21:35 AM.500] LSPD First Response: Parsed decals to DECALS

			[7/11/2016 12:21:35 AM.500] LSPD First Response: Parsed tex 1 to 1

			[7/11/2016 12:21:35 AM.500] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.500] LSPD First Response: Found min peds: 4

			[7/11/2016 12:21:35 AM.501] LSPD First Response: Found max peds: 6

			[7/11/2016 12:21:35 AM.501] LSPD First Response: Found minr: 50

			[7/11/2016 12:21:35 AM.501] LSPD First Response: Found maxr: 100

			[7/11/2016 12:21:35 AM.501] LSPD First Response: Found chance: 80

			[7/11/2016 12:21:35 AM.501] LSPD First Response: Found chance: 20

			[7/11/2016 12:21:35 AM.502] LSPD First Response: Found chance of weapon: 100

			[7/11/2016 12:21:35 AM.502] LSPD First Response: Finished loading backup region Everywhere

			[7/11/2016 12:21:35 AM.508] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!

			[7/11/2016 12:21:35 AM.509] LSPD First Response: Albo1125.Common.dll 5.7.0.0 starting standard dependency check for LSPDFR+

			[7/11/2016 12:21:35 AM.510] LSPD First Response: GAME VERSION: 1.0.757.4

			[7/11/2016 12:21:35 AM.511] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.41

			[7/11/2016 12:21:35 AM.512] LSPD First Response: Dependency check for LSPDFR+ successful.

			[7/11/2016 12:21:35 AM.517] LSPD First Response: LSPDFR+ is not in beta.

			[7/11/2016 12:21:35 AM.521] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad

			[7/11/2016 12:21:35 AM.521] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity

			[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery

			[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup

			[7/11/2016 12:21:35 AM.522] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods

			[7/11/2016 12:21:35 AM.523] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist_Attack_2

			[7/11/2016 12:21:35 AM.523] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA

			[7/11/2016 12:21:35 AM.594] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!

			[7/11/2016 12:21:35 AM.596] LSPD First Response: [Better EMS]: Launched the ems thing

			[7/11/2016 12:21:36 AM.645] LSPD First Response: [Keep Calm] Keep Calm is up to date.

			[7/11/2016 12:21:36 AM.649] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!

			[7/11/2016 12:21:36 AM.656] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...

			[7/11/2016 12:21:36 AM.669] LSPD First Response: Fiskey111Common Version: 1.1.0.0

			[7/11/2016 12:21:36 AM.670] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/

			[7/11/2016 12:21:36 AM.670] LSPD First Response: MDT & Police Notebook Loaded Successfully!

			[7/11/2016 12:21:36 AM.671] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111

			[7/11/2016 12:21:36 AM.683] LSPD First Response: Albo1125.Common is up to date.

			[7/11/2016 12:21:37 AM.678] LSPD First Response: TransportWorldDistricts info:

			[7/11/2016 12:21:37 AM.709] LSPD First Response:

			[7/11/2016 12:21:37 AM.709] World District: City

			[7/11/2016 12:21:37 AM.709] Drivers:S_F_Y_COP_01 S_M_Y_COP_01

			[7/11/2016 12:21:37 AM.709] Passengers:S_M_Y_COP_01 S_F_Y_COP_01

			[7/11/2016 12:21:37 AM.710] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:

			[7/11/2016 12:21:37 AM.741] LSPD First Response:

			[7/11/2016 12:21:37 AM.741] World District: City

			[7/11/2016 12:21:37 AM.741] Drivers:S_M_Y_COP_01

			[7/11/2016 12:21:37 AM.742] Passengers:S_F_Y_COP_01

			[7/11/2016 12:21:37 AM.742] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:

			[7/11/2016 12:21:37 AM.774] LSPD First Response:

			[7/11/2016 12:21:37 AM.774] World District: LosSantosCountryside

			[7/11/2016 12:21:37 AM.775] Drivers:S_M_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.775] Passengers:S_F_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.775] Vehsettings: Model: SHERIFF2Livs: -1 Extras:

			[7/11/2016 12:21:37 AM.808] LSPD First Response:

			[7/11/2016 12:21:37 AM.809] World District: BlaineCounty

			[7/11/2016 12:21:37 AM.809] Drivers:S_F_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.810] Passengers:S_M_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.810] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4

			[7/11/2016 12:21:37 AM.810] LSPD First Response: Transportregion info:

			[7/11/2016 12:21:37 AM.840] LSPD First Response:

			[7/11/2016 12:21:37 AM.840] Zonename: East Vinewood

			[7/11/2016 12:21:37 AM.841] Drivers:S_M_Y_COP_01

			[7/11/2016 12:21:37 AM.841] Passengers:S_F_Y_COP_01

			[7/11/2016 12:21:37 AM.841] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4

			[7/11/2016 12:21:37 AM.876] LSPD First Response:

			[7/11/2016 12:21:37 AM.876] Zonename: West Vinewood

			[7/11/2016 12:21:37 AM.877] Drivers:S_F_Y_COP_01

			[7/11/2016 12:21:37 AM.877] Passengers:S_M_Y_COP_01

			[7/11/2016 12:21:37 AM.877] Vehsettings: Model: POLICETLivs: 0 Extras:

			[7/11/2016 12:21:37 AM.906] LSPD First Response:

			[7/11/2016 12:21:37 AM.907] Zonename: Sandy Shores

			[7/11/2016 12:21:37 AM.907] Drivers:S_F_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.907] Passengers:S_M_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.907] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4

			[7/11/2016 12:21:37 AM.942] LSPD First Response:

			[7/11/2016 12:21:37 AM.942] Zonename: Sandy Shores

			[7/11/2016 12:21:37 AM.943] Drivers:S_M_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.943] Passengers:S_F_Y_SHERIFF_01

			[7/11/2016 12:21:37 AM.944] Vehsettings: Model: SHERIFFLivs: -1 Extras:

			[7/11/2016 12:21:41 AM.225] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts

			[7/11/2016 12:21:41 AM.227] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.

			[7/11/2016 12:21:41 AM.420] setting up new cop: null

			[7/11/2016 12:21:41 AM.425] [TRACE] New ped recognized as cop

			[7/11/2016 12:21:41 AM.425] setting up new cop: null

			[7/11/2016 12:21:41 AM.425] [TRACE] New ped recognized as cop

			[7/11/2016 12:21:41 AM.739] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.

			[7/11/2016 12:21:41 AM.764] LSPD First Response: Emtpy items, clearing menu at index 1.

			[7/11/2016 12:21:41 AM.976] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.

			[7/11/2016 12:21:41 AM.980] Police Station Jail blips created.

			[7/11/2016 12:21:51 AM.334] [TRACE] It has been 16.4821541 seconds since the last callout

			[7/11/2016 12:21:51 AM.337] LSPD First Response: Creating ?????????????????????????????????????????

			[7/11/2016 12:21:51 AM.342] [TRACE] Callout created:  #1

			[7/11/2016 12:21:51 AM.343] LSPD First Response: Creating AssortedCallouts.IllegalImmigrantsInTruck

			[7/11/2016 12:21:51 AM.460] [TRACE] Thread ZoomThread #1 initialized

			[7/11/2016 12:21:53 AM.175] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer

			[7/11/2016 12:21:53 AM.176] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.

