GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
void MODIFY_WATER ( float x, float y, float radius, float height ) //0xC443FD757C3BA637
- 0
- 166
- 323
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void REMOVE_EXTRA_CALMING_QUAD ( int p0 ) //0xB1252E3E59A82AAF
- 0
- 116
- 323
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void SET_DEEP_OCEAN_SCALER ( float intensity ) //0xB96B00E976BE977F
- 0
- 154
- 323
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void SET_CALMED_WAVE_HEIGHT_SCALER ( float p0 ) //0x547237AA71AB44DE
- 0
- 218
- 573
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void RESET_DEEP_OCEAN_SCALER () //0x5E5E99285AE812DB
- 0
- 149
- 323
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int TEST_PROBE_AGAINST_ALL_WATER ( float x1, float y1, float z1, float x2, float y2, float z2, int flags, float* waterHeight ) //0x8974647ED222EA5F
- 0
- 118
- 323
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int TEST_VERTICAL_PROBE_AGAINST_ALL_WATER ( float x, float y, float z, int flags, float* waterHeight ) //0x2B3451FA1E3142E2
- 0
- 140
- 323
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int ADD_EXTRA_CALMING_QUAD ( float xLow, float yLow, float xHigh, float yHigh, float height ) //0xFDBF4CDBC07E1706
- 0
- 182
- 323
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float GET_DEEP_OCEAN_SCALER () //0x2B2A2CC86778B619
- 0
- 122
- 323
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BOOL GET_WATER_HEIGHT ( float x, float y, float z, float* height ) //0xF6829842C06AE524
- 0
- 168
- 323
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BOOL GET_WATER_HEIGHT_NO_WAVES ( float x, float y, float z, float* height ) //0x8EE6B53CE13A9794
- 0
- 172
- 323
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BOOL TEST_PROBE_AGAINST_WATER ( float x1, float y1, float z1, float x2, float y2, float z2, Vector3* result ) //0xFFA5D878809819DB
- 0
- 117
- 323