GTA5 NativeDB
Browse our wiki-style database of native functions in Grand Theft Auto 5.
Namespaces
- SYSTEM
- APP
- AUDIO
- BRAIN
- CAM
- CLOCK
- CUTSCENE
- DATAFILE
- DECORATOR
- DLC
- ENTITY
- EVENT
- FILES
- FIRE
- GRAPHICS
- HUD
- INTERIOR
- ITEMSET
- LOADINGSCREEN
- LOCALIZATION
- MISC
- MOBILE
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PHYSICS
- PLAYER
- RECORDING
- REPLAY
- SAVEMIGRATION
- SCRIPT
- SECURITY
- SHAPETEST
- SOCIALCLUB
- STATS
- STREAMING
- TASK
- VEHICLE
- WATER
- WEAPON
- ZONE
-
BOOL GET_VEHICLE_IS_MERCENARY ( Vehicle vehicle ) //0xD4C4642CB7F50B5D
- 0
- 66
- 323
-
void SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING ( Vehicle vehicle, BOOL p1 ) //0xC361AA040D6637A8
- 0
- 60
- 323
-
void SET_VEHICLE_KERS_ALLOWED ( Vehicle vehicle, BOOL toggle ) //0x99C82F8A139F3E4E
- 0
- 94
- 323
-
BOOL GET_VEHICLE_HAS_KERS ( Vehicle vehicle ) //0x50634E348C8D44EF
- 0
- 66
- 372
-
void SET_PLANE_RESIST_TO_EXPLOSION ( Vehicle vehicle, BOOL toggle ) //0xE16142B94664DEFD
- 0
- 67
- 323
-
void SET_DISABLE_BMX_EXTRA_TRICK_FORCES ( Any p0 ) //0x26D99D5A82FD18E8
- 0
- 67
- 463
-
void SET_HYDRAULIC_SUSPENSION_RAISE_FACTOR ( Vehicle vehicle, int wheelId, float value ) //0x84EA99C62CB3EF0C
- 0
- 77
- 505
-
void SET_CAN_USE_HYDRAULICS ( Any p0, Any p1 ) //0x1201E8A3290A3B98
- 0
- 77
- 505
-
void SET_HYDRAULIC_VEHICLE_STATE ( Any p0, Any p1 ) //0x8EA86DF356801C7D
- 0
- 79
- 505
-
void SET_HYDRAULIC_WHEEL_STATE ( Vehicle vehicle, int wheelId, int state, float value, Any p4 ) //0xC24075310A8B9CD1
- 0
- 76
- 505
-
Any HAS_VEHICLE_PETROLTANK_SET_ON_FIRE_BY_ENTITY ( Any p0, Any p1 ) //0x5BA68A0840D546AC
- 0
- 75
- 463
-
void CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT ( Vehicle vehicle ) //0x4419966C9936071A
- 0
- 64
- 463
-
void SET_VEHICLE_BOBBLEHEAD_VELOCITY ( Any p0, Any p1, Any p2 ) //0x870B8B7A766615C8
- 0
- 64
- 505
-
Any GET_VEHICLE_IS_DUMMY ( Any p0 ) //0x8533CAFDE1F0F336
- 0
- 63
- 505
-
Any SET_VEHICLE_DAMAGE_SCALE ( Vehicle vehicle, float p1 ) //0x4E20D2A627011E8E
- 0
- 112
- 757
-
void SET_VEHICLE_WEAPON_DAMAGE_SCALE ( Vehicle vehicle, float multiplier ) //0x45A561A9421AB6AD
- 0
- 76
- 944
-
Any SET_DISABLE_DAMAGE_WITH_PICKED_UP_ENTITY ( Any p0, Any p1 ) //0xD4196117AF7BB974
- 0
- 65
- 757
-
void SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER ( Any p0, Any p1 ) //0xBB2333BB87DDD87F
- 0
- 70
- 757
-
void SET_BIKE_EASY_TO_LAND ( Any p0, Any p1 ) //0x73561D4425A021A2
- 0
- 70
- 791
-
void SET_INVERT_VEHICLE_CONTROLS ( Vehicle vehicle, BOOL state ) //0x5B91B229243351A8
- 0
- 71
- 791
-
void SET_SPEED_BOOST_EFFECT_DISABLED ( Any p0 ) //0x7BBE7FF626A591FE
- 0
- 82
- 877
-
void SET_SLOW_DOWN_EFFECT_DISABLED ( Any p0 ) //0x65B080555EA48149
- 0
- 58
- 1011
-