			[7/11/2016 12:22:01 AM.351] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded

			[7/11/2016 12:22:01 AM.352] [TRACE] Instance cleaned (ZoomThread #1)

			[7/11/2016 12:22:01 AM.356] [TRACE] Thread ZoomThread #1 has been shut down

			[7/11/2016 12:22:34 AM.627] [TRACE] It has been 28.1468044 seconds since the last callout

			[7/11/2016 12:22:34 AM.628] LSPD First Response: Creating Terrorist__Activity

			[7/11/2016 12:22:34 AM.629] [TRACE] Callout created:  #2

			[7/11/2016 12:22:34 AM.630] LSPD First Response: CalloutCreated: Callout should be aborted

			[7/11/2016 12:22:34 AM.631] LSPD First Response: EndCurrentCallout: Finishing...

			[7/11/2016 12:22:34 AM.631] [TRACE] Instance cleaned ( #2)

			[7/11/2016 12:24:31 AM.329] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)

			[7/11/2016 12:24:31 AM.329] [TRACE] Thread TrafficStop #1 initialized

			[7/11/2016 12:24:31 AM.351] LSPD First Response: Adding traffic stop count - LSPDFR+

			[7/11/2016 12:24:35 AM.729] [TRACE] Created new chase

			[7/11/2016 12:24:35 AM.735] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1

			[7/11/2016 12:24:35 AM.735] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)

			[7/11/2016 12:24:35 AM.738] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop

			[7/11/2016 12:24:35 AM.739] [TRACE] Instance cleaned (TrafficStop #1)

			[7/11/2016 12:24:35 AM.739] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)

			[7/11/2016 12:24:35 AM.739] [TRACE] ChaseHost #1 received control over ped

			[7/11/2016 12:24:35 AM.741] [TRACE] Suspect added to chase

			[7/11/2016 12:24:35 AM.744] [TRACE] TrafficStop #1 is aborting already

			[7/11/2016 12:24:35 AM.808] [TRACE] Thread TrafficStop #1 has been shut down

			[7/11/2016 12:24:35 AM.808] [TRACE] Thread ChaseHost #1 initialized

			[7/11/2016 12:24:57 AM.369]  245629

			[7/11/2016 12:24:58 AM.184] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)

			[7/11/2016 12:24:58 AM.184] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)

			[7/11/2016 12:24:58 AM.208] [TRACE] Arrested or dead

			[7/11/2016 12:24:58 AM.213] [TRACE] Thread PlayerArrest #1 initialized

			[7/11/2016 12:24:59 AM.573] 7/11/2016 12:24:59 AM - released

			[7/11/2016 12:25:11 AM.586] Prompting Arresting

			[7/11/2016 12:25:14 AM.896] [TRACE] No more suspects useable, aborting chase

			[7/11/2016 12:25:14 AM.897] [TRACE] Instance cleaned (ChaseController #1)

			[7/11/2016 12:25:14 AM.897] [TRACE] Aborted chase

			[7/11/2016 12:25:14 AM.897] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended

			[7/11/2016 12:25:14 AM.897] [TRACE] Instance cleaned (ChaseHost #1)

			[7/11/2016 12:25:14 AM.902] LSPD First Response: Contains key after add

			[7/11/2016 12:25:14 AM.903] LSPD First Response: Weapon Dropped

			[7/11/2016 12:25:14 AM.904] LSPD First Response: LSPDFR+ Ped arrested

			[7/11/2016 12:25:14 AM.908] [TRACE] Thread ChaseHost #1 has been shut down

			[7/11/2016 12:25:18 AM.826] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1

			[7/11/2016 12:25:18 AM.826] [TRACE] Removing ped from PlayerArrest #1 (Blocker)

			[7/11/2016 12:25:18 AM.826] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)

			[7/11/2016 12:25:18 AM.827] [TRACE] Instance cleaned (PlayerArrest #1)

			[7/11/2016 12:25:18 AM.827] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)

			[7/11/2016 12:25:18 AM.827] [TRACE] PlayerSuspectTransport #1 received control over ped

			[7/11/2016 12:25:18 AM.827] [TRACE] PlayerArrest #1 is aborting already

			[7/11/2016 12:25:18 AM.860] [TRACE] Thread PlayerArrest #1 has been shut down

			[7/11/2016 12:25:18 AM.862] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)

			[7/11/2016 12:25:18 AM.863] [TRACE] Thread PlayerSuspectTransport #1 initialized

			[7/11/2016 12:25:32 AM.960] setting up new cop: null

			[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop

			[7/11/2016 12:25:32 AM.960] setting up new cop: null

			[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop

			[7/11/2016 12:25:32 AM.960] setting up new cop: null

			[7/11/2016 12:25:32 AM.960] [TRACE] New ped recognized as cop

			[7/11/2016 12:25:52 AM.730] [TRACE] It has been 198.0987933 seconds since the last callout

			[7/11/2016 12:25:52 AM.730] LSPD First Response: Creating StolenVehicle

			[7/11/2016 12:25:52 AM.731] [TRACE] Callout created:  #3

			[7/11/2016 12:25:52 AM.764] [TRACE] Thread ZoomThread #2 initialized

			[7/11/2016 12:26:02 AM.741] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded

			[7/11/2016 12:26:02 AM.741] [TRACE] Instance cleaned (ZoomThread #2)

			[7/11/2016 12:26:02 AM.748] [TRACE] Thread ZoomThread #2 has been shut down

			[7/11/2016 12:26:35 AM.218] LSPD First Response: In Plate check

			[7/11/2016 12:27:27 AM.270] [TRACE] It has been 79.4965316 seconds since the last callout

			[7/11/2016 12:27:27 AM.272] LSPD First Response: Creating ViciousDog

			[7/11/2016 12:27:27 AM.272] [TRACE] Callout created:  #4

			[7/11/2016 12:27:27 AM.476] [TRACE] Thread ZoomThread #3 initialized

			[7/11/2016 12:27:31 AM.584] [TRACE] User accepted callout

			[7/11/2016 12:27:37 AM.448] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded

			[7/11/2016 12:27:37 AM.448] [TRACE] Instance cleaned (ZoomThread #3)

			[7/11/2016 12:27:37 AM.458] [TRACE] Thread ZoomThread #3 has been shut down

			[7/11/2016 12:28:57 AM.814] [TRACE] Instance cleaned ( #4)

			[7/11/2016 12:29:43 AM.649]  523018

			[7/11/2016 12:29:44 AM.546] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)

			[7/11/2016 12:29:44 AM.584] [TRACE] Thread PlayerArrest #2 initialized

			[7/11/2016 12:29:45 AM.413] 7/11/2016 12:29:45 AM - released

			[7/11/2016 12:29:53 AM.529] Prompting Arresting

			[7/11/2016 12:29:54 AM.485] [TRACE] Key down #1

			[7/11/2016 12:29:54 AM.485] [TRACE] Key down #1.5

			[7/11/2016 12:29:54 AM.486] CA: True

			[7/11/2016 12:29:54 AM.486] AC: True

			[7/11/2016 12:29:56 AM.827] LSPD First Response: Contains key after add

			[7/11/2016 12:29:56 AM.828] LSPD First Response: Weapon Dropped

			[7/11/2016 12:29:56 AM.828] LSPD First Response: LSPDFR+ Ped arrested

			[7/11/2016 12:29:58 AM.893] LSPD First Response: [Better EMS]: Loading response manager

			[7/11/2016 12:29:58 AM.894] LSPD First Response: [Better EMS]: Responding to X:379.7155 Y:6582.973 Z:27.87732

			[7/11/2016 12:29:58 AM.895] LSPD First Response: [Better EMS]: LSPDFR+ is running: True

			[7/11/2016 12:29:58 AM.899] LSPD First Response: [Better EMS]: LSPDFR+ is running: True

			[7/11/2016 12:29:58 AM.900] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: BetterEMS

			[7/11/2016 12:29:58 AM.900] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.

			[7/11/2016 12:29:58 AM.904] LSPD First Response: LSPDFR+ API: Plugin: Better EMS is increasing statistic: EMS Calls

			[7/11/2016 12:29:58 AM.935] LSPD First Response: [Better EMS]: Getting fire station and hospital

			[7/11/2016 12:29:59 AM.026] LSPD First Response: [Better EMS]: Generating response teams for fire and ems

			[7/11/2016 12:29:59 AM.041] LSPD First Response: Chose vehicle FBI2

			[7/11/2016 12:29:59 AM.043] LSPD First Response: Choose between 2 and 2 peds

			[7/11/2016 12:29:59 AM.043] LSPD First Response: Choosing 2 peds

			[7/11/2016 12:29:59 AM.044] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01

			[7/11/2016 12:29:59 AM.044] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01

			[7/11/2016 12:29:59 AM.045] LSPD First Response: Choosing spawn radius between 50 and 100

			[7/11/2016 12:29:59 AM.045] LSPD First Response: Chose spawn radius of 53

			[7/11/2016 12:29:59 AM.181] LSPD First Response: Found vehicle color: Red (-65536)

			[7/11/2016 12:29:59 AM.186] LSPD First Response: Configuring extras on vehicle

			[7/11/2016 12:29:59 AM.187] LSPD First Response: Setting extra 1 to True

			[7/11/2016 12:29:59 AM.191] LSPD First Response: Extra 1 does not exist on this vehicle.

			[7/11/2016 12:29:59 AM.191] LSPD First Response: Configuring extras on vehicle

			[7/11/2016 12:29:59 AM.381] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[7/11/2016 12:29:59 AM.384] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[7/11/2016 12:29:59 AM.386] LSPD First Response: Chose vehicle AMBULANCE

			[7/11/2016 12:29:59 AM.387] LSPD First Response: Choose between 2 and 2 peds

			[7/11/2016 12:29:59 AM.387] LSPD First Response: Choosing 2 peds

			[7/11/2016 12:29:59 AM.387] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01

			[7/11/2016 12:29:59 AM.387] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01

			[7/11/2016 12:29:59 AM.388] LSPD First Response: Choosing spawn radius between 50 and 100

			[7/11/2016 12:29:59 AM.388] LSPD First Response: Chose spawn radius of 56

			[7/11/2016 12:29:59 AM.541] LSPD First Response: Configuring extras on vehicle

			[7/11/2016 12:29:59 AM.541] LSPD First Response: Configuring extras on vehicle

			[7/11/2016 12:29:59 AM.542] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[7/11/2016 12:29:59 AM.543] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[7/11/2016 12:29:59 AM.544] LSPD First Response: [Better EMS]: Responding fire team

			[7/11/2016 12:29:59 AM.545] LSPD First Response: [Better EMS]: Responding EMS team

			[7/11/2016 12:29:59 AM.581] LSPD First Response: [Better EMS]: Target position: X:390.75 Y:6571.5 Z:26.625

			[7/11/2016 12:29:59 AM.581] LSPD First Response: [Better EMS]: Initiating drive to scene

			[7/11/2016 12:29:59 AM.583] LSPD First Response: [Better EMS]: Target position: X:378.75 Y:6572 Z:26.8125

			[7/11/2016 12:29:59 AM.583] LSPD First Response: [Better EMS]: Initiating drive to scene

			[7/11/2016 12:30:00 AM.801] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2

			[7/11/2016 12:30:00 AM.801] [TRACE] Removing ped from PlayerArrest #2 (Blocker)

			[7/11/2016 12:30:00 AM.801] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)

			[7/11/2016 12:30:00 AM.801] [TRACE] Instance cleaned (PlayerArrest #2)

			[7/11/2016 12:30:00 AM.801] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)

			[7/11/2016 12:30:00 AM.801] [TRACE] PlayerSuspectTransport #2 received control over ped

			[7/11/2016 12:30:00 AM.801] [TRACE] PlayerArrest #2 is aborting already

			[7/11/2016 12:30:00 AM.833] [TRACE] Thread PlayerArrest #2 has been shut down

			[7/11/2016 12:30:00 AM.834] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)

			[7/11/2016 12:30:00 AM.834] [TRACE] Thread PlayerSuspectTransport #2 initialized

			[7/11/2016 12:30:04 AM.398] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:04 AM.399] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:04 AM.400] LSPD First Response: PlayAction: Failed to find 

			[7/11/2016 12:30:05 AM.615] LSPD First Response: [Better EMS]: Warping to street - vehicle may be stuck

			[7/11/2016 12:30:14 AM.125] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:14 AM.127] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:14 AM.127] LSPD First Response: PlayAction: Failed to find 

			[7/11/2016 12:30:15 AM.654] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:15 AM.655] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:15 AM.656] LSPD First Response: PlayAction: Failed to find 

			[7/11/2016 12:30:22 AM.313] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:22 AM.315] LSPD First Response: GetAudioFileForAction: No file found for: 

			[7/11/2016 12:30:22 AM.315] LSPD First Response: PlayAction: Failed to find 

			[7/11/2016 12:30:24 AM.784] LSPD First Response: Creating drunk driver event

			[7/11/2016 12:30:24 AM.957] LSPD First Response: Setting alcohol levels

			[7/11/2016 12:30:39 AM.942] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:30:39 AM.943] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:30:41 AM.877] Removing options for Menu

			[7/11/2016 12:30:42 AM.682] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:30:46 AM.876] [TRACE] It has been 109.0631642 seconds since the last callout

			[7/11/2016 12:30:46 AM.877] LSPD First Response: Creating RoadRage

			[7/11/2016 12:30:46 AM.881] [TRACE] Callout created:  #5

			[7/11/2016 12:30:46 AM.915] [TRACE] Thread ZoomThread #4 initialized

			[7/11/2016 12:30:47 AM.227] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:30:47 AM.228] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:30:47 AM.627] LSPD First Response: Setting alcohol levels

			[7/11/2016 12:30:51 AM.865] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[7/11/2016 12:30:56 AM.896] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded

			[7/11/2016 12:30:56 AM.896] [TRACE] Instance cleaned (ZoomThread #4)

			[7/11/2016 12:30:56 AM.904] [TRACE] Thread ZoomThread #4 has been shut down

			[7/11/2016 12:30:57 AM.340] LSPD First Response: [Better EMS]: Done with drive there tasks