void SET_FORMATION_LEADER ( Vehicle vehicle, float x, float y, float z, float p4 ) //0x428AD3E26C8D9EB0
- 0
- 70
- 877
-
void RESET_FORMATION_LEADER () //0xE2F53F172B45EDE1
- 0
- 72
- 877
-
BOOL GET_IS_BOAT_CAPSIZED ( Vehicle vehicle ) //0xBA91D045575699AD
- 0
- 66
- 877
-
void SET_ALLOW_RAMMING_SOOP_OR_RAMP ( Any p0, Any p1 ) //0x80E3357FDEF45C21
- 0
- 71
- 944
-
void SET_SCRIPT_RAMP_IMPULSE_SCALE ( Any p0, Any p1 ) //0xEFC13B1CE30D755D
- 0
- 70
- 944
-
BOOL GET_IS_DOOR_VALID ( Vehicle vehicle, int doorId ) //0x645F4B6E8499F632
- 0
- 73
- 944
-
void SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME ( Vehicle vehicle, float seconds ) //0xE00F2AB100B76E89
- 0
- 78
- 944
-
BOOL GET_HAS_ROCKET_BOOST ( Vehicle vehicle ) //0x36D782F68B309BDA
- 0
- 65
- 944
-
BOOL IS_ROCKET_BOOST_ACTIVE ( Vehicle vehicle ) //0x3D34E80EED4AE3BE
- 0
- 60
- 944
-
void SET_ROCKET_BOOST_ACTIVE ( Vehicle vehicle, BOOL active ) //0x81E1552E35DC3839
- 0
- 74
- 944
-
BOOL GET_HAS_RETRACTABLE_WHEELS ( Vehicle vehicle ) //0xDCA174A42133F08C
- 0
- 61
- 944
-
BOOL GET_IS_WHEELS_RETRACTED ( Vehicle vehicle ) //0x1DA0DA9CB3F0C8BF
- 0
- 66
- 944
-
void SET_WHEELS_EXTENDED_INSTANTLY ( Vehicle vehicle ) //0xF660602546D27BA8
- 0
- 66
- 944
-
void SET_WHEELS_RETRACTED_INSTANTLY ( Vehicle vehicle ) //0x5335BE58C083E74E
- 0
- 59
- 1011
-
BOOL GET_CAR_HAS_JUMP ( Vehicle vehicle ) //0x9078C0C5EF8C19E9
- 0
- 58
- 944
-
void SET_USE_HIGHER_CAR_JUMP ( Vehicle vehicle, BOOL toggle ) //0xF06A16CA55D138D8
- 0
- 66
- 944
-
void SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS ( Vehicle vehicle, BOOL toggle ) //0xB2E0C0D6922D31F2
- 0
- 85
- 944
-
void SET_VEHICLE_WEAPON_RESTRICTED_AMMO ( Vehicle vehicle, int weaponIndex, int capacity ) //0x44CD1F493DB2A0A6
- 0
- 80
- 944
-
int GET_VEHICLE_WEAPON_RESTRICTED_AMMO ( Vehicle vehicle, int weaponIndex ) //0x8181CE2F25CB9BB7
- 0
- 81
- 1011
-
BOOL GET_VEHICLE_HAS_PARACHUTE ( Vehicle vehicle ) //0xBC9CFF381338CB4F
- 0
- 94
- 944
-
BOOL GET_VEHICLE_CAN_DEPLOY_PARACHUTE ( Vehicle vehicle ) //0xA916396DF4154EE3
- 0
- 83
- 944
-
void VEHICLE_START_PARACHUTING ( Vehicle vehicle, BOOL active ) //0x0BFFB028B3DD0A97
- 0
- 86
- 944
-
BOOL IS_VEHICLE_PARACHUTE_DEPLOYED ( Vehicle vehicle ) //0x3DE51E9C80B116CF
- 0
- 62
- 1011
-
void VEHICLE_SET_RAMP_AND_RAMMING_CARS_TAKE_DAMAGE ( Vehicle vehicle, BOOL toggle ) //0x28D034A93FE31BF5
- 0
- 69
- 944
-
void VEHICLE_SET_ENABLE_RAMP_CAR_SIDE_IMPULSE ( Any p0, Any p1 ) //0x1BBAC99C0BC53656
- 0
- 63
- 944
-
void VEHICLE_SET_ENABLE_NORMALISE_RAMP_CAR_VERTICAL_VELOCTIY ( Any p0, Any p1 ) //0x756AE6E962168A04
- 0
- 61
- 944
-
void VEHICLE_SET_JET_WASH_FORCE_ENABLED ( Any p0 ) //0x9D30687C57BAA0BB
- 0
- 52
- 1011
-
void SET_VEHICLE_WEAPON_CAN_TARGET_OBJECTS ( Any p0, Any p1 ) //0x86B4B6212CB8B627
- 0
- 90
- 1011