			[7/11/2016 12:31:00 AM.936] LSPD First Response: [Better EMS]: No patients available, hibernating

			[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Probability to survive: 0.12825, rand num: 0.577547395405149

			[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Going to survive: False

			[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Running to patient

			[7/11/2016 12:31:01 AM.699] LSPD First Response: [Better EMS]: Treating patient

			[7/11/2016 12:31:08 AM.103] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[7/11/2016 12:31:12 AM.206] LSPD First Response: [Better EMS]: Close to first vehicle on scene, ok to stop

			[7/11/2016 12:31:12 AM.207] LSPD First Response: [Better EMS]: Done with drive there tasks

			[7/11/2016 12:31:15 AM.712] LSPD First Response: [Better EMS]: No patients available, hibernating

			[7/11/2016 12:31:15 AM.713] LSPD First Response: [Better EMS]: No patients available, hibernating

			[7/11/2016 12:31:25 AM.817] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:31:25 AM.819] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:31:27 AM.156] LSPD First Response: Creating Broken Down Vehicle Event

			[7/11/2016 12:31:35 AM.833] LSPD First Response: [Better EMS]: No patients available, hibernating

			[7/11/2016 12:31:36 AM.830] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:31:36 AM.831] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:31:36 AM.938] LSPD First Response: [Better EMS]: Scene is clear

			[7/11/2016 12:31:36 AM.939] LSPD First Response: [Better EMS]: ~y~Reviving response fiber

			[7/11/2016 12:31:36 AM.967] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[7/11/2016 12:31:36 AM.968] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[7/11/2016 12:31:37 AM.202] LSPD First Response: [Better EMS]: Scene is clear

			[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[7/11/2016 12:31:37 AM.237] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Paleto Bay Fire Station

			[7/11/2016 12:31:41 AM.843] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:31:41 AM.844] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:31:47 AM.073] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Paleto Bay Medical Center

			[7/11/2016 12:31:47 AM.206] LSPD First Response: [Better EMS]: ~g~Incident complete, show report

			[7/11/2016 12:31:47 AM.208] LSPD First Response: [Better EMS]: Creating report notification

			[7/11/2016 12:31:47 AM.239] LSPD First Response: [Better EMS]: LSPDFR+ is running: True

			[7/11/2016 12:31:47 AM.240] LSPD First Response: LSPDFR+ API: Plugin: Better EMS is increasing statistic: Patients Deceased

			[7/11/2016 12:31:47 AM.244] LSPD First Response: [Better EMS]: Report for Kate Beth: Time: ~r~~h~2 min ago~n~~h~~s~Cause: ~o~~h~A fist fight~n~~h~~s~Wound: ~p~~h~Neck

			[7/11/2016 12:31:47 AM.245] LSPD First Response: [Better EMS]: ~p~Clearing patients objects

			[7/11/2016 12:31:55 AM.618] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[7/11/2016 12:32:15 AM.772] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[7/11/2016 12:32:32 AM.585] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:32:32 AM.586] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:32:42 AM.555] LSPD First Response: Creating No Brake Lights event

			[7/11/2016 12:32:43 AM.220] LSPD First Response: Creating Broken Down Vehicle Event

			[7/11/2016 12:33:35 AM.423] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:33:35 AM.424] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:33:37 AM.309] setting up new cop: null

			[7/11/2016 12:33:37 AM.310] [TRACE] New ped recognized as cop

			[7/11/2016 12:33:37 AM.310] setting up new cop: null

			[7/11/2016 12:33:37 AM.310] [TRACE] New ped recognized as cop

			[7/11/2016 12:33:41 AM.346] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:33:41 AM.347] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:34:08 AM.914] [TRACE] A suspect was registered as in custody

			[7/11/2016 12:34:08 AM.946] [TRACE] A suspect was registered as in custody

			[7/11/2016 12:34:08 AM.947] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Finished

			[7/11/2016 12:34:08 AM.948] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)

			[7/11/2016 12:34:08 AM.948] [TRACE] Instance cleaned (PlayerSuspectTransport #2)

			[7/11/2016 12:34:08 AM.981] [TRACE] Thread PlayerSuspectTransport #2 has been shut down

			[7/11/2016 12:34:10 AM.979] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Finished

			[7/11/2016 12:34:10 AM.979] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)

			[7/11/2016 12:34:10 AM.979] [TRACE] Instance cleaned (PlayerSuspectTransport #1)

			[7/11/2016 12:34:11 AM.012] [TRACE] Thread PlayerSuspectTransport #1 has been shut down

			[7/11/2016 12:34:58 AM.091] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:34:58 AM.091] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:35:08 AM.042] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:35:08 AM.043] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:35:10 AM.149] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)

			[7/11/2016 12:35:10 AM.149] [TRACE] Thread TrafficStop #2 initialized

			[7/11/2016 12:35:10 AM.154] LSPD First Response: Adding traffic stop count - LSPDFR+

			[7/11/2016 12:35:18 AM.619] LSPD First Response: Mimicking

			[7/11/2016 12:35:18 AM.949] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked

			[7/11/2016 12:35:28 AM.459] LSPD First Response: Done mimicking

			[7/11/2016 12:35:49 AM.767] [TRACE] Key down #1

			[7/11/2016 12:35:49 AM.767] [TRACE] Key down #1.5

			[7/11/2016 12:35:49 AM.768] CA: False

			[7/11/2016 12:35:49 AM.768] AC: False

			[7/11/2016 12:35:49 AM.768] [TRACE] Key down #2

			[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2

			[7/11/2016 12:35:49 AM.768] [TRACE] Ped #3

			[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2

			[7/11/2016 12:35:49 AM.768] [TRACE] Ped #2

			[7/11/2016 12:35:49 AM.768] [TRACE] Ped #3

			[7/11/2016 12:35:49 AM.834] 7/11/2016 12:35:49 AM - released

			[7/11/2016 12:35:51 AM.327] [TRACE] Key down #1

			[7/11/2016 12:36:02 AM.935] LSPD First Response: Playing hello

			[7/11/2016 12:36:04 AM.930] LSPD First Response: Playing kifflom

			[7/11/2016 12:36:41 AM.637] [TRACE] Key down #1

			[7/11/2016 12:36:41 AM.637] [TRACE] Key down #1.5

			[7/11/2016 12:36:41 AM.637] CA: False

			[7/11/2016 12:36:41 AM.637] AC: False

			[7/11/2016 12:36:41 AM.637] [TRACE] Key down #2

			[7/11/2016 12:36:41 AM.637] [TRACE] Ped #2

			[7/11/2016 12:36:41 AM.637] [TRACE] Ped #3

			[7/11/2016 12:36:41 AM.637] [TRACE] Ped #2

			[7/11/2016 12:36:43 AM.526] [TRACE] Key down #1

			[7/11/2016 12:36:43 AM.526] [TRACE] Key down #1.5

			[7/11/2016 12:36:43 AM.526] CA: False

			[7/11/2016 12:36:43 AM.526] AC: False

			[7/11/2016 12:36:43 AM.526] [TRACE] Key down #2

			[7/11/2016 12:36:43 AM.526] [TRACE] Ped #2

			[7/11/2016 12:36:43 AM.526] [TRACE] Ped #3

			[7/11/2016 12:36:43 AM.527] [TRACE] Ped #2

			[7/11/2016 12:37:08 AM.620] [TRACE] Asked thread TrafficStop #2 to abort: Check3

			[7/11/2016 12:37:08 AM.620] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)

			[7/11/2016 12:37:08 AM.620] [TRACE] TrafficStop #2 is aborting already

			[7/11/2016 12:37:08 AM.620] [TRACE] Instance cleaned (TrafficStop #2)

			[7/11/2016 12:37:08 AM.653] [TRACE] Thread TrafficStop #2 has been shut down

			[7/11/2016 12:37:09 AM.448] setting up new cop: null

			[7/11/2016 12:37:09 AM.448] [TRACE] New ped recognized as cop

			[7/11/2016 12:37:11 AM.123] LSPD First Response: Creating RevEngineWhenStationary event

			[7/11/2016 12:37:18 AM.695] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:37:19 AM.865] [TRACE] Key down #1

			[7/11/2016 12:37:19 AM.865] [TRACE] Key down #1.5

			[7/11/2016 12:37:19 AM.865] CA: False

			[7/11/2016 12:37:19 AM.865] AC: False

			[7/11/2016 12:37:19 AM.865] [TRACE] Key down #2

			[7/11/2016 12:37:19 AM.865] [TRACE] Ped #2

			[7/11/2016 12:37:19 AM.865] [TRACE] Ped #3

			[7/11/2016 12:37:19 AM.865] [TRACE] Ped #2

			[7/11/2016 12:37:19 AM.865] [TRACE] Ped #3

			[7/11/2016 12:37:19 AM.934] 7/11/2016 12:37:19 AM - released

			[7/11/2016 12:37:21 AM.067] [TRACE] Key down #1

			[7/11/2016 12:37:23 AM.396] [TRACE] Key down #1

			[7/11/2016 12:37:26 AM.701]  958612

			[7/11/2016 12:37:27 AM.867] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)

			[7/11/2016 12:37:27 AM.904] [TRACE] Thread PlayerArrest #3 initialized

			[7/11/2016 12:37:28 AM.600] 7/11/2016 12:37:28 AM - released

			[7/11/2016 12:37:31 AM.374] [TRACE] Removing ped from PlayerArrest #3 (Blocker)

			[7/11/2016 12:37:31 AM.374] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)

			[7/11/2016 12:37:31 AM.374] [TRACE] Instance cleaned (PlayerArrest #3)

			[7/11/2016 12:37:31 AM.375] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)

			[7/11/2016 12:37:31 AM.375] [TRACE] PlayerArrest #3 is aborting already

			[7/11/2016 12:37:31 AM.408] [TRACE] Thread PlayerArrest #3 has been shut down

			[7/11/2016 12:37:31 AM.408] [TRACE] Thread PlayerArrest #4 initialized

			[7/11/2016 12:37:39 AM.914] Prompting Arresting

			[7/11/2016 12:37:41 AM.775] 3

			[7/11/2016 12:37:41 AM.775] Removing options for Menu

			[7/11/2016 12:37:41 AM.776]  

			[7/11/2016 12:37:41 AM.776] > Hello

			[7/11/2016 12:37:41 AM.776] > Thanks

			[7/11/2016 12:37:41 AM.776] > Shocked

			[7/11/2016 12:37:41 AM.776] > Provoke

			[7/11/2016 12:37:41 AM.776] > Insult

			[7/11/2016 12:37:41 AM.777] [TRACE] Preloading 0xdc586841

			[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_ECOLA_CAN

			[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_DONUT_02

			[7/11/2016 12:37:41 AM.777] [TRACE] Preloading PROP_CANDY_PQS

			[7/11/2016 12:37:49 AM.082] [TRACE] Key down #1

			[7/11/2016 12:37:49 AM.082] [TRACE] Key down #1.5

			[7/11/2016 12:37:49 AM.082] CA: True

			[7/11/2016 12:37:49 AM.082] AC: False

			[7/11/2016 12:37:52 AM.156] LSPD First Response: Contains key after add

			[7/11/2016 12:37:52 AM.157] LSPD First Response: Weapon Dropped

			[7/11/2016 12:37:52 AM.157] LSPD First Response: LSPDFR+ Ped arrested

			[7/11/2016 12:37:57 AM.432] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3

			[7/11/2016 12:37:57 AM.433] [TRACE] Removing ped from PlayerArrest #4 (Blocker)

			[7/11/2016 12:37:57 AM.433] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)

			[7/11/2016 12:37:57 AM.433] [TRACE] Instance cleaned (PlayerArrest #4)

			[7/11/2016 12:37:57 AM.433] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)

			[7/11/2016 12:37:57 AM.433] [TRACE] PlayerSuspectTransport #3 received control over ped

			[7/11/2016 12:37:57 AM.433] [TRACE] PlayerArrest #4 is aborting already

			[7/11/2016 12:37:57 AM.466] [TRACE] Thread PlayerArrest #4 has been shut down

			[7/11/2016 12:37:57 AM.466] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)

			[7/11/2016 12:37:57 AM.467] [TRACE] Thread PlayerSuspectTransport #3 initialized

			[7/11/2016 12:38:03 AM.534] LSPD First Response: Creating No Brake Lights event

			[7/11/2016 12:38:22 AM.249] [TRACE] Key down #1

			[7/11/2016 12:38:22 AM.250] [TRACE] Key down #1.5

			[7/11/2016 12:38:22 AM.250] CA: True

			[7/11/2016 12:38:22 AM.250] AC: False

			[7/11/2016 12:38:23 AM.490] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:38:49 AM.281] LSPD First Response: Creating unroadworthy vehicle event

			[7/11/2016 12:38:59 AM.324] [TRACE] It has been 476.6222443 seconds since the last callout

			[7/11/2016 12:38:59 AM.325] LSPD First Response: Creating ?????????????????????????????????????????

			[7/11/2016 12:38:59 AM.325] [TRACE] Callout created:  #6

			[7/11/2016 12:38:59 AM.327] LSPD First Response: Creating AssortedCallouts.StoreRobbery

			[7/11/2016 12:38:59 AM.365] [TRACE] Thread ZoomThread #5 initialized

			[7/11/2016 12:39:03 AM.438] [TRACE] User accepted callout

			[7/11/2016 12:39:03 AM.475] LSPD First Response: SituationNumber: 10

			[7/11/2016 12:39:07 AM.300] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:39:09 AM.331] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded

			[7/11/2016 12:39:09 AM.331] [TRACE] Instance cleaned (ZoomThread #5)

			[7/11/2016 12:39:09 AM.337] [TRACE] Thread ZoomThread #5 has been shut down

			[7/11/2016 12:39:32 AM.754] [TRACE] Key down #1

			[7/11/2016 12:39:32 AM.754] [TRACE] Key down #1.5

			[7/11/2016 12:39:32 AM.754] CA: True

			[7/11/2016 12:39:32 AM.754] AC: False

			[7/11/2016 12:39:34 AM.927] [TRACE] Key down #1

			[7/11/2016 12:39:34 AM.927] [TRACE] Key down #1.5

			[7/11/2016 12:39:34 AM.927] CA: True

			[7/11/2016 12:39:34 AM.927] AC: False

			[7/11/2016 12:39:41 AM.534] Scene ending

			[7/11/2016 12:39:41 AM.535] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Released

			[7/11/2016 12:39:41 AM.535] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)

			[7/11/2016 12:39:41 AM.535] [TRACE] Instance cleaned (PlayerSuspectTransport #3)

			[7/11/2016 12:39:41 AM.570] [TRACE] Thread PlayerSuspectTransport #3 has been shut down

			[7/11/2016 12:39:58 AM.250] setting up new cop: null

			[7/11/2016 12:39:58 AM.250] [TRACE] New ped recognized as cop

			[7/11/2016 12:39:58 AM.250] setting up new cop: null

			[7/11/2016 12:39:58 AM.250] [TRACE] New ped recognized as cop

			[7/11/2016 12:40:02 AM.086] LSPD First Response: [ALPR+] Setting vehicle registration status...

			[7/11/2016 12:40:02 AM.086] LSPD First Response: [ALPR+] Setting vehicle insurance status...

			[7/11/2016 12:40:27 AM.848] Removing options for Menu

			[7/11/2016 12:40:52 AM.369]  1158775

			[7/11/2016 12:41:07 AM.778] setting up new cop: null

			[7/11/2016 12:41:07 AM.778] [TRACE] New ped recognized as cop

			[7/11/2016 12:41:07 AM.778] setting up new cop: null

			[7/11/2016 12:41:07 AM.778] [TRACE] New ped recognized as cop

			[7/11/2016 12:41:38 AM.156] [TRACE] Instance cleaned ( #6)

			[7/11/2016 12:41:38 AM.721] LSPD First Response: Creating motorcyclist event

			[7/11/2016 12:41:54 AM.135] setting up new cop: null

			[7/11/2016 12:41:54 AM.135] [TRACE] New ped recognized as cop

			[7/11/2016 12:41:54 AM.135] setting up new cop: null

			[7/11/2016 12:41:54 AM.135] [TRACE] New ped recognized as cop

			[7/11/2016 12:42:13 AM.848] Removing options for Menu

			[7/11/2016 12:42:58 AM.355] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:43:32 AM.762] LSPD First Response: Creating drunk driver event

			[7/11/2016 12:43:34 AM.936] LSPD First Response: Creating drug driver event

			[7/11/2016 12:43:36 AM.595] LSPD First Response: Creating RevEngineWhenStationary event

			[7/11/2016 12:43:50 AM.711] LSPD First Response: Creating motorcyclist event

			[7/11/2016 12:43:51 AM.485] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)

			[7/11/2016 12:43:51 AM.485] [TRACE] Thread TrafficStop #3 initialized

			[7/11/2016 12:43:51 AM.496] LSPD First Response: Adding traffic stop count - LSPDFR+

			[7/11/2016 12:43:51 AM.516] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over

			[7/11/2016 12:43:51 AM.520] LSPD First Response: Added ambient event fibers to cleanup

			[7/11/2016 12:44:01 AM.999] LSPD First Response: Mimicking

			[7/11/2016 12:44:02 AM.167] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked

			[7/11/2016 12:44:10 AM.902] LSPD First Response: Done mimicking

			[7/11/2016 12:44:37 AM.349] [TRACE] Key down #1

			[7/11/2016 12:44:37 AM.349] [TRACE] Key down #1.5

			[7/11/2016 12:44:37 AM.349] CA: False

			[7/11/2016 12:44:37 AM.349] AC: False

			[7/11/2016 12:44:37 AM.349] [TRACE] Key down #2

			[7/11/2016 12:44:37 AM.349] [TRACE] Ped #2

			[7/11/2016 12:44:37 AM.349] [TRACE] Ped #3

			[7/11/2016 12:44:37 AM.349] [TRACE] Ped #2

			[7/11/2016 12:44:45 AM.010] LSPD First Response: Playing hello

			[7/11/2016 12:44:47 AM.870] LSPD First Response: Playing kifflom

			[7/11/2016 12:44:50 AM.525] setting up new cop: null

			[7/11/2016 12:44:50 AM.537] [TRACE] New ped recognized as cop

			[7/11/2016 12:44:50 AM.537] setting up new cop: null

			[7/11/2016 12:44:50 AM.537] [TRACE] New ped recognized as cop

			[7/11/2016 12:45:11 AM.422] [TRACE] Asked thread TrafficStop #3 to abort: Check3

			[7/11/2016 12:45:11 AM.422] [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)

			[7/11/2016 12:45:11 AM.422] [TRACE] TrafficStop #3 is aborting already

			[7/11/2016 12:45:11 AM.422] [TRACE] Instance cleaned (TrafficStop #3)

			[7/11/2016 12:45:11 AM.454] [TRACE] Thread TrafficStop #3 has been shut down

			[7/11/2016 12:45:50 AM.772] [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)

			[7/11/2016 12:45:50 AM.772] [TRACE] Thread TrafficStop #4 initialized

			[7/11/2016 12:45:57 AM.543] LSPD First Response: Mimicking

			[7/11/2016 12:45:57 AM.709] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked

			[7/11/2016 12:46:17 AM.489] LSPD First Response: Done mimicking

			[7/11/2016 12:46:29 AM.500]  1477834

			[7/11/2016 12:46:34 AM.032]  1482366

			[7/11/2016 12:46:35 AM.993] [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)

			[7/11/2016 12:46:35 AM.993] [TRACE] Asked thread TrafficStop #4 to abort: Ped left traffic stop

			[7/11/2016 12:46:35 AM.993] [TRACE] Instance cleaned (TrafficStop #4)

			[7/11/2016 12:46:35 AM.993] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)

			[7/11/2016 12:46:35 AM.998] [TRACE] Thread TrafficStop #4 has been shut down

			[7/11/2016 12:46:36 AM.029] [TRACE] Thread PlayerArrest #5 initialized

			[7/11/2016 12:46:36 AM.816] 7/11/2016 12:46:36 AM - released

			[7/11/2016 12:46:38 AM.385] [TRACE] Removing ped from PlayerArrest #5 (Blocker)

			[7/11/2016 12:46:38 AM.386] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)

			[7/11/2016 12:46:38 AM.386] [TRACE] Instance cleaned (PlayerArrest #5)

			[7/11/2016 12:46:38 AM.387] [TRACE] Assigned ped to PlayerArrest #6 (Blocker)

			[7/11/2016 12:46:38 AM.387] [TRACE] PlayerArrest #5 is aborting already

			[7/11/2016 12:46:38 AM.418] [TRACE] Thread PlayerArrest #5 has been shut down

			[7/11/2016 12:46:38 AM.419] [TRACE] Thread PlayerArrest #6 initialized

			[7/11/2016 12:46:45 AM.708] Prompting Arresting

			[7/11/2016 12:46:49 AM.848] LSPD First Response: Contains key after add

			[7/11/2016 12:46:49 AM.849] LSPD First Response: Weapon Dropped

			[7/11/2016 12:46:49 AM.849] LSPD First Response: LSPDFR+ Ped arrested

			[7/11/2016 12:46:55 AM.107] [TRACE] Transfering control from PlayerArrest #6 (Blocker) to PlayerSuspectTransport #4

			[7/11/2016 12:46:55 AM.107] [TRACE] Removing ped from PlayerArrest #6 (Blocker)

			[7/11/2016 12:46:55 AM.107] [TRACE] Asked thread PlayerArrest #6 to abort: Ped left Arrest (left)

			[7/11/2016 12:46:55 AM.107] [TRACE] Instance cleaned (PlayerArrest #6)

			[7/11/2016 12:46:55 AM.107] [TRACE] Assigned ped to PlayerSuspectTransport #4 (Blocker)

			[7/11/2016 12:46:55 AM.107] [TRACE] PlayerSuspectTransport #4 received control over ped

			[7/11/2016 12:46:55 AM.107] [TRACE] PlayerArrest #6 is aborting already

			[7/11/2016 12:46:55 AM.141] [TRACE] Thread PlayerArrest #6 has been shut down

			[7/11/2016 12:46:55 AM.141] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #4)

			[7/11/2016 12:46:55 AM.141] [TRACE] Thread PlayerSuspectTransport #4 initialized

			[7/11/2016 12:47:03 AM.427] [TRACE] Key down #1

			[7/11/2016 12:47:03 AM.427] [TRACE] Key down #1.5

			[7/11/2016 12:47:03 AM.427] CA: False

			[7/11/2016 12:47:03 AM.427] AC: False

			[7/11/2016 12:47:03 AM.427] [TRACE] Key down #2

			[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2

			[7/11/2016 12:47:03 AM.427] [TRACE] Ped #3

			[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2

			[7/11/2016 12:47:03 AM.427] [TRACE] Ped #2

			[7/11/2016 12:47:03 AM.427] [TRACE] Ped #3

			[7/11/2016 12:47:03 AM.560] 7/11/2016 12:47:03 AM - released

			[7/11/2016 12:47:47 AM.305] [TRACE] Key down #1

			[7/11/2016 12:47:47 AM.305] [TRACE] Key down #1.5

			[7/11/2016 12:47:47 AM.305] CA: False

			[7/11/2016 12:47:47 AM.305] AC: False

			[7/11/2016 12:47:47 AM.305] [TRACE] Key down #2

			[7/11/2016 12:47:47 AM.305] [TRACE] Ped #2

			[7/11/2016 12:47:47 AM.305] [TRACE] Ped #3

			[7/11/2016 12:47:47 AM.305] [TRACE] Ped #2

			[7/11/2016 12:47:55 AM.490] Scene ending

			[7/11/2016 12:47:55 AM.490] [TRACE] Asked thread PlayerSuspectTransport #4 to abort: Released

			[7/11/2016 12:47:55 AM.490] [TRACE] Removing ped from PlayerSuspectTransport #4 (Blocker)

			[7/11/2016 12:47:55 AM.490] [TRACE] Instance cleaned (PlayerSuspectTransport #4)

			[7/11/2016 12:47:55 AM.525] [TRACE] Thread PlayerSuspectTransport #4 has been shut down

			[7/11/2016 12:47:56 AM.181] [TRACE] Key down #1

			[7/11/2016 12:47:56 AM.181] [TRACE] Key down #1.5

			[7/11/2016 12:47:56 AM.181] CA: False

			[7/11/2016 12:47:56 AM.181] AC: False

			[7/11/2016 12:47:56 AM.181] [TRACE] Key down #2

			[7/11/2016 12:47:56 AM.182] [TRACE] Ped #2

			[7/11/2016 12:47:56 AM.182] [TRACE] Ped #3

			[7/11/2016 12:47:56 AM.182] [TRACE] Ped #2

			[7/11/2016 12:47:56 AM.182] [TRACE] Ped #3

			[7/11/2016 12:47:57 AM.813] 7/11/2016 12:47:57 AM - released

			[7/11/2016 12:48:00 AM.987] 7/11/2016 12:48:00 AM- timeAtInteractPressed

			[7/11/2016 12:48:33 AM.920] [TRACE] It has been 415.7637627 seconds since the last callout

			[7/11/2016 12:48:33 AM.920] LSPD First Response: Creating StolenTanker

			[7/11/2016 12:48:33 AM.921] [TRACE] Callout created:  #7

			[7/11/2016 12:48:34 AM.334] [TRACE] Thread ZoomThread #6 initialized

			[7/11/2016 12:48:37 AM.922] [TRACE] Created new chase

			[7/11/2016 12:48:37 AM.922] [TRACE] Suspect added to chase

			[7/11/2016 12:48:37 AM.923] [TRACE] User accepted callout

			[7/11/2016 12:48:44 AM.297] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded

			[7/11/2016 12:48:44 AM.297] [TRACE] Instance cleaned (ZoomThread #6)

			[7/11/2016 12:48:44 AM.304] [TRACE] Thread ZoomThread #6 has been shut down

			[7/11/2016 12:48:53 AM.279] [TRACE] Found new close chase

			[7/11/2016 12:49:01 AM.089] [TRACE] Too far away from recent closest chase

			[7/11/2016 12:49:25 AM.144] LSPD First Response: 

			[7/11/2016 12:49:25 AM.144] LSPD First Response: ==============================

			[7/11/2016 12:49:25 AM.144] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

			[7/11/2016 12:49:25 AM.145] LSPD First Response: ------------------------------

			[7/11/2016 12:49:25 AM.145] LSPD First Response: Origin: Game fiber "RespondingGameFiber".

			[7/11/2016 12:49:25 AM.145] LSPD First Response: ------------------------------

			[7/11/2016 12:49:25 AM.145] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException

			[7/11/2016 12:49:25 AM.145] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.

			[7/11/2016 12:49:25 AM.146] LSPD First Response: ------------------------------

			[7/11/2016 12:49:25 AM.146] LSPD First Response: Inner exceptions:

			[7/11/2016 12:49:25 AM.146] LSPD First Response: ------------------------------

			[7/11/2016 12:49:25 AM.146] LSPD First Response: Stack trace:

			[7/11/2016 12:49:25 AM.147] LSPD First Response: at Rage.Entity.get_Position()

			[7/11/2016 12:49:25 AM.147] at APIExample.Callouts.StolenTanker.<Responding>b__11_0()

			[7/11/2016 12:49:25 AM.147] at Rage.GameFiber.Main()

			[7/11/2016 12:49:25 AM.148] LSPD First Response: ==============================

			[7/11/2016 12:49:25 AM.148] LSPD First Response: 

			[7/11/2016 12:49:26 AM.513] LSPD First Response: All signs removed

			 
		
	


 

There is an issue with the Stolen Tanker callout, I'm aware. Thank you for reporting it, currently fixing. :)

Vampyre

Members

On 7/11/2016 at 4:20 AM, ScottehBoyy said:

There is an issue with the Stolen Tanker callout, I'm aware. Thank you for reporting it, currently fixing. :)

I just noticed when I had a crash for something else after having a Stolen Tanker call successfully finish earlier that the below was repeating since then in my log. Looks like there's a clean up issue with the callout.

Spoiler

[7/14/2016 12:06:40 AM.607] [TRACE] Ending already
[7/14/2016 12:06:40 AM.607]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.608]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.608]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.608]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.608]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.608]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.608]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.608]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.641] [TRACE] Ending already
[7/14/2016 12:06:40 AM.642]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.642]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.642]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.643]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.643]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.643]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.643]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.644]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.674] [TRACE] Ending already
[7/14/2016 12:06:40 AM.674]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.674]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.674]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.674]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.675]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.675]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.675]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.706] [TRACE] Ending already
[7/14/2016 12:06:40 AM.706]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.706]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.706]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.706]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.707]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.707]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.707]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.740] [TRACE] Ending already
[7/14/2016 12:06:40 AM.740]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.740]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.741]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.741]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.741]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.741]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.741]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.742]    at System.Threading.ThreadHelper.ThreadStart()

 

ScottyTooHotty

Members Author

5 hours ago, Vampyre said:

I just noticed when I had a crash for something else after having a Stolen Tanker call successfully finish earlier that the below was repeating since then in my log. Looks like there's a clean up issue with the callout.

  Reveal hidden contents

[7/14/2016 12:06:40 AM.607] [TRACE] Ending already
[7/14/2016 12:06:40 AM.607]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.608]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.608]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.608]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.608]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.608]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.608]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.608]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.609]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.641] [TRACE] Ending already
[7/14/2016 12:06:40 AM.642]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.642]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.642]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.643]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.643]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.643]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.643]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.643]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.644]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.674] [TRACE] Ending already
[7/14/2016 12:06:40 AM.674]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.674]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.674]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.674]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.675]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.675]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.675]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.675]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.706] [TRACE] Ending already
[7/14/2016 12:06:40 AM.706]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.706]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.706]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.706]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.707]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.707]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.707]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.707]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 12:06:40 AM.740] [TRACE] Ending already
[7/14/2016 12:06:40 AM.740]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 12:06:40 AM.740]    at System.Environment.get_StackTrace()
[7/14/2016 12:06:40 AM.741]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 12:06:40 AM.741]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 12:06:40 AM.741]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 12:06:40 AM.741]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 12:06:40 AM.741]    at Rage.GameFiber.Main()
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 12:06:40 AM.741]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 12:06:40 AM.742]    at System.Threading.ThreadHelper.ThreadStart()

 

Still having issues with the latest version? I implemented a fix.

OfficerFive0

Members

i have a little question regarding the vicious dog call. what exactly should i do? just shoot it? most of the times its just walking.

ScottyTooHotty

Members Author

48 minutes ago, OfficerFive0 said:

i have a little question regarding the vicious dog call. what exactly should i do? just shoot it? most of the times its just walking.

Get closer to the dog and it'll recognize you, at least it does for everyone I've ever seen do the callout lol

OfficerFive0

Members

7 minutes ago, ScottehBoyy said:

Get closer to the dog and it'll recognize you, at least it does for everyone I've ever seen do the callout lol

ok, well not sure if i didnt get close enough but here you can see he just kept on running away

 

Vampyre

Members

13 hours ago, ScottehBoyy said:

Still having issues with the latest version? I implemented a fix.

Yup, this is with the latest version I checked that first. It didn't crash this time, it just kept pouring that out in the log after the call was finished. My log was a whopping 99MB after.

Vampyre

Members

@ScottehBoyy Just tried it again with the version you just uploaded and still the same thing. Callout goes smooth and finishes successfully but that starts in the log and keeps going long after the callout is finished.

Spoiler

[7/14/2016 7:52:55 PM.758] [TRACE] Ending already
[7/14/2016 7:52:55 PM.758]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.758]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.758]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.758]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.758]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.758]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.758]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.788] [TRACE] Ending already
[7/14/2016 7:52:55 PM.788]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.788]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.788]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.788]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.788]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.788]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.788]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.821] [TRACE] Ending already
[7/14/2016 7:52:55 PM.822]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.822]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.822]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.822]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.822]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.822]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.822]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.855] [TRACE] Ending already
[7/14/2016 7:52:55 PM.855]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.855]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.855]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.855]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.855]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.855]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.855]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ThreadHelper.ThreadStart()

 

ScottyTooHotty

Members Author

9 hours ago, Vampyre said:

@ScottehBoyy Just tried it again with the version you just uploaded and still the same thing. Callout goes smooth and finishes successfully but that starts in the log and keeps going long after the callout is finished.

  Reveal hidden contents

[7/14/2016 7:52:55 PM.758] [TRACE] Ending already
[7/14/2016 7:52:55 PM.758]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.758]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.758]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.758]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.758]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.758]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.758]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.758]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.788] [TRACE] Ending already
[7/14/2016 7:52:55 PM.788]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.788]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.788]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.788]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.788]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.788]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.788]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.788]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.821] [TRACE] Ending already
[7/14/2016 7:52:55 PM.822]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.822]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.822]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.822]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.822]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.822]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.822]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.822]    at System.Threading.ThreadHelper.ThreadStart()
[7/14/2016 7:52:55 PM.855] [TRACE] Ending already
[7/14/2016 7:52:55 PM.855]    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[7/14/2016 7:52:55 PM.855]    at System.Environment.get_StackTrace()
[7/14/2016 7:52:55 PM.855]    at LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 34
[7/14/2016 7:52:55 PM.855]    at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 194
[7/14/2016 7:52:55 PM.855]    at APIExample.Callouts.StolenTanker.End()
[7/14/2016 7:52:55 PM.855]    at APIExample.Callouts.StolenTanker.<InPursuit>b__12_0()
[7/14/2016 7:52:55 PM.855]    at Rage.GameFiber.Main()
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[7/14/2016 7:52:55 PM.855]    at System.Threading.ThreadHelper.ThreadStart()

 

What actually is your issue?

@OfficerFive0 I'll be implementing changes to the way the callout works so just hold tight for now. At the moment I've made a small temporary change however I don't know if it'll have any effect. New version uploading in a couple of minutes.

Vampyre

Members

7 hours ago, ScottehBoyy said:

What actually is your issue?

That all of that failure to clean up continues to fill the log after the callout is finished. Last time I ended up with a 99MB log file after playing for just an hour. That's insane and it makes it impossible to trace any other issues.

ScottyTooHotty

Members Author

1 hour ago, Vampyre said:

That all of that failure to clean up continues to fill the log after the callout is finished. Last time I ended up with a 99MB log file after playing for just an hour. That's insane and it makes it impossible to trace any other issues.

How would you like me to change the way I clean up the callout exactly? That's it currently, absolute minimal code and routine for cleaning up any callout. https://gyazo.com/16a602b3652d69cab92801631ecc55f7

Vampyre

Members

(edited)

43 minutes ago, ScottehBoyy said:

How would you like me to change the way I clean up the callout exactly? That's it currently, absolute minimal code and routine for cleaning up any callout. https://gyazo.com/16a602b3652d69cab92801631ecc55f7

If you do the callout yourself are you able to recreate the same thing in your own log?

It may not necessarily be your code that's creating and issue. If you're not able to recreate it then just let me know and I'll test it further to see if I can find out why its doing that, but I've done the same thing 3 times and all 3 times got the same problem with the log.

Edited by Vampyre

